# BF1 Commander or Nah

**URL:** <https://battlefieldforum.co/t/bf1-commander-or-nah/101690>\
**Category:** General Discussion\
**Created:** [June 6, 2016, 3:33am UTC](https://battlefieldforum.co/t/bf1-commander-or-nah/101690 "2016-06-06T03:33:00Z")\
**Posts on this page:** 20\
**Page:** 1

<div class="post-metadata">

**Author:** ![Hir3ling](https://battlefieldforum.co/user_avatar/battlefieldforum.co/hir3ling/32/102213_2.png) [@Hir3ling](https://battlefieldforum.co/u/Hir3ling)\
**Post date:** [June 6, 2016, 3:33am UTC](https://battlefieldforum.co/t/bf1-commander-or-nah/101690/1 "2016-06-06T03:33:00Z")

</div>

Should BF1 not have a commander or should it? Should it be an in-game player like in BF2 or an additional player/app user like in BF4? What could a commander do besides command squad leaders in “BF” WWI? What assets might he have available?

---

<div class="post-metadata">

**Author:** ![Nobel83-9](https://battlefieldforum.co/user_avatar/battlefieldforum.co/nobel83-9/32/102968_2.png) [@Nobel83-9](https://battlefieldforum.co/u/Nobel83-9)\
**Post date:** [June 6, 2016, 4:24am UTC](https://battlefieldforum.co/t/bf1-commander-or-nah/101690/2 "2016-06-06T04:24:00Z")

</div>

No, it’s extremely annoying to people who enjoy that flanking playstyle to have the idiotic commander UAV expose them. The only way I would be ok with commander is if the commander was actually a player on map. Commander would be able to heal, drop ammo, and increase the speed of capping flags.it would increase teamwork as teammates will want to be around the commander and enemies will want to kill him. It would almost make CQL two gamemodes, regicide within CQL.

---

<div class="post-metadata">

**Author:** ![Keif68](https://battlefieldforum.co/user_avatar/battlefieldforum.co/keif68/32/100928_2.png) [@Keif68](https://battlefieldforum.co/u/Keif68)\
**Post date:** [June 6, 2016, 4:27am UTC](https://battlefieldforum.co/t/bf1-commander-or-nah/101690/3 "2016-06-06T04:27:00Z")

</div>

> [@Nobel83-9](#):
>
> No, it’s extremely annoying to people who enjoy that flanking playstyle to have the idiotic commander UAV expose them. The only way I would be ok with commander is if the commander was actually a player on map. Commander would be able to heal, drop ammo, and increase the speed of capping flags.it would increase teamwork as teammates will want to be around the commander and enemies will want to kill him. It would almost make CQL two gamemodes, regicide within CQL.

Yep

---

<div class="post-metadata">

**Author:** ![Hir3ling](https://battlefieldforum.co/user_avatar/battlefieldforum.co/hir3ling/32/102213_2.png) [@Hir3ling](https://battlefieldforum.co/u/Hir3ling)\
**Post date:** [June 6, 2016, 4:43am UTC](https://battlefieldforum.co/t/bf1-commander-or-nah/101690/4 "2016-06-06T04:43:00Z")

</div>

> [@Nobel83-9](#):
>
> No, it’s extremely annoying to people who enjoy that flanking playstyle to have the idiotic commander UAV expose them. The only way I would be ok with commander is if the commander was actually a player on map. Commander would be able to heal, drop ammo, and increase the speed of capping flags.it would increase teamwork as teammates will want to be around the commander and enemies will want to kill him. It would almost make CQL two gamemodes, regicide within CQL.

I can understand that…but they didn’t have UAV’s available then. So it wouldn’t make sense to have that as an asset anyways.

Artillery seems like a viable asset for a commander in that era. I really can’t see much else use for one though. That’s why I ask.

---

<div class="post-metadata">

**Author:** ![JordanlikeMJ](https://battlefieldforum.co/user_avatar/battlefieldforum.co/jordanlikemj/32/102423_2.png) [@JordanlikeMJ](https://battlefieldforum.co/u/JordanlikeMJ)\
**Post date:** [June 6, 2016, 5:57am UTC](https://battlefieldforum.co/t/bf1-commander-or-nah/101690/5 "2016-06-06T05:57:00Z")

</div>

Commander is annoying.

