# BF needs a competitive mode

**URL:** <https://battlefieldforum.co/t/bf-needs-a-competitive-mode/101162>\
**Category:** General Discussion\
**Created:** [May 11, 2016, 8:54pm UTC](https://battlefieldforum.co/t/bf-needs-a-competitive-mode/101162 "2016-05-11T20:54:00Z")\
**Posts on this page:** 14\
**Page:** 1

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**Author:** ![Sir-xer21](https://battlefieldforum.co/user_avatar/battlefieldforum.co/sir-xer21/32/103487_2.png) [@Sir-xer21](https://battlefieldforum.co/u/Sir-xer21)\
**Post date:** [May 11, 2016, 8:54pm UTC](https://battlefieldforum.co/t/bf-needs-a-competitive-mode/101162/1 "2016-05-11T20:54:00Z")

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Somewhere, BF needs to accept that it needs a BASE mode designed around competitive play, balanced for a competitive audience from the start. CS is CS, UT and Quake have always been designed around CTF and 1v1, and CoD has embraced SnD for a decade.

What does BF have? We kinda Squad Rush, but then they killed it. We have domination as a sort of answer to the fact that competitive modes require smaller player counts but the maps arent designed for competitive play. And every new release abandons old modes and replaces them with new ones designed to appeal to a competitive audience but leaves us with no continuity.

DICE needs to stick to one or two modes, and build around them with consistency AND needs to include them in their marketing and promotion. The mechanics of BF for the most part lend themselves to decent skilled play. Minus suppression (which needs to be removed at the very least in a competitive setting) and the general balance (but thats nothing we can fix at this stage), The game’s basic gun mechanics are good enough to support skill gaps that would foster a competitive community and the biggest issue with competitive gaming in BF is the fact that there is no internal infrastructure (no Dev support, no easy way to adjust settings, no in game ladders or matchmaker with any real backbone too them…) to support a competitive scene and a total lack of viable maps and/or modes.

Stick with Squad Rush and demolition. but tailor some maps for a competitive audience, give us more control, and give us a way in game to manage teams and ladders and scrims. This series still has potential.

Cmon DICE. Help us. Give us something to hang on to. Make BF great again.

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**Author:** ![Brentlostak](https://battlefieldforum.co/user_avatar/battlefieldforum.co/brentlostak/32/101414_2.png) [@Brentlostak](https://battlefieldforum.co/u/Brentlostak)\
**Post date:** [May 11, 2016, 8:56pm UTC](https://battlefieldforum.co/t/bf-needs-a-competitive-mode/101162/2 "2016-05-11T20:56:00Z")

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how can conquest not be competitive ? I mean you win with the most tickets left ?

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**Author:** ![Sir-xer21](https://battlefieldforum.co/user_avatar/battlefieldforum.co/sir-xer21/32/103487_2.png) [@Sir-xer21](https://battlefieldforum.co/u/Sir-xer21)\
**Post date:** [May 11, 2016, 9:08pm UTC](https://battlefieldforum.co/t/bf-needs-a-competitive-mode/101162/3 "2016-05-11T21:08:00Z")

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> [@Brentlostak](#):
>
> how can conquest not be competitive ? I mean you win with the most tickets left ?

competitive as in like, ESL and stuff. im not talking about competitive as an idea, but competitive as a thing. Competition that’s organized.

conquest is simply too large. running a 32 man team, communication and scheduling and all, is largely impossible. Level BF kinda does it, but i also kinda sucks.

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**Author:** ![Rev0verDrive](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/r/7993a0/32.png) [@Rev0verDrive](https://battlefieldforum.co/u/Rev0verDrive)\
**Post date:** [May 11, 2016, 9:24pm UTC](https://battlefieldforum.co/t/bf-needs-a-competitive-mode/101162/4 "2016-05-11T21:24:00Z")

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The most we could ever get really going back in BFV was 16v16 CQ on TWL or PG. That was pushing it. Toward the end everything dwindled down to 8v8 and 5v5 TDM.

8v8 Dom would be pretty good.

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**Author:** ![Lordmang4](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/l/e19b73/32.png) [@Lordmang4](https://battlefieldforum.co/u/Lordmang4)\
**Post date:** [May 11, 2016, 9:25pm UTC](https://battlefieldforum.co/t/bf-needs-a-competitive-mode/101162/5 "2016-05-11T21:25:00Z")

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I think 6 v 6 would be a good place to start with BF1 comp mode.

Games like Overwatch and COD have done this to great effect. No reason why BF1 can’t do the same.

