# Battlefield V - Update 4.4

**URL:** <https://battlefieldforum.co/t/battlefield-v-update-4-4/107254>\
**Category:** General Discussion\
**Created:** [September 2, 2019, 11:52am UTC](https://battlefieldforum.co/t/battlefield-v-update-4-4/107254 "2019-09-02T11:52:00Z")\
**Posts on this page:** 20\
**Page:** 5

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**Author:** ![VincentNZ](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/v/ce7236/32.png) [@VincentNZ](https://battlefieldforum.co/u/VincentNZ)\
**Post date:** [September 4, 2019, 8:56am UTC](https://battlefieldforum.co/t/battlefield-v-update-4-4/107254/81 "2019-09-04T08:56:00Z")

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> [@Noodlesocks](#):
>
> Customisation per character instead of per class is bad. This should be reverted.

It is logical. For roleplay reasons it makes sense to have it tied to character, so you really play the same character across all classes. I guess this is a step into deeper customization. This could mean that they plan to add more faces or facial features to the game. They also reasoned this is because it makes it easier to add new factions.

For us it means that we either play one character now, or a certain set of different characters, which means a little work attached. This means that you can often identify buddies more easily by their uniform which will often stay the same independent of class, just as a sidenote.

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**Author:** ![VOLBANKER](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/v/dec6dc/32.png) [@VOLBANKER](https://battlefieldforum.co/u/VOLBANKER)\
**Post date:** [September 4, 2019, 9:01am UTC](https://battlefieldforum.co/t/battlefield-v-update-4-4/107254/82 "2019-09-04T09:01:00Z")

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> [@STOPchris](#):
>
> Did not improve cheat protection? This update is irrelevant.

But you don’t need to care, right? I mean: You said above you “hit alt f4 and never looked back” (which you did anyway apparently, since you write this post too)

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**Author:** ![DrunkOnRedWine](https://battlefieldforum.co/user_avatar/battlefieldforum.co/drunkonredwine/32/101790_2.png) [@DrunkOnRedWine](https://battlefieldforum.co/u/DrunkOnRedWine)\
**Post date:** [September 4, 2019, 9:47am UTC](https://battlefieldforum.co/t/battlefield-v-update-4-4/107254/83 "2019-09-04T09:47:00Z")

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> [@zenn\_nme](#):
>
> > [@DrunkOnRedWine](#):
> >
> > I can’t find a game of Conquest in Europe tonight, is this because everyone is patching or is there an issue with the server browser?
> > 
> > I’m letting the bugs and issues slide as I can’t be bothered to report them - I have spotted 4 that still haven’t be resolved. 3 of these have been there since release
> 
> Last night; 17 Conquest Europe servers in total, all full, 5+ in queue. 😑 Something ain’t going right…

It took until 22:00 for the servers to fill (update took an hour or so), I updated at lunchtime due to leave from work so I was ready to play but no one else was! That and many are playing Squad Conquest. Shame there isn’t a rotation for the new maps as I’m fed up of Rotterdam, Arras, Fjell and Hamada. How about a Mercury, Marita, Lofoten and Provence playlist?

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**Author:** ![vSTARVOIDv](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/v/e8c25b/32.png) [@vSTARVOIDv](https://battlefieldforum.co/u/vSTARVOIDv)\
**Post date:** [September 4, 2019, 10:27am UTC](https://battlefieldforum.co/t/battlefield-v-update-4-4/107254/84 "2019-09-04T10:27:00Z")

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OK, guys. I’ve already wrote to discord and moders told me that if I want devs to read me, I should go to forums. So, much respected EA and DICE, I hoped to see some stuff in this update, and I wonder why didn’t you added this from the begining. In bf1 we can change teams, but in bfv we have mathes like 3vs8 or even more disbalanced. After all, it’s very sad that we can’t duel our friends or play in opposing team. The function in bf1 to fight 1v1 with friend before a round, warm up and have some fun and practice is cool. I want this in bfv too, and I think it’s not about only me. Many people in-game complain about no team switching. Plus if there was possibility to create own servers it would be nice. Even just-for-fun without rewards (if you don’t want players to farm levels by killing each other in collusion) or paid servers like we have in bf1. IDK, why didn’t you added this already, but this things are necessary. Maybe with some rules or restrictions, like no-swithing after some time after start, or no swithing to winning team, but add this please. The game is getting far more boring without this freedom. And after all, tnx for 4.4, smg fix is really cool. I hope, you’re really listening to your loyal players and we can expect such improvements in the future.

