# BF1 - PATCH #1: What We Know

**URL:** <https://battlefieldforum.co/t/bf1-patch-1-what-we-know/102680>\
**Category:** General Discussion\
**Created:** [November 14, 2016, 4:38pm UTC](https://battlefieldforum.co/t/bf1-patch-1-what-we-know/102680 "2016-11-14T16:38:00Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![TickTak77](https://battlefieldforum.co/user_avatar/battlefieldforum.co/ticktak77/32/103838_2.png) [@TickTak77](https://battlefieldforum.co/u/TickTak77)\
**Post date:** [November 14, 2016, 4:38pm UTC](https://battlefieldforum.co/t/bf1-patch-1-what-we-know/102680/1 "2016-11-14T16:38:00Z")

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EDIT - 1; Source is this reddit thread: [Reddit](https://www.reddit.com/r/battlefield_one/comments/5cv0ui/battlefield_1_top_5_issues_or_improvements/)

EDIT - 2; UPDATE STARTS ROLLING OUT TOMORROW: [Battlefield 1 Fall Update 11152016](https://battlefieldforum.co/t/battlefield-1-fall-update-11152016/100773)

Just thought I’d update everybody here: David Sirland, Producer at DICE LA (@tiggr), has provided quite a bit of information lately as to what we can expect in the upcoming patch and other pieces of information

Thought I’d summarize it for those who aren’t able to stay quite as up-to-date. Courtesy Reddit, and I’m paraphrasing.

1 - Lots of changes coming to the medal system (they are considering letting us track all 5 medals at once, and selecting 1 to show up on the UI).

2 - Operations in the Server Browser isn’t supported on current system (?) - it’s something they are keeping an eye on.

3 - Esports game modes and features are coming down the pipe, but priority right now is rental servers / spectators.

4 - They are looking at Aim-Assist. Understand frustration that some feel it’s too strong, and it’s something they are keeping an eye on.

5 - Loadout / class customization feature is coming very soon.

6 - Looking at issues at joining a game with friends.

7 - LMG buffs are being considered.

8 - Squad Leader changes / mutiny is coming. Also looking at improving Squad Leader experience.

9 - More battle-pack rewards

10 - AA is too good. Delicate balance between nerfing it without letting airplanes reign supreme.

1 1 - Battlepack drops do have some sort of filter - aren’t entirely random. They aren’t keen on people joining in late and getting battlepacks. Some sort of participation filter is required.

12 - Not keen on the feature where players can heal / resupply off of teammates - calls it a design band-aid, where they’d much rather reward good team behavior and make it really easy and understandable that you need health and ammo

13 - Admits that they played the launch of the game very safe, regarding game modes (hardcore) and features, so as to not bloat the launch and have things go stable out the gate.

Keep in mind - these aren’t patch notes. Just paraphrasing what he said in a Reddit thread.

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**Author:** ![iSpyRecon](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/i/58f4c7/32.png) [@iSpyRecon](https://battlefieldforum.co/u/iSpyRecon)\
**Post date:** [November 14, 2016, 4:42pm UTC](https://battlefieldforum.co/t/bf1-patch-1-what-we-know/102680/2 "2016-11-14T16:42:00Z")

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I hope the gun freeze after grenade toss is addressed. Certainly enough players have brought this to their attention.

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**Author:** ![Sneakyofsneaks](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/b3f665/32.png) [@Sneakyofsneaks](https://battlefieldforum.co/u/Sneakyofsneaks)\
**Post date:** [November 14, 2016, 4:42pm UTC](https://battlefieldforum.co/t/bf1-patch-1-what-we-know/102680/3 "2016-11-14T16:42:00Z")

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BOO at No.10 doesn’t need anything doing to it, pilots are pretty skilled at avoiding now so much harder to take them out, I’m already getting killed by bombers far too much now as it is.

