# 1 Year Later &amp; DX12 Still a Stuttering Mess

**URL:** <https://battlefieldforum.co/t/1-year-later-amp-dx12-still-a-stuttering-mess/259208>\
**Category:** General Discussion\
**Created:** [December 18, 2017, 12:47pm UTC](https://battlefieldforum.co/t/1-year-later-amp-dx12-still-a-stuttering-mess/259208 "2017-12-18T12:47:00Z")\
**Posts on this page:** 1\
**Page:** 2

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**Author:** ![virtualkill1432](https://battlefieldforum.co/user_avatar/battlefieldforum.co/virtualkill1432/32/104003_2.png) [@virtualkill1432](https://battlefieldforum.co/u/virtualkill1432)\
**Post date:** [December 19, 2017, 3:23pm UTC](https://battlefieldforum.co/t/1-year-later-amp-dx12-still-a-stuttering-mess/259208/21 "2017-12-19T15:23:00Z")

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> [@Jumpy-B-L](#):
>
> DX12 has been a stuttery mess since release for me. Across two CPUs and chipsets and three different GPUS. Not that I care, DX11 runs beautifully. No point in it for me.

Yes, you are absolutely right, but there is another thing, why they giving an option for this, and why they didnt acknowledge the problem over one year..They just could put dx11 and thats it, but advertising a game with that option that is broken for more than 90 percent users probably is not right, and the biggest problem is that they ignoring this.

One simple word from developers on dx12 issues would be great..Its like"hey we have dx12 in our game and lets pretend its working"..This is not free to play game to do such things or some low budget game with 30 dollars price tag…and one year not a word from them on dx12 issues, its disrespectful…its not purely about dx12..

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