# BF1 - Support Online "Couch Play"

**URL:** <https://battlefieldforum.co/t/bf1-support-online-couch-play/101710>\
**Category:** General Discussion\
**Created:** [June 7, 2016, 1:38am UTC](https://battlefieldforum.co/t/bf1-support-online-couch-play/101710 "2016-06-07T01:38:00Z")\
**Posts on this page:** 17\
**Page:** 1

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**Author:** ![LukeRDavis](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/l/a183cd/32.png) [@LukeRDavis](https://battlefieldforum.co/u/LukeRDavis)\
**Post date:** [June 7, 2016, 1:38am UTC](https://battlefieldforum.co/t/bf1-support-online-couch-play/101710/1 "2016-06-07T01:38:00Z")

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Ever since I’ve played the Battlefield genre, I’ve always wished to play online with my friends, while they’re at my house, as well as local campaign. That has (always) been in Call of Duty games.

Not only will this satiate the wants of the COD crowd but create even more pull for Battlefield 1.

Let the feasibility of this idea be left to the Devs and the support to us. Start giving positive and supporting comments so we can get this suggestion rocking!

Thank you.

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<div class="post-metadata">

**Author:** ![rock1obsta](https://battlefieldforum.co/user_avatar/battlefieldforum.co/rock1obsta/32/103288_2.png) [@rock1obsta](https://battlefieldforum.co/u/rock1obsta)\
**Post date:** [June 8, 2016, 9:36pm UTC](https://battlefieldforum.co/t/bf1-support-online-couch-play/101710/2 "2016-06-08T21:36:00Z")

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This would be excellent for my son and I, rather than passing the paddle every 3 deaths and having to flip a coin to see who’s profile we play on.  
I don’t think consoles could handle the split screen though. Too much happening at once for them to effectively run 2 versions of the game at one time. COD does it because the graphics and sound aren’t nearly as good as Battlefield so there is less work for the console to do.

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<div class="post-metadata">

**Author:** ![bananahead81](https://battlefieldforum.co/user_avatar/battlefieldforum.co/bananahead81/32/101282_2.png) [@bananahead81](https://battlefieldforum.co/u/bananahead81)\
**Post date:** [June 8, 2016, 9:39pm UTC](https://battlefieldforum.co/t/bf1-support-online-couch-play/101710/3 "2016-06-08T21:39:00Z")

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> [@rock1obsta](#):
>
> This would be excellent for my son and I, rather than passing the paddle every 3 deaths and having to flip a coin to see who’s profile we play on.  
> I don’t think consoles could handle the split screen though. Too much happening at once for them to effectively run 2 versions of the game at one time. COD does it because the graphics and sound aren’t nearly as good as Battlefield so there is less work for the console to do.

Oh come on… pretty sure it was unreal tournament back on original Xbox or something which had four player split screen.

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<div class="post-metadata">

**Author:** ![Lordmang4](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/l/e19b73/32.png) [@Lordmang4](https://battlefieldforum.co/u/Lordmang4)\
**Post date:** [June 8, 2016, 9:40pm UTC](https://battlefieldforum.co/t/bf1-support-online-couch-play/101710/4 "2016-06-08T21:40:00Z")

</div>

Unreal Tournament is NOT the same thing as a BF game, with regards to game platform complexity.  
Not even close.

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<div class="post-metadata">

**Author:** ![rock1obsta](https://battlefieldforum.co/user_avatar/battlefieldforum.co/rock1obsta/32/103288_2.png) [@rock1obsta](https://battlefieldforum.co/u/rock1obsta)\
**Post date:** [June 8, 2016, 9:50pm UTC](https://battlefieldforum.co/t/bf1-support-online-couch-play/101710/5 "2016-06-08T21:50:00Z")

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> [@bananahead81](#):
>
> > [@rock1obsta](#):
> >
> > This would be excellent for my son and I, rather than passing the paddle every 3 deaths and having to flip a coin to see who’s profile we play on.  
> > I don’t think consoles could handle the split screen though. Too much happening at once for them to effectively run 2 versions of the game at one time. COD does it because the graphics and sound aren’t nearly as good as Battlefield so there is less work for the console to do.
> 
> Oh come on… pretty sure it was unreal tournament back on original Xbox or something which had four player split screen.

Yeah, but if they tried to cram the entire BF game into a software program the size of Unreal, we’d have some serious issues with performance. Far worse than what we have now.