---

<div class="post-metadata">

**Author:** ![ScoobyDDoo](https://battlefieldforum.co/user_avatar/battlefieldforum.co/scoobyddoo/32/103386_2.png) [@ScoobyDDoo](https://battlefieldforum.co/u/ScoobyDDoo)\
**Post date:** [June 6, 2016, 6:20am UTC](https://battlefieldforum.co/t/bf1-commander-or-nah/101690/6 "2016-06-06T06:20:00Z")

</div>

nah, fk commander hahaha

---

<div class="post-metadata">

**Author:** ![MikeManiac61](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/f475e1/32.png) [@MikeManiac61](https://battlefieldforum.co/u/MikeManiac61)\
**Post date:** [June 6, 2016, 6:34am UTC](https://battlefieldforum.co/t/bf1-commander-or-nah/101690/7 "2016-06-06T06:34:00Z")

</div>

Leave it out, especially when one team has a commander and the other doesn’t. I wouldn’t know how they would do it BF1 but it was a nuisance in BF4 to use a suppressor (or stealth), be behind enemy lines and be spammed by unlimited amounts of uav.

---

<div class="post-metadata">

**Author:** ![HaveThisRocket](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/h/7bcc69/32.png) [@HaveThisRocket](https://battlefieldforum.co/u/HaveThisRocket)\
**Post date:** [June 6, 2016, 7:08am UTC](https://battlefieldforum.co/t/bf1-commander-or-nah/101690/8 "2016-06-06T07:08:00Z")

</div>

No because UAV

UAV breaks the game

---

<div class="post-metadata">

**Author:** ![Hayro](https://battlefieldforum.co/user_avatar/battlefieldforum.co/hayro/32/102182_2.png) [@Hayro](https://battlefieldforum.co/u/Hayro)\
**Post date:** [June 6, 2016, 9:58am UTC](https://battlefieldforum.co/t/bf1-commander-or-nah/101690/9 "2016-06-06T09:58:00Z")

</div>

Yes it should have commander,  
someone has to coordinate those creeping barrages while Squad Leaders mark the targets for him  
(those who played RO2 would understand)  
as for UAV, either recon baloon that grants limited amount of sight or AI recon plane that can shot down easily…

---

<div class="post-metadata">

**Author:** ![Say\_Hellr](https://battlefieldforum.co/user_avatar/battlefieldforum.co/say_hellr/32/103374_2.png) [@Say\_Hellr](https://battlefieldforum.co/u/Say_Hellr)\
**Post date:** [June 6, 2016, 12:08pm UTC](https://battlefieldforum.co/t/bf1-commander-or-nah/101690/10 "2016-06-06T12:08:00Z")

</div>

> [@Hir3ling](#):
>
> I can understand that…but they didn’t have UAV’s available then. So it wouldn’t make sense to have that as an asset anyways.
> 
> Artillery seems like a viable asset for a commander in that era. I really can’t see much else use for one though. That’s why I ask.

WW1 had observation balloons which could count as a UAV.

---

<div class="post-metadata">

**Author:** ![bananahead81](https://battlefieldforum.co/user_avatar/battlefieldforum.co/bananahead81/32/101282_2.png) [@bananahead81](https://battlefieldforum.co/u/bananahead81)\
**Post date:** [June 6, 2016, 12:19pm UTC](https://battlefieldforum.co/t/bf1-commander-or-nah/101690/11 "2016-06-06T12:19:00Z")

</div>

I want to see commander mode with an app if possible. I want to play it whilst out and about. I really don’t care if some people dislike it. I see it as a really cool addition to the game.

---

<div class="post-metadata">

**Author:** ![PopoTooStronk](https://battlefieldforum.co/user_avatar/battlefieldforum.co/popotoostronk/32/103149_2.png) [@PopoTooStronk](https://battlefieldforum.co/u/PopoTooStronk)\
**Post date:** [June 6, 2016, 12:28pm UTC](https://battlefieldforum.co/t/bf1-commander-or-nah/101690/12 "2016-06-06T12:28:00Z")

</div>

no please.

---

<div class="post-metadata">

**Author:** ![bananahead81](https://battlefieldforum.co/user_avatar/battlefieldforum.co/bananahead81/32/101282_2.png) [@bananahead81](https://battlefieldforum.co/u/bananahead81)\
**Post date:** [June 6, 2016, 12:29pm UTC](https://battlefieldforum.co/t/bf1-commander-or-nah/101690/13 "2016-06-06T12:29:00Z")

</div>

> [@PopoTooStronk](#):
>
> no please.

You don’t have to play it. I will though.

