# Being able to take ammo or health from teammates

**URL:** <https://battlefieldforum.co/t/being-able-to-take-ammo-or-health-from-teammates/101334>\
**Category:** General Discussion\
**Created:** [May 16, 2016, 12:05am UTC](https://battlefieldforum.co/t/being-able-to-take-ammo-or-health-from-teammates/101334 "2016-05-16T00:05:00Z")\
**Posts on this page:** 20\
**Page:** 8

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**Author:** ![mmarkweII](https://battlefieldforum.co/user_avatar/battlefieldforum.co/mmarkweii/32/102833_2.png) [@mmarkweII](https://battlefieldforum.co/u/mmarkweII)\
**Post date:** [May 19, 2016, 7:35pm UTC](https://battlefieldforum.co/t/being-able-to-take-ammo-or-health-from-teammates/101334/141 "2016-05-19T19:35:00Z")

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As I said before though, IF this mechanic is put in the game like BFH, then the player who has it “taken” from them, should receive zero points for the healing/resupplying of that teammate.

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**Author:** ![Keif68](https://battlefieldforum.co/user_avatar/battlefieldforum.co/keif68/32/100928_2.png) [@Keif68](https://battlefieldforum.co/u/Keif68)\
**Post date:** [May 19, 2016, 7:36pm UTC](https://battlefieldforum.co/t/being-able-to-take-ammo-or-health-from-teammates/101334/142 "2016-05-19T19:36:00Z")

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> [@mmarkweII](#):
>
> As I said before though, IF this mechanic is put in the game like BFH, then the player who has it “taken” from them, should receive zero points for the healing/resupplying of that teammate.

Stop

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**Author:** ![Rev0verDrive](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/r/7993a0/32.png) [@Rev0verDrive](https://battlefieldforum.co/u/Rev0verDrive)\
**Post date:** [May 19, 2016, 8:20pm UTC](https://battlefieldforum.co/t/being-able-to-take-ammo-or-health-from-teammates/101334/143 "2016-05-19T20:20:00Z")

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> [@Keif68](#):
>
> > [@mmarkweII](#):
> >
> > As I said before though, IF this mechanic is put in the game like BFH, then the player who has it “taken” from them, should receive zero points for the healing/resupplying of that teammate.
> 
> Stop

Apparently you just want points for spawning as a medic or support. Just walking around getting points. Might as well skip all the bs and intro auto-supply while they’re at it. And 250xp for spawning.

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**Author:** ![DannyTanner17](https://battlefieldforum.co/user_avatar/battlefieldforum.co/dannytanner17/32/101626_2.png) [@DannyTanner17](https://battlefieldforum.co/u/DannyTanner17)\
**Post date:** [May 19, 2016, 8:25pm UTC](https://battlefieldforum.co/t/being-able-to-take-ammo-or-health-from-teammates/101334/144 "2016-05-19T20:25:00Z")

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> [@mmarkweII](#):
>
> As I said before though, IF this mechanic is put in the game like BFH, then the player who has it “taken” from them, should receive zero points for the healing/resupplying of that teammate.

Agreed. Do they get points in BFH? I don’t remember from the beta and was indecisive for too long when it was offered for $10.

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**Author:** ![Explicits\_Sister](https://battlefieldforum.co/user_avatar/battlefieldforum.co/explicits_sister/32/101899_2.png) [@Explicits\_Sister](https://battlefieldforum.co/u/Explicits_Sister)\
**Post date:** [May 19, 2016, 8:26pm UTC](https://battlefieldforum.co/t/being-able-to-take-ammo-or-health-from-teammates/101334/145 "2016-05-19T20:26:00Z")

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> [@Rev0verDrive](#):
>
> > [@Keif68](#):
> >
> > > [@mmarkweII](#):
> > >
> > > As I said before though, IF this mechanic is put in the game like BFH, then the player who has it “taken” from them, should receive zero points for the healing/resupplying of that teammate.
> > 
> > Stop
> 
> Apparently you just want points for spawning as a medic or support. Just walking around getting points. Might as well skip all the bs and intro auto-supply while they’re at it. And 250xp for spawning.

