# Any noticable differences?

**URL:** <https://battlefieldforum.co/t/any-noticable-differences/258131>\
**Category:** General Discussion\
**Created:** [December 5, 2018, 9:26pm UTC](https://battlefieldforum.co/t/any-noticable-differences/258131 "2018-12-05T21:26:00Z")\
**Posts on this page:** 2\
**Page:** 2

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**Author:** ![scienceteacher74](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/eb8c5e/32.png) [@scienceteacher74](https://battlefieldforum.co/u/scienceteacher74)\
**Post date:** [December 6, 2018, 12:41am UTC](https://battlefieldforum.co/t/any-noticable-differences/258131/21 "2018-12-06T00:41:00Z")

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Oh, yeah, heaps of one hit deaths and getting shot behind buildings etc.

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**Author:** ![pest174](https://battlefieldforum.co/user_avatar/battlefieldforum.co/pest174/32/103106_2.png) [@pest174](https://battlefieldforum.co/u/pest174)\
**Post date:** [December 6, 2018, 2:07am UTC](https://battlefieldforum.co/t/any-noticable-differences/258131/22 "2018-12-06T02:07:00Z")

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Also noticed a lot more music in game. At the start of a round, between sectors on Breakthrough, and wrapping up the match. I just wish there were whistles for the squad leaders like in BF1.

Also, what’s the point of squad leaders to carry those radios on their backs? Is it left over assets? I vaguely remember mention of squad leader spawns only, but I guess that was scrapped.

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