# Aeroplanes - Poll

**URL:** <https://battlefieldforum.co/t/aeroplanes-poll/102318>\
**Category:** General Discussion\
**Created:** [June 20, 2016, 4:16am UTC](https://battlefieldforum.co/t/aeroplanes-poll/102318 "2016-06-20T04:16:00Z")\
**Posts on this page:** 1\
**Page:** 2

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**Author:** ![Rotank](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/r/59ef9b/32.png) [@Rotank](https://battlefieldforum.co/u/Rotank)\
**Post date:** [June 20, 2016, 2:09pm UTC](https://battlefieldforum.co/t/aeroplanes-poll/102318/21 "2016-06-20T14:09:00Z")

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> [@Jihad\_Jockey](#):
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> > [@Rotank](#):
> >
> > > [@Jihad\_Jockey](#):
> > >
> > > > [@Rotank](#):
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> > > > > [@Jihad\_Jockey](#):
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> > > > > > [@Rotank](#):
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> > > > > > Completely neutral on the subject. However, if spawning in the air the airspace needs to be much larger… More Paracel and less Dawnbreaker.
> > > > > 
> > > > > Why? You take off from airstrips on firestorm and caspian yet the airspace is just as big as other maps where you spawn in the air.
> > > > 
> > > > I’m talking specifically about spawning in the air, though. Larger airspace in general is better, however on certain maps you spawn, in mid-flight, almost directly above your base and instantly thrust into the fray. On maps like Golmud and Lancang, if you don’t stall for time by circling or flanking around the outer edge, you are almost instantly engaged by enemy aircraft and ground fire. I like the time after spawning on Paracel to size up the Battlefield, pick an engagement, and not spawn in immediately visible to the entire battlefield as a target.
> > > > 
> > > > Taking off from an airstrip can also help mitigate these factors.
> > > 
> > > I have many hours flight time in jets. Spending 30secs getting to the action on paracel is nothing more than a ballache.
> > > 
> > > You are only “visible to the entire battlefield” when you spawn in IF the entire battlefield is looking 500 metres beyond the home base of whatever team you are on, 300 metres in the air. In other words its very unlikely anybody is looking at you when you spawn, exept maybe the enemy jet pilot that has your spawn time on his stopwatch.
> > 
> > You’re entitled to your opinion, this is my personal preference. It doesn’t stop me from flying any map, just something that I’d like in lieu of taking off from an airstrip, which I also wouldn’t mind. I spent many hours flying jets in BF2, skipped BF3, and primarily fly in BF4. The spawn systems each worked in their own ways, but of course I have my own personal preferences with how they’re implemented.
> 
> In BF3, if you lost a close fought dogfight you could almost guarantee the enemy pilot would be waiting to light up your jet as soon as it spawns on the runway, giving you no chance to take off. It was awful.

Yeah, that happened in BF2 too. It wasn’t uncommon to have 4 enemy jets in the air if a squad on the enemy team got an inkling to parachute onto your airfield over and over again until they finally snagged your jets.

On BF4 maps with airstrips, I think the auto AA largely prevented that… Although I still think the auto AA is a crock.

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