BF:V is amazing, DICE can't seem to get any love here!

i for my part dislike the game for a few reasons

  1. the low effort that went into it.
  • lack of team balance
    -lack of self identity ( does it want to be a WW2 themed BF4 or a mroe HC spin on a casual franchise nobody knows at this point/ does it want to recreate WW2 as never seen before or does it want to make the most brutal conflict known to humanity ito a cahsgrab?)
    -teambalance even almost 2 years into the games “life”-cycle still not there i mean i would expect this from an early access steam indie game but a “AAA” full price game?

-planes vs ground interaction has been a pendulum since the start one patch made AA obsolete the other made AA into a gods smithing weapon of mass destruction and now we are back into the first category
-weapon balance completely revolves around RPM and consistency 4/5 times the faster DPS weapon will win no matter what
-class balance is a joke still
2. the issue that shall not be named
3. map design just never clicked with me until the pacific came along
4. animations are a scurge to the franchise at leat in the way BFV handeled them and the moment an animation infringes on gameplay (resupply/healing animation because if you trigger it while in the ADS animation you zoom back out to hold thet flipping pouch to your face while throwing off my aim completely getting me killed beyond count at this point / revive animation while i enjoyed the thought of it the fast pace of the respawns and the fast movement make it rather stupid at times especially since 80% of the player base does not even entertain the thought of waiting for longer then 4 seconds for me to dash to them no matter what / fotrifications while a nice and interesting idea made map design harder for DICE who were already struggeling to keep up with the game) thus the entore animation situation should be at the very least be reworked from the ground up or discontinued alltogether

  1. the entire attitute from DICE after chapter 4. they snet out their head developer/director ( i forgot the name but he quit i think after chapter 5) to apologize and then still 3 chapters later lacking most of the stuff they promised to improve.

  2. the bugs glitches isses and the more then horrible UI we still struggle to join in on friends because both origin and BFV seem to soils their underwear 50% of the time if you want to join in on a mate, either it just does nto load up the server, says the server does not exist or puts you in the squad just to kick you out just as fast

comclusion: i mean its a decent FPS game but it just lacks the quality i would expect from a seasoned studio like DICE and even if they are notorious for delievering buggy and messy games (BF4) DICE has always managed to polish and improve with time. BFV never got the polish it needed nor the time as actual development has all but stopped and i know ppl will say DICE promised Community games update and QOL improvements but its just too little to late. with nothing more to achieve in the game beyond earinign 1000 CC or 100 BOINS every other week i am going back to older games or entirely different ones mainly for the reaosn listend above, i will play it on and off most likely until the next game comes along but i might as well play BF1 or BF4 then because they are just more polished in what they offer

I thought it was normal to play other games. Since the release of BF5 I’ve beaten 48 games and have at least tried another 40+ games in the same timeframe (thanks, Game Pass) and just beat the Touryst two days ago, beat Fable 1 yesterday, am currently playing through Shadow Warrior 2, Batman Arkham Knight, Shadow of War, and We Happy Few - and I’m still probably going to do the weekly challenges in BF5 today and still play it all the time.

Granted, I probably have more time to play games than the average guy, but I was just under the impression that it was normal for people to not just play one, singular game.

Might be the reason why so many here act like BF5 is so much more than just a game they dislike. There seems to be quite a few people in the community that have only played BF for some reason.

Vermintide II was amazing - can’t wait for the studio’s next project, the same type of game in the WH40k universe instead of WH Fantasy.

I think co-op games are the way of the future, singleplayer is fine for story driven solo survival like Amnesia but pretty much everything else can be improved by making singleplayer into singleplayer/co-op.
BF games would be improved vastly by allowing people to join in on the story,

They promised to support Vermintide II even after 40K game was announced. The second big expansion is being developed atm.

Isnt it called Darktide atm? Or "nurgle"tide…

If it’s the game I’m thinking off it looks really good.

TBH I’m craving a new W40K game on Xbox and am still annoyed that Space Hulk got pulled from the platform in favour of PS4 and PC.

It is in fact called Darktide and seems just like a 40K version of Vermintide. They will probably improve and polish the basic idea and mechanics but can’t expect a lot.
Unless they manage to add VS mode on release which was promised for Vermintide but got delayed until some latter dlc or something.

Martyr is great.

Necromunda Underhive Wars releases early September. I think it might be more turn based strategy than FPS, but if it’s still 40K.

Just realised I do have a positive. BFV may not have quite hooked me but I did use the free time to get finally get my Alpha Legion army painted up!!

Thanks Dice

Cheers guys. Will check them both out.

Also, glad you found a great use for your free time, dariarty (or should we call you Alpharius? Lol).

Do you think that we hang out here criticizing BFV for anything but love for the series?
When you love someone you do not let them get away with critical flaws.

Hydra Dominatus brother :+1:

Also ProAssassin is correct, Martyr is just superb :ok_hand:

I would say this is only true to an extent.

Because when it comes to BF5, the bulk of criticism this game received did not pertain to objective flaws with the game or gameplay itself.

It had to do with a glaring bias toward ww2 being expressed by the playerbase (and also millions of people outside the playerbase who had otherwise never touched, seen, or cared about any other BF title) and how those people were unhappy with BF5 being just as inaccurate, inauthentic, and fantastical as any other BF game. And those types of complaints continue on to this day, with people insisting BF5 was a failure of a ww2 game because it didn’t feature the eastern front, didn’t feature d day, didn’t feature this, or that, or that.

I’d hardly call those criticisms logical, level headed, constructive, or objective when they’re posted in complete ignorance of the history of these games and they’re of a mindset wherein video games, for whatever reason, are supposed to be custom made-to-order products developed around the whim and personal preference of millions of completely random people online - all solely because the game is set during ww2. Instead of a BF game just being developed like a BF game.

