# Battlefield 4 Wish List! - Post your wishes for BF4 and ideas/implementation here!

**URL:** <https://battlefieldforum.co/t/battlefield-4-wish-list-post-your-wishes-for-bf4-and-ideas-implementation-here/109608>\
**Category:** General Discussion\
**Created:** [March 21, 2013, 7:27am UTC](https://battlefieldforum.co/t/battlefield-4-wish-list-post-your-wishes-for-bf4-and-ideas-implementation-here/109608 "2013-03-21T07:27:59Z")\
**Posts on this page:** 20\
**Page:** 3

<div class="post-metadata">

**Author:** ![Norvegiwa](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/n/a88e57/32.png) [@Norvegiwa](https://battlefieldforum.co/u/Norvegiwa)\
**Post date:** [March 22, 2013, 3:44pm UTC](https://battlefieldforum.co/t/battlefield-4-wish-list-post-your-wishes-for-bf4-and-ideas-implementation-here/109608/41 "2013-03-22T15:44:09Z")

</div>

Please EA, make the VR-Oculus compitable with BF4! Imagine flying jets/helicopter with thoose googles on, and you can see around you by turning your head. Im gonna be a full-time jetpilot in my own living-room. What a fucking geek I am.

---

<div class="post-metadata">

**Author:** ![MrOwnageQc](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/ebca7d/32.png) [@MrOwnageQc](https://battlefieldforum.co/u/MrOwnageQc)\
**Post date:** [March 22, 2013, 4:01pm UTC](https://battlefieldforum.co/t/battlefield-4-wish-list-post-your-wishes-for-bf4-and-ideas-implementation-here/109608/42 "2013-03-22T16:01:29Z")

</div>

What is commander mode ?

---

<div class="post-metadata">

**Author:** ![MrOwnageQc](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/ebca7d/32.png) [@MrOwnageQc](https://battlefieldforum.co/u/MrOwnageQc)\
**Post date:** [March 22, 2013, 4:01pm UTC](https://battlefieldforum.co/t/battlefield-4-wish-list-post-your-wishes-for-bf4-and-ideas-implementation-here/109608/43 "2013-03-22T16:01:47Z")

</div>

Dynamic Weather and Time !

---

<div class="post-metadata">

**Author:** ![MrOwnageQc](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/ebca7d/32.png) [@MrOwnageQc](https://battlefieldforum.co/u/MrOwnageQc)\
**Post date:** [March 22, 2013, 4:04pm UTC](https://battlefieldforum.co/t/battlefield-4-wish-list-post-your-wishes-for-bf4-and-ideas-implementation-here/109608/44 "2013-03-22T16:04:23Z")

</div>

Not on current consoles but for the PS4 or Xbox “Durango”

---

<div class="post-metadata">

**Author:** ![SND\_Crow](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/67e7ee/32.png) [@SND\_Crow](https://battlefieldforum.co/u/SND_Crow)\
**Post date:** [March 22, 2013, 4:24pm UTC](https://battlefieldforum.co/t/battlefield-4-wish-list-post-your-wishes-for-bf4-and-ideas-implementation-here/109608/45 "2013-03-22T16:24:59Z")

</div>

one can only hope. Either way, he’s definitely a waste of time.

---

<div class="post-metadata">

**Author:** ![vowdy](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/v/8dc957/32.png) [@vowdy](https://battlefieldforum.co/u/vowdy)\
**Post date:** [March 22, 2013, 4:43pm UTC](https://battlefieldforum.co/t/battlefield-4-wish-list-post-your-wishes-for-bf4-and-ideas-implementation-here/109608/46 "2013-03-22T16:43:53Z")

</div>

It sounds like you want them to remove everything they ever added to bf3, and just return it to bf2. Some of your requests are very unrealistic, but I’m sure you know that.

Personally I played the hell out of every iteration of the BF franchise and I would only ask for a few things:

- Clickable map on the spawn screen.

- Movable ships.

- More grenade-types (flashbangs, incendaries).

- Keep having a variety of maps in small, middle, large and a new one; Extra-large.