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<div class="post-metadata">

**Author:** ![bananahead81](https://battlefieldforum.co/user_avatar/battlefieldforum.co/bananahead81/32/101282_2.png) [@bananahead81](https://battlefieldforum.co/u/bananahead81)\
**Post date:** [June 8, 2016, 9:54pm UTC](https://battlefieldforum.co/t/bf1-support-online-couch-play/101710/6 "2016-06-08T21:54:00Z")

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> [@rock1obsta](#):
>
> > [@bananahead81](#):
> >
> > > [@rock1obsta](#):
> > >
> > > This would be excellent for my son and I, rather than passing the paddle every 3 deaths and having to flip a coin to see who’s profile we play on.  
> > > I don’t think consoles could handle the split screen though. Too much happening at once for them to effectively run 2 versions of the game at one time. COD does it because the graphics and sound aren’t nearly as good as Battlefield so there is less work for the console to do.
> > 
> > Oh come on… pretty sure it was unreal tournament back on original Xbox or something which had four player split screen.
> 
> Yeah, but if they tried to cram the entire BF game into a software program the size of Unreal, we’d have some serious issues with performance. Far worse than what we have now.

Whenever games did this they massively traded the graphics. As far as sending and retrieving player positions etc, I’m sure our machines could handle it.

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<div class="post-metadata">

**Author:** ![rock1obsta](https://battlefieldforum.co/user_avatar/battlefieldforum.co/rock1obsta/32/103288_2.png) [@rock1obsta](https://battlefieldforum.co/u/rock1obsta)\
**Post date:** [June 8, 2016, 9:58pm UTC](https://battlefieldforum.co/t/bf1-support-online-couch-play/101710/7 "2016-06-08T21:58:00Z")

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> [@bananahead81](#):
>
> > [@rock1obsta](#):
> >
> > > [@bananahead81](#):
> > >
> > > > [@rock1obsta](#):
> > > >
> > > > This would be excellent for my son and I, rather than passing the paddle every 3 deaths and having to flip a coin to see who’s profile we play on.  
> > > > I don’t think consoles could handle the split screen though. Too much happening at once for them to effectively run 2 versions of the game at one time. COD does it because the graphics and sound aren’t nearly as good as Battlefield so there is less work for the console to do.
> > > 
> > > Oh come on… pretty sure it was unreal tournament back on original Xbox or something which had four player split screen.
> > 
> > Yeah, but if they tried to cram the entire BF game into a software program the size of Unreal, we’d have some serious issues with performance. Far worse than what we have now.
> 
> Whenever games did this they massively traded the graphics. As far as sending and retrieving player positions etc, I’m sure our machines could handle it.

I didn’t mean to sound like I **knew** that was why. My bad, I was just assuming that’s why they would leave such an addition out and that was my best guess. There really is no other downside to having online couch co-op other than the capabilities of these machines.

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<div class="post-metadata">

**Author:** ![bananahead81](https://battlefieldforum.co/user_avatar/battlefieldforum.co/bananahead81/32/101282_2.png) [@bananahead81](https://battlefieldforum.co/u/bananahead81)\
**Post date:** [June 8, 2016, 10:10pm UTC](https://battlefieldforum.co/t/bf1-support-online-couch-play/101710/8 "2016-06-08T22:10:00Z")

</div>

> [@rock1obsta](#):
>
> > [@bananahead81](#):
> >
> > > [@rock1obsta](#):
> > >
> > > > [@bananahead81](#):
> > > >
> > > > > [@rock1obsta](#):
> > > > >
> > > > > This would be excellent for my son and I, rather than passing the paddle every 3 deaths and having to flip a coin to see who’s profile we play on.  
> > > > > I don’t think consoles could handle the split screen though. Too much happening at once for them to effectively run 2 versions of the game at one time. COD does it because the graphics and sound aren’t nearly as good as Battlefield so there is less work for the console to do.
> > > > 
> > > > Oh come on… pretty sure it was unreal tournament back on original Xbox or something which had four player split screen.
> > > 
> > > Yeah, but if they tried to cram the entire BF game into a software program the size of Unreal, we’d have some serious issues with performance. Far worse than what we have now.
> > 
> > Whenever games did this they massively traded the graphics. As far as sending and retrieving player positions etc, I’m sure our machines could handle it.
> 
> I didn’t mean to sound like I **knew** that was why. My bad, I was just assuming that’s why they would leave such an addition out and that was my best guess. There really is no other downside to having online couch co-op other than the capabilities of these machines.