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**Author:** ![elvergonmexicano](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/e/e47774/32.png) [@elvergonmexicano](https://battlefieldforum.co/u/elvergonmexicano)\
**Post date:** [September 4, 2019, 10:31am UTC](https://battlefieldforum.co/t/battlefield-v-update-4-4/107254/85 "2019-09-04T10:31:00Z")

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You made firestorm worse, typical DICE move. (Can’t loot anything… Was it so hard to play 5 mins to notice this?)

You do not make anything against the cheaters. (We’ve submitted a list with more than 30 playing firestorm daily)

BUT you have time to make stupid changes to weapons. You deliver small maps, instead of what you promised. You are unbelievable.

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**Author:** ![ElliotLH](https://battlefieldforum.co/user_avatar/battlefieldforum.co/elliotlh/32/101030_2.png) [@ElliotLH](https://battlefieldforum.co/u/ElliotLH)\
**Post date:** [September 4, 2019, 10:50am UTC](https://battlefieldforum.co/t/battlefield-v-update-4-4/107254/86 "2019-09-04T10:50:00Z")

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> [@vSTARVOIDv](#):
>
> OK, guys. I’ve already wrote to discord and moders told me that if I want devs to read me, I should go to forums. So, much respected EA and DICE, I hoped to see some stuff in this update, and I wonder why didn’t you added this from the begining. In bf1 we can change teams, but in bfv we have mathes like 3vs8 or even more disbalanced. After all, it’s very sad that we can’t duel our friends or play in opposing team. The function in bf1 to fight 1v1 with friend before a round, warm up and have some fun and practice is cool. I want this in bfv too, and I think it’s not about only me. Many people in-game complain about no team switching. Plus if there was possibility to create own servers it would be nice. Even just-for-fun without rewards (if you don’t want players to farm levels by killing each other in collusion) or paid servers like we have in bf1. IDK, why didn’t you added this already, but this things are necessary. Maybe with some rules or restrictions, like no-swithing after some time after start, or no swithing to winning team, but add this please. The game is getting far more boring without this freedom. And after all, tnx for 4.4, smg fix is really cool. I hope, you’re really listening to your loyal players and we can expect such improvements in the future.

- The lack of team switching is a definite issue on PS4 and PC (you can do it still on Xbox) as it does mean that no-one could move over to try and balance a match themselves. It seems to have been intentional due to the complaints about people switching for easy wins in past titles (not sure if that is definitely the case, just what I’ve heard). You can however play against your friends if you join a match their in without using the squad join feature (admittedly it’s not a guarantee as it depends which side the game puts you on, meaning you may need to quit and try again).
- You can already mess around in pre-round on an empty server. I did that when experimenting with the finger-gun signal boxes as I didn’t want to be bothered.
- Private Games (as RSP is now known) is due this month assuming there are no delays.

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**Author:** ![hambaci\_kuranger](https://battlefieldforum.co/user_avatar/battlefieldforum.co/hambaci_kuranger/32/102166_2.png) [@hambaci\_kuranger](https://battlefieldforum.co/u/hambaci_kuranger)\
**Post date:** [September 4, 2019, 11:09am UTC](https://battlefieldforum.co/t/battlefield-v-update-4-4/107254/87 "2019-09-04T11:09:00Z")

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On 1Gbit/s FTTH connection have now ping 40-50ms (before 16-17ms)? I don’t see any player which have ping now under 20ms. I have configured showing graph when are problems with connection. Now not exists any server where I can’t see this graph. Allways popup on every server (DE). Server browsers showing small ping but right in game isn’t. And dying with Panzerfaust behind objects without destroying these objects aren’t fun!