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**Author:** ![xCRIMSONxGUARDx](https://battlefieldforum.co/user_avatar/battlefieldforum.co/xcrimsonxguardx/32/101054_2.png) [@xCRIMSONxGUARDx](https://battlefieldforum.co/u/xCRIMSONxGUARDx)\
**Post date:** [May 11, 2016, 9:52pm UTC](https://battlefieldforum.co/t/bf-needs-a-competitive-mode/101162/6 "2016-05-11T21:52:00Z")

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they could have done this after bc2, but instead chose not to, i think they don’t want any of that revenue from e sports for whatever reason, bc2 had gamebattles ladders, because it was balanced for it. after that dice and ea said no way why should we cater to that crowd. personally i hope they do, but after bc2 with nothing i gave up on it.

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**Author:** ![Sir-xer21](https://battlefieldforum.co/user_avatar/battlefieldforum.co/sir-xer21/32/103487_2.png) [@Sir-xer21](https://battlefieldforum.co/u/Sir-xer21)\
**Post date:** [May 11, 2016, 9:54pm UTC](https://battlefieldforum.co/t/bf-needs-a-competitive-mode/101162/7 "2016-05-11T21:54:00Z")

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> [@Lordmang4](#):
>
> I think 6 v 6 would be a good place to start with BF1 comp mode.
> 
> Games like Overwatch and COD have done this to great effect. No reason why BF1 can’t do the same.

They tried rather successfully in BF2, but then the series died on PC and broke up the continuity.

BF3 tried decently with 5v5 conquest (despite not having proper maps for it) and the excellent 4v4 Squad Rush, but then they scrapped it in BF4.

5v5 or 6v6 is absolutely possible, we just need support for it.

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<div class="post-metadata">

**Author:** ![xCRIMSONxGUARDx](https://battlefieldforum.co/user_avatar/battlefieldforum.co/xcrimsonxguardx/32/101054_2.png) [@xCRIMSONxGUARDx](https://battlefieldforum.co/u/xCRIMSONxGUARDx)\
**Post date:** [May 11, 2016, 9:58pm UTC](https://battlefieldforum.co/t/bf-needs-a-competitive-mode/101162/8 "2016-05-11T21:58:00Z")

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> [@Sir-xer21](#):
>
> > [@Lordmang4](#):
> >
> > I think 6 v 6 would be a good place to start with BF1 comp mode.
> > 
> > Games like Overwatch and COD have done this to great effect. No reason why BF1 can’t do the same.
> 
> They tried rather successfully in BF2, but then the series died on PC and broke up the continuity.
> 
> BF3 tried decently with 5v5 conquest (despite not having proper maps for it) and the excellent 4v4 Squad Rush, but then they scrapped it in BF4.
> 
> 5v5 or 6v6 is absolutely possible, we just need support for it.

however on consoles for the bad company series they had very active game battle ladders( mlg subsidiary), that even did the full size of the game and it lasted at least 2 or 3 years, squad rush was tried, but was not as popular as conquest ladders were. it all ended though when dice and ea refused to support American and Canadian competitive play. and instead opted to only support European ladders that no one could really find or get into. unless you were part of the developer community or in Europe..

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**Author:** ![ThePoolshark](https://battlefieldforum.co/user_avatar/battlefieldforum.co/thepoolshark/32/103801_2.png) [@ThePoolshark](https://battlefieldforum.co/u/ThePoolshark)\
**Post date:** [May 11, 2016, 10:03pm UTC](https://battlefieldforum.co/t/bf-needs-a-competitive-mode/101162/9 "2016-05-11T22:03:00Z")

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I liked squad rush, or 8v8 CQ small. Both of those were extremely fun to me when I played what little comp I did

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<div class="post-metadata">

**Author:** ![xCRIMSONxGUARDx](https://battlefieldforum.co/user_avatar/battlefieldforum.co/xcrimsonxguardx/32/101054_2.png) [@xCRIMSONxGUARDx](https://battlefieldforum.co/u/xCRIMSONxGUARDx)\
**Post date:** [May 11, 2016, 10:08pm UTC](https://battlefieldforum.co/t/bf-needs-a-competitive-mode/101162/10 "2016-05-11T22:08:00Z")

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> [@ThePoolshark](#):
>
> I liked squad rush, or 8v8 CQ small. Both of those were extremely fun to me when I played what little comp I did

game battles? frag nation?

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**Author:** ![Zombie\_Be\_Gone](https://battlefieldforum.co/user_avatar/battlefieldforum.co/zombie_be_gone/32/104198_2.png) [@Zombie\_Be\_Gone](https://battlefieldforum.co/u/Zombie_Be_Gone)\
**Post date:** [May 11, 2016, 10:18pm UTC](https://battlefieldforum.co/t/bf-needs-a-competitive-mode/101162/11 "2016-05-11T22:18:00Z")

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How about a CSGO defuse the bomb version in BF1. Awesome.