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**Author:** ![incapslap](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/i/d6d6ee/32.png) [@incapslap](https://battlefieldforum.co/u/incapslap)\
**Post date:** [November 14, 2016, 4:45pm UTC](https://battlefieldforum.co/t/bf1-patch-1-what-we-know/102680/4 "2016-11-14T16:45:00Z")

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This sounds like not much would be in the patch considering all the ‘working on its’ and ‘thinking it overs’.

I’m hoping the mutiny ability doesn’t allow for spam, that feature was almost as bad as the locked squads. Definitely need a ‘permanently kick’ option as squad leader.

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**Author:** ![DisfunkD86](https://battlefieldforum.co/user_avatar/battlefieldforum.co/disfunkd86/32/101732_2.png) [@DisfunkD86](https://battlefieldforum.co/u/DisfunkD86)\
**Post date:** [November 14, 2016, 4:45pm UTC](https://battlefieldforum.co/t/bf1-patch-1-what-we-know/102680/5 "2016-11-14T16:45:00Z")

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its not looking very hopeful for some improvements to the controller dead zones and acceleration issues …

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**Author:** ![TickTak77](https://battlefieldforum.co/user_avatar/battlefieldforum.co/ticktak77/32/103838_2.png) [@TickTak77](https://battlefieldforum.co/u/TickTak77)\
**Post date:** [November 14, 2016, 4:47pm UTC](https://battlefieldforum.co/t/bf1-patch-1-what-we-know/102680/6 "2016-11-14T16:47:00Z")

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> [@incapslap](#):
>
> This sounds like not much would be in the patch considering all the ‘working on its’ and ‘thinking it overs’.
> 
> I’m hoping the mutiny ability doesn’t allow for spam, that feature was almost as bad as the locked squads. Definitely need a ‘permanently kick’ option as squad leader.

They are saying it’s a very big patch.

This isn’t a patch notes list; just a collection of what I read he said on Reddit.

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**Author:** ![wsupchris1222444](https://battlefieldforum.co/user_avatar/battlefieldforum.co/wsupchris1222444/32/104088_2.png) [@wsupchris1222444](https://battlefieldforum.co/u/wsupchris1222444)\
**Post date:** [November 14, 2016, 4:50pm UTC](https://battlefieldforum.co/t/bf1-patch-1-what-we-know/102680/7 "2016-11-14T16:50:00Z")

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Sounds good, did they address the gun glitch after getting revived? That glitch needs taking care of.

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**Author:** ![Redrum\_31](https://battlefieldforum.co/user_avatar/battlefieldforum.co/redrum_31/32/103251_2.png) [@Redrum\_31](https://battlefieldforum.co/u/Redrum_31)\
**Post date:** [November 14, 2016, 4:52pm UTC](https://battlefieldforum.co/t/bf1-patch-1-what-we-know/102680/8 "2016-11-14T16:52:00Z")

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> [@Sneakyofsneaks](#):
>
> BOO at No.10 doesn’t need anything doing to it, pilots are pretty skilled at avoiding now so much harder to take them out, I’m already getting killed by bombers far too much now as it is.

Hooray at no.10

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**Author:** ![Neil\_Enbob](https://battlefieldforum.co/user_avatar/battlefieldforum.co/neil_enbob/32/102932_2.png) [@Neil\_Enbob](https://battlefieldforum.co/u/Neil_Enbob)\
**Post date:** [November 14, 2016, 4:54pm UTC](https://battlefieldforum.co/t/bf1-patch-1-what-we-know/102680/9 "2016-11-14T16:54:00Z")

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Oh look, another BF game that is going to be ruined by unnecessary nerfs to aircraft counters. I can understand tanks been slightly OP with the time period, but OP aircraft is ridiculous.

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**Author:** ![Veegs](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/v/ecb155/32.png) [@Veegs](https://battlefieldforum.co/u/Veegs)\
**Post date:** [November 14, 2016, 4:55pm UTC](https://battlefieldforum.co/t/bf1-patch-1-what-we-know/102680/10 "2016-11-14T16:55:00Z")

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Thanks, OP. Do you have a link to the Reddit thread?

