# BF4 Top Issues Communication

**URL:** <https://battlefieldforum.co/t/bf4-top-issues-communication/252372>\
**Category:** News & Updates\
**Created:** [July 17, 2014, 5:50pm UTC](https://battlefieldforum.co/t/bf4-top-issues-communication/252372 "2014-07-17T17:50:00Z")\
**Posts on this page:** 20\
**Page:** 17

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**Author:** ![t1gge](https://battlefieldforum.co/user_avatar/battlefieldforum.co/t1gge/32/103682_2.png) [@t1gge](https://battlefieldforum.co/u/t1gge)\
**Post date:** [July 20, 2014, 2:03am UTC](https://battlefieldforum.co/t/bf4-top-issues-communication/252372/321 "2014-07-20T02:03:00Z")

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> [@](#):
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> _lHybr1dl said:_  
> t1gge please make round start times also default on console. 🙂  
> Sure we dont have HDD/SSD because thats why the PC needed it. But just to change your loadout before a match and still are ready when the game starts because of the start time would be nice. BF3 had it also as default on console and was great. 🙂

It is in the works.

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**Author:** ![t1gge](https://battlefieldforum.co/user_avatar/battlefieldforum.co/t1gge/32/103682_2.png) [@t1gge](https://battlefieldforum.co/u/t1gge)\
**Post date:** [July 20, 2014, 2:03am UTC](https://battlefieldforum.co/t/bf4-top-issues-communication/252372/322 "2014-07-20T02:03:00Z")

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> [@](#):
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> _xzBearSkills said:_  
> t1gge is actually one of the only DICE / EA employee’s that pays attention to people. So I’d like to say thanks! 🙂

I’m getting a little overwhelmed now -but thanks for the appreciation.

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**Author:** ![t1gge](https://battlefieldforum.co/user_avatar/battlefieldforum.co/t1gge/32/103682_2.png) [@t1gge](https://battlefieldforum.co/u/t1gge)\
**Post date:** [July 20, 2014, 2:04am UTC](https://battlefieldforum.co/t/bf4-top-issues-communication/252372/323 "2014-07-20T02:04:00Z")

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> _Like30000ninjas said:_  
> Just to clarify (this question was very briefly touched on on page 3 or 4):
> 
> SHIELD: are there any plans to make this a viable gadget? Currently even small arms fire can break the glass (or any blast felt from explosives). Also, explosives recieved ZERO shielding, even when fully crouched, not moving, and facing the blast head-on. I can’t imagine this was intentional..
> 
> Anyhow, thanks for the replies this far… This is the most vibrant I’ve seen this forum since launch!

We will include all XP3 gadgets and weapons in the balance pass that were working on now to be released to the CTE and the retail patch after that.

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**Author:** ![t1gge](https://battlefieldforum.co/user_avatar/battlefieldforum.co/t1gge/32/103682_2.png) [@t1gge](https://battlefieldforum.co/u/t1gge)\
**Post date:** [July 20, 2014, 2:05am UTC](https://battlefieldforum.co/t/bf4-top-issues-communication/252372/324 "2014-07-20T02:05:00Z")

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> _MegaManX381 said:_  
> Currently on Xbox One matchmaking is not functional. Trying to quickmatch gives the error " Could not find a server to join" for all game types, and trying to use the server browser states that "The server browser search request failed."

I saw matchmaking had issues on Xbox one friday night (local time) - It has since then recovered. Do you have issues now as well?

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**Author:** ![t1gge](https://battlefieldforum.co/user_avatar/battlefieldforum.co/t1gge/32/103682_2.png) [@t1gge](https://battlefieldforum.co/u/t1gge)\
**Post date:** [July 20, 2014, 2:06am UTC](https://battlefieldforum.co/t/bf4-top-issues-communication/252372/325 "2014-07-20T02:06:00Z")

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> _psychosniper83 said:_  
> ^^^^^^This…our rented clan server has been down since June 14th. Occasionally we have been able to join it only to have it crash multiple times. The platform is Xbox One and the message we receive when trying to join is "failed to connect to server, please try again". As expensive as these servers are, they should at least be reliable. No reply from EA about what’s going on or if we will be given extended server time, so I’m giving this information to you guys since it seems you’re the only ones that care enough to ask the players about the problems we are having.

I know there is several issues with rental servers on console, there is communication coming regarding this very soon.

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**Author:** ![t1gge](https://battlefieldforum.co/user_avatar/battlefieldforum.co/t1gge/32/103682_2.png) [@t1gge](https://battlefieldforum.co/u/t1gge)\
**Post date:** [July 20, 2014, 2:07am UTC](https://battlefieldforum.co/t/bf4-top-issues-communication/252372/326 "2014-07-20T02:07:00Z")

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> _necrosombia said:_  
> Where the spawns in TDM intentional after the last patch? It wasn’t in the patch notes. It used to be where everyone spawned in the same area but now it just puts you anywhere on the map. It even does it all throughout the game. I’m on the PS4.
> 
> Before you could spawn in and move but now it’s really hard without having another player spawning in and killing you.