- Ghillie suits!

---

<div class="post-metadata">

**Author:** ![drunkspaniel](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/d/ecd19e/32.png) [@drunkspaniel](https://battlefieldforum.co/u/drunkspaniel)\
**Post date:** [March 22, 2013, 5:02pm UTC](https://battlefieldforum.co/t/battlefield-4-wish-list-post-your-wishes-for-bf4-and-ideas-implementation-here/109608/47 "2013-03-22T17:02:35Z")

</div>

I salute you sir, my time as a recon should not be spent shooting people who can see my rifle glint from miles away!

---

<div class="post-metadata">

**Author:** ![drunkspaniel](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/d/ecd19e/32.png) [@drunkspaniel](https://battlefieldforum.co/u/drunkspaniel)\
**Post date:** [March 22, 2013, 5:03pm UTC](https://battlefieldforum.co/t/battlefield-4-wish-list-post-your-wishes-for-bf4-and-ideas-implementation-here/109608/48 "2013-03-22T17:03:42Z")

</div>

Hmm i used to play engineer a lot and didn’t really notice a significant cooldown, did they add this in a recent patch? I’ve been playing recon for months now

---

<div class="post-metadata">

**Author:** ![Kestreltalon](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/k/ee7513/32.png) [@Kestreltalon](https://battlefieldforum.co/u/Kestreltalon)\
**Post date:** [March 22, 2013, 7:23pm UTC](https://battlefieldforum.co/t/battlefield-4-wish-list-post-your-wishes-for-bf4-and-ideas-implementation-here/109608/49 "2013-03-22T19:23:03Z")

</div>

A few suggestions…  
**6 Classes-**  
**Assault**  
A close range powerhouse. Nimble and powerful, this class comes equipped with a shotgun and a grenade launcher, with a choice of extra tactical gadgets.  
**Engineer**  
When it comes to vehicles, the engineer’s your man. This class comes with equipment to repair friendly vehicles and harm enemy vehicles, and a personal defence weapon.  
**Demolitions**  
BOOM! The demolitions class is the ultimate stopping force. He can wield anti-tank and anti-air weapons, as well as plastic explosive and mines. If it goes boom, he has it! He also carries a submachine gun.  
**Medic**  
The medic is primarily a team based class. He can heal teammates through his needles and bandages, and even revive teammates if they die under certain circumstances. He carries a light machine gun.  
**Support**  
The support class is the backup guy. He carries with him an assault rifle, and all the supplies for classes. His gadgets include extra ammunition, tear gas, and tactical grenades.  
**Recon**  
The recon is the all seeing eye. With a good view of the battlefield, these guys carry the biggest guns; snipers. But you have to be tactical. No more camping due to the huge muzzle flares and dust kickbacks. No suppressors can be mounted on sniper rifles.

**Commander mode - but not as you know it**  
Now, when I first saw the commander mode, I thought it would be a bit OP, and that it would be a hotly contested position to be the commander. There are two ways we could implement this system.  
**WAY 1-** The highest scoring player of each round enters commander mode. There would be one commander for each team. This would make sure your team is in capable hands, and would discourage hackers on PC and Colonel 100 M16 campers on Console.  
**WAY 2-** I’m sure you’ve seen the picture of the aircraft carrier from BF4 already. Now, why not have a room in the carrier with computers inside? You sit down at a computer and are brought into a screen displaying the map from a UAV drone. If the drone is hit, the screen goes static until another drone appears. This way, it wouldn’t be so contested and overpowered.

**NEW GAME MODES**

**Apocalypse how?**

I loved the Scavenger gamemode. I also love Arma 3:Wasteland. So, I had an idea. Have a system of DICE servers. In each server, maybe 10 or so, once you die, you are banned for the rest of the day. You start in a random location in a literally massive map. There are vehicles or so hidden around the map. You start with a knife, and have to walk around until you find a weapon in a building. Squads could be implemented, but only if you can find a radio and some receivers. This way, voice chat would be important, and it would provide a fun and exciting experience. Time could be real time, and wounds could bleed you out. If you get hit in the leg, you are majorly slowed down, until you can find proper medical attention and a splint, which you will need to find the materials for. This could be like a Hunger Games/Battle Royale mode. I cannot underestimate how much I want a Hunger Games mode.