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<div class="post-metadata">

**Author:** ![xCRIMSONxGUARDx](https://battlefieldforum.co/user_avatar/battlefieldforum.co/xcrimsonxguardx/32/101054_2.png) [@xCRIMSONxGUARDx](https://battlefieldforum.co/u/xCRIMSONxGUARDx)\
**Post date:** [May 11, 2016, 10:19pm UTC](https://battlefieldforum.co/t/bf-needs-a-competitive-mode/101162/12 "2016-05-11T22:19:00Z")

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> [@Zombie\_Be\_Gone](#):
>
> How about a CSGO defuse the bomb version in BF1. Awesome.

that would be fun.

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<div class="post-metadata">

**Author:** ![Sir-xer21](https://battlefieldforum.co/user_avatar/battlefieldforum.co/sir-xer21/32/103487_2.png) [@Sir-xer21](https://battlefieldforum.co/u/Sir-xer21)\
**Post date:** [May 11, 2016, 10:50pm UTC](https://battlefieldforum.co/t/bf-needs-a-competitive-mode/101162/13 "2016-05-11T22:50:00Z")

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> [@xCRIMSONxGUARDx](#):
>
> > [@Sir-xer21](#):
> >
> > > [@Lordmang4](#):
> > >
> > > I think 6 v 6 would be a good place to start with BF1 comp mode.
> > > 
> > > Games like Overwatch and COD have done this to great effect. No reason why BF1 can’t do the same.
> > 
> > They tried rather successfully in BF2, but then the series died on PC and broke up the continuity.
> > 
> > BF3 tried decently with 5v5 conquest (despite not having proper maps for it) and the excellent 4v4 Squad Rush, but then they scrapped it in BF4.
> > 
> > 5v5 or 6v6 is absolutely possible, we just need support for it.
> 
> however on consoles for the bad company series they had very active game battle ladders( mlg subsidiary), that even did the full size of the game and it lasted at least 2 or 3 years, squad rush was tried, but was not as popular as conquest ladders were. it all ended though when dice and ea refused to support American and Canadian competitive play. and instead opted to only support European ladders that no one could really find or get into. unless you were part of the developer community or in Europe..

yeah, but then again, thats a part of the problem. DICE never sticks with anything long enough to create a history.

they abandaoned PC after BF2, killing that market, then in BC2, they abandonded the ladders.

> [@Zombie\_Be\_Gone](#):
>
> How about a CSGO defuse the bomb version in BF1. Awesome.

sure, but it would be a little generic. i liked squad rush because it was unique.

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<div class="post-metadata">

**Author:** ![xCRIMSONxGUARDx](https://battlefieldforum.co/user_avatar/battlefieldforum.co/xcrimsonxguardx/32/101054_2.png) [@xCRIMSONxGUARDx](https://battlefieldforum.co/u/xCRIMSONxGUARDx)\
**Post date:** [May 12, 2016, 12:58am UTC](https://battlefieldforum.co/t/bf-needs-a-competitive-mode/101162/14 "2016-05-12T00:58:00Z")

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> [@Sir-xer21](#):
>
> > [@xCRIMSONxGUARDx](#):
> >
> > > [@Sir-xer21](#):
> > >
> > > > [@Lordmang4](#):
> > > >
> > > > I think 6 v 6 would be a good place to start with BF1 comp mode.
> > > > 
> > > > Games like Overwatch and COD have done this to great effect. No reason why BF1 can’t do the same.
> > > 
> > > They tried rather successfully in BF2, but then the series died on PC and broke up the continuity.
> > > 
> > > BF3 tried decently with 5v5 conquest (despite not having proper maps for it) and the excellent 4v4 Squad Rush, but then they scrapped it in BF4.
> > > 
> > > 5v5 or 6v6 is absolutely possible, we just need support for it.
> > 
> > however on consoles for the bad company series they had very active game battle ladders( mlg subsidiary), that even did the full size of the game and it lasted at least 2 or 3 years, squad rush was tried, but was not as popular as conquest ladders were. it all ended though when dice and ea refused to support American and Canadian competitive play. and instead opted to only support European ladders that no one could really find or get into. unless you were part of the developer community or in Europe..
> 
> yeah, but then again, thats a part of the problem. DICE never sticks with anything long enough to create a history.
> 
> they abandaoned PC after BF2, killing that market, then in BC2, they abandonded the ladders.
> 
> > [@Zombie\_Be\_Gone](#):
> >
> > How about a CSGO defuse the bomb version in BF1. Awesome.
> 
> sure, but it would be a little generic. i liked squad rush because it was unique.

yea i thought that was stupid for dice to this, i think they dropped a real huge opportunity there. real stupid imo on there part.
