# BF1 vs BF4 Scout/Recon Bullet Drop - Comparison

**URL:** <https://battlefieldforum.co/t/bf1-vs-bf4-scout-recon-bullet-drop-comparison/103400>\
**Category:** General Discussion\
**Created:** [May 15, 2018, 11:59pm UTC](https://battlefieldforum.co/t/bf1-vs-bf4-scout-recon-bullet-drop-comparison/103400 "2018-05-15T23:59:00Z")\
**Posts on this page:** 1\
**Page:** 2

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**Author:** ![Sixclicks](https://battlefieldforum.co/user_avatar/battlefieldforum.co/sixclicks/32/103500_2.png) [@Sixclicks](https://battlefieldforum.co/u/Sixclicks)\
**Post date:** [May 17, 2018, 12:30am UTC](https://battlefieldforum.co/t/bf1-vs-bf4-scout-recon-bullet-drop-comparison/103400/21 "2018-05-17T00:30:00Z")

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DICE wanted to encourage scouts to be closer to objectives compared to previous BF games, and they partially accomplished that via the addition of the sweetspot mechanic. The sweetspot, regardless of whether you utilize it or not, along with higher base damage have become essential balancing factors for the scout class who otherwise would be very lackluster in comparison to medics.

It also made the class a lot more accessible to the average player.

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