# BF4DB v2.0

**URL:** <https://battlefieldforum.co/t/bf4db-v2-0/104785>\
**Category:** PC\
**Created:** [July 4, 2016, 8:21pm UTC](https://battlefieldforum.co/t/bf4db-v2-0/104785 "2016-07-04T20:21:00Z")\
**Posts on this page:** 20\
**Page:** 4

<div class="post-metadata">

**Author:** ![OfficialBF4DB](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/o/ea666f/32.png) [@OfficialBF4DB](https://battlefieldforum.co/u/OfficialBF4DB)\
**Post date:** [July 8, 2016, 7:08pm UTC](https://battlefieldforum.co/t/bf4db-v2-0/104785/61 "2016-07-08T19:08:00Z")

</div>

> [@Marshal-\_-Viktor](#):
>
> > [@OfficialBF4DB](#):
> >
> > > [@GypsyTango](#):
> > >
> > > Hello Offical, Thanks for going to the trouble you did so we can gets some answers.
> > > 
> > > You mentioned in another thread " Yep, those are two good sources of statistics and the statistics there will be very much the same statistics on our site. There will be functional differences, however, which will make us stand apart. I can’t go into specifics as its not hammered out yet, but Anti-Cheat will play a role. And no, it’s not going to simply be someone gets reported and a badmin lays down the ban hammer. :)" so the way you make it sound Stats will play the lead followed by the anti-cheat. Myself I would like to see a no BS hardcore anti-cheat running the lead or both simultaneously.
> > > 
> > > I’ve mentioned Blizzard in other threads and maybe you guys could consider going down that road and maybe add a bit more as far as bans go and not just stats wipe or a account ban. Banning by stats alone will be rough with all the varibles involved. Sure you will nail the one’s going over the top but not the undetected (injectors) flying under the radar. You would need to go the way of anti-virus updating definitions all the time for them. That is unless you guys are very skilled.
> > > 
> > > As far as the statistics pages go like others have said we already have some that do pretty well. You will need to go the extra mile.  
> > > When you get your site built will you have a open forum for Q&A etc.? The temp page does look a bit spooky with the e-mail and not knowing your background.
> > > 
> > > I’ll turn this over to you and maybe you can add even though not set in stone what you are considering.
> > 
> > Hi @GypsyTango, sorry for the delay in replying. Yesterday was a hectic day. To answer a few of your questions:
> > 
> > 1. Statistics are important and that will surely be one of the main facets of the website, however Anti-Cheat, in our eyes, is just as important. A robust system is in the works that would probably fall under what you’re looking for in terms of a “no BS hardcore” system. For obvious reasons, I’m not going to go into exactly how it’ll do just that right now. The parts that can be automated, will be.
> > 2. We will definitely be going the extra mile in terms of providing statistics and then some.
> > 3. Absolutely, when we get a little closer, we’ll open the site up and allow people to take part in a Q&A or Town Hall-style meeting. Dates for that and the specifics are yet to be determined.
> > 4. People keep saying the website is spooky and it’s “phishing”, which it definitely is not. I’d rather have a coming soon page than the domain routing to nothing at all. Once the final “what’s included” list is finalized, much more information will be posted on the website for those interested to take a part in. Frankly, we were a bit surprised by the interest we’ve generated, which has been a lot more than we anticipated. Newsletter signups are in the hundreds already, and the first weekly newsletter is slated to go out at the beginning of next week.
> > 
> > Lastly, in terms of things that are not set in stone that we’re considering, we will be developing and releasing a toolkit for server administrators for integrating various things into their servers, if they choose to do so. It’s not required by any means and is purely optional. But, hopefully when everyone sees it in action, at least a few will give it a go. 🙂
> > 
> > If anyone has anything they’d like to see specifically in terms of functionality, we’re more than open to suggestions and would love to hear from you. Simply drop us a line via email (the email button is on the coming soon page), and we’ll give it a read.
> > 
> > We’ve had more than a couple of inquiries about staff and volunteer positions and wanting to help out. While we are sourcing very specific positions to be filled at this time, they are mostly development related. Once we are closer to launching and are ready, we will begin a vetting process for those interested. More information on that is soon to come.
> 
> BF4DB going be interesting site to use 🙂 Wonder what kind of features you guys would have?

