The fact of the matter is, as much as the weapons are out of balance, I think it’s equally this useless gaming on AWS or MS Cloud services.
In the instruction I had in networking starting back in the late 1980s, early 90s - and when I’ve renewed my certifications since then, one of the few rules that has stayed completely relevant and true is “Your network is only as fast as it’s slowest point.”
I bring that up because it’s simply this: Using a third-party hosting service that isn’t designed for the speed which gaming needs is an automatic b0rk of the game, yet it’s the way EA has gone with it instead of having a handful of hosted servers and then letting the community rent from third parties.
I have gigabit internet, pulling down just under 1 gig, and up 500 megabits on my last speed test. When I play games with direct servers anywhere in the US, my ping is anywhere from single digit to low 20s. Yet - connecting to the west coast BFV servers, my ping is between 35 and 40, and there’s a ton of dropped packets. I have the same performance issues with the Titanfall 2 servers, which are hosted the same way. Yet, I get into BF4 and those servers, and I’m back to the single-digit ping times.
With the higher ping (though we’re not talking about much of a difference when it comes to ping, admittedly) and the dropped packets - that’s where the “instant kills” come in and the rubberbanding and the like. That’s how, on my side, it can look like I emptied a full magazine from my BAR into you, yet you stand there and squeeze off one shot from a revolver into my face and I’m the one who dies.
This is why I want RSP back. I loved hosting servers and building the community we had around our rented servers. The third party we used at the time was top-notch, both in customer service and server quality. It lasted from the early CS Beta days until BF3, and even now some of us still get together to game. Now this game has degenerated into a laggy mess that feels half-finished, even now after they’ve stopped support. Missing promised features and content, features taken away with no real replacement at all.
This is what happens when you have a game that’s trying to pump money out through microtransactions instead of putting out real content. You might feel like you’re getting a lot of stuff, but how much of that did you pay real-world money for? Meanwhile, the lack of modes, large maps for us to have the epic battles on that Battlefield was known for, actual balance in vehicles, aircraft, and weapons is out the window, there is absolutely no team balance to speak of, and then the Issue that Shall Not Be Named for the PC side of it, that literally nothing constructive has been done to protect against.
This 30+ year customer of EA isn’t going to spend another dime with them until they come back to where they started - being about the gamers. EA has degenerated in customer service, game quality, treatment of the fans of franchises, the lack of communication to the player base, and the way they treat the developers.