Battlefield 5 In flight resupply Concerns

Yeah, it is not about the crossing map time. This one needs to do with the current BFV suggestion as the supply station is above the spawn. It is the additional land and takeoff that is time consuming as whatever time it would be is ADDITIONAL compared to just turning in air, especially since direction does not matter.

I actually did a test. Going from C flag on Sinai, back to spawn (behind F), land and takeoff takes about 2 minutes and 10 sec (heavy bomber). Almost a third of this time is landing and takeoff. Imagine if one would have to do this for every bombing run. It would actually be faster to just redeploy after having dropped the bombs at C. Also I just landed on the railway which is in the flight path. If you need to turn and fly in an arc to line up the landing, this time difference gets even larger.

And again, spawn killing and map design would be additional problems (you must have played against a spawn kill pilot, yes I’m guilty of doing this, in BF3 so you should now how completely unfunny that experience can be.). The BF 4 solution was not good either as it was very disruptive to dogfighting.