BF1 will be casual or won't be

Ummmmm surrrrreeee. You can apply that same strategy to bf and it works. Lets not pretend this game is that complex at all.

not sure how casual it will be but I do hope lots of cod kiddies start playing..for I will enjoy killing them

The beef is back!

well I’m sure it will short lived

That’s where we disagree. Objectives are the priority, people are there to kill whilst you’re completing objectives. Objectives are the point of objective based game modes.

Killing people is the objective of TDM.

Yeah, I’m sure a casual noob can spawn into Golmud railway and just run around with an AR and be fine pointing and clicking. You really are completely oblivious to what BF is. Go back to CoD.

Also: Don’t know if I should continue playing BF…

Pretty much the story of every CoD migrant.

he’d do just as well as he would in CoD.

i bet 20 bucks you suck in CoD and that’s part of why you hate on it.

congrats on finding the one CoD player that couldnt cut it. let me fire back with my own useless anecdotal evidence.

http://battlelog.battlefield.com/bf3/user/holyFRAG-Steeler/

this guy used to be a CoD player. BF3 was his first BF game, and his first PC game ever (played on PS too)

guess he must have sucked. except he was probably one of the top 10 players in the country at his peak.

I can make useless cherry picked examples too.

Newsflash: Most gamers only play games for fun as an escape from their everyday grind of work or study. Only the smallest amount actually plays games as a ways of making money. Why is this even mentioned? Does this “casual” sound as stupid to anyone else besides me?

Times are changing so most likely it will be casual . hope not

I highly doubt this will be casual friendly. thats what cod is for, scrub players. BF is for people that want realism in their game play as much as possible.

BF is a casual game that’s casual friendly for casual players.

you’re either trolling or dont even understand what realism is.

it depends on your conception of pleasure. some have pleasure playing chess. some have pleasure eating hamburgers. most games today are more hamburger oriented
for my part, i would like a balance between both : something that please me immediately (like nice looking, destruction 2.0, super aircrafts etc) but that also feeds my mind.

Just like most of us wanted bf4 to be like bf3 but wasn’t , Bf1 will be different .

killing people is the objective in every FPS.

you cant capture objectives or defend them when you are death or unable to kill the enemy.

unless you play on boosting servers ofcourse when everyone made a truce and just run flags…

I agree that killing people is important. What I’m saying is that you should be killing people on your way to, while capping or while defending flags. Meaning the killing is happening WHILE doing the objectives.

Not just running around and killing while ignoring the objectives. Aka playing TDM in an objective based game mode.

Make no mistake, I know killing is essential in every FPS. But the key is what you’re focusing on WHILE killing.

not everyone has the same focus and that is how it should be.

vehicle players focus should be on enemy armor not capturing objectives.

high K/D players (slayers) should focus on harassing the enemy and keeping them busy so that the low K/D(flag runners) face little resistance when capturing objectives.

if slayers and vehicle players dont focus on what they should be doing then those low K/D players will stand no chance in taking objectives let alone defending them.

In the end the scoreboard will say who did their job as they should.

You should try to play in scrims or at least watch the good teams conduct 1.

then you could learn a bit about roles and what to focus on.

if everyone just mindlessly run to objectives not caring about anything else , they will get destroyed if the enemy has at least 2 squads who know how to use their brain.

Right?

Yes…everyone is annoyed with people who are useless in Battlefield games…or any game really. There’s plenty of them. But to extrapolate that to “people just need to PFTO!” is broad…and unhelpful…and ignorant…at best.

There are different roles. Ideally you can adaptively play multiple roles depending on how you see a match playing out.

But in objective games like Rush (which is BY FAR my favorite) I play the front lines/try to establish a line. And frankly that’s how everyone should start the game off. Establish a line so people can or can’t get in an arm the objective. That’s the way I play. Doesn’t mean I don’t PFTO…or arm it. But as an attacker my first and primary objective is to push the defensive line back to behind the objectives and into their spawn so that more of my team can move up and into the objective area. (When this is done successfully…it’s typically about the time when people start whining about spawn killing and say the game is broken [ala BF3]…which was always a pet peeve of mine…because that’s part of what made games like BF3 and BC2 so good. (not to mention the maps were significantly better and tailored to that kind of tug-a-war strategy/mechanics…and less wide open sandboxy.) If you’re getting spawn killed it means either you’re just getting completely out played in either skill or tactics or both [it happens to the best of us]…or…worst case (and probably the typical case) you and or your team is oblivious to how to play the game/tactics. Ya no one likes getting wrecked…but that doesn’t mean the game is broken…it just means you’re getting wrecked or you team isn’t functioning.) Some of my favorite moments in BF are times when me and my squad of 2 other friends joined a game where the dysfunctional attackers were getting wrecked/spawn killed by a defending team that has successfully pushed them back into their spawn cowering and complaining…and after a bit of effort and coordination (and annoying deaths), single handedly pushed through their line to not only destroy/arm the first objectives…but then win the game. And that happened a lot in BF3 and BC2.

I hope BF1 really gives Rush some love and doesn’t try to make it too open and “sandboxy” like BF4. Ugh…i just really don’t like BF4. Sandboxes…large spawn zones and dead zones…are great for modes like conquest…but not in a mode like Rush. Rush should be like a generally linear tug-a-war over the objectives on a little bit smaller maps without ridiculously large no-mans lands and spawn zones. While people hate on Hardline constantly Heist is the closest thing to BF3 and BC2 Rush that we’ve had since.

Rant complete…:smiley:

this is very debatable to me. i know a high K/D player who focuses on his score only, and always makes loose his team. i guess such behavior represents one person less in the team to cap flag and hold strategic positions, thus more kills do not avoid tickets bleed

1 player cannot cause his team to lose!

If said player is being passive with a power vehicle (say most of the MAA/MBT base-camping morons) then yes, that player can spell defeat for your team.