Good ones. 🙂

---

<div class="post-metadata">

**Author:** ![Victor\_TheStar](https://battlefieldforum.co/user_avatar/battlefieldforum.co/victor_thestar/32/105316_2.png) [@Victor\_TheStar](https://battlefieldforum.co/u/Victor_TheStar)\
**Post date:** [July 8, 2016, 7:18pm UTC](https://battlefieldforum.co/t/bf4db-v2-0/104785/62 "2016-07-08T19:18:00Z")

</div>

> [@OfficialBF4DB](#):
>
> > [@Marshal-\_-Viktor](#):
> >
> > > [@OfficialBF4DB](#):
> > >
> > > > [@GypsyTango](#):
> > > >
> > > > Hello Offical, Thanks for going to the trouble you did so we can gets some answers.
> > > > 
> > > > You mentioned in another thread " Yep, those are two good sources of statistics and the statistics there will be very much the same statistics on our site. There will be functional differences, however, which will make us stand apart. I can’t go into specifics as its not hammered out yet, but Anti-Cheat will play a role. And no, it’s not going to simply be someone gets reported and a badmin lays down the ban hammer. :)" so the way you make it sound Stats will play the lead followed by the anti-cheat. Myself I would like to see a no BS hardcore anti-cheat running the lead or both simultaneously.
> > > > 
> > > > I’ve mentioned Blizzard in other threads and maybe you guys could consider going down that road and maybe add a bit more as far as bans go and not just stats wipe or a account ban. Banning by stats alone will be rough with all the varibles involved. Sure you will nail the one’s going over the top but not the undetected (injectors) flying under the radar. You would need to go the way of anti-virus updating definitions all the time for them. That is unless you guys are very skilled.
> > > > 
> > > > As far as the statistics pages go like others have said we already have some that do pretty well. You will need to go the extra mile.  
> > > > When you get your site built will you have a open forum for Q&A etc.? The temp page does look a bit spooky with the e-mail and not knowing your background.
> > > > 
> > > > I’ll turn this over to you and maybe you can add even though not set in stone what you are considering.
> > > 
> > > Hi @GypsyTango, sorry for the delay in replying. Yesterday was a hectic day. To answer a few of your questions:
> > > 
> > > 1. Statistics are important and that will surely be one of the main facets of the website, however Anti-Cheat, in our eyes, is just as important. A robust system is in the works that would probably fall under what you’re looking for in terms of a “no BS hardcore” system. For obvious reasons, I’m not going to go into exactly how it’ll do just that right now. The parts that can be automated, will be.
> > > 2. We will definitely be going the extra mile in terms of providing statistics and then some.
> > > 3. Absolutely, when we get a little closer, we’ll open the site up and allow people to take part in a Q&A or Town Hall-style meeting. Dates for that and the specifics are yet to be determined.
> > > 4. People keep saying the website is spooky and it’s “phishing”, which it definitely is not. I’d rather have a coming soon page than the domain routing to nothing at all. Once the final “what’s included” list is finalized, much more information will be posted on the website for those interested to take a part in. Frankly, we were a bit surprised by the interest we’ve generated, which has been a lot more than we anticipated. Newsletter signups are in the hundreds already, and the first weekly newsletter is slated to go out at the beginning of next week.
> > > 
> > > Lastly, in terms of things that are not set in stone that we’re considering, we will be developing and releasing a toolkit for server administrators for integrating various things into their servers, if they choose to do so. It’s not required by any means and is purely optional. But, hopefully when everyone sees it in action, at least a few will give it a go. 🙂
> > > 
> > > If anyone has anything they’d like to see specifically in terms of functionality, we’re more than open to suggestions and would love to hear from you. Simply drop us a line via email (the email button is on the coming soon page), and we’ll give it a read.
> > > 
> > > We’ve had more than a couple of inquiries about staff and volunteer positions and wanting to help out. While we are sourcing very specific positions to be filled at this time, they are mostly development related. Once we are closer to launching and are ready, we will begin a vetting process for those interested. More information on that is soon to come.
> > 
> > BF4DB going be interesting site to use 🙂 Wonder what kind of features you guys would have?
> 
> Good ones. 🙂

Well hope its better then the old site and more accurate at catching cheaters 🙂

---

<div class="post-metadata">

**Author:** ![ugdpy](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/u/47e85d/32.png) [@ugdpy](https://battlefieldforum.co/u/ugdpy)\
**Post date:** [July 8, 2016, 7:42pm UTC](https://battlefieldforum.co/t/bf4db-v2-0/104785/63 "2016-07-08T19:42:00Z")

</div>

Hi.  
I have some suggestions.  
As a server admin I often check the stats of a player. It’s quite annoying to go to Firefox while playing and check him up. You should make a good mobile version of the website.