---

<div class="post-metadata">

**Author:** ![PopoTooStronk](https://battlefieldforum.co/user_avatar/battlefieldforum.co/popotoostronk/32/103149_2.png) [@PopoTooStronk](https://battlefieldforum.co/u/PopoTooStronk)\
**Post date:** [June 6, 2016, 12:42pm UTC](https://battlefieldforum.co/t/bf1-commander-or-nah/101690/14 "2016-06-06T12:42:00Z")

</div>

> [@bananahead81](#):
>
> > [@PopoTooStronk](#):
> >
> > no please.
> 
> You don’t have to play it. I will though.

i prefer you playing that rather then being on a team ingame as well.  
probably would be more useful to your team that way.

---

<div class="post-metadata">

**Author:** ![bananahead81](https://battlefieldforum.co/user_avatar/battlefieldforum.co/bananahead81/32/101282_2.png) [@bananahead81](https://battlefieldforum.co/u/bananahead81)\
**Post date:** [June 6, 2016, 12:48pm UTC](https://battlefieldforum.co/t/bf1-commander-or-nah/101690/15 "2016-06-06T12:48:00Z")

</div>

> [@PopoTooStronk](#):
>
> > [@bananahead81](#):
> >
> > > [@PopoTooStronk](#):
> > >
> > > no please.
> > 
> > You don’t have to play it. I will though.
> 
> i prefer you playing that rather then being on a team ingame as well.  
> probably would be more useful to your team that way.

Exactly. It means I don’t have to put Minecraft or whatever on. Oh how I wish I was as amazing as you…

No but seriously, teach me how to be cool.

---

<div class="post-metadata">

**Author:** ![PopoTooStronk](https://battlefieldforum.co/user_avatar/battlefieldforum.co/popotoostronk/32/103149_2.png) [@PopoTooStronk](https://battlefieldforum.co/u/PopoTooStronk)\
**Post date:** [June 6, 2016, 12:50pm UTC](https://battlefieldforum.co/t/bf1-commander-or-nah/101690/16 "2016-06-06T12:50:00Z")

</div>

> [@bananahead81](#):
>
> > [@PopoTooStronk](#):
> >
> > > [@bananahead81](#):
> > >
> > > > [@PopoTooStronk](#):
> > > >
> > > > no please.
> > > 
> > > You don’t have to play it. I will though.
> > 
> > i prefer you playing that rather then being on a team ingame as well.  
> > probably would be more useful to your team that way.
> 
> Exactly. It means I don’t have to put Minecraft or whatever on. Oh how I wish I was as amazing as you…
> 
> No but seriously, teach me how to be cool.

you either are or you aint sorry mate.

---

<div class="post-metadata">

**Author:** ![bananahead81](https://battlefieldforum.co/user_avatar/battlefieldforum.co/bananahead81/32/101282_2.png) [@bananahead81](https://battlefieldforum.co/u/bananahead81)\
**Post date:** [June 6, 2016, 12:56pm UTC](https://battlefieldforum.co/t/bf1-commander-or-nah/101690/17 "2016-06-06T12:56:00Z")

</div>

> [@PopoTooStronk](#):
>
> > [@bananahead81](#):
> >
> > > [@PopoTooStronk](#):
> > >
> > > > [@bananahead81](#):
> > > >
> > > > > [@PopoTooStronk](#):
> > > > >
> > > > > no please.
> > > > 
> > > > You don’t have to play it. I will though.
> > > 
> > > i prefer you playing that rather then being on a team ingame as well.  
> > > probably would be more useful to your team that way.
> > 
> > Exactly. It means I don’t have to put Minecraft or whatever on. Oh how I wish I was as amazing as you…
> > 
> > No but seriously, teach me how to be cool.
> 
> you either are or you aint sorry mate.

The only thing I am sorry for (and this is serious) is having no clue what you are now talking about. You have lost me. Either you’re not good at conveying your point using the English language, or I’m not good at understanding it. I’m pretty sure which one it is.

Talk/type properly or don’t do it at all.

---

<div class="post-metadata">

**Author:** ![PopoTooStronk](https://battlefieldforum.co/user_avatar/battlefieldforum.co/popotoostronk/32/103149_2.png) [@PopoTooStronk](https://battlefieldforum.co/u/PopoTooStronk)\
**Post date:** [June 6, 2016, 1:17pm UTC](https://battlefieldforum.co/t/bf1-commander-or-nah/101690/18 "2016-06-06T13:17:00Z")

