Bf4 clearly not ready for launch

Well your lucky for that. The only game mode I can join is obliteration (which is fun). But i,d like to be able to join other game modes. Every time I join a game mode separate from obliteration it’ll say you lost connection to the server.

Yea well, when i say casual, i mean reallly casual… u and alot of ppl prolly played as much games as id have in multiplayer on the first day

I haven’t been able to join a single multiplayer match and the campaign crashed halfway through, losing all my save data. It’s worthless to me right now.

A couple friends and I were playing last night and we were plagued with crashes. This was on Xbox 360. We would be able to play the game, but in between games, or even right after a game ended the game would crash and we would have to restart our consoles. It got so bad that we had to do a roll call between games.

I was level one when I started because i couldn’t play it long enough to level up, and got fed up, so I stuck with single player to unlock those guns for multi. Last night we played for five to six hours. I ended up level 3. How am I supposed to level up and unlock shit if I cannot even finish a game properly?

I really wish people would stop blaming DICE for this… They’re working their asses off to fix these crashes with multiple patches on the client side and server side.

IIT: many people who’ve never played a DICE game on launch…

It really seems to vary, even on the same platforms. Some of my friends have had no problems while others can’t even get through a single game. Mine works fine most of the time but some nights it’s almost unplayable.

Give the guy a break, he’s probably a dirty console peasant…

I’m just wondering but what happened to the whole players who didn’t receive their double xp boost will receive it at a later date thing?

It’s EA, DICE is a great developer and this game will be amazing once everything is fixed. But the problem falls on EA, just give them time. We’re all really frustrated about it.

Who should we blame if not for the developers?

They’re working their asses off to fix the game on all platforms which, unfortunately for them, includes PC, Xbox 360, PS4, PS3, and Xbox One this time around. EA makes the release dates, not DICE. A lot of the reason the game is so buggy is they just don’t have the man power to test every single thing in the game. As soon as the game is released, there are thousands of people using an infinite amount of hardware setups on a number of operating systems experiencing problems. The game is far from ruined even in its current state. DICE is still human, they need sleep… People really need to cut them some slack because this game really is a massive game, especially with Frostbite 3.

EA makes the release dates, not DICE.

That’s what Project/Release managers are for. To manage resources so basic things like not crashing at the main menu 50% of the time actually works.

there are thousands of people using an infinite amount of hardware setups on a number of operating systems experiencing problems.

Unless you’re on PS4 then they’re all the same…

DICE is still human, they need sleep…

This i can understand. I’m not expecting it to be fixed tomorrow. But it’s still lame that it’s this broken right out of the gate.

I haven’t been able to play a single game and can’t refund the game… What do I even do at this point. $60 down the drain.

Yeah, I can’t act like I’m not disappointed that it crashes, especially the sound issues, but if the community rushes them on these patches, we’ll continue to see more bugs popping up everywhere just like the motion blur this time. I partially blame DICE but mostly EA because DICE had set high expectations for the game and they are always trying to fit as much into a game as possible. It’s a great game and it’s very rare that it crashes for me anymore. I just want people to give DICE the credit that they deserve for this game.

Oh absolutely. I’ve been able to play two matches since the 15th, which would be why I’m frustrated, but they we’re pretty fantastic.

I think blaming millions of people who buy a product is probably a little less realistic than blaming a few hundred/thousand who developed and funded it. By your own logic, EA had the lion’s share of control here. There is some blame to be had by everyone, but only DICE and EA can actually deliver on the game.

Be honest, do you expect consumers to successfully campaign for free demos of a game like BF4, especially without blaming both EA and DICE? Is blaming the buyer really the right first step to realize this endgame solution?

If you’re talking about answering to shareholders, and the importance of stock value, I assume you’re paying attention to how poorly EA’s stock is doing right now, comparatively. As of this posting, EA stock price is at its lowest since July. This is not to say they are struggling, but there is an effect here.

There are a lot of factors to involve when discussing stock, and I won’t claim to be an expert, but this is presumably where it hurts–and they are hurting, relatively speaking–and I would bet this is due to the bad release, unless someone wants to correct me on that.

Bad press and rabble rousing from consumers are good first steps.

EDIT: For the record, I only bought the game because it was 20% off on GMG, and did not buy premium due only to the bad release, despite GMG offering 20% off on premium following release. I regretted buying the discounted game because I had less control over chargeback, which I did successfully with BF3 (long story). I will not ever be buying Battlepacks because it’s becoming clear that it was not a well-realized product.

Be honest, do you expect consumers to successfully campaign for free demos of a game like BF4, especially without blaming both EA and DICE?

Yes as long as by “campaign” you mean be very vocal about why you’re not buying their game and set a very clear criteria as to how they can get you to buy the game. I’m just saying make sure you blame the consumers for the decision that lead to an unstable launch product. Only make a big deal out of EA and DICE making a bad game if the reason was their incompetence - but that’s not why it happened the way it happened. DICE is a studio of phenomenally talented video game developers.

Is blaming the buyer really the right first step to realize this endgame solution?

No, it’s not even part of the solution. It’s part of my stress relief when I get home from work wink wink. Honestly: the first step is to not give them your money. The steps after that is to let them know why, and keep letting them know what they can do to fix it and ultimately get your money.

If you’re talking about answering to shareholders, and the importance of stock value, I assume you’re paying attention to how poorly EA’s stock is doing right now, comparatively. As of this posting, EA stock price is at its lowest since July. This is not to say they are struggling, but there is an effect here.
There are a lot of factors to involve when discussing stock, and I won’t claim to be an expert, but this is presumably where it hurts–and they are hurting, relatively speaking–and I would bet this is due to the bad release, unless someone wants to correct me on that.

If the quality of their products is the reason why (and I’m not convinced it is) then they have the means to find that out and to fix it. If it is the reason, they will do something about it. The problem is that it almost certainly isn’t the reason, but if the community sees this as a problem then the way to fix it is to make the quality of their games a problem for them.

Bad press and rabble rousing from consumers are good first steps.

I understand it’s a bit upsetting that there isn’t anything at all you can do about it. Pointing a big finger their way won’t even fix it. We need to act loudly and strongly together with a powerful single action and we need to do it every single time for every product from my little pony to call of duty. Is it possible? Probably not, but it’s the only shot

EDIT: <…> I will not ever be buying Battlepacks because it’s becoming clear that it was not a well-realized product

You should write them a letter and encourage your friends to do the same. If that happens enough someone will do the mental math and say “hey, this effects our bottom line in ways we didn’t expect.”. It’s the only way for this to change.