# 3 wishes.

**URL:** <https://battlefieldforum.co/t/3-wishes/101625>\
**Category:** General Discussion\
**Created:** [June 1, 2016, 4:34am UTC](https://battlefieldforum.co/t/3-wishes/101625 "2016-06-01T04:34:00Z")\
**Posts on this page:** 19\
**Page:** 1

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**Author:** ![Killer\_Queen\_GR](https://battlefieldforum.co/user_avatar/battlefieldforum.co/killer_queen_gr/32/102503_2.png) [@Killer\_Queen\_GR](https://battlefieldforum.co/u/Killer_Queen_GR)\
**Post date:** [June 1, 2016, 4:34am UTC](https://battlefieldforum.co/t/3-wishes/101625/1 "2016-06-01T04:34:00Z")

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1.I really want in the next battlefield to be able to walk through other teamates. I really hate people who block doors, or dying because someone is blocking me and I cant run back to safety.  
2. I want to be able to read the chat but i miss it many times,and u cant scroll or anything.  
3. A female character on multiplayer will be great. Take care of us girls,who love this game so many years!  
Thank you for reading, I hope at least one of them to become real!

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**Author:** ![Jsn\_AngryMF](https://battlefieldforum.co/user_avatar/battlefieldforum.co/jsn_angrymf/32/102432_2.png) [@Jsn\_AngryMF](https://battlefieldforum.co/u/Jsn_AngryMF)\
**Post date:** [June 1, 2016, 5:17am UTC](https://battlefieldforum.co/t/3-wishes/101625/2 "2016-06-01T05:17:00Z")

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1, I’d like a ghillie suit camo.  
2, I’d like the offensive/defensive perk to be lost forever and let skill shine through - that is my dream.  
3, I’d like to be able to compose whatever I like on the forum WITHOUT getting banned.  
Thank you for reading, none of these will become real,

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**Author:** ![Bertominus\_Rex](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/b/71c47a/32.png) [@Bertominus\_Rex](https://battlefieldforum.co/u/Bertominus_Rex)\
**Post date:** [June 1, 2016, 6:28am UTC](https://battlefieldforum.co/t/3-wishes/101625/3 "2016-06-01T06:28:00Z")

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I definitely agree. Not sure why walking through teammates would be beneficial in Conquest or Rush, but in TDM I could definitely see it.

The biggest thing I’d like to see is to diminish the amount of mandatory grinding. I’d rather see grinding be a part of cosmetic unlocks rather than gameplay affecting content.

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**Author:** ![MorningTimeCloud](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/7feea3/32.png) [@MorningTimeCloud](https://battlefieldforum.co/u/MorningTimeCloud)\
**Post date:** [June 1, 2016, 6:45am UTC](https://battlefieldforum.co/t/3-wishes/101625/4 "2016-06-01T06:45:00Z")

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Walking though people would be cool for people that don’t move, but would also be weird. Say you’re standing there shooting and someone walks right through like a ghost. Would look pretty silly. Don’t see that ever really happening…

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**Author:** ![swfc4eva1](https://battlefieldforum.co/user_avatar/battlefieldforum.co/swfc4eva1/32/103667_2.png) [@swfc4eva1](https://battlefieldforum.co/u/swfc4eva1)\
**Post date:** [June 1, 2016, 8:57am UTC](https://battlefieldforum.co/t/3-wishes/101625/5 "2016-06-01T08:57:00Z")

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Lol are u serious about walking through people that is a really bad idea, even though it’s annoying it would look really out of place in bf!

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**Author:** ![AimbuttNobu](https://battlefieldforum.co/user_avatar/battlefieldforum.co/aimbuttnobu/32/101161_2.png) [@AimbuttNobu](https://battlefieldforum.co/u/AimbuttNobu)\
**Post date:** [June 1, 2016, 9:53am UTC](https://battlefieldforum.co/t/3-wishes/101625/6 "2016-06-01T09:53:00Z")

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1. No weather effects on maps (like paracel storm in bf4)
2. Good maps for infantry.
3. Less bugs at all (tv bug, bad spawns, nade-glitch etc…)

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**Author:** ![RODR1GU3Z\_619](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/r/aca169/32.png) [@RODR1GU3Z\_619](https://battlefieldforum.co/u/RODR1GU3Z_619)\
**Post date:** [June 1, 2016, 1:07pm UTC](https://battlefieldforum.co/t/3-wishes/101625/7 "2016-06-01T13:07:00Z")

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Comment removed.