And a “leaderboard” of the servers classified by regions and game-mode who sums the skill of the players divide by their number

---

<div class="post-metadata">

**Author:** ![OfficialBF4DB](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/o/ea666f/32.png) [@OfficialBF4DB](https://battlefieldforum.co/u/OfficialBF4DB)\
**Post date:** [July 8, 2016, 7:45pm UTC](https://battlefieldforum.co/t/bf4db-v2-0/104785/64 "2016-07-08T19:45:00Z")

</div>

> [@ugdpy](#):
>
> Hi.  
> I have some suggestions.  
> As a server admin I often check the stats of a player. It’s quite annoying to go to Firefox while playing and check him up. You should make a good mobile version of the website.
> 
> And a “leaderboard” of the servers classified by regions and game-mode who sums the skill of the players divide by their number

You’re in luck, there are plans for Android and iOS native apps as well as possible in-game accessibility of statistics. A leaderboard is also in the works. I’ll see about adding your suggestion. 🙂

---

<div class="post-metadata">

**Author:** ![ugdpy](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/u/47e85d/32.png) [@ugdpy](https://battlefieldforum.co/u/ugdpy)\
**Post date:** [July 8, 2016, 7:47pm UTC](https://battlefieldforum.co/t/bf4db-v2-0/104785/65 "2016-07-08T19:47:00Z")

</div>

Thx for your answer.  
The country filter is realy important, it could be used to select a good server to play on it.

Maybe create a dislike/like system on servers.

---

<div class="post-metadata">

**Author:** ![OfficialBF4DB](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/o/ea666f/32.png) [@OfficialBF4DB](https://battlefieldforum.co/u/OfficialBF4DB)\
**Post date:** [July 8, 2016, 8:03pm UTC](https://battlefieldforum.co/t/bf4db-v2-0/104785/66 "2016-07-08T20:03:00Z")

</div>

> [@ugdpy](#):
>
> Thx for your answer.  
> The country filter is realy important, it could be used to select a good server to play on it.
> 
> Maybe create a dislike/like system on servers.

Country filter would be an easy addition in addition to other server filters. In terms of a like/dislike system, a potential issue that I could foresee would be players of popular servers “liking” their server and disliking other servers to give theirs an advantage whereas smaller servers wouldn’t have the same opportunity. Perhaps with some thought and further discussion some sort of system would be possible.

---

<div class="post-metadata">

**Author:** ![xTek4x](https://battlefieldforum.co/user_avatar/battlefieldforum.co/xtek4x/32/105807_2.png) [@xTek4x](https://battlefieldforum.co/u/xTek4x)\
**Post date:** [July 8, 2016, 8:28pm UTC](https://battlefieldforum.co/t/bf4db-v2-0/104785/67 "2016-07-08T20:28:00Z")

</div>

I think the like/dislike would be abused, as you mentioned. I’m an admin on my clans server and we’re very much a niche server (Bolt rifles or melee weapons only, no explosives, no pistols, etc. etc.). We have a good community that loves this server, but we’re still very small compared to all the big conquest servers and clans. But we have players that come in and can’t seem to understand or don’t want to abide by our simple rules. Some throw a tantrum before leaving or getting the boot. It’s those players that would go and dislike our server because they don’t like the game style.

---

<div class="post-metadata">

**Author:** ![OfficialBF4DB](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/o/ea666f/32.png) [@OfficialBF4DB](https://battlefieldforum.co/u/OfficialBF4DB)\
**Post date:** [July 8, 2016, 8:35pm UTC](https://battlefieldforum.co/t/bf4db-v2-0/104785/68 "2016-07-08T20:35:00Z")

</div>

> [@xTek4x](#):
>
> I think the like/dislike would be abused, as you mentioned. I’m an admin on my clans server and we’re very much a niche server (Bolt rifles or melee weapons only, no explosives, no pistols, etc. etc.). We have a good community that loves this server, but we’re still very small compared to all the big conquest servers and clans. But we have players that come in and can’t seem to understand or don’t want to abide by our simple rules. Some throw a tantrum before leaving or getting the boot. It’s those players that would go and dislike our server because they don’t like the game style.

Agreed. Trolls and/or other disgruntled players could totally ruin the ranking unless other checks were put in place but not sure what those would be or if it would be worth it.

