# A simple solution for SMG rebalancing

**URL:** <https://battlefieldforum.co/t/a-simple-solution-for-smg-rebalancing/106433>\
**Category:** General Discussion\
**Created:** [January 21, 2019, 11:34pm UTC](https://battlefieldforum.co/t/a-simple-solution-for-smg-rebalancing/106433 "2019-01-21T23:34:00Z")\
**Posts on this page:** 1\
**Page:** 2

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**Author:** ![N2h2](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/n/e9a140/32.png) [@N2h2](https://battlefieldforum.co/u/N2h2)\
**Post date:** [January 24, 2019, 6:55pm UTC](https://battlefieldforum.co/t/a-simple-solution-for-smg-rebalancing/106433/21 "2019-01-24T18:55:00Z")

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> [@y\_j\_es\_i](#):
>
> So it’s broadly accepted that the SMGs in this game are underpowered

LOL.

Now Medics guns are in a really good spot. medic can heal himself every seconds, can super fast revive allies, this is one of the most usefull class in the game.

The new SMG is super acurate, MP40 is decent at mid range, Suomi shred anything at close range, stein is decent, acurate and still usefull at midrange.

Well this class is my favorite, and TBH, It’s fine like it is. Give it more fire power and there will be no point playing anything else.

SMG damage falloff at long range? well this is the downside of that class. Deal with it. There are no jack of all trade and it’s better like that.

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