We need to play bf4 again :). I’ve not played much for ages … ☹

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<div class="post-metadata">

**Author:** ![rock1obsta](https://battlefieldforum.co/user_avatar/battlefieldforum.co/rock1obsta/32/103288_2.png) [@rock1obsta](https://battlefieldforum.co/u/rock1obsta)\
**Post date:** [June 8, 2016, 10:27pm UTC](https://battlefieldforum.co/t/bf1-support-online-couch-play/101710/9 "2016-06-08T22:27:00Z")

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> [@bananahead81](#):
>
> > [@rock1obsta](#):
> >
> > > [@bananahead81](#):
> > >
> > > > [@rock1obsta](#):
> > > >
> > > > > [@bananahead81](#):
> > > > >
> > > > > > [@rock1obsta](#):
> > > > > >
> > > > > > This would be excellent for my son and I, rather than passing the paddle every 3 deaths and having to flip a coin to see who’s profile we play on.  
> > > > > > I don’t think consoles could handle the split screen though. Too much happening at once for them to effectively run 2 versions of the game at one time. COD does it because the graphics and sound aren’t nearly as good as Battlefield so there is less work for the console to do.
> > > > > 
> > > > > Oh come on… pretty sure it was unreal tournament back on original Xbox or something which had four player split screen.
> > > > 
> > > > Yeah, but if they tried to cram the entire BF game into a software program the size of Unreal, we’d have some serious issues with performance. Far worse than what we have now.
> > > 
> > > Whenever games did this they massively traded the graphics. As far as sending and retrieving player positions etc, I’m sure our machines could handle it.
> > 
> > I didn’t mean to sound like I **knew** that was why. My bad, I was just assuming that’s why they would leave such an addition out and that was my best guess. There really is no other downside to having online couch co-op other than the capabilities of these machines.
> 
> We need to play bf4 again :). I’ve not played much for ages … ☹

For sure, man. I might be playing tonight

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<div class="post-metadata">

**Author:** ![LukeRDavis](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/l/a183cd/32.png) [@LukeRDavis](https://battlefieldforum.co/u/LukeRDavis)\
**Post date:** [June 9, 2016, 9:06pm UTC](https://battlefieldforum.co/t/bf1-support-online-couch-play/101710/10 "2016-06-09T21:06:00Z")

</div>

Let the feasibility of this idea be left to the Devs and the support to us. Start giving positive and supporting comments so we can get this suggestion rocking!

---

<div class="post-metadata">

**Author:** ![jeffmasman](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/j/ecc23a/32.png) [@jeffmasman](https://battlefieldforum.co/u/jeffmasman)\
**Post date:** [June 9, 2016, 9:12pm UTC](https://battlefieldforum.co/t/bf1-support-online-couch-play/101710/11 "2016-06-09T21:12:00Z")

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> [@LukeRDavis](#):
>
> Let the feasibility of this idea be left to the Devs and the support to us. Start giving positive and supporting comments so we can get this suggestion rocking!

Haha seriously don’t come on here and argue whether it could happen, I would take a game with dumbed down graphics to be able to play split screen missions, campaign, survival, and online multiplayer with my brother and friends again.

Just come on and post splitscreen options you like to see, if online multiplayer splitscreen is too hard, I would take any form of offline play splitscreen with bots

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<div class="post-metadata">

**Author:** ![LukeRDavis](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/l/a183cd/32.png) [@LukeRDavis](https://battlefieldforum.co/u/LukeRDavis)\
**Post date:** [June 9, 2016, 9:15pm UTC](https://battlefieldforum.co/t/bf1-support-online-couch-play/101710/12 "2016-06-09T21:15:00Z")

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> [@jeffmasman](#):
>
> > [@LukeRDavis](#):
> >
> > Let the feasibility of this idea be left to the Devs and the support to us. Start giving positive and supporting comments so we can get this suggestion rocking!
> 
> Haha seriously don’t come on here and argue whether it could happen, I would take a game with dumbed down graphics to be able to play split screen missions, campaign, survival, and online multiplayer with my brother and friends again.
> 
> Just come on and post splitscreen options you like to see, if online multiplayer splitscreen is too hard, I would take any form of offline play splitscreen with bots

Negativity and sometimes…even positivity is unnecessary. Again, as I said, leave it to the Devs.

