# Attack Heli Change Thread. (keep alive for Devs)

**URL:** <https://battlefieldforum.co/t/attack-heli-change-thread-keep-alive-for-devs/152298>\
**Category:** PC\
**Created:** [November 29, 2013, 9:02pm UTC](https://battlefieldforum.co/t/attack-heli-change-thread-keep-alive-for-devs/152298 "2013-11-29T21:02:00Z")\
**Posts on this page:** 20\
**Page:** 2

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**Author:** ![G-Gnu](https://battlefieldforum.co/user_avatar/battlefieldforum.co/g-gnu/32/102029_2.png) [@G-Gnu](https://battlefieldforum.co/u/G-Gnu)\
**Post date:** [November 29, 2013, 9:31pm UTC](https://battlefieldforum.co/t/attack-heli-change-thread-keep-alive-for-devs/152298/21 "2013-11-29T21:31:00Z")

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I always thought that the Scout´s where to damn slow in BF3, and i REALLY enjoy them in BF4 (when the BEEEEP BEEEP BEEEP isnt there all the time)  
But i still would like that the suggestion made by Sarg\_Scorpio to be implemented/redesigned in to the game, so that i could enjoy the A-chopper a bit too.

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**Author:** ![kespec](https://battlefieldforum.co/user_avatar/battlefieldforum.co/kespec/32/102491_2.png) [@kespec](https://battlefieldforum.co/u/kespec)\
**Post date:** [November 29, 2013, 9:32pm UTC](https://battlefieldforum.co/t/attack-heli-change-thread-keep-alive-for-devs/152298/22 "2013-11-29T21:32:00Z")

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> [@](#):
>
> _G-Gnu said:_
> 
> > [@](#):
> >
> > _CIausKleber said:_  
> > In reality one does not carry 7 Stingers around as well… ^^
> 
> No thats right …but anyway it feels some what backwards when you could catch up with a fleeing A-chopper in a Scout ?
> 
> Scout should be more agile and faster lift off then the A-Chopper but the A-Chopper should have a faster max speed then the Scout´s.
> 
> @Sarg_Scorpio: you are welcome 😃

attack chopper is faster than the scout. but that doesnt help, because acceleration is like non existant

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**Author:** ![G-Gnu](https://battlefieldforum.co/user_avatar/battlefieldforum.co/g-gnu/32/102029_2.png) [@G-Gnu](https://battlefieldforum.co/u/G-Gnu)\
**Post date:** [November 29, 2013, 9:35pm UTC](https://battlefieldforum.co/t/attack-heli-change-thread-keep-alive-for-devs/152298/23 "2013-11-29T21:35:00Z")

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> [@](#):
>
> _Kespec said:_
> 
> > [@](#):
> >
> > _G-Gnu said:_
> > 
> > > [@](#):
> > >
> > > _CIausKleber said:_  
> > > In reality one does not carry 7 Stingers around as well… ^^
> > 
> > No thats right …but anyway it feels some what backwards when you could catch up with a fleeing A-chopper in a Scout ?
> > 
> > Scout should be more agile and faster lift off then the A-Chopper but the A-Chopper should have a faster max speed then the Scout´s.
> > 
> > @Sarg_Scorpio: you are welcome 😃
> 
> attack chopper is faster than the scout. but that doesnt help, because acceleration is like non existant

It cant be by much if so, anyway it feels a lot heavier to handle then in BF3, a little speed buff on all axis wouldnt do any harm 😛

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**Author:** ![Sarg\_Scorpio](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/e495f1/32.png) [@Sarg\_Scorpio](https://battlefieldforum.co/u/Sarg_Scorpio)\
**Post date:** [November 29, 2013, 9:41pm UTC](https://battlefieldforum.co/t/attack-heli-change-thread-keep-alive-for-devs/152298/24 "2013-11-29T21:41:00Z")

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ahah apart form alot more people flying into buildings lol 😛 but that’s there fault lol. The main thing the attack helis need is better counters tho.

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**Author:** ![G-Gnu](https://battlefieldforum.co/user_avatar/battlefieldforum.co/g-gnu/32/102029_2.png) [@G-Gnu](https://battlefieldforum.co/u/G-Gnu)\
**Post date:** [November 29, 2013, 9:43pm UTC](https://battlefieldforum.co/t/attack-heli-change-thread-keep-alive-for-devs/152298/25 "2013-11-29T21:43:00Z")

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> [@](#):
>
> _Sarg\_Scorpio said:_  
> ahah apart form alot more people flying into buildings lol 😛 but that’s there fault lol. The main thing the attack helis need is better counters tho.

No question about that, ppl was complining about base hovering A-choppers in BF3 , with this going on i think we will see even more of that if nothing is done, or no choppers at all.

And that will make some ppl happy, and dont want them to have that satisfaction.