-CB

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**Author:** ![Say\_Hellr](https://battlefieldforum.co/user_avatar/battlefieldforum.co/say_hellr/32/103374_2.png) [@Say\_Hellr](https://battlefieldforum.co/u/Say_Hellr)\
**Post date:** [June 1, 2016, 1:12pm UTC](https://battlefieldforum.co/t/3-wishes/101625/8 "2016-06-01T13:12:00Z")

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1. Make sure game isn’t broke at launch

2. Make sure game isn’t broke at launch

3. Make sure game isn’t broke at launch

Only wishes that matter.

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**Author:** ![wwishie](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/w/f14d63/32.png) [@wwishie](https://battlefieldforum.co/u/wwishie)\
**Post date:** [June 1, 2016, 2:08pm UTC](https://battlefieldforum.co/t/3-wishes/101625/9 "2016-06-01T14:08:00Z")

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Not crazy about walking through other players, but I do agree with OP’s 2nd and 3rd suggestions

My 3 requests:

1. More official servers with full map rotations and either a balance system that actually works, or remove it altogether

2. A commander system that isn’t FUBAR

3. Players that get headshot or die via explosives are non-revivable . This will reward players that take that extra second to aim, and also stop the revive chain that causes stalemates at bottlenecks at certain map areas.

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**Author:** ![Banhammer619](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/b/e47774/32.png) [@Banhammer619](https://battlefieldforum.co/u/Banhammer619)\
**Post date:** [June 1, 2016, 5:14pm UTC](https://battlefieldforum.co/t/3-wishes/101625/10 "2016-06-01T17:14:00Z")

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> [@wwishie](#):
>
> Not crazy about walking through other players, but I do agree with OP’s 2nd and 3rd suggestions
> 
> My 3 requests:
> 
> 1. More official servers with full map rotations and either a balance system that actually works, or remove it altogether
> 
> 2. A commander system that isn’t FUBAR
> 
> 3. Players that get headshot or die via explosives are non-revivable . This will reward players that take that extra second to aim, and also stop the revive chain that causes stalemates at bottlenecks at certain map areas.

You can survive blasts m8 but head shots yeh

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**Author:** ![En1gmuh](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/e/53a042/32.png) [@En1gmuh](https://battlefieldforum.co/u/En1gmuh)\
**Post date:** [June 1, 2016, 5:27pm UTC](https://battlefieldforum.co/t/3-wishes/101625/11 "2016-06-01T17:27:00Z")

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Can’t really have an accurate hit detection if you’re able to walk through your teammate no? I could be wrong about it.

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**Author:** ![JuveOG1105](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/j/eada6e/32.png) [@JuveOG1105](https://battlefieldforum.co/u/JuveOG1105)\
**Post date:** [June 1, 2016, 6:07pm UTC](https://battlefieldforum.co/t/3-wishes/101625/12 "2016-06-01T18:07:00Z")

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> [@En1gmuh](#):
>
> Can’t really have an accurate hit detection if you’re able to walk through your teammate no? I could be wrong about it.

I can understand where he or she is coming from though. I too hate it when people just stand in a door way blocking everyone when you need to just run in.

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<div class="post-metadata">

**Author:** ![wwishie](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/w/f14d63/32.png) [@wwishie](https://battlefieldforum.co/u/wwishie)\
**Post date:** [June 1, 2016, 6:26pm UTC](https://battlefieldforum.co/t/3-wishes/101625/13 "2016-06-01T18:26:00Z")

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> [@JuveOG1105](#):
>
> > [@En1gmuh](#):
> >
> > Can’t really have an accurate hit detection if you’re able to walk through your teammate no? I could be wrong about it.
> 
> I can understand where he or she is coming from though. I too hate it when people just stand in a door way blocking everyone when you need to just run in.