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**Author:** ![NLBartmaN](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/n/f9ae1b/32.png) [@NLBartmaN](https://battlefieldforum.co/u/NLBartmaN)\
**Post date:** [September 4, 2019, 11:15am UTC](https://battlefieldforum.co/t/battlefield-v-update-4-4/107254/88 "2019-09-04T11:15:00Z")

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> [@elvergonmexicano](#):
>
> You made firestorm worse, typical DICE move. (Can’t loot anything… Was it so hard to play 5 mins to notice this?)

Yeah it was kind of sad to see that and more reason to get CTE back.

When you kill a player the loots drops onto each other now, so you can’t pick up the bottom loot if the top loot is a weapon, it just switches the weapon and drops your current one on top of the bottom one.

Killing 1 player in a playtest would have been enough to notice that … bring CTE back!

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**Author:** ![olavafar](https://battlefieldforum.co/user_avatar/battlefieldforum.co/olavafar/32/101046_2.png) [@olavafar](https://battlefieldforum.co/u/olavafar)\
**Post date:** [September 4, 2019, 12:59pm UTC](https://battlefieldforum.co/t/battlefield-v-update-4-4/107254/89 "2019-09-04T12:59:00Z")

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THIS ONE! Corrected the MAB 38 Mastery VI completion requirements

I normally refrain from calling the devs lazy but in this occasion I actually think they were. It was quite obvious the text was right in the original assignment and the conditions in the code were wrong. Still what they did was to change the texts (which is probably slightly easier than changing the code, especially if you cannot really program). 7 kills \> 30 m in a life or 20 (uncertain on number here) with a MAB is not an easy task as this gun barely kills at that range. One really needs to play ‘out of character’ for a medic, basically hanging around back with the snipers. I have not done this (and although a completionist I do not think I ever will) but I highly doubt the final Mastery assignment is harder.

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**Author:** ![ElliotLH](https://battlefieldforum.co/user_avatar/battlefieldforum.co/elliotlh/32/101030_2.png) [@ElliotLH](https://battlefieldforum.co/u/ElliotLH)\
**Post date:** [September 4, 2019, 1:04pm UTC](https://battlefieldforum.co/t/battlefield-v-update-4-4/107254/90 "2019-09-04T13:04:00Z")

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> [@olavafar](#):
>
> THIS ONE! Corrected the MAB 38 Mastery VI completion requirements
> 
> I normally refrain from calling the devs lazy but in this occasion I actually think they were. It was quite obvious the text was right in the original assignment and the conditions in the code were wrong. Still what they did was to change the texts (which is probably slightly easier than changing the code, especially if you cannot really program). 7 kills \> 30 m in a life or 20 (uncertain on number here) with a MAB is not an easy task as this gun barely kills at that range. One really needs to play ‘out of character’ for a medic, basically hanging around back with the snipers. I have not done this (and although a completionist I do not think I ever will) but I highly doubt the final Mastery assignment is harder.

So did they actually do something with Mastery V then? I didn’t check yesterday after I realised that Mastery VI isn’t the one with 7 kills over 30m IOL / 25 kills over 30m, but the one after.

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**Author:** ![cHrYsHaaK](https://battlefieldforum.co/user_avatar/battlefieldforum.co/chryshaak/32/112755_2.png) [@cHrYsHaaK](https://battlefieldforum.co/u/cHrYsHaaK)\
**Post date:** [September 4, 2019, 1:10pm UTC](https://battlefieldforum.co/t/battlefield-v-update-4-4/107254/91 "2019-09-04T13:10:00Z")

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> [@cHrYsHaaK](#):
>
> I need your help, the trophies still doesnt unlock!
> 
> I played 3 rounds conquest, but there is no Trophy  
> **1. Jack of all Trades,**  
> **2. Elite,**  
> **3. Eager Beaver**
> 
> showing up.
> 
> What to do? Any special advice??
> 
> Thanks

No1?

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<div class="post-metadata">

**Author:** ![Darthkrusty](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/d/c5a1d2/32.png) [@Darthkrusty](https://battlefieldforum.co/u/Darthkrusty)\
**Post date:** [September 4, 2019, 1:41pm UTC](https://battlefieldforum.co/t/battlefield-v-update-4-4/107254/92 "2019-09-04T13:41:00Z")

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I hope the next map is going to be conquest, it’s the backbone to battlefield and being neglected?