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**Author:** ![dgbea](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/d/7ba0ec/32.png) [@dgbea](https://battlefieldforum.co/u/dgbea)\
**Post date:** [November 29, 2013, 9:48pm UTC](https://battlefieldforum.co/t/attack-heli-change-thread-keep-alive-for-devs/152298/26 "2013-11-29T21:48:00Z")

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> [@](#):
>
> _G-Gnu said:_
> 
> > [@](#):
> >
> > _Sarg\_Scorpio said:_  
> > ahah apart form alot more people flying into buildings lol 😛 but that’s there fault lol. The main thing the attack helis need is better counters tho.
> 
> No question about that, ppl was complining about base hovering A-choppers in BF3 , with this going on i think we will see even more of that if nothing is done, or no choppers at all.
> 
> And that will make some ppl happy, and dont want them to have that satisfaction.

The irony is hovercamping in BF3 was purely a symptom of the removal of below radar. Before that nobody was really doing it. Stinger scrubs complained heli’s were always in their faces and they should go away. Then when Heli’s went far away they complained the heli’s were too far away. Scrubs are never satisfied.

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**Author:** ![CIausKleber](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/c/6f9a4e/32.png) [@CIausKleber](https://battlefieldforum.co/u/CIausKleber)\
**Post date:** [November 29, 2013, 9:50pm UTC](https://battlefieldforum.co/t/attack-heli-change-thread-keep-alive-for-devs/152298/27 "2013-11-29T21:50:00Z")

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> [@](#):
>
> _G-Gnu said:_
> 
> > [@](#):
> >
> > _Sarg\_Scorpio said:_  
> > ahah apart form alot more people flying into buildings lol 😛 but that’s there fault lol. The main thing the attack helis need is better counters tho.
> 
> No question about that, ppl was complining about base hovering A-choppers in BF3 , with this going on i think we will see even more of that if nothing is done, or no choppers at all.
> 
> And that will make some ppl happy, and dont want them to have that satisfaction.

Yep…I mean…give me a support in my squad and I will lock up the airspace for air vehicles around a pretty big area and they will have no fkin chance at all.

But that is what DICE/EA wanted I guess…the game is “casual”. infantry (or what everybody can do) has to be able to kill anything driving/flying rather easy.  
That is why there is this insane amount of nobrain lock-on weapons in rapid fire mode… =/

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<div class="post-metadata">

**Author:** ![G-Gnu](https://battlefieldforum.co/user_avatar/battlefieldforum.co/g-gnu/32/102029_2.png) [@G-Gnu](https://battlefieldforum.co/u/G-Gnu)\
**Post date:** [November 29, 2013, 10:00pm UTC](https://battlefieldforum.co/t/attack-heli-change-thread-keep-alive-for-devs/152298/28 "2013-11-29T22:00:00Z")

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> [@](#):
>
> _CIausKleber said:_
> 
> > [@](#):
> >
> > _G-Gnu said:_
> > 
> > > [@](#):
> > >
> > > _Sarg\_Scorpio said:_  
> > > ahah apart form alot more people flying into buildings lol 😛 but that’s there fault lol. The main thing the attack helis need is better counters tho.
> > 
> > No question about that, ppl was complining about base hovering A-choppers in BF3 , with this going on i think we will see even more of that if nothing is done, or no choppers at all.
> > 
> > And that will make some ppl happy, and dont want them to have that satisfaction.
> 
> Yep…I mean…give me a support in my squad and I will lock up the airspace for air vehicles around a pretty big area and they will have no fkin chance at all.
> 
> But that is what DICE/EA wanted I guess…the game is "casual". infantry (or what everybody can do) has to be able to kill anything driving/flying rather easy.  
> That is why there is this insane amount of nobrain lock-on weapons in rapid fire mode… =/

Many lock-on´s it is in this game. And glitched they are.  
I think DICE in their devine wisdom for some not to me understandable reason intended for the Flares to have 50% success rate.

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<div class="post-metadata">

**Author:** ![Prebbles](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/p/58956e/32.png) [@Prebbles](https://battlefieldforum.co/u/Prebbles)\
**Post date:** [November 29, 2013, 10:03pm UTC](https://battlefieldforum.co/t/attack-heli-change-thread-keep-alive-for-devs/152298/29 "2013-11-29T22:03:00Z")

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tv missiles annoy me, long reload 2 hits don’t take out boats how many holes u need to sink a boat. bf3 had a one hit on everything except 2 for tanks

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**Author:** ![AiodI](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/a/df788c/32.png) [@AiodI](https://battlefieldforum.co/u/AiodI)\
**Post date:** [November 29, 2013, 10:06pm UTC](https://battlefieldforum.co/t/attack-heli-change-thread-keep-alive-for-devs/152298/30 "2013-11-29T22:06:00Z")

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Make it like BF3 before nerfing the gunner otherwise we cant fly in the sky with a lot of guys pointing at the heli !!!

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<div class="post-metadata">

**Author:** ![G-Gnu](https://battlefieldforum.co/user_avatar/battlefieldforum.co/g-gnu/32/102029_2.png) [@G-Gnu](https://battlefieldforum.co/u/G-Gnu)\
**Post date:** [November 29, 2013, 10:07pm UTC](https://battlefieldforum.co/t/attack-heli-change-thread-keep-alive-for-devs/152298/31 "2013-11-29T22:07:00Z")

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> [@](#):
>
> _Prebbles said:_  
> tv missiles annoy me, long reload 2 hits don’t take out boats how many holes u need to sink a boat. bf3 had a one hit on everything except 2 for tanks

But the reload is less then in BF3 inst it, at least it felt so when i used them (which isnt much because that most of the time i am the pilot).