Then allow the player to blow a hole next to the doorway to enter around the clogger

"You can survive blasts m8 but head shots yeh "

I know BF is not a realistic series, but getting a cruise missile (or in WW1, perhaps a 500lb bomb) dropped on your head, and having a bud shock you back with nary a scratch on you just breaks immersion for the game. Might as well allow helicopters to fly underwater while you’re at it.

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<div class="post-metadata">

**Author:** ![JuveOG1105](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/j/eada6e/32.png) [@JuveOG1105](https://battlefieldforum.co/u/JuveOG1105)\
**Post date:** [June 1, 2016, 6:38pm UTC](https://battlefieldforum.co/t/3-wishes/101625/14 "2016-06-01T18:38:00Z")

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> [@wwishie](#):
>
> > [@JuveOG1105](#):
> >
> > > [@En1gmuh](#):
> > >
> > > Can’t really have an accurate hit detection if you’re able to walk through your teammate no? I could be wrong about it.
> > 
> > I can understand where he or she is coming from though. I too hate it when people just stand in a door way blocking everyone when you need to just run in.
> 
> Then allow the player to blow a hole next to the doorway to enter around the clogger
> 
> "You can survive blasts m8 but head shots yeh "
> 
> I know BF is not a realistic series, but getting a cruise missile (or in WW1, perhaps a 500lb bomb) dropped on your head, and having a bud shock you back with nary a scratch on you just breaks immersion for the game. Might as well allow helicopters to fly underwater while you’re at it.

I agree about blowing holes open I really hope there’s no cluster maps like metro or locker in BF1. Oh and I don’t think they had 500lb bombs I’d say artillery but I get what you’re saying and that’d make the game pretty unique.

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<div class="post-metadata">

**Author:** ![HaveThisRocket](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/h/7bcc69/32.png) [@HaveThisRocket](https://battlefieldforum.co/u/HaveThisRocket)\
**Post date:** [June 1, 2016, 6:40pm UTC](https://battlefieldforum.co/t/3-wishes/101625/15 "2016-06-01T18:40:00Z")

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Agreed,the first two are quality of life improvements which would be nice

The third one,nah,i don’t really want to see female soldiers.

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**Author:** ![pss4dm](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/p/a6a055/32.png) [@pss4dm](https://battlefieldforum.co/u/pss4dm)\
**Post date:** [June 1, 2016, 6:58pm UTC](https://battlefieldforum.co/t/3-wishes/101625/16 "2016-06-01T18:58:00Z")

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It would look ridiculous if they included playable female characters in multiplayer and break the immersion of being in WW1. Also it might be annoying people who stand in door ways but it adds to Battlefield’s authenticity, I would hate it if they replaced it with some sort of ghosting system. I am with you on the chat, I think it would add a lot to the multiplayer experience being able to interact with players that way - because nobody bothers to have their mic on.

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**Author:** ![thejamman123](https://battlefieldforum.co/user_avatar/battlefieldforum.co/thejamman123/32/103786_2.png) [@thejamman123](https://battlefieldforum.co/u/thejamman123)\
**Post date:** [June 1, 2016, 9:54pm UTC](https://battlefieldforum.co/t/3-wishes/101625/17 "2016-06-01T21:54:00Z")

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1 -Region lock  
2- official servers with higher tickets  
3- Did I mention region lock?