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**Author:** ![GRAW2ROBZ](https://battlefieldforum.co/user_avatar/battlefieldforum.co/graw2robz/32/102113_2.png) [@GRAW2ROBZ](https://battlefieldforum.co/u/GRAW2ROBZ)\
**Post date:** [September 4, 2019, 1:58pm UTC](https://battlefieldforum.co/t/battlefield-v-update-4-4/107254/93 "2019-09-04T13:58:00Z")

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> [@Darthkrusty](#):
>
> I hope the next map is going to be conquest, it’s the backbone to battlefield and being neglected?

They mentioned if the graphic bug is fixed we get Al Sundan conquest in 4.5 this month yet. Operation Underground is early October 4.6. Barring any delays.

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**Author:** ![TheyHaveScissors](https://battlefieldforum.co/user_avatar/battlefieldforum.co/theyhavescissors/32/103495_2.png) [@TheyHaveScissors](https://battlefieldforum.co/u/TheyHaveScissors)\
**Post date:** [September 4, 2019, 2:34pm UTC](https://battlefieldforum.co/t/battlefield-v-update-4-4/107254/94 "2019-09-04T14:34:00Z")

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why do you neglect vehicles and maps WITH vehicles???

Where is BATTLEFIELD???

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**Author:** ![olavafar](https://battlefieldforum.co/user_avatar/battlefieldforum.co/olavafar/32/101046_2.png) [@olavafar](https://battlefieldforum.co/u/olavafar)\
**Post date:** [September 4, 2019, 3:17pm UTC](https://battlefieldforum.co/t/battlefield-v-update-4-4/107254/95 "2019-09-04T15:17:00Z")

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> [@ElliotLH](#):
>
> > [@olavafar](#):
> >
> > THIS ONE! Corrected the MAB 38 Mastery VI completion requirements
> > 
> > I normally refrain from calling the devs lazy but in this occasion I actually think they were. It was quite obvious the text was right in the original assignment and the conditions in the code were wrong. Still what they did was to change the texts (which is probably slightly easier than changing the code, especially if you cannot really program). 7 kills \> 30 m in a life or 20 (uncertain on number here) with a MAB is not an easy task as this gun barely kills at that range. One really needs to play ‘out of character’ for a medic, basically hanging around back with the snipers. I have not done this (and although a completionist I do not think I ever will) but I highly doubt the final Mastery assignment is harder.
> 
> So did they actually do something with Mastery V then? I didn’t check yesterday after I realised that Mastery VI isn’t the one with 7 kills over 30m IOL / 25 kills over 30m, but the one after.

Oh dear. Well, if they touched Mastery VI (which the note is indeed about) or not, I cannot say as I’m still on Mastery V (and not using the MAB atm). So, they did change the TEXT of Mastery V to match the code. It used to say ‘in a round’ on the 7 and nothing (meaning accumulates over rounds) on the 20. My guess is that the update note is incorrect and they did not touch Mastery VI or at least the Master V change is missing (Mastery VI is also wrong but that bug is not marked as solved in Answer HQ). As I now checked the Mastery VI bug I can also see that it is a lot easier than Mastery V which is really weird and just confirms my suspicion that the initial Mastery V text was correct but the program logic wrong. Still they changed the text instead.

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<div class="post-metadata">

**Author:** ![ElliotLH](https://battlefieldforum.co/user_avatar/battlefieldforum.co/elliotlh/32/101030_2.png) [@ElliotLH](https://battlefieldforum.co/u/ElliotLH)\
**Post date:** [September 4, 2019, 3:19pm UTC](https://battlefieldforum.co/t/battlefield-v-update-4-4/107254/96 "2019-09-04T15:19:00Z")

