# Battlefield 4 - Multiplayer Assumptions/Opinions

**URL:** <https://battlefieldforum.co/t/battlefield-4-multiplayer-assumptions-opinions/109808>\
**Category:** General Discussion\
**Created:** [April 6, 2013, 4:13pm UTC](https://battlefieldforum.co/t/battlefield-4-multiplayer-assumptions-opinions/109808 "2013-04-06T16:13:25Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![Rem4g](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/r/ecccb3/32.png) [@Rem4g](https://battlefieldforum.co/u/Rem4g)\
**Post date:** [April 6, 2013, 4:13pm UTC](https://battlefieldforum.co/t/battlefield-4-multiplayer-assumptions-opinions/109808/1 "2013-04-06T16:13:25Z")

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[![Video: Battlefield 4 - Multiplayer Assumptions](https://battlefieldforum.co/uploads/default/original/3X/0/a/0af2469609e039362535c34b716288b980161734.jpeg "Battlefield 4 - Multiplayer Assumptions") ](https://www.youtube.com/watch?v=Kb9OlSfZSfY)

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**Author:** ![Rem4g](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/r/ecccb3/32.png) [@Rem4g](https://battlefieldforum.co/u/Rem4g)\
**Post date:** [April 6, 2013, 4:15pm UTC](https://battlefieldforum.co/t/battlefield-4-multiplayer-assumptions-opinions/109808/2 "2013-04-06T16:15:43Z")

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A lot of youtubers have made Analysis vids, assuming what we have seen in the single player is what we will get in the Multiplayer. Obviously in multiplayer there needs to be balance. In this video I express my views on what will and will not be transferred across to multiplayer.

What are your views.

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**Author:** ![greezeh](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/g/eb9ed0/32.png) [@greezeh](https://battlefieldforum.co/u/greezeh)\
**Post date:** [April 6, 2013, 5:27pm UTC](https://battlefieldforum.co/t/battlefield-4-multiplayer-assumptions-opinions/109808/3 "2013-04-06T17:27:10Z")

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![](https://battlefieldforum.co/uploads/default/original/3X/6/4/64315bfd630c23986021bb1f2e81d648c000ca30.png)

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**Author:** ![Rem4g](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/r/ecccb3/32.png) [@Rem4g](https://battlefieldforum.co/u/Rem4g)\
**Post date:** [April 6, 2013, 9:21pm UTC](https://battlefieldforum.co/t/battlefield-4-multiplayer-assumptions-opinions/109808/5 "2013-04-06T21:21:01Z")

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Often with FPS games, less is more. It is more of a wish list than anything, I would hate to see the hand gesture for spotting because of how slow it is. Ideally they should take away suppression, however if they make it work properly then I’d be happy with it. Makes no logical sense that you can get hit with a bullet and not be suppressed 😛

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**Author:** ![db\_mew](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/d/bbe5ce/32.png) [@db\_mew](https://battlefieldforum.co/u/db_mew)\
**Post date:** [April 7, 2013, 12:29am UTC](https://battlefieldforum.co/t/battlefield-4-multiplayer-assumptions-opinions/109808/6 "2013-04-07T00:29:18Z")

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Suppression shouldn’t affect weapon accuracy at all. The blur effect is already enough in my opinion. Not sure if the blur removes spotting marks at the moment, but that might be ok as well, so you can’t aim with those.