I’ve come to the “WW2 bias” conclusion because as far as I’m aware, as someone who has been actively and regularly purchasing and playing every title in this franchise since 2002 and as someone who has been an active member of this community since 2010 - I haven’t seen such criticisms being thrown at any other BF title regardless of its setting or how outwardly God damned ridiculous it was portrayed.

That’s more specifically in regards to BF1942 and BF1.

Of course the former was the first game in this franchise, a ww2 game filled to the brim with inaccuracies, having teams with faction locked weapons still using incorrect weapons, etc, and it ended its active life cycle with a final expansion that focused on the fantasy and unknown side of ww2 and added jets, proto helicopters, and jetpacks to the game.

And the latter being the best selling game in the franchise - a ww1 game that is undeniably THE most inaccurate, inauthentic, over the top, fantastical, ridiculous portrayal of ww1 to ever exist - which contained many of the same things people criticize BF5 for including. Like entire factions with forced black guys or incorrect uniforms that can’t be changed at all, gold/chrome/decorative weapon and vehicle skins, soldiers covered head to toe in unused and prototype tacticool gear, Elite kits running around in full body armor like a one man army, weapons that were literally never used by anyone before or after the war, the first and ONLY case of non-faction locked vehicles in the entire franchise, events portrayed incorrectly in the war stories, maps based on battles that never happen, maps based on battles that were heavily altered, ridiculous melee weapons like totokia and grappling hooks, etc, etc.

And if I left it alone and didn’t say what I was about to say - I’d GUARANTEE someone would come in here and respawn to what I just said with “But BF1 is ww1 and generally people know less about it”, completely ignoring that’s exactly what being biased is. Saying things are okay in one game but bad in another because you know more about the setting in the other game. Despite the two things being the same and having an equal effect on the game itself.

And all of that goes without mentioning in detail the list of fantastical and ridiculous crap in the two titles that released befoee BF1 - which was a cops and robbers title where the two factions fought on city streets with military grade weaponry, blasting music out of golden plated SUVs, running around with dinosaur masks and rainbow zebra print gun skins - and a modern era title set in 2020 that featured hover tanks, rail guns, a knife with a bipod on it, a 40x scope for the m1911, soldiers covered in so much tacticool gear that they look more like Swat or GROM more than average solders, ridiculous weapon, vehicle, and player camos, eod bots rolling around killing people with a cutting torch, every weapon having access to night vision scopes that work in broad daylight in the desert, etc.

At that point, people have been actively - for nearly 2 years - criticizing BF5 for being a BF game instead of being the game they wanted it to be.

That’s less like, for instance, a caring and loving family member openly criticizing you for making legitimately negative life-affecting choices - and more like a controlling, overexaggerating, overdramatic, and manipulative girlfriend criticizing their significant other for taking a career path in the footsteps of their parents rather than doing with their life whatever the girlfriend wanted them to do with it.

A lot of those specific types of criticisms, which definitely make up the bulk of criticism BF5 has received, give off such an air of self-entitlement its not even funny. It’s a stance based entirely on personal feeling and preference toward a specific setting for a game, and 9 times out of 10 it’s dictated by a bias toward ww2.

Let’s just say if BF5 featured everything all of its critics insisted a “good ww2 game” should have featured - BF5 would include EVERY SINGLE ASPECT of the war from factions to battles, weapons, vehicles, uniforms, gadgets, etc, etc, etc. Which is not a “fair” or objective form of criticism or expectation toward BF5 or its devs at all.

It seems many, many people in the BF community aren’t willing to simply step back and admit a game just merely wasn’t what they wanted, rather than incessantly post online that the game is some egregious wrongdoing from DICE and is a smack in the face to the community or something. Like DICE somehow betrayed someone because they released one game in 20 years that they had these issues with.

It’s incredibly sad, honestly.

Before the game was even released… Huge outcry over it’s illegitimacy of WW2, they then scorned the players.
They went down the wrong road from the get go and only recently have tried and over compensated for their early days after release.

Should have known from that moment this game was never going to live up to any real sort of expectation people had from the Battlefield franchise.

Still no:
Hardcore
Dedicated rental Servers
Anti-cheat
Teamswitch
Auto-Balance

Game has a multitude of bugs and glitches that are annoying because they are so frequent
Balance is pretty non-existant despite their efforts.

It seems a few complain and they make amends to appease the minority and it completely annoys the majority.

yeah when you think your better than your customers your in for a rough road

No love for bugged crap.

Just have private servers so people can work on getting the cheaters out. Problem solved on PC. The cheating killed the game, it became unplayable.

I want to believe that marketing grievances aside, BFV for most people failed the test of gameplay instead of the test of presentation.
.
I am speaking about:
Performance issues (it is still the worst performing game I got even on low settings)

Bugs that took forever to fix and some are still happening (like the bomb/rocket reload fails)
The way vehicle attrition took a lot of the fun out of the vehicle gameplay. Tanks have been degraded to sniping tools. This is just not fun compared to previous incarnations of tanks.
Weapon/vehicle balance being shifted constantly
The stunts they pulled with the BTK changes back and forth.
The best mode of BF1 being ruined in BFV
The over-cluttering of the maps (I have made it less of an issue by setting the mesh quality on low these days)
The lack of proper team balancing utility
The the lack off and the eventual incomplete implementation of custom servers.
.
As I have probably said before: If the gameplay was rock solid, then the aesthetic choices, etc that you mentioned that too many people talked to death about, would had been easily glossed over.
If they had nailed the aesthetics but still had all these problems, there would may had been more initial purchases, but the game would be sinking all the same for the same reasons

Like I said before, it feels not only to me that Dice put incredibly low effort into BFV development. I don’t really want to call it a cash grab but it’s not 100% false tbh.