# Battlefield 1 Tunnel Warfare

**URL:** <https://battlefieldforum.co/t/battlefield-1-tunnel-warfare/668>\
**Category:** Battlefield 1\
**Created:** [May 29, 2016, 9:23pm UTC](https://battlefieldforum.co/t/battlefield-1-tunnel-warfare/668 "2016-05-29T21:23:24Z")\
**Posts on this page:** 7\
**Page:** 1

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**Author:** ![Timelord](https://battlefieldforum.co/user_avatar/battlefieldforum.co/timelord/32/1711_2.png) [@Timelord](https://battlefieldforum.co/u/Timelord)\
**Post date:** [May 29, 2016, 9:23pm UTC](https://battlefieldforum.co/t/battlefield-1-tunnel-warfare/668/1 "2016-05-29T21:23:24Z")

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Tell me this wouldnt be awesome if this were to make it into Battlefield 1?

 ![Tunnel.jpg](https://battlefieldforum.co/uploads/default/original/1X/92e41756060b0fc751e89591a31e00702ab85551.jpeg)

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**Author:** ![Eddie](https://battlefieldforum.co/user_avatar/battlefieldforum.co/eddie/32/1710_2.png) [@Eddie](https://battlefieldforum.co/u/Eddie)\
**Post date:** [May 30, 2016, 12:11am UTC](https://battlefieldforum.co/t/battlefield-1-tunnel-warfare/668/2 "2016-05-30T00:11:14Z")

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Hopefully we will have the opportunity to collapse enemy tunnels / trenches

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**Author:** ![Blackburn](https://battlefieldforum.co/user_avatar/battlefieldforum.co/blackburn/32/1715_2.png) [@Blackburn](https://battlefieldforum.co/u/Blackburn)\
**Post date:** [May 30, 2016, 7:32am UTC](https://battlefieldforum.co/t/battlefield-1-tunnel-warfare/668/3 "2016-05-30T07:32:54Z")

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This must be part of the game! It will probably be a operation lockers or metro but Battlefield would not be the same without it, one tunnel collapse, opening a new tunnel/ way changing the flow of the game

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**Author:** ![Timelord](https://battlefieldforum.co/user_avatar/battlefieldforum.co/timelord/32/1711_2.png) [@Timelord](https://battlefieldforum.co/u/Timelord)\
**Post date:** [May 31, 2016, 12:26am UTC](https://battlefieldforum.co/t/battlefield-1-tunnel-warfare/668/4 "2016-05-31T00:26:42Z")

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Paging @General , would love to hear your take on this

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**Author:** ![SkankwOn](https://battlefieldforum.co/user_avatar/battlefieldforum.co/skankwon/32/1719_2.png) [@SkankwOn](https://battlefieldforum.co/u/SkankwOn)\
**Post date:** [May 31, 2016, 3:36pm UTC](https://battlefieldforum.co/t/battlefield-1-tunnel-warfare/668/5 "2016-05-31T15:36:21Z")

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BF1 meets Worms Armageddon!

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**Author:** ![Mr\_JimWest](https://battlefieldforum.co/user_avatar/battlefieldforum.co/mr_jimwest/32/1711_2.png) [@Mr\_JimWest](https://battlefieldforum.co/u/Mr_JimWest)\
**Post date:** [June 5, 2016, 6:15pm UTC](https://battlefieldforum.co/t/battlefield-1-tunnel-warfare/668/6 "2016-06-05T18:15:02Z")

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:eek: I wouldn’t doubt this…could be an awesome area for “levolution”!

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**Author:** ![Timelord](https://battlefieldforum.co/user_avatar/battlefieldforum.co/timelord/32/1711_2.png) [@Timelord](https://battlefieldforum.co/u/Timelord)\
**Post date:** [June 6, 2016, 5:19pm UTC](https://battlefieldforum.co/t/battlefield-1-tunnel-warfare/668/7 "2016-06-06T17:19:05Z")

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Trying to engineer a game that supports tunneling would be an insanely difficult task. With that being said, I dont care and I want it!