</div>

> [@bananahead81](#):
>
> > [@PopoTooStronk](#):
> >
> > > [@bananahead81](#):
> > >
> > > > [@PopoTooStronk](#):
> > > >
> > > > > [@bananahead81](#):
> > > > >
> > > > > > [@PopoTooStronk](#):
> > > > > >
> > > > > > no please.
> > > > > 
> > > > > You don’t have to play it. I will though.
> > > > 
> > > > i prefer you playing that rather then being on a team ingame as well.  
> > > > probably would be more useful to your team that way.
> > > 
> > > Exactly. It means I don’t have to put Minecraft or whatever on. Oh how I wish I was as amazing as you…
> > > 
> > > No but seriously, teach me how to be cool.
> > 
> > you either are or you aint sorry mate.
> 
> The only thing I am sorry for (and this is serious) is having no clue what you are now talking about. You have lost me. Either you’re not good at conveying your point using the English language, or I’m not good at understanding it. I’m pretty sure which one it is.
> 
> Talk/type properly or don’t do it at all.

i put my money on you not understanding it.

simply put you asked me to teach you how to be cool and i replied to that.

if you cant understand that well nothing more i can do TBH.

---

<div class="post-metadata">

**Author:** ![DingoKillr](https://battlefieldforum.co/user_avatar/battlefieldforum.co/dingokillr/32/101728_2.png) [@DingoKillr](https://battlefieldforum.co/u/DingoKillr)\
**Post date:** [June 6, 2016, 1:23pm UTC](https://battlefieldforum.co/t/bf1-commander-or-nah/101690/19 "2016-06-06T13:23:00Z")

</div>

BF1 Commander does not need many function, but it does need to be fun/busy. A on-field Commander with a few slow recharge gadgets, means they are not constant and yet still at risk like other players.

BF4 you where immune and only really busy if another commander was there.

I think this close to what a commander would need

- Be able to issue Squad orders.

- Anti-Base trap spawn point. In BF4 I would have loved a spawn the commander could place if our team was trapped in our base. It would only be available while all flags are held by the enemy team.

With what these things from another thread.

> [@DingoKillr](#):
>
> > [@smys123](#):
> >
> > I think they should be emphasized with a bit more importance. In BF2 a good commander made all the difference - in BF4 they were not as important with all the new gadgets the soldiers carried. I mean a diverse squad could supply everything needed to fight.
> > 
> > I think supply drops and artillery will be good, and maybe let the commander be a fighting commander again.
> 
> Yes, on-field commander is good in that you can be commander for 1 round, then go back to playing on the same server, unlike BF4.
> 
> Something I like added.
> 
> - Instead of commander having a full map spot for the artillery, have like a aerial observation balloon that goes up at base and has like 30 degree FOV to spot. It might be to much to have the commander go up in the balloon and have to use binocular to target Artillery.
> 
> - Having the choice of Smoke, Gas or Explosive for Artillery.
> 
> - The ability to instruct tank and planes where to attack separate form squads.

---

<div class="post-metadata">

**Author:** ![bananahead81](https://battlefieldforum.co/user_avatar/battlefieldforum.co/bananahead81/32/101282_2.png) [@bananahead81](https://battlefieldforum.co/u/bananahead81)\
**Post date:** [June 6, 2016, 1:24pm UTC](https://battlefieldforum.co/t/bf1-commander-or-nah/101690/20 "2016-06-06T13:24:00Z")

</div>

> [@PopoTooStronk](#):
>
> > [@bananahead81](#):
> >
> > > [@PopoTooStronk](#):
> > >
> > > > [@bananahead81](#):
> > > >
> > > > > [@PopoTooStronk](#):
> > > > >
> > > > > > [@bananahead81](#):
> > > > > >
> > > > > > > [@PopoTooStronk](#):
> > > > > > >
> > > > > > > no please.
> > > > > > 
> > > > > > You don’t have to play it. I will though.
> > > > > 
> > > > > i prefer you playing that rather then being on a team ingame as well.  
> > > > > probably would be more useful to your team that way.
> > > > 
> > > > Exactly. It means I don’t have to put Minecraft or whatever on. Oh how I wish I was as amazing as you…
> > > > 
> > > > No but seriously, teach me how to be cool.
> > > 
> > > you either are or you aint sorry mate.
> > 
> > The only thing I am sorry for (and this is serious) is having no clue what you are now talking about. You have lost me. Either you’re not good at conveying your point using the English language, or I’m not good at understanding it. I’m pretty sure which one it is.
> > 
> > Talk/type properly or don’t do it at all.
> 
> i put my money on you not understanding it.
> 
> simply put you asked me to teach you how to be cool and i replied to that.
> 
> if you cant understand that well nothing more i can do TBH.

Oh, OK. Your shift key is faulty BTW.

[Next page](https://battlefieldforum.co/t/bf1-commander-or-nah/101690.md?page=2)