As far as I know nothing was changed on TDM spawning. All maps or a specific one?

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**Author:** ![t1gge](https://battlefieldforum.co/user_avatar/battlefieldforum.co/t1gge/32/103682_2.png) [@t1gge](https://battlefieldforum.co/u/t1gge)\
**Post date:** [July 20, 2014, 2:07am UTC](https://battlefieldforum.co/t/bf4-top-issues-communication/252372/327 "2014-07-20T02:07:00Z")

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> _EternalSeas said:_
> 
> > [@](#):
> >
> > _EternalSeas said:_  
> > Will you change it so that people who bail vehicles to TK (roadkill teammates) get credited the TK?
> 
> ^ if you can kindly respond

That sounds like something we need to address yes.

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**Author:** ![Puntakoon](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/p/f14d63/32.png) [@Puntakoon](https://battlefieldforum.co/u/Puntakoon)\
**Post date:** [July 20, 2014, 2:10am UTC](https://battlefieldforum.co/t/bf4-top-issues-communication/252372/328 "2014-07-20T02:10:00Z")

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Why you would allow people to get points for killing team members is beyond me..

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**Author:** ![t1gge](https://battlefieldforum.co/user_avatar/battlefieldforum.co/t1gge/32/103682_2.png) [@t1gge](https://battlefieldforum.co/u/t1gge)\
**Post date:** [July 20, 2014, 2:14am UTC](https://battlefieldforum.co/t/bf4-top-issues-communication/252372/329 "2014-07-20T02:14:00Z")

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> [@](#):
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> _DEATH\_\_MACHINIST said:_
> 
> > [@](#):
> >
> > _t1gge said:_  
> > Could you tell us what advantages players with high ping gain, and what situations exactly?
> > 
> > You can (if you know what you are doing), take advantage of the fact that you are allowed to do damage for a longer time. This does not apply to all playstyles etc, but it is to some degree something positive.
> 
> Thank for being open and posting on this forum and having a line of communication with us.
> 
> What about these situations.
> 
> 1. High ping player turns a corner that you’re facing and starts shooting you but you do not see him yet, or see him on a delay and begin to fire being you do not see this player firing at you but being his client sends the information you die.
> 
> 2. The effect of hit registration markers not showing up on a high ping player and the lack synchronization of their hit boxes causing you to not hit their client.
> 
> 3. A high ping player being so far behind the server time that when his packets are sent they come at once and insta kill you giving you no time to react.
> 
> 4. A high ping player not displaying where his model is correctly giving you the feeling you have the jump on him but on his screen he is actually facing you.

Hi!

1. If you see him “on a delay” you would also be considered a high ping player - it nulls itself out really. The first player to see another player will always have the upper hand regardless of ping. If you meet dead on with someone that has higher ping than you it might end up in a trade-kill though, even though it looked like you killed him before he shot (worst case scenario)

2. All clients syncronize at 30hz - regardless of ping. If a player has packetloss or lag, they simply stop moving on your side - and since we are client authorative, you can then shoot and kill them (as the server would agree they are indeed there and you may kill them)

3. That can happen yes. The FramehistoryTime value we are tweaking on the CTE affects this, and we will want to minimize this of course.

4. There is no such thing as “correctly”. All clients (including yours) exists in the past - one slightly different past for each player. Your personal movements happen first on your side of course, and everyone elses movement and actions gets sent to you by the server. But since we are allowing clients to act upon the world they see - not the world the server represents (the “most correct” one) - you can still play pretty well with a high ping. The problems really come when people have a big latency difference. Say 50ms vs 300ms. That’s when the funky stuff start happening. But regardless of what a 300ms player does, if you see it on your screen and you shoot it - you may. What I think you are getting at is that he also has this time to “react” in his version of the game - and the setting that allows this is once again the framehistorytime setting we are looking at lowering.

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**Author:** ![noLifeFPS](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/n/b5e925/32.png) [@noLifeFPS](https://battlefieldforum.co/u/noLifeFPS)\
**Post date:** [July 20, 2014, 2:23am UTC](https://battlefieldforum.co/t/bf4-top-issues-communication/252372/330 "2014-07-20T02:23:00Z")

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Thank you T1gge for all the CTE Work/Changes i love them all and can’t wait to see them on BF4 Liveservers.  
Playing way more since the Netcode patch came out^^

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**Author:** ![iSpyRecon](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/i/58f4c7/32.png) [@iSpyRecon](https://battlefieldforum.co/u/iSpyRecon)\
**Post date:** [July 20, 2014, 2:34am UTC](https://battlefieldforum.co/t/bf4-top-issues-communication/252372/331 "2014-07-20T02:34:00Z")

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Still no word about South American servers. You’ll make high ping no longer an advantage. Great. No what about those that are on near dial up but not truly OOR because they do not have servers? Has any Developer played a simply round of Domination East coast only to be “dominated” by Mexico, Brazil, Argentina, etc. Thanks for your time… nine moths later. Yes, you’ve guess correctly. I am beyond fed up! Oh, but recoil was tweaked. Wonderful.

