True enough but adding Auto heal, repair, 3D spotting, BF4 gadgets, less recoil, overall reducing the complexity of the game has made the game more fun?
It’s made it more fun to those who like it so yes.
And anyway Repair requires team work someone extra to repair a vehicle while the driver/pilot etc etc does their thing,3D spotting is teamwork orientated you spot team mates see enemies they get kills you get assists you win.
BF4 gadgets well we are in BF1 so those gadgets are not applicable to this era but what we have is relevant to WWI and authentic in their application so who’s to say they don’t require or help with teamwork.
Less recoil from what iv’e seen in the BF1 trailers there is recoil whether it’s relevant to the time period who knows we were not present at that time and the Devs usually go and test actual guns from the time period they are setting their game in.
As for the complexity of the game Conquest is conquest it’s been the same from day one or Conquest Assault like the original , Rush is Rush, TDM is TDM there is nothing complex about the game modes the onlt time it becomes complex to us is when us players make it so.
PS; back on 3D spotting and auto heal etc etc etc you have a Hardcore mode or Classic mode which harks back to the BF2 days or the early days of BF so play that.
PS:So whats wrong with making it fun for everyone
PPS: iv’e been playing BF since CODENAME EAGLE (circa 1999) the game that started the entire BF franchise.
Autoheal and repair does not require teamwork. Spotting well yeah is not being done much in most Battlefield 4 games. Yeah it is so much fun when the game points out the enemy for you and all you have to do is aim and click. Those gadgets are coming for us in Battlefield 1.
Less recoil compared to Battlefield 1942. The devs will make it fun for everyone and that means less recoil as recoil control is a bit more complex and not the average joe skill.
Conquest maps have been becoming more smaller, flags are closer to each other, and a lot more linear. As for the other game modes, DICE should design the map with the game mode in mind.
Yeah I hope there is hardcore. But DICE has not said anything about it. We are also not totally sure how the servers will work.
Everyone can have fun but don’t dumb the game down. 3D spotting, Autoheal, Autorepair
Then I take it you are also going to play hardcore :), no more 3D spotting.
Thanks so much for all replies. I am happy that people have joined the discussion. Trying to sum up all the comments here.. .
First of all I respect that we got different opinion about what is fun. It’s just sad that people in here think that if you balance the weapons, that icl. the Rifles the game will be boring and slow.
IMO the game will be even more intense that way.
If you claim the title Battlefield 1 and make a kick- trailer which shows the WW1 theme. You kind of hype of a big amount of people, I’d say ESPECIALLY those who have a big interest in history.
That should be taken in the consideration when creating the game. Because making fool out of a WW1 game, such examples I have previously stated. will kill this game within a year.
THE SOLUTION
Make different game modes such as Normal, Classic and Hardcore.
Each community will be able to change and add what they deem necessary.
Adds to the game. People can find what suits them best.
No need to take each other out. We all are Battlefielders.
Battlefield FOR THE WIN!
I mean god forbid a games company makes a game that caters to the entire gaming spectrum, so every one gets a shot at having Fun in a game with a large diverse playerbase and community.
God forbid a games company wants to make as much profit as they can by making their product accessible to everyone.
OPTIONS they cater to everyone it’s what makes things fun and interesting.
Those things are fine, but none reflect the quality of the product.
I know it’s an age-old analogy, but; millions of people eat McDonalds every day, they reach the widest possible consumer base, their product is as accessible as it could possibly be, and almost everybody who consumes their food enjoys it to some degree.
But McDonalds burgers are cheap trash, and they wouldn’t have achieved such widespread popularity if they weren’t.
The same can be applied, more relevantly, to Call of Duty. It continues to be the best selling game franchise in history, played by millions, but that doesn’t change the fact that it’s a fundamentally shallow and empty experience; traits which were needed to reach such a wide userbase and release new products every year and maintain those users.
So BF1 may well be accessible, and it may well bring fun to a massively diverse audience; but the product will be fundamentally worse for it.
How do you know it will be fundamentally worse for it, (just because you think COD is a worse franchise that panders to a larger audience and it in your eyes fundamentally worse for it) doesn’t mean to say BF1 will be.
PS: on a side note if it is fundamentally worse WHY? the heck does it outsell every game on the market virtually, WHY? does it have a thriving top tier Comp Scene that’s not far off of Counter Strike and 10 x better and above Battlefields comp scene
So really What’s wrong with making a game that caters for all types of players from casual to hardcore to elite comp to one a day flyby players.
According to BF purists, the problem can be summed up in 2 words:
Skill Gap
Of course, I believe that games should have greater accessibility for gamers, not less.
Nothings wrong with that. I just don’t want BF to be COD(if I did I would go play COD)
While I’m shore that BF1 will be an improvement on BF4. That doesn’t mean I want it to be a re skin of BF4. Why use WW1 if you really want a modern shooter? That DOSE NOT mean that I want BF1 to be ‘dead on accurate’ (besides I could argue that the chaos of BF games could betray the fighting of WW1 better than that of modern times) but it would be nice if the game play felt similar to the WW1 skin
And why is this such a polarizing issue? one side acts like the other wants a rife simulator where you can’t fire at more than 1 shot/min (unlike the British who fired 15 shots/min) and the other wants a scooped out shell of a game like Battlefront(that was DICEs attempted at a casual, fun, shooter right?)