# Battlefield 1 - Top 5 issues or improvements

**URL:** <https://battlefieldforum.co/t/battlefield-1-top-5-issues-or-improvements/102679>\
**Category:** General Discussion\
**Created:** [November 14, 2016, 8:49am UTC](https://battlefieldforum.co/t/battlefield-1-top-5-issues-or-improvements/102679 "2016-11-14T08:49:00Z")\
**Posts on this page:** 20\
**Page:** 8

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**Author:** ![RabNebula](https://battlefieldforum.co/user_avatar/battlefieldforum.co/rabnebula/32/103206_2.png) [@RabNebula](https://battlefieldforum.co/u/RabNebula)\
**Post date:** [November 15, 2016, 6:51am UTC](https://battlefieldforum.co/t/battlefield-1-top-5-issues-or-improvements/102679/141 "2016-11-15T06:51:00Z")

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> [@t1gge](#):
>
> Haha, well yea. My bad - never use the forums to post much :P.  
> I’ll get it moved. But post here if you can!

Well thats silly! If theres 1 place DICE employees should be posting, it’s their own forums! Annoying as they are with the lack of line breaks making everyone look like they’re posting a wall of text. It’s still the place a lot of people will go since the companion is on the site too.

1- The balancing of the air game and how people who take the time to learn to fly and develop their skills are so easily punished by people just sitting on a turret or in a truck somewhere and effectively covering 100% of the map between the 2 types of AA when AA takes no skill at all. It shouldn’t be a fast killer, it should be a deterrent. 2- End of round takes control away from you in your plane and so often kills you at the end of a round and gives you a death even though you were not in control. This should never happen. 3- “Sweet spots” requiring so much less skill for snipers and causing teams to now have 17 snipers on at times. This balance issue could be helped a bit more by having the numbers of each class for a team up on the respawn select screen as it would highlight and encourage people to switch toward the team balance needed. By that I mean have numbers over each class like Assault=8 Medic=7 Support=4 Scout=11. Then its much clearer for everyone as the information is in the place where its most likely to be considered then. 4- So many Behemoth bugs! Sometimes kills anyone who spawns in it and just sits there. Sometimes just randomly explodes instantly on start of round. Sometimes the sound of it exploding gets stuck and just plays constantly through the rest of the game. The worst of all for me was when I was 51 and 0! Biggest streak I’ve had and strolling along long after the behemoth had gone down and disappeared from the map and I get KIA in the area that it used to be. Thanks for that ridiculous kill streak ender! 5- Lots of niggly little audio bugs all round. 1 for example, if you join a friend in Operations and it puts you on the other team then it switches you to your friends team for the next round it will play the audio for both sides over the top of each other at the end of the game.

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**Author:** ![Pahkiller](https://battlefieldforum.co/user_avatar/battlefieldforum.co/pahkiller/32/103063_2.png) [@Pahkiller](https://battlefieldforum.co/u/Pahkiller)\
**Post date:** [November 15, 2016, 7:19am UTC](https://battlefieldforum.co/t/battlefield-1-top-5-issues-or-improvements/102679/142 "2016-11-15T07:19:00Z")

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I only have 1 request at this time  
How about not having to press the space bar all the time to spawn in the map its really a bad idea.

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**Author:** ![DJNorthFIN](https://battlefieldforum.co/user_avatar/battlefieldforum.co/djnorthfin/32/101739_2.png) [@DJNorthFIN](https://battlefieldforum.co/u/DJNorthFIN)\
**Post date:** [November 15, 2016, 7:19am UTC](https://battlefieldforum.co/t/battlefield-1-top-5-issues-or-improvements/102679/143 "2016-11-15T07:19:00Z")

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First, it’s a forums thing, but we really do need better line breaks so a wall of text isn’t so common.  
.  
See this works, though.  
.  
Okay, what to change in BF1:

- Battle reports. Way to see your past matches, save the favourites and check the stats of yourself and everyone. AND a way to report the suspectec cheaters and offensive players.
- Operations needs to be in the Server Browser.
- Score balance between game modes. Currently SPM’s in TDM and Conquest are worlds apart. Maybe it’s intended?
- Progresion. Nothing gained from class ranks 4 to 9? Why even have 10 ranks? Highlights the lack of content in the game that is otherwise good. I don’t need 200 weapons but it seems very lacking.
- Medals are broken. I’m not talking about the bug where they change to the previous once, and you are rolling a coin if you can progress current or past medals. Medal rewards are pathetic. 1000+1000+5000 xp for focusing on a rather tightly restricted and not very well informed achievement is not worth anything.
- Squad locks removed or timed, squad leader mutiny. These are coming I think?
- Classic mode (and maybe hardcore for the babies).
- More transport vehicles, motorcycles, horses, cars.
- Spawns. Deploying on an objective that is in my teams possession, I don’t want to spawn 200 meters away from it. Or so there’s 3 enemies behind me. Maybe so I am behind 3 enemies. And I want to see the vehicle health I’m spawning on. Squad mate under fire notice is not working properly either I think.  
.  
More communication, official communication. Why was there no information given about rental servers until so much after the release? A tiny message about kick/ban, hardcore and classic, directx function errors… even if the message was only “hey we noticed you, we’re on the case don’t worry.” There’s too much speculation because players are in a black hole where no official info reaches.

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**Author:** ![Lunt1488](https://battlefieldforum.co/user_avatar/battlefieldforum.co/lunt1488/32/102694_2.png) [@Lunt1488](https://battlefieldforum.co/u/Lunt1488)\
**Post date:** [November 15, 2016, 9:30am UTC](https://battlefieldforum.co/t/battlefield-1-top-5-issues-or-improvements/102679/144 "2016-11-15T09:30:00Z")

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Buff LMG damage to 30-35 hp per round.

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**Author:** ![TatzyXY](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/t/b5e925/32.png) [@TatzyXY](https://battlefieldforum.co/u/TatzyXY)\
**Post date:** [November 15, 2016, 9:38am UTC](https://battlefieldforum.co/t/battlefield-1-top-5-issues-or-improvements/102679/145 "2016-11-15T09:38:00Z")

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> [@TinkkiVaari](#):
>
> First, it’s a forums thing, but we really do need better line breaks so a wall of text isn’t so common.

On Mac you cant. This forum software not understands more than one mac line break.

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**Author:** ![DJNorthFIN](https://battlefieldforum.co/user_avatar/battlefieldforum.co/djnorthfin/32/101739_2.png) [@DJNorthFIN](https://battlefieldforum.co/u/DJNorthFIN)\
**Post date:** [November 15, 2016, 9:45am UTC](https://battlefieldforum.co/t/battlefield-1-top-5-issues-or-improvements/102679/146 "2016-11-15T09:45:00Z")

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> [@TatzyXY](#):
>
> > [@TinkkiVaari](#):
> >
> > First, it’s a forums thing, but we really do need better line breaks so a wall of text isn’t so common.
> 
> On Mac you cant. This forum software not understands more than one mac line break.

One line break is enough if it is VISIBLY larger and helps reading. It’s not like I’m requiring everyone to have TWO mouse buttons. 😉

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**Author:** ![TatzyXY](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/t/b5e925/32.png) [@TatzyXY](https://battlefieldforum.co/u/TatzyXY)\
**Post date:** [November 15, 2016, 9:46am UTC](https://battlefieldforum.co/t/battlefield-1-top-5-issues-or-improvements/102679/147 "2016-11-15T09:46:00Z")

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1. Aim assist ist way too strong, on console we are all ESL PRO Players with it turned on.
2. You want to Revive but instead he puts his Gas Mask on (no I am not pressing the wrong button)
3. 100% Sensivity is still too low.
4. Setting for turning off Acceleartion
5. Setting for configure joypad-deadzone

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**Author:** ![Highnoonn](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/h/ed8c4c/32.png) [@Highnoonn](https://battlefieldforum.co/u/Highnoonn)\
**Post date:** [November 15, 2016, 9:58am UTC](https://battlefieldforum.co/t/battlefield-1-top-5-issues-or-improvements/102679/148 "2016-11-15T09:58:00Z")

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Hi

I just logged in to BF1 and I cant find the thousand of players playing the game. Maybe about 100, divided over a number of servers. Also ping for half of the servers exceeds 100ms. Tried to adjust the filter but didnt change much apart from showing more empty servers.

Help me. I think Im doing something wrong.

Thanks.

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**Author:** ![Nathan727E](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/n/b782af/32.png) [@Nathan727E](https://battlefieldforum.co/u/Nathan727E)\
**Post date:** [November 15, 2016, 10:41am UTC](https://battlefieldforum.co/t/battlefield-1-top-5-issues-or-improvements/102679/149 "2016-11-15T10:41:00Z")

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Arbitrary restrictions are my biggest complaint, expanded on in points 1, 3, 4, and 5.