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**Author:** ![Like30000ninjas](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/l/c4cdca/32.png) [@Like30000ninjas](https://battlefieldforum.co/u/Like30000ninjas)\
**Post date:** [July 20, 2014, 2:45am UTC](https://battlefieldforum.co/t/bf4-top-issues-communication/252372/332 "2014-07-20T02:45:00Z")

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Thanks t1gge: one final question. I’ve had a rash of “disconnected from EA” since the patch… Seemingly ALWAYS at the end of the round before the scoreboard appears. Is this a new issue, or something on my end? I’m in the PS4, get 58/12 Mbps, and it’s always dead on when I check.. Thanks again!

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**Author:** ![SoGrimey66](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/3da27b/32.png) [@SoGrimey66](https://battlefieldforum.co/u/SoGrimey66)\
**Post date:** [July 20, 2014, 2:51am UTC](https://battlefieldforum.co/t/bf4-top-issues-communication/252372/333 "2014-07-20T02:51:00Z")

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Not sure if it’s been noticed or asked before, is there anything be done about the frame rate on pearl market. It’s absolutely awful on xbox one. I’ve also heard the same on ps4 and pc, but only if you don’t have a super pc. The Ar160…is it ever getting resized to fit the character model? It looks like a midget gun. I don’t use it for that same reason.

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**Author:** ![mymom49](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/f08c70/32.png) [@mymom49](https://battlefieldforum.co/u/mymom49)\
**Post date:** [July 20, 2014, 2:54am UTC](https://battlefieldforum.co/t/bf4-top-issues-communication/252372/334 "2014-07-20T02:54:00Z")

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Should let you know about the frame rate drops that they mostly occur during levolution events, when the carrier is being opened and their m-coms have been detonated in carrier assault mode, and randomly in dragons teeth maps.

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**Author:** ![Akaorcram](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/a/dbc845/32.png) [@Akaorcram](https://battlefieldforum.co/u/Akaorcram)\
**Post date:** [July 20, 2014, 2:55am UTC](https://battlefieldforum.co/t/bf4-top-issues-communication/252372/335 "2014-07-20T02:55:00Z")

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Seriously t1gge is the man. Its saturday he is in the forums! Thumbs up!

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**Author:** ![Adamx81](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/a/e95f7d/32.png) [@Adamx81](https://battlefieldforum.co/u/Adamx81)\
**Post date:** [July 20, 2014, 3:08am UTC](https://battlefieldforum.co/t/bf4-top-issues-communication/252372/336 "2014-07-20T03:08:00Z")

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I guess I should have read this before buying a server today. But if the issue of not being able to join my rented server isn’t fixed soon will time lost be added on. I just want to make sure I’m getting 90 days

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**Author:** ![Baabbas](https://battlefieldforum.co/user_avatar/battlefieldforum.co/baabbas/32/101265_2.png) [@Baabbas](https://battlefieldforum.co/u/Baabbas)\
**Post date:** [July 20, 2014, 3:11am UTC](https://battlefieldforum.co/t/bf4-top-issues-communication/252372/337 "2014-07-20T03:11:00Z")

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> [@](#):
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> _iDF-Akaorcram said:_  
> Seriously t1gge is the man. Its saturday he is in the forums! Thumbs up!

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<div class="post-metadata">

**Author:** ![NorthCrescent](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/n/a9adbd/32.png) [@NorthCrescent](https://battlefieldforum.co/u/NorthCrescent)\
**Post date:** [July 20, 2014, 3:35am UTC](https://battlefieldforum.co/t/bf4-top-issues-communication/252372/338 "2014-07-20T03:35:00Z")

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Will you guys stop asking him the same questions lol he already said they were fixing the framerates and stuff.

Im more interested in gun balancing 🙂 anything on that T1gge?

Like how are you guys gonna balance Snipers and the DMRs

also YOU ROCK MAN!!! 🙂

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**Author:** ![r0xzz](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/r/4bbf92/32.png) [@r0xzz](https://battlefieldforum.co/u/r0xzz)\
**Post date:** [July 20, 2014, 4:09am UTC](https://battlefieldforum.co/t/bf4-top-issues-communication/252372/339 "2014-07-20T04:09:00Z")

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How do we trigger the Paracel Storm Easter Egg? 🙂

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**Author:** ![BMWtx](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/b/ccd318/32.png) [@BMWtx](https://battlefieldforum.co/u/BMWtx)\
**Post date:** [July 20, 2014, 4:10am UTC](https://battlefieldforum.co/t/bf4-top-issues-communication/252372/340 "2014-07-20T04:10:00Z")

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Please fix the bug which causes one to lose ADS. It’s happening quite frequently.

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