I’m curious , have you ever played hardline ? This function is not as bad as everyone is making it out . I still get tons of points for resupplying but if someone needs it bad enough and I’m too clueless to realize it , they can get it from me . Maybe I’m just a casual gamer but I find it helpful .

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**Author:** ![keith4436](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/k/71c47a/32.png) [@keith4436](https://battlefieldforum.co/u/keith4436)\
**Post date:** [May 19, 2016, 8:29pm UTC](https://battlefieldforum.co/t/being-able-to-take-ammo-or-health-from-teammates/101334/146 "2016-05-19T20:29:00Z")

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If I am the mechanic vehicles that I am near automatically start healing. So?

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**Author:** ![mmarkweII](https://battlefieldforum.co/user_avatar/battlefieldforum.co/mmarkweii/32/102833_2.png) [@mmarkweII](https://battlefieldforum.co/u/mmarkweII)\
**Post date:** [May 19, 2016, 8:37pm UTC](https://battlefieldforum.co/t/being-able-to-take-ammo-or-health-from-teammates/101334/147 "2016-05-19T20:37:00Z")

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> [@keith4436](#):
>
> If I am the mechanic vehicles that I am near automatically start healing. So?

This is because you chose the squad perks specifically for this which is entirely different than someone driving up next to you, spamming a button to get repaired/healed/resupplied. Cmon keith!

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**Author:** ![Rev0verDrive](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/r/7993a0/32.png) [@Rev0verDrive](https://battlefieldforum.co/u/Rev0verDrive)\
**Post date:** [May 19, 2016, 8:41pm UTC](https://battlefieldforum.co/t/being-able-to-take-ammo-or-health-from-teammates/101334/148 "2016-05-19T20:41:00Z")

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> [@Explicits\_Sister](#):
>
> > [@Rev0verDrive](#):
> >
> > > [@Keif68](#):
> > >
> > > > [@mmarkweII](#):
> > > >
> > > > As I said before though, IF this mechanic is put in the game like BFH, then the player who has it “taken” from them, should receive zero points for the healing/resupplying of that teammate.
> > > 
> > > Stop
> > 
> > Apparently you just want points for spawning as a medic or support. Just walking around getting points. Might as well skip all the bs and intro auto-supply while they’re at it. And 250xp for spawning.
> 
> I’m curious , have you ever played hardline ? This function is not as bad as everyone is making it out . I still get tons of points for resupplying but if someone needs it bad enough and I’m too clueless to realize it , they can get it from me . Maybe I’m just a casual gamer but I find it helpful .

I played the beta. Regardless the med and ammo system is thoroughly documented, so it’s functionality is quite clear.

I have no doubt that it helps anyone needing those assets. Yet is reduces the teamplay aspect of the role by not having them to actively participate in that role aka take the time and focus to distribute said item. It’s gone from a 100% active role to a 0% active. The gains are made passively.

Imagine if recon had a passive designation ability. Walk up to a recon, press E and it auto designates any vehicle within LOS. That would be without a doubt very helpful to all engineers with an anti-vehicle lock on.

Or just driving up to any engineer repaired your vehicle.

This is starting to sound a lot less like a AAA FPS.