1. Weapon customization

You have a system for attachments yet you decided to give the same weapon multiple entries in the weapon list (the presets) instead of making it so that you can just (for example) add a bipod or a vertical foregrip. It bothers me that I can’t have an unscoped BAR with a bipod, for example. The amount of scopes and optics itself bothers me and, honestly, I would much prefer the ability to remove them in many instances.

When physical, irreversible alterations to the weapon (such as shortening for the trench version of a rifle) are required, I can understand the separation, however I don’t like how the BAR with a foregrip and the BAR with a bipod are two different weapons. It just feels like a step backwards to me (I didn’t play Battlefield 4 or Hardline, my most recent being Battlefield 3). 2) More weapons

Ignoring the announced DLC factions’ weapons (French, Russian), there are several weapons whose absence confuses/bothers me, such as the M1917 American Enfield, the Mk IV, V, and VI Webley revolvers, and the M1915 American Chauchat (although that could be included in the French DLC along with the original Chauchat, I suppose) to name a few.

The addition of the strangely absent unscoped M1903 Springfield would also be greatly appreciated (or make the Pedersen Device a sidearm only compatible with the M1903 Springfield. I mean the animations are already in the game to switch out the bolts when you use the K bullets with the M1903 “Experimental” (Pedersen Device)).

I like the inclusion of prototypes and the like (such as the Pedersen Device, the Hellriegel, and the Huot Automatic Rifle), but I don’t feel like they should come before weapons that actually saw use in the war. (On that note, wasn’t the Thompson SMG a prototype in WWI that _almost_ saw service? I wouldn’t object to its inclusion. After the addition of more weapons that were actually used, that is.) 3) Tanker/Pilot-specific weapons be made available to other classes

I would love to use some of the weapons that are tanker/pilot exclusive (primarily the Pieper M1893), but in order to do so I must waste a vehicle spawn which is detrimental to the team as a whole, and, as such, not something that I want to do. I also tend to die with my vehicle instead of risking the enemy capturing it, further limiting my opportunities to use them. 4) Unscoped bolt-action rifles (and trench/carbine variants) for all classes

Considering their prevalence in WWI, I don’t see why they’re restricted to one class. If not all classes, at least allow their use by medics. Perhaps the trench versions could also be used by the Assault class. 5) Class-specific pistols be made universal

Some of them I can understand being restricted to one class (primarily most of the Assault-specific ones), but I see no reason to lock most sidearms to only one class, like the Mauser C96, the M1903 Hammerless, or the Bodeo 1889 (especially the C96).

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**Author:** ![ugottabecheating](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/u/71e660/32.png) [@ugottabecheating](https://battlefieldforum.co/u/ugottabecheating)\
**Post date:** [November 15, 2016, 10:53am UTC](https://battlefieldforum.co/t/battlefield-1-top-5-issues-or-improvements/102679/150 "2016-11-15T10:53:00Z")

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1. Ping filtering and ping displayed in the scoreboard for consoles.

On ps4 the ping is displayed as upto 4 green bars and you can filter on ping by pressing L3. I assume the filter uses actual ping values and not the green bars. I have lag free games using this feature  
Don’t know the equivalent xbox controller option but it should show you on the bottoM of your screen in the server browser screen

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**Author:** ![t1gge](https://battlefieldforum.co/user_avatar/battlefieldforum.co/t1gge/32/103682_2.png) [@t1gge](https://battlefieldforum.co/u/t1gge)\
**Post date:** [November 15, 2016, 10:54am UTC](https://battlefieldforum.co/t/battlefield-1-top-5-issues-or-improvements/102679/151 "2016-11-15T10:54:00Z")

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Thanks for all the great feedback! keep it coming!

The patch is slated for tomorrow - and it is a big one!

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**Author:** ![Phaceman](https://battlefieldforum.co/user_avatar/battlefieldforum.co/phaceman/32/103115_2.png) [@Phaceman](https://battlefieldforum.co/u/Phaceman)\
**Post date:** [November 15, 2016, 10:56am UTC](https://battlefieldforum.co/t/battlefield-1-top-5-issues-or-improvements/102679/152 "2016-11-15T10:56:00Z")

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OMG you just have to fix the Medals appearing/disappearing at load-game. Its so annoying.

Oh and also having to swap weapons after being revived. k thx

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**Author:** ![Sean\_Der\_Mann](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/ecb155/32.png) [@Sean\_Der\_Mann](https://battlefieldforum.co/u/Sean_Der_Mann)\
**Post date:** [November 15, 2016, 11:07am UTC](https://battlefieldforum.co/t/battlefield-1-top-5-issues-or-improvements/102679/153 "2016-11-15T11:07:00Z")

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> [@t1gge](#):
>
> Thanks for all the great feedback! keep it coming!
> 
> The patch is slated for tomorrow - and it is a big one!