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<div class="post-metadata">

**Author:** ![wwishie](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/w/f14d63/32.png) [@wwishie](https://battlefieldforum.co/u/wwishie)\
**Post date:** [June 2, 2016, 4:08am UTC](https://battlefieldforum.co/t/3-wishes/101625/18 "2016-06-02T04:08:00Z")

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> [@JuveOG1105](#):
>
> > [@wwishie](#):
> >
> > > [@JuveOG1105](#):
> > >
> > > > [@En1gmuh](#):
> > > >
> > > > Can’t really have an accurate hit detection if you’re able to walk through your teammate no? I could be wrong about it.
> > > 
> > > I can understand where he or she is coming from though. I too hate it when people just stand in a door way blocking everyone when you need to just run in.
> > 
> > Then allow the player to blow a hole next to the doorway to enter around the clogger
> > 
> > "You can survive blasts m8 but head shots yeh "
> > 
> > I know BF is not a realistic series, but getting a cruise missile (or in WW1, perhaps a 500lb bomb) dropped on your head, and having a bud shock you back with nary a scratch on you just breaks immersion for the game. Might as well allow helicopters to fly underwater while you’re at it.
> 
> I agree about blowing holes open I really hope there’s no cluster maps like metro or locker in BF1. Oh and I don’t think they had 500lb bombs I’d say artillery but I get what you’re saying and that’d make the game pretty unique.

They (the British) had 500lb bombs in WW1, but they were very unreliable:

"During WWI the English developed the General Purpose series of bombs, that came in standard sizes of 25, 40, 125, 250 and 500 lbs. They were generally thin skinned bombs that frequently failed to explode. When they did explode it was usually on the surface of whatever they hit, as they were not strong enough to penetrate much before they split apart. The fuses were typically instantaneous as the bombs would not penetrate very much they didn’t need timed fuses. A great many of these bombs were still in armouries when WWII started. They proved to be nearly useless due to their design inadequacies and because they had deteriorated over the years. "

source:

[http://www.constable.ca/caah/bombs.htm](http://www.constable.ca/caah/bombs.htm)

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<div class="post-metadata">

**Author:** ![JuveOG1105](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/j/eada6e/32.png) [@JuveOG1105](https://battlefieldforum.co/u/JuveOG1105)\
**Post date:** [June 2, 2016, 1:37pm UTC](https://battlefieldforum.co/t/3-wishes/101625/19 "2016-06-02T13:37:00Z")

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> [@wwishie](#):
>
> > [@JuveOG1105](#):
> >
> > > [@wwishie](#):
> > >
> > > > [@JuveOG1105](#):
> > > >
> > > > > [@En1gmuh](#):
> > > > >
> > > > > Can’t really have an accurate hit detection if you’re able to walk through your teammate no? I could be wrong about it.
> > > > 
> > > > I can understand where he or she is coming from though. I too hate it when people just stand in a door way blocking everyone when you need to just run in.
> > > 
> > > Then allow the player to blow a hole next to the doorway to enter around the clogger
> > > 
> > > "You can survive blasts m8 but head shots yeh "
> > > 
> > > I know BF is not a realistic series, but getting a cruise missile (or in WW1, perhaps a 500lb bomb) dropped on your head, and having a bud shock you back with nary a scratch on you just breaks immersion for the game. Might as well allow helicopters to fly underwater while you’re at it.
> > 
> > I agree about blowing holes open I really hope there’s no cluster maps like metro or locker in BF1. Oh and I don’t think they had 500lb bombs I’d say artillery but I get what you’re saying and that’d make the game pretty unique.
> 
> They (the British) had 500lb bombs in WW1, but they were very unreliable:
> 
> "During WWI the English developed the General Purpose series of bombs, that came in standard sizes of 25, 40, 125, 250 and 500 lbs. They were generally thin skinned bombs that frequently failed to explode. When they did explode it was usually on the surface of whatever they hit, as they were not strong enough to penetrate much before they split apart. The fuses were typically instantaneous as the bombs would not penetrate very much they didn’t need timed fuses. A great many of these bombs were still in armouries when WWII started. They proved to be nearly useless due to their design inadequacies and because they had deteriorated over the years. "
> 
> source:
> 
> [http://www.constable.ca/caah/bombs.htm](http://www.constable.ca/caah/bombs.htm)

Hmmmm interesting I kind of just assumed that the planes of that era wouldn’t be able to carry that kind of pay load. That’s a lot of weight for essentially a paper plane haha.