---

<div class="post-metadata">

**Author:** ![Victor\_TheStar](https://battlefieldforum.co/user_avatar/battlefieldforum.co/victor_thestar/32/105316_2.png) [@Victor\_TheStar](https://battlefieldforum.co/u/Victor_TheStar)\
**Post date:** [July 9, 2016, 9:55am UTC](https://battlefieldforum.co/t/bf4db-v2-0/104785/69 "2016-07-09T09:55:00Z")

</div>

> [@OfficialBF4DB](#):
>
> > [@xTek4x](#):
> >
> > I think the like/dislike would be abused, as you mentioned. I’m an admin on my clans server and we’re very much a niche server (Bolt rifles or melee weapons only, no explosives, no pistols, etc. etc.). We have a good community that loves this server, but we’re still very small compared to all the big conquest servers and clans. But we have players that come in and can’t seem to understand or don’t want to abide by our simple rules. Some throw a tantrum before leaving or getting the boot. It’s those players that would go and dislike our server because they don’t like the game style.
> 
> Agreed. Trolls and/or other disgruntled players could totally ruin the ranking unless other checks were put in place but not sure what those would be or if it would be worth it.

Sent you friend request 🙂

---

<div class="post-metadata">

**Author:** ![Victor\_TheStar](https://battlefieldforum.co/user_avatar/battlefieldforum.co/victor_thestar/32/105316_2.png) [@Victor\_TheStar](https://battlefieldforum.co/u/Victor_TheStar)\
**Post date:** [July 10, 2016, 4:58am UTC](https://battlefieldforum.co/t/bf4db-v2-0/104785/70 "2016-07-10T04:58:00Z")

</div>

> [@ugdpy](#):
>
> Hi.  
> I have some suggestions.  
> As a server admin I often check the stats of a player. It’s quite annoying to go to Firefox while playing and check him up. You should make a good mobile version of the website.
> 
> And a “leaderboard” of the servers classified by regions and game-mode who sums the skill of the players divide by their number

They should make a mobile app

---

<div class="post-metadata">

**Author:** ![parkingbrake](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/p/ee7513/32.png) [@parkingbrake](https://battlefieldforum.co/u/parkingbrake)\
**Post date:** [July 10, 2016, 5:23pm UTC](https://battlefieldforum.co/t/bf4db-v2-0/104785/71 "2016-07-10T17:23:00Z")

</div>

> [@OfficialBF4DB](#):
>
> > [@xTek4x](#):
> >
> > I think the like/dislike would be abused, as you mentioned. I’m an admin on my clans server and we’re very much a niche server (Bolt rifles or melee weapons only, no explosives, no pistols, etc. etc.). We have a good community that loves this server, but we’re still very small compared to all the big conquest servers and clans. But we have players that come in and can’t seem to understand or don’t want to abide by our simple rules. Some throw a tantrum before leaving or getting the boot. It’s those players that would go and dislike our server because they don’t like the game style.
> 
> Agreed. Trolls and/or other disgruntled players could totally ruin the ranking unless other checks were put in place but not sure what those would be or if it would be worth it.

One way to rate a server based on player feedback without it being open to negative manipulation is to show how many players have a server in their favorites list (assuming that data were available). If thousands of players have put a server in their favorites list, in other words if it has attracted a lot of regular players, then the server operators must be doing something right.

How populated the server is would also seem to be something worth noting. A server which is full all day presumably is a good place to play _with certain exceptions_. For example, I can think of servers which allow out-of-region players with very high pings to play because all the server owners care about is populating the server. Lots of OOR bullet sponges is not my idea of a good server however.

I suppose knowing how often live admins are monitoring a server would also be useful information to have, but I don’t know how anyone would go about getting that data.

---

<div class="post-metadata">

**Author:** ![Victor\_TheStar](https://battlefieldforum.co/user_avatar/battlefieldforum.co/victor_thestar/32/105316_2.png) [@Victor\_TheStar](https://battlefieldforum.co/u/Victor_TheStar)\
**Post date:** [July 13, 2016, 6:59pm UTC](https://battlefieldforum.co/t/bf4db-v2-0/104785/72 "2016-07-13T18:59:00Z")

</div>

Going take forever for it to come out ☹

---

<div class="post-metadata">

**Author:** ![Morph2o](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/a3d4f5/32.png) [@Morph2o](https://battlefieldforum.co/u/Morph2o)\
**Post date:** [July 17, 2016, 4:21pm UTC](https://battlefieldforum.co/t/bf4db-v2-0/104785/73 "2016-07-17T16:21:00Z")

</div>

i was using an mobile app for the old bf4db page  
it was handy to check everyone on the server with one click

---

<div class="post-metadata">

**Author:** ![Victor\_TheStar](https://battlefieldforum.co/user_avatar/battlefieldforum.co/victor_thestar/32/105316_2.png) [@Victor\_TheStar](https://battlefieldforum.co/u/Victor_TheStar)\
**Post date:** [July 18, 2016, 6:40am UTC](https://battlefieldforum.co/t/bf4db-v2-0/104785/74 "2016-07-18T06:40:00Z")