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**Author:** ![Explicits\_Sister](https://battlefieldforum.co/user_avatar/battlefieldforum.co/explicits_sister/32/101899_2.png) [@Explicits\_Sister](https://battlefieldforum.co/u/Explicits_Sister)\
**Post date:** [May 19, 2016, 8:43pm UTC](https://battlefieldforum.co/t/being-able-to-take-ammo-or-health-from-teammates/101334/149 "2016-05-19T20:43:00Z")

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> [@Rev0verDrive](#):
>
> > [@Explicits\_Sister](#):
> >
> > > [@Rev0verDrive](#):
> > >
> > > > [@Keif68](#):
> > > >
> > > > > [@mmarkweII](#):
> > > > >
> > > > > As I said before though, IF this mechanic is put in the game like BFH, then the player who has it “taken” from them, should receive zero points for the healing/resupplying of that teammate.
> > > > 
> > > > Stop
> > > 
> > > Apparently you just want points for spawning as a medic or support. Just walking around getting points. Might as well skip all the bs and intro auto-supply while they’re at it. And 250xp for spawning.
> > 
> > I’m curious , have you ever played hardline ? This function is not as bad as everyone is making it out . I still get tons of points for resupplying but if someone needs it bad enough and I’m too clueless to realize it , they can get it from me . Maybe I’m just a casual gamer but I find it helpful .
> 
> I played the beta. Regardless the med and ammo system is thoroughly documented, so it’s functionality is quite clear.
> 
> I have no doubt that it helps anyone needing those assets. Yet is reduces the teamplay aspect of the role by not having them to actively participate in that role aka take the time and focus to distribute said item. It’s gone from a 100% active role to a 0% active. The gains are made passively.
> 
> Imagine if recon had a passive designation ability. Walk up to a recon, press E and it auto designates any vehicle within LOS. That would be without a doubt very helpful to all engineers with an anti-vehicle lock on.
> 
> Or just driving up to any engineer repaired your vehicle.

Good point , thanks for replying

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**Author:** ![TheLankySoldier](https://battlefieldforum.co/user_avatar/battlefieldforum.co/thelankysoldier/32/103790_2.png) [@TheLankySoldier](https://battlefieldforum.co/u/TheLankySoldier)\
**Post date:** [May 19, 2016, 10:51pm UTC](https://battlefieldforum.co/t/being-able-to-take-ammo-or-health-from-teammates/101334/150 "2016-05-19T22:51:00Z")

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I said this many times and I still stand by this years later: HELL NO.

It’s stupid to say it softly, promotes individuality (we already have problems with that), Support class has no purpose carrying ammo, and nobody wants to promote brain dead Support players. If you’re playing Support, drop ammo, simple.

- Lanky -

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**Author:** ![RODR1GU3Z\_619](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/r/aca169/32.png) [@RODR1GU3Z\_619](https://battlefieldforum.co/u/RODR1GU3Z_619)\
**Post date:** [May 19, 2016, 10:52pm UTC](https://battlefieldforum.co/t/being-able-to-take-ammo-or-health-from-teammates/101334/151 "2016-05-19T22:52:00Z")

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> [@Explicits\_Sister](#):
>
> If someone takes ammo or health from you in hardline you still get points for it . It’s called mobile ammo . I think it is a great addition to the game . [/quot  
> Quit playing with dweebie scrubs and you won’t have that problem

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**Author:** ![keith4436](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/k/71c47a/32.png) [@keith4436](https://battlefieldforum.co/u/keith4436)\
**Post date:** [May 19, 2016, 11:08pm UTC](https://battlefieldforum.co/t/being-able-to-take-ammo-or-health-from-teammates/101334/152 "2016-05-19T23:08:00Z")

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> [@RODR1GU3Z\_619](#):
>
> > [@Explicits\_Sister](#):
> >
> > If someone takes ammo or health from you in hardline you still get points for it . It’s called mobile ammo . I think it is a great addition to the game . [/quot  
> > Quit playing with dweebie scrubs and you won’t have that problem
> 
> The word scrubs has been banned from the forums per LOLGotyerTagz.

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**Author:** ![keith4436](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/k/71c47a/32.png) [@keith4436](https://battlefieldforum.co/u/keith4436)\
**Post date:** [May 20, 2016, 12:57am UTC](https://battlefieldforum.co/t/being-able-to-take-ammo-or-health-from-teammates/101334/153 "2016-05-20T00:57:00Z")

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Another thing about the ammo, it runs out, then youre reloading and bam, you are dead. Happens all the time.