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> [@olavafar](#):
>
> > [@ElliotLH](#):
> >
> > > [@olavafar](#):
> > >
> > > THIS ONE! Corrected the MAB 38 Mastery VI completion requirements
> > > 
> > > I normally refrain from calling the devs lazy but in this occasion I actually think they were. It was quite obvious the text was right in the original assignment and the conditions in the code were wrong. Still what they did was to change the texts (which is probably slightly easier than changing the code, especially if you cannot really program). 7 kills \> 30 m in a life or 20 (uncertain on number here) with a MAB is not an easy task as this gun barely kills at that range. One really needs to play ‘out of character’ for a medic, basically hanging around back with the snipers. I have not done this (and although a completionist I do not think I ever will) but I highly doubt the final Mastery assignment is harder.
> > 
> > So did they actually do something with Mastery V then? I didn’t check yesterday after I realised that Mastery VI isn’t the one with 7 kills over 30m IOL / 25 kills over 30m, but the one after.
> 
> Oh dear. Well, if they touched Mastery VI (which the note is indeed about) or not, I cannot say as I’m still on Mastery V (and not using the MAB atm). So, they did change the TEXT of Mastery V to match the code. It used to say ‘in a round’ on the 7 and nothing (meaning accumulates over rounds) on the 20. My guess is that the update note is incorrect and they did not touch Mastery VI or at least the Master V change is missing (Mastery VI is also wrong but that bug is not marked as solved in Answer HQ). As I now checked the Mastery VI bug I can also see that it is a lot easier than Mastery V which is really weird and just confirms my suspicion that the initial Mastery V text was correct but the program logic wrong. Still they changed the text instead.

Thanks! It does indeed sound like they took the lazy approach then. Ah well, back to sniping from the spawn with an SMG it is then 🙄

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<div class="post-metadata">

**Author:** ![R0ckw3II](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/r/edb3f5/32.png) [@R0ckw3II](https://battlefieldforum.co/u/R0ckw3II)\
**Post date:** [September 4, 2019, 3:55pm UTC](https://battlefieldforum.co/t/battlefield-v-update-4-4/107254/97 "2019-09-04T15:55:00Z")

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every update, every … my ping is from constant 25-30 now up to 50-60, thanks EA

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<div class="post-metadata">

**Author:** ![xX-ALeIaQ-Xx](https://battlefieldforum.co/user_avatar/battlefieldforum.co/xx-aleiaq-xx/32/104142_2.png) [@xX-ALeIaQ-Xx](https://battlefieldforum.co/u/xX-ALeIaQ-Xx)\
**Post date:** [September 4, 2019, 4:33pm UTC](https://battlefieldforum.co/t/battlefield-v-update-4-4/107254/98 "2019-09-04T16:33:00Z")

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Sorry guys, please help me…

I have 70 gb of free space in my ssd … but the update wont start.

What is the solution ?  
Really i have to reinstall it to bypass this problem? I have read some people that are talking (writing in this forum) about this trouble.

Re-install it is the way?  
For sure i dont want unistall bf4 , in the choice i will unistall bfv 🙂

thanks in advance.

[Edit]  
Maybe this will help some other.  
Reading … i found that clicking on repair on origin (mouse dx and then click on repair) the download of the patch will start.  
Now i’m downloading , if will be success or not i will feedback here.

[Feedback]  
Yes, repairing the game will install the patch.

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<div class="post-metadata">

**Author:** ![BOF\_Davcbr-be](https://battlefieldforum.co/user_avatar/battlefieldforum.co/bof_davcbr-be/32/112750_2.png) [@BOF\_Davcbr-be](https://battlefieldforum.co/u/BOF_Davcbr-be)\
**Post date:** [September 4, 2019, 5:25pm UTC](https://battlefieldforum.co/t/battlefield-v-update-4-4/107254/99 "2019-09-04T17:25:00Z")

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Gros bug sur firestorm, impossible de prendre la vie sur les cadavres

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<div class="post-metadata">

**Author:** ![Kompura](https://battlefieldforum.co/user_avatar/battlefieldforum.co/kompura/32/102560_2.png) [@Kompura](https://battlefieldforum.co/u/Kompura)\
**Post date:** [September 4, 2019, 6:02pm UTC](https://battlefieldforum.co/t/battlefield-v-update-4-4/107254/100 "2019-09-04T18:02:00Z")

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I can only see full conquest servers or actually those that are having couple of people already in queue. Filter can’t find any empty nor less than full servers. Some bug in this update or did they reduce the amount of conquest servers?

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