A big one ? It will be a a joke. Still so many issues (PC here)

Trying to join on friends, medals being borked, still no joystick support, no changes to autobalance.

You thank people for the feedback yet you don’t appear to take heed or listen to any of it. Game is a shambles on release.  
You should scrap your AWFUL attempt at an web client, Origin is awful. Just go back to a game client like BF2.

I’m sure you get paid enough to lie and put on a face to all these people here, must also have little shame to ask for over $100 for such a product.

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**Author:** ![Sean\_Der\_Mann](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/ecb155/32.png) [@Sean\_Der\_Mann](https://battlefieldforum.co/u/Sean_Der_Mann)\
**Post date:** [November 15, 2016, 11:19am UTC](https://battlefieldforum.co/t/battlefield-1-top-5-issues-or-improvements/102679/154 "2016-11-15T11:19:00Z")

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What the hell ? Seriously

Try to launch BF1…now get a message that I’m FORCED to install the new Nvidia driver…that CRASHES my system.  
How can I play this with older drivers…the ones I have been using on your buggy game up until this point ?

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**Author:** ![DavTan](https://battlefieldforum.co/user_avatar/battlefieldforum.co/davtan/32/101656_2.png) [@DavTan](https://battlefieldforum.co/u/DavTan)\
**Post date:** [November 15, 2016, 11:56am UTC](https://battlefieldforum.co/t/battlefield-1-top-5-issues-or-improvements/102679/155 "2016-11-15T11:56:00Z")

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Oh.. And another one.. I have auto rotation turned off.. But my gun still tracks targets sometimes that I don’t want to aim at.

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**Author:** ![AkuFlash](https://battlefieldforum.co/user_avatar/battlefieldforum.co/akuflash/32/101172_2.png) [@AkuFlash](https://battlefieldforum.co/u/AkuFlash)\
**Post date:** [November 15, 2016, 1:14pm UTC](https://battlefieldforum.co/t/battlefield-1-top-5-issues-or-improvements/102679/156 "2016-11-15T13:14:00Z")

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Fix dx12 performance right now is only stutter,lower fps, and imputlag. After 1 month still no fix

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**Author:** ![BooniePepper](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/b/71e660/32.png) [@BooniePepper](https://battlefieldforum.co/u/BooniePepper)\
**Post date:** [November 15, 2016, 1:57pm UTC](https://battlefieldforum.co/t/battlefield-1-top-5-issues-or-improvements/102679/157 "2016-11-15T13:57:00Z")

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The ability to change our loadouts other than in game. We need to be able to do this from out character screen.

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**Author:** ![Texas\_Ace\_80](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/t/f6c823/32.png) [@Texas\_Ace\_80](https://battlefieldforum.co/u/Texas_Ace_80)\
**Post date:** [November 15, 2016, 2:15pm UTC](https://battlefieldforum.co/t/battlefield-1-top-5-issues-or-improvements/102679/158 "2016-11-15T14:15:00Z")

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Px-Progdogg said:

Im not sure if anyone else hates the vehicle spawn system but IMO this needs a massive overhaul.

- Change vehicle load out without having a vehicle to spawn on

- Change vehicle spawn all together and have individual vehicles (like BF4) currently it is confusing and time consuming

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**Author:** ![Mr\_Manag3r](https://battlefieldforum.co/user_avatar/battlefieldforum.co/mr_manag3r/32/102870_2.png) [@Mr\_Manag3r](https://battlefieldforum.co/u/Mr_Manag3r)\
**Post date:** [November 15, 2016, 2:16pm UTC](https://battlefieldforum.co/t/battlefield-1-top-5-issues-or-improvements/102679/159 "2016-11-15T14:16:00Z")

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Oh yeah one more thing, the Classic preset. Pretty please! 🙂

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**Author:** ![TM3134](https://battlefieldforum.co/user_avatar/battlefieldforum.co/tm3134/32/103851_2.png) [@TM3134](https://battlefieldforum.co/u/TM3134)\
**Post date:** [November 15, 2016, 2:32pm UTC](https://battlefieldforum.co/t/battlefield-1-top-5-issues-or-improvements/102679/160 "2016-11-15T14:32:00Z")

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Has anyone else felt like when playing conquest and spawning on a captured flag you end up super far from said flag? I don’t recall in any of the other bf being that far from a capture point when spawning on it to defend it.

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