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**Author:** ![RODR1GU3Z\_619](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/r/aca169/32.png) [@RODR1GU3Z\_619](https://battlefieldforum.co/u/RODR1GU3Z_619)\
**Post date:** [May 20, 2016, 1:17am UTC](https://battlefieldforum.co/t/being-able-to-take-ammo-or-health-from-teammates/101334/154 "2016-05-20T01:17:00Z")

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> [@keith4436](#):
>
> > [@RODR1GU3Z\_619](#):
> >
> > > [@Explicits\_Sister](#):
> > >
> > > If someone takes ammo or health from you in hardline you still get points for it . It’s called mobile ammo . I think it is a great addition to the game . [/quot  
> > > Quit playing with dweebie scrubs and you won’t have that problem
> > 
> > The word scrubs has been banned from the forums per LOLGotyerTagz.
> 
> Get good dweeb

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**Author:** ![Benny9393](https://battlefieldforum.co/user_avatar/battlefieldforum.co/benny9393/32/101317_2.png) [@Benny9393](https://battlefieldforum.co/u/Benny9393)\
**Post date:** [May 20, 2016, 1:34am UTC](https://battlefieldforum.co/t/being-able-to-take-ammo-or-health-from-teammates/101334/155 "2016-05-20T01:34:00Z")

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It’s an awful idea that diminishes the whole point of playing a role. You’re supposed to feel like people are helping you. Its not people actively helping their team, it’s deploying as something that then by chance helps your team mates.

It’s part of what differentiates a good team over a bad team and incentivises team play. If a medic isn’t throwing med kits down your team will suffer and the team that is actually playing as a team will win. That’s the whole point. Just another dumb thing that should be left with Hardline.

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**Author:** ![Turbo\_Siats](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/t/e47774/32.png) [@Turbo\_Siats](https://battlefieldforum.co/u/Turbo_Siats)\
**Post date:** [May 20, 2016, 7:04am UTC](https://battlefieldforum.co/t/being-able-to-take-ammo-or-health-from-teammates/101334/156 "2016-05-20T07:04:00Z")

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I’ve been looking for health handout attentiveness while playing Bf4 for the last several days, and I gotta say, there is no credibility whatsoever to those wanting auto-health and auto-ammo handouts, on the grounds that medics and ammo carriers are selfish with those things. I play as medic, and even still, there are people throwing down health kits everywhere, without people asking for it. And ammo, has been abundant, too. These things are plentiful in the game, and so there’s no justification for this anti-supply-player-experience disfeature request. And if a player feels there’s a lack of health being supplied, then it’s their responsibility to play that role.

Running out of ammo, or being in a health-threatening situation, is a part of the balance, strategy, and skill-requirements of Battlefield. The people wanting this gameplay and teamwork-gimping feature are disrespectful of players who use classes other than their own, and want to see everything slanted towards just their own class.

What really gets me, though, is that after these comprehensively selfish people say that their particular classes are entitled to have other people play as supply carrier classes for them to be resupplied from, while a class that they don’t play as should have its role be neutered… that on top of it all, they then say that, after using and disregarding those classes, that those classes who are providing the means for their self-centered entitled-feelings should not receive any points for it. They think other people should be forced into be their b----, and completely uncompensated for it. These people are big major holes of the A kind.

These people are clearly being wilfully disregarding, and they aren’t even trying to pretend otherwise. They think Battlefield is about their class and play-experience only, and they simply don’t give the slightest about anyone else, or the overall quality of Battlefield. These people are ridiculous, and clowns.

The feature requests of health-on-tap, ammo-on-tap, is garbage, under-mining of a class, equal player enjoyment, and the promoting of teamwork in a class-based, team-game. And I certainly hope that DICE agrees that the game should be designed for everyone, equally, and not only for non-medics, non-ammo-carrier, non-snipers… an upsetting number of whom don’t see anything in Bf games beyond their own selfish gratification.