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<div class="post-metadata">

**Author:** ![jeffmasman](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/j/ecc23a/32.png) [@jeffmasman](https://battlefieldforum.co/u/jeffmasman)\
**Post date:** [June 9, 2016, 9:21pm UTC](https://battlefieldforum.co/t/bf1-support-online-couch-play/101710/13 "2016-06-09T21:21:00Z")

</div>

> [@LukeRDavis](#):
>
> > [@jeffmasman](#):
> >
> > > [@LukeRDavis](#):
> > >
> > > Let the feasibility of this idea be left to the Devs and the support to us. Start giving positive and supporting comments so we can get this suggestion rocking!
> > 
> > Haha seriously don’t come on here and argue whether it could happen, I would take a game with dumbed down graphics to be able to play split screen missions, campaign, survival, and online multiplayer with my brother and friends again.
> > 
> > Just come on and post splitscreen options you like to see, if online multiplayer splitscreen is too hard, I would take any form of offline play splitscreen with bots
> 
> Negativity and sometimes…even positivity is unnecessary. Again, as I said, leave it to the Devs.

Hmm.. I was agreeing with you, just said in anyway we could get splitscreen, I would take it

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<div class="post-metadata">

**Author:** ![JadedJunglist](https://battlefieldforum.co/user_avatar/battlefieldforum.co/jadedjunglist/32/102351_2.png) [@JadedJunglist](https://battlefieldforum.co/u/JadedJunglist)\
**Post date:** [June 9, 2016, 9:25pm UTC](https://battlefieldforum.co/t/bf1-support-online-couch-play/101710/14 "2016-06-09T21:25:00Z")

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is a LAN party out of the question?

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<div class="post-metadata">

**Author:** ![Sir-xer21](https://battlefieldforum.co/user_avatar/battlefieldforum.co/sir-xer21/32/103487_2.png) [@Sir-xer21](https://battlefieldforum.co/u/Sir-xer21)\
**Post date:** [June 9, 2016, 9:35pm UTC](https://battlefieldforum.co/t/bf1-support-online-couch-play/101710/15 "2016-06-09T21:35:00Z")

</div>

> [@Lordmang4](#):
>
> Unreal Tournament is NOT the same thing as a BF game, with regards to game platform complexity.  
> Not even close.

This. rendering two actions at once is hard and they’re already pushing the consoles to their limits on the BF games.

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<div class="post-metadata">

**Author:** ![LukeRDavis](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/l/a183cd/32.png) [@LukeRDavis](https://battlefieldforum.co/u/LukeRDavis)\
**Post date:** [June 10, 2016, 9:55pm UTC](https://battlefieldforum.co/t/bf1-support-online-couch-play/101710/16 "2016-06-10T21:55:00Z")

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> [@JadedJunglist](#):
>
> is a LAN party out of the question?

I wouldn’t think so.

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<div class="post-metadata">

**Author:** ![Loqtrall](https://battlefieldforum.co/user_avatar/battlefieldforum.co/loqtrall/32/100975_2.png) [@Loqtrall](https://battlefieldforum.co/u/Loqtrall)\
**Post date:** [June 11, 2016, 12:07am UTC](https://battlefieldforum.co/t/bf1-support-online-couch-play/101710/17 "2016-06-11T00:07:00Z")

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> [@Sir-xer21](#):
>
> > [@Lordmang4](#):
> >
> > Unreal Tournament is NOT the same thing as a BF game, with regards to game platform complexity.  
> > Not even close.
> 
> This. rendering two actions at once is hard and they’re already pushing the consoles to their limits on the BF games.

Yep. This is why it can’t happen.

Have any of you played splitscreen online on Black Ops 3, which has incredibly outdated visuals and scaled down gameplay compared to what BF1 (and subsequently SWBF) bring to the table?

I have, several times with my brother, and it’s horrible. The resolution is scaled down to account for running basically two separate version of the game simultaneously - and it still doesn’t run anywhere near as smoothly as when you’re playing by yourself. It looks muddy, edges are jagged as hell, and there are many little performance cuts and hiccups throughout. It also results in two HUGE black bars on either side of the screen, to account for the lower resolution needed to actually get the game to run on two screens at the same time. You’d have to be running it on a tiny 720p monitor for it to even look decent and not have literally every edge of a 3D object in the game appearing as jagged as a serrated blade.

Sorry, but I doubt DICE is going to go back to Xbox 360 visuals and cut the game’s overall size/content in half to account for a small number of people wanting to split screen with their family and friends.
