I dont understand: why we cant have different roles which is dedicated to destroy tanks? Samething like soldier who gets not so good weapon, but gets good tools to kill the tanks?
Each role should have their roles:
Assault: close combat versus infantry, gets good weapons which only works great in close combat - cant fight vs tanks.
Support: medium range, mortar and ammo support + repair tool - cant fight vs tanks.
Sniper: long range, flares and stuff - cant fight vs tanks.
Medic: Heals and stuff. Gets average weapons for close/medium range. - cant fight vs tanks.
AT solider: fights vs tanks, but has bad day vs infantry.
Why we cant have simple stuff like this one? Why must always have super soldiers who can fight vs everything at any range?