@AiodI, they should buff the gunners gun, more like the gun in BF3, maybe not that much but more anyway.

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**Author:** ![NickH85](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/n/ad7895/32.png) [@NickH85](https://battlefieldforum.co/u/NickH85)\
**Post date:** [November 29, 2013, 10:08pm UTC](https://battlefieldforum.co/t/attack-heli-change-thread-keep-alive-for-devs/152298/32 "2013-11-29T22:08:00Z")

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Agreed!

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**Author:** ![runechaz](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/r/c67d28/32.png) [@runechaz](https://battlefieldforum.co/u/runechaz)\
**Post date:** [November 29, 2013, 10:13pm UTC](https://battlefieldforum.co/t/attack-heli-change-thread-keep-alive-for-devs/152298/33 "2013-11-29T22:13:00Z")

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- Reduce the flair timer
- Add 30 more bullet to the main gun
- Add an upgrade to the main gun (anti-vehicules bullet)
- Tv missiles should do more damage (remember the day of BF2)
- Tv missiles more responsive please.

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**Author:** ![KamyKei](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/k/59ef9b/32.png) [@KamyKei](https://battlefieldforum.co/u/KamyKei)\
**Post date:** [November 29, 2013, 10:30pm UTC](https://battlefieldforum.co/t/attack-heli-change-thread-keep-alive-for-devs/152298/34 "2013-11-29T22:30:00Z")

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Bump !!!

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<div class="post-metadata">

**Author:** ![G-Gnu](https://battlefieldforum.co/user_avatar/battlefieldforum.co/g-gnu/32/102029_2.png) [@G-Gnu](https://battlefieldforum.co/u/G-Gnu)\
**Post date:** [November 29, 2013, 10:35pm UTC](https://battlefieldforum.co/t/attack-heli-change-thread-keep-alive-for-devs/152298/35 "2013-11-29T22:35:00Z")

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Bump

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<div class="post-metadata">

**Author:** ![KamyKei](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/k/59ef9b/32.png) [@KamyKei](https://battlefieldforum.co/u/KamyKei)\
**Post date:** [November 29, 2013, 10:54pm UTC](https://battlefieldforum.co/t/attack-heli-change-thread-keep-alive-for-devs/152298/36 "2013-11-29T22:54:00Z")

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Also sometimes when you spawn in the heli you can’t use right click mouse to view around the heli…you have to get out of the chopper then get back in so, you can look around you

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<div class="post-metadata">

**Author:** ![Sarg\_Scorpio](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/e495f1/32.png) [@Sarg\_Scorpio](https://battlefieldforum.co/u/Sarg_Scorpio)\
**Post date:** [November 29, 2013, 10:56pm UTC](https://battlefieldforum.co/t/attack-heli-change-thread-keep-alive-for-devs/152298/37 "2013-11-29T22:56:00Z")

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Updated main topic, Nice work guys keep it coming 🙂

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<div class="post-metadata">

**Author:** ![G-Gnu](https://battlefieldforum.co/user_avatar/battlefieldforum.co/g-gnu/32/102029_2.png) [@G-Gnu](https://battlefieldforum.co/u/G-Gnu)\
**Post date:** [November 29, 2013, 11:05pm UTC](https://battlefieldforum.co/t/attack-heli-change-thread-keep-alive-for-devs/152298/38 "2013-11-29T23:05:00Z")

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Bumping again.

> [@](#):
>
> Also sometimes when you spawn in the heli you can’t use right click mouse to view around the heli…you have to get out of the chopper then get back in so, you can look around you

Yeah thats really annoying, same thing in jet´s too, one way around it is to go to 3 person view and back but that only works in normal mode.

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<div class="post-metadata">

**Author:** ![vmisel](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/v/9e8a1a/32.png) [@vmisel](https://battlefieldforum.co/u/vmisel)\
**Post date:** [November 29, 2013, 11:05pm UTC](https://battlefieldforum.co/t/attack-heli-change-thread-keep-alive-for-devs/152298/39 "2013-11-29T23:05:00Z")

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can someone tweet this post to dice or something? id ont have twitter

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<div class="post-metadata">

**Author:** ![Sarg\_Scorpio](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/e495f1/32.png) [@Sarg\_Scorpio](https://battlefieldforum.co/u/Sarg_Scorpio)\
**Post date:** [November 29, 2013, 11:06pm UTC](https://battlefieldforum.co/t/attack-heli-change-thread-keep-alive-for-devs/152298/40 "2013-11-29T23:06:00Z")

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> [@](#):
>
> _vmisel said:_  
> can someone tweet this post to dice or something? id ont have twitter

this would be awesome if someone did , i think i have a twitter account just for yelling at BF devs, Will try post to them

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