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**Author:** ![xDJ\_Cas](https://battlefieldforum.co/user_avatar/battlefieldforum.co/xdj_cas/32/104103_2.png) [@xDJ\_Cas](https://battlefieldforum.co/u/xDJ_Cas)\
**Post date:** [November 14, 2016, 4:57pm UTC](https://battlefieldforum.co/t/bf1-patch-1-what-we-know/102680/11 "2016-11-14T16:57:00Z")

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DICE is going to limit sniper class for 1 team

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**Author:** ![II-MaladiA-II](https://battlefieldforum.co/user_avatar/battlefieldforum.co/ii-maladia-ii/32/101073_2.png) [@II-MaladiA-II](https://battlefieldforum.co/u/II-MaladiA-II)\
**Post date:** [November 14, 2016, 5:00pm UTC](https://battlefieldforum.co/t/bf1-patch-1-what-we-know/102680/12 "2016-11-14T17:00:00Z")

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**thx mate!** I missed the \> REVIVE BUG … just amazing they can’t fix this or just ignoring it as a major issue.  
They transport this BUG over the last major parts of BF - it is realy time to fix this one!  
I also can’t understand this AA nerf … when planes can go 100+ - 0 it is not very OP!

## [Link to section: I also hope for other people they will stabilize the game overall. I mean this thread about freezing, stuttering and disconnects is just insane big! So many people can’t play this game … amazing, thei](#i-also-hope-for-other-people-they-will-stabilize-the-game-overall-i-mean-this-thread-about-freezing-stuttering-and-disconnects-is-just-insane-big-so-many-people-cant-play-this-game-amazing-their-last-hope-is-this-patch-they-better-do-some-adjustments-here-this-top-5-issue-thread-from-the-devs-i-just-loose-my-hope-to-adress-5-things-after-one-month-without-any-patches-is-insane-and-overall-it-is-very-subjective-1)I also hope for other people they will stabilize the game overall. I mean this thread about freezing, stuttering and disconnects is just insane big! So many people can’t play this game … amazing, their last hope is this patch … they better do some adjustments here! This TOP 5 issue thread from the devs … i just loose my hope, to adress 5 things after one month without any patches is insane - and overall it is very subjective!

it looks like everybody hopes this patch will change a lot of things … good to hear it will be big, but big enough?

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**Author:** ![Captain\_DarIing](https://battlefieldforum.co/user_avatar/battlefieldforum.co/captain_dariing/32/101459_2.png) [@Captain\_DarIing](https://battlefieldforum.co/u/Captain_DarIing)\
**Post date:** [November 14, 2016, 5:03pm UTC](https://battlefieldforum.co/t/bf1-patch-1-what-we-know/102680/13 "2016-11-14T17:03:00Z")

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> [@TickTak77](#):
>
> Just thought I’d update everybody here: David Sirland, Producer at DICE LA (@tiggr), has provided quite a bit of information lately as to what we can expect in the upcoming patch and other pieces of information
> 
> Thought I’d summarize it for those who aren’t able to stay quite as up-to-date. Courtesy Reddit, and I’m paraphrasing.
> 
> 10 - AA is too good. Delicate balance between nerfing it without letting airplanes reign supreme.

Good pilots already reign supreme.

Here we go again, DICE not understanding balance and biased feedback.

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**Author:** ![sinisterNL](https://battlefieldforum.co/user_avatar/battlefieldforum.co/sinisternl/32/103481_2.png) [@sinisterNL](https://battlefieldforum.co/u/sinisterNL)\
**Post date:** [November 14, 2016, 5:03pm UTC](https://battlefieldforum.co/t/bf1-patch-1-what-we-know/102680/14 "2016-11-14T17:03:00Z")

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I don’t care what they do as long as they fix the DirectX crashing.