**Invasion**

This game mode is like rush. A small task force starts on an aircraft carrier. A slightly bigger task force sits on a coast further inland. The goal of the game is to advance to the larger task force, and capture 3 flags in their base. Then the territory will be considered invaded, and they can either push back or sides will be reversed.

**TACTICAL REALISM**  
This game, at the moment, simply doesn’t function like real life. You take 5 C4 packs to the face, then are revived by an electric shock. You stand near a crate and your health goes up after being hit by an rpg. You reload, and your ammunition is reabsorbed by another magazine. We need mag dumps. We need no more defibrillators, but instead adrenaline shots. You perform it like a takedown, but on a teammate, stabbing him in the heart with an adrenaline needle and bringing him back to life if he died of small arms fire or a melee attack. Medkits would be an item which, if you choose to interact with them, you draw out a needle and stab it into your arm or draw out a bandage and use it. No more overpowered medics. And they would have a limited contents. Maybe you can treat some explosive wounds, but with a different item , and so forth.

**Jet blackouts and vehicle tweaks**  
Ever been in a game with an annoying 70-2 Jet pilot?  
Fear no more! Jet pilots will now run the risk of blacking out when they turn corners to sharply. This would be similar to suppression, but it would darken your screen and ‘lag’ you out similar to a flashbang with no light. It will be possible for enemies to climb into your vehicles, and take you out, but they will face a lengthy entrance animation, and you will be alerted to their presence. Vehicles will have limited ammo, which you will have to exit and take supplies from a support box to renew.

And so ends my list of features I want to see in BF4. Sorry for the wall of text, but everything here I deemed to be useful. I hope some of these features get implemented.

---

<div class="post-metadata">

**Author:** ![targetOO](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/t/48db29/32.png) [@targetOO](https://battlefieldforum.co/u/targetOO)\
**Post date:** [March 22, 2013, 9:35pm UTC](https://battlefieldforum.co/t/battlefield-4-wish-list-post-your-wishes-for-bf4-and-ideas-implementation-here/109608/50 "2013-03-22T21:35:23Z")

</div>

I hope there is no SP

---

<div class="post-metadata">

**Author:** ![NoShftShck16](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/n/7feea3/32.png) [@NoShftShck16](https://battlefieldforum.co/u/NoShftShck16)\
**Post date:** [March 23, 2013, 1:11am UTC](https://battlefieldforum.co/t/battlefield-4-wish-list-post-your-wishes-for-bf4-and-ideas-implementation-here/109608/51 "2013-03-23T01:11:55Z")

</div>

I don’t think that anyone gives a shit about what you have to say anymore. Regardless of whether or not they agree with it.

---

<div class="post-metadata">

**Author:** ![Skullix](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/8491ac/32.png) [@Skullix](https://battlefieldforum.co/u/Skullix)\
**Post date:** [March 23, 2013, 1:34am UTC](https://battlefieldforum.co/t/battlefield-4-wish-list-post-your-wishes-for-bf4-and-ideas-implementation-here/109608/52 "2013-03-23T01:34:13Z")

</div>

Shut the fuck up cowboy

---

<div class="post-metadata">

**Author:** ![NoShftShck16](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/n/7feea3/32.png) [@NoShftShck16](https://battlefieldforum.co/u/NoShftShck16)\
**Post date:** [March 23, 2013, 1:47am UTC](https://battlefieldforum.co/t/battlefield-4-wish-list-post-your-wishes-for-bf4-and-ideas-implementation-here/109608/53 "2013-03-23T01:47:37Z")

</div>

Lol, got your panties in a bunch now?

