# All weapons for all classes.

**URL:** <https://battlefieldforum.co/t/all-weapons-for-all-classes/102305>\
**Category:** General Discussion\
**Created:** [June 19, 2016, 8:55pm UTC](https://battlefieldforum.co/t/all-weapons-for-all-classes/102305 "2016-06-19T20:55:00Z")\
**Posts on this page:** 1\
**Page:** 2

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**Author:** ![MLSHV](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/cab0a1/32.png) [@MLSHV](https://battlefieldforum.co/u/MLSHV)\
**Post date:** [June 19, 2016, 9:48pm UTC](https://battlefieldforum.co/t/all-weapons-for-all-classes/102305/21 "2016-06-19T21:48:00Z")

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> [@Lordmang4](#):
>
> > [@MLSHV](#):
> >
> > > [@Lordmang4](#):
> > >
> > > OP, I’ll take your idea one step simpler:  
> > > Remove all classes completely.  
> > > Now, all gamers can use all weapons (and gadgets and …).
> > 
> > Told nothing about gadgets. Do not exaggerate, please. There are always ways to give classes almost all weapons but still make them different. With different attachments available or different weapon handling, for instance. For example, if you want to use LMGs as assault you will aim slower, colntroling recoil will be harder and etc.
> 
> Who is exaggerating?  
> I’m taking your idea and making it even simpler.  
> No classes. Weapons for all. Gadgets for all.

Yeah, you’re defintely not messing with me. I hoped for constructive discussion, you know. Must’ve forgotten we’re on the internet.

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