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**Author:** ![JackieChan09](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/j/5e9695/32.png) [@JackieChan09](https://battlefieldforum.co/u/JackieChan09)\
**Post date:** [November 14, 2016, 5:07pm UTC](https://battlefieldforum.co/t/bf1-patch-1-what-we-know/102680/15 "2016-11-14T17:07:00Z")

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Dont nerf AAA just remove a couple from the maps so that AAA truck becomes more necessary. For example ball room blitz has 4 AAAs around C (two inside courtyard and two just outside the palace). Thats too much.

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**Author:** ![xWTOxSkiLLz](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/x/9d8465/32.png) [@xWTOxSkiLLz](https://battlefieldforum.co/u/xWTOxSkiLLz)\
**Post date:** [November 14, 2016, 5:07pm UTC](https://battlefieldforum.co/t/bf1-patch-1-what-we-know/102680/16 "2016-11-14T17:07:00Z")

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So theres a possibility that theres no weapon balance in this patch. _sigh_ guess well all just keep using medics guns then

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**Author:** ![incapslap](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/i/d6d6ee/32.png) [@incapslap](https://battlefieldforum.co/u/incapslap)\
**Post date:** [November 14, 2016, 5:08pm UTC](https://battlefieldforum.co/t/bf1-patch-1-what-we-know/102680/17 "2016-11-14T17:08:00Z")

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> [@TickTak77](#):
>
> > [@incapslap](#):
> >
> > This sounds like not much would be in the patch considering all the ‘working on its’ and ‘thinking it overs’.
> > 
> > I’m hoping the mutiny ability doesn’t allow for spam, that feature was almost as bad as the locked squads. Definitely need a ‘permanently kick’ option as squad leader.
> 
> They are saying it’s a very big patch.
> 
> This isn’t a patch notes list; just a collection of what I read he said on Reddit.

Yeah, I suppose it’s a scratch on/scratch off list.

AA probably does need some work. But I’m surprised I don’t see pilots just immediately go bomb the AA. I think they should pre-emptively do something about this or it could become a big problem down the line.

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<div class="post-metadata">

**Author:** ![AbruptBlindThief](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/a/258eb7/32.png) [@AbruptBlindThief](https://battlefieldforum.co/u/AbruptBlindThief)\
**Post date:** [November 14, 2016, 5:10pm UTC](https://battlefieldforum.co/t/bf1-patch-1-what-we-know/102680/18 "2016-11-14T17:10:00Z")

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Happy dancing that they are gonna do a LMG buff 🙂

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<div class="post-metadata">

**Author:** ![visegrip117](https://battlefieldforum.co/user_avatar/battlefieldforum.co/visegrip117/32/104005_2.png) [@visegrip117](https://battlefieldforum.co/u/visegrip117)\
**Post date:** [November 14, 2016, 5:12pm UTC](https://battlefieldforum.co/t/bf1-patch-1-what-we-know/102680/19 "2016-11-14T17:12:00Z")

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@TickTak77 do you have a link please?

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**Author:** ![kekcroc](https://battlefieldforum.co/user_avatar/battlefieldforum.co/kekcroc/32/102481_2.png) [@kekcroc](https://battlefieldforum.co/u/kekcroc)\
**Post date:** [November 14, 2016, 5:12pm UTC](https://battlefieldforum.co/t/bf1-patch-1-what-we-know/102680/20 "2016-11-14T17:12:00Z")

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For that whole ‘making it easier to understand that someone needs Ammo/Health’ why not just make it bigger and brighter when someone is requesting it in the voice commands directly?

Like, Medic Revive bright and big. Currently it’s an easy to miss black dot with the ammo and health symbol in it, which I’m pretty sure even attentive people are missing in the chaos that BF makes.

[Next page](https://battlefieldforum.co/t/bf1-patch-1-what-we-know/102680.md?page=2)