---

<div class="post-metadata">

**Author:** ![dguv22](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/d/a87d85/32.png) [@dguv22](https://battlefieldforum.co/u/dguv22)\
**Post date:** [March 23, 2013, 8:41pm UTC](https://battlefieldforum.co/t/battlefield-4-wish-list-post-your-wishes-for-bf4-and-ideas-implementation-here/109608/54 "2013-03-23T20:41:35Z")

</div>

> “colored smoke”

OP this is a pretty damn good Idea man. Like I never would’ve guessed it but could help in more than one way.

The second to last bullet point, especially this part:

> “Each squad should have a color or some sort of indicator on the minimap that lets us identify who to help. If my Squad Bravo needs assistance from nearby Squad Golf, they should be able to locate me easily and help.”

fucking brilliant.

I really want even more of the integrated team play features. I want even more opportunities to work as a team.

---

<div class="post-metadata">

**Author:** ![dguv22](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/d/a87d85/32.png) [@dguv22](https://battlefieldforum.co/u/dguv22)\
**Post date:** [March 23, 2013, 8:42pm UTC](https://battlefieldforum.co/t/battlefield-4-wish-list-post-your-wishes-for-bf4-and-ideas-implementation-here/109608/55 "2013-03-23T20:42:47Z")

</div>

as someone who’s only played bf3, would someone mind describing this mode to me? I really like the idea. I live for teamplay and PTFO so this sounds like it compliments that idea

---

<div class="post-metadata">

**Author:** ![Skullix](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/8491ac/32.png) [@Skullix](https://battlefieldforum.co/u/Skullix)\
**Post date:** [March 23, 2013, 9:53pm UTC](https://battlefieldforum.co/t/battlefield-4-wish-list-post-your-wishes-for-bf4-and-ideas-implementation-here/109608/56 "2013-03-23T21:53:15Z")

</div>

Thanks. I just don’t understand why DICE doesn’t focus on making the game more teamwork oriented, that’s what they’ve been boasting all these years, they did great with BF2, a game years ahead of it’s time. With anything after BF2, they just took steps back. It just confuses me.

---

<div class="post-metadata">

**Author:** ![RandosaurusRex](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/r/d07c76/32.png) [@RandosaurusRex](https://battlefieldforum.co/u/RandosaurusRex)\
**Post date:** [March 24, 2013, 4:27am UTC](https://battlefieldforum.co/t/battlefield-4-wish-list-post-your-wishes-for-bf4-and-ideas-implementation-here/109608/57 "2013-03-24T04:27:36Z")

</div>

NO. MORE. PUNKBUSTER.

---

<div class="post-metadata">

**Author:** ![Skullix](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/8491ac/32.png) [@Skullix](https://battlefieldforum.co/u/Skullix)\
**Post date:** [March 24, 2013, 5:16am UTC](https://battlefieldforum.co/t/battlefield-4-wish-list-post-your-wishes-for-bf4-and-ideas-implementation-here/109608/58 "2013-03-24T05:16:15Z")

</div>

look it up on youtube

---

<div class="post-metadata">

**Author:** ![Skullix](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/8491ac/32.png) [@Skullix](https://battlefieldforum.co/u/Skullix)\
**Post date:** [March 24, 2013, 5:16am UTC](https://battlefieldforum.co/t/battlefield-4-wish-list-post-your-wishes-for-bf4-and-ideas-implementation-here/109608/59 "2013-03-24T05:16:40Z")

</div>

they changed it

---

<div class="post-metadata">

**Author:** ![breadlobster](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/b/b2d939/32.png) [@breadlobster](https://battlefieldforum.co/u/breadlobster)\
**Post date:** [March 25, 2013, 5:08am UTC](https://battlefieldforum.co/t/battlefield-4-wish-list-post-your-wishes-for-bf4-and-ideas-implementation-here/109608/60 "2013-03-25T05:08:35Z")

</div>

The M95!

[Previous page](https://battlefieldforum.co/t/battlefield-4-wish-list-post-your-wishes-for-bf4-and-ideas-implementation-here/109608.md?page=2)

[Next page](https://battlefieldforum.co/t/battlefield-4-wish-list-post-your-wishes-for-bf4-and-ideas-implementation-here/109608.md?page=4)