Hey DICE, give me the Engi’s repair torch when I activate Engi players with ‘E’. Or maybe just make the nearest Engi auto-teleport next to my vehicle, when my vehicle is damaged and needs repairs. Who really gives a flying flip about Engis, and the experience of those who play them, anyways? They’re selfish with their repairs, not always doing what I, the only player who matters, wan them to do.

And when I die from an opponent, when there was a teammate next to me, who had time to shoot them, but didn’t for who knows whatever reason, then, DICE, please make that teammate auto-die, as punishment for not doing exactly what I, the only player who matters, wanted them to do, and would be optimal for my K/D. It’s clearly only due to their negligence and selfishness that I lost a life ticket in such a scenario.

Seriously… you arrogant and hypocritical non-medics who only see medics as your b---- need to gain some awareness beyond your own selves. It would be fair if these people’s request received the same regard that they give to other players, which is none.

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**Author:** ![zePokar1](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/z/35a633/32.png) [@zePokar1](https://battlefieldforum.co/u/zePokar1)\
**Post date:** [May 20, 2016, 8:51am UTC](https://battlefieldforum.co/t/being-able-to-take-ammo-or-health-from-teammates/101334/157 "2016-05-20T08:51:00Z")

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> [@Turbo\_Siats](#):
>
> I’ve been looking for health handout attentiveness while playing Bf4 for the last several days, and I gotta say, there is no credibility whatsoever to those wanting auto-health and auto-ammo handouts, on the grounds that medics and ammo carriers are selfish with those things. I play as medic, and even still, there are people throwing down health kits everywhere, without people asking for it. And ammo, has been abundant, too. These things are plentiful in the game, and so there’s no justification for this anti-supply-player-experience disfeature request. And if a player feels there’s a lack of health being supplied, then it’s their responsibility to play that role.

Exactly my thoughts. It’s just not needed.

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**Author:** ![visegrip117](https://battlefieldforum.co/user_avatar/battlefieldforum.co/visegrip117/32/104005_2.png) [@visegrip117](https://battlefieldforum.co/u/visegrip117)\
**Post date:** [May 20, 2016, 9:23am UTC](https://battlefieldforum.co/t/being-able-to-take-ammo-or-health-from-teammates/101334/158 "2016-05-20T09:23:00Z")

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> [@Turbo\_Siats](#):
>
> I’ve been looking for health handout attentiveness …

I didn’t quite the whole thing due to length, but I agree with every bit of it.  
This is cold reality. It may come across a lil harsh, but it’s the truth.

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**Author:** ![keith4436](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/k/71c47a/32.png) [@keith4436](https://battlefieldforum.co/u/keith4436)\
**Post date:** [May 20, 2016, 11:56am UTC](https://battlefieldforum.co/t/being-able-to-take-ammo-or-health-from-teammates/101334/159 "2016-05-20T11:56:00Z")

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When I need a medic I can rarely find one. Except maybe in locker where there seems to be an abundance of them, but they usually hit me with the defib and I die again. Maybe they should look before they revive. I use the repair torch when I have to but I don’t like using it because it leaves me vulnerable to attack. They could give you more ammo and that would solve the problem.

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**Author:** ![PopoTooStronk](https://battlefieldforum.co/user_avatar/battlefieldforum.co/popotoostronk/32/103149_2.png) [@PopoTooStronk](https://battlefieldforum.co/u/PopoTooStronk)\
**Post date:** [May 20, 2016, 12:02pm UTC](https://battlefieldforum.co/t/being-able-to-take-ammo-or-health-from-teammates/101334/160 "2016-05-20T12:02:00Z")

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i like to decide for myself who i give my ammo or health and who dont get it.

then again if you can take it at will there will be no point for me to carry either which means i can take other stuff with me.

im fine with either.

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