</div>

> [@Morph2o](#):
>
> i was using an mobile app for the old bf4db page  
> it was handy to check everyone on the server with one click

Never knew they had app

---

<div class="post-metadata">

**Author:** ![Morph2o](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/a3d4f5/32.png) [@Morph2o](https://battlefieldforum.co/u/Morph2o)\
**Post date:** [July 18, 2016, 12:33pm UTC](https://battlefieldforum.co/t/bf4db-v2-0/104785/75 "2016-07-18T12:33:00Z")

</div>

it was made by a third party, it just fetched the data from bf4db for every player on the server at the time  
but was very handy for a quick look

---

<div class="post-metadata">

**Author:** ![Victor\_TheStar](https://battlefieldforum.co/user_avatar/battlefieldforum.co/victor_thestar/32/105316_2.png) [@Victor\_TheStar](https://battlefieldforum.co/u/Victor_TheStar)\
**Post date:** [July 19, 2016, 5:14pm UTC](https://battlefieldforum.co/t/bf4db-v2-0/104785/76 "2016-07-19T17:14:00Z")

</div>

> [@Morph2o](#):
>
> it was made by a third party, it just fetched the data from bf4db for every player on the server at the time  
> but was very handy for a quick look

I see now

---

<div class="post-metadata">

**Author:** ![Rev0verDrive](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/r/7993a0/32.png) [@Rev0verDrive](https://battlefieldforum.co/u/Rev0verDrive)\
**Post date:** [July 20, 2016, 4:59am UTC](https://battlefieldforum.co/t/bf4db-v2-0/104785/77 "2016-07-20T04:59:00Z")

</div>

> [@parkingbrake](#):
>
> > [@OfficialBF4DB](#):
> >
> > > [@xTek4x](#):
> > >
> > > I think the like/dislike would be abused, as you mentioned. I’m an admin on my clans server and we’re very much a niche server (Bolt rifles or melee weapons only, no explosives, no pistols, etc. etc.). We have a good community that loves this server, but we’re still very small compared to all the big conquest servers and clans. But we have players that come in and can’t seem to understand or don’t want to abide by our simple rules. Some throw a tantrum before leaving or getting the boot. It’s those players that would go and dislike our server because they don’t like the game style.
> > 
> > Agreed. Trolls and/or other disgruntled players could totally ruin the ranking unless other checks were put in place but not sure what those would be or if it would be worth it.
> 
> One way to rate a server based on player feedback without it being open to negative manipulation is to show how many players have a server in their favorites list (assuming that data were available). If thousands of players have put a server in their favorites list, in other words if it has attracted a lot of regular players, then the server operators must be doing something right.
> 
> How populated the server is would also seem to be something worth noting. A server which is full all day presumably is a good place to play _with certain exceptions_. For example, I can think of servers which allow out-of-region players with very high pings to play because all the server owners care about is populating the server. Lots of OOR bullet sponges is not my idea of a good server however.
> 
> I suppose knowing how often live admins are monitoring a server would also be useful information to have, but I don’t know how anyone would go about getting that data.

Total Monthly: Unique player Visits | Regular Player Visits | Average filled slots (e.g. 64, 2 queued) | AVG # Short Term Quits | AVG # Bans / Kicks

---

<div class="post-metadata">

**Author:** ![emulatin](https://battlefieldforum.co/user_avatar/battlefieldforum.co/emulatin/32/105911_2.png) [@emulatin](https://battlefieldforum.co/u/emulatin)\
**Post date:** [July 21, 2016, 11:56am UTC](https://battlefieldforum.co/t/bf4db-v2-0/104785/78 "2016-07-21T11:56:00Z")

</div>

We are not back. Someone bought the domain and is using our name. Could be hackers trying to steal peoples info, for all I know.

Be careful guys.

---

<div class="post-metadata">

**Author:** ![OfficialBF4DB](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/o/ea666f/32.png) [@OfficialBF4DB](https://battlefieldforum.co/u/OfficialBF4DB)\
**Post date:** [July 21, 2016, 12:05pm UTC](https://battlefieldforum.co/t/bf4db-v2-0/104785/79 "2016-07-21T12:05:00Z")

</div>

> [@emulatin](#):
>
> We are not back. Someone bought the domain and is using our name. Could be hackers trying to steal peoples info, for all I know.
> 
> Be careful guys.

Yes, we purchased the domain and are developing a new site. We’re definitely not hackers. Just trying to make something the players want.

All of the above suggestions are good ones and we’ve added them to the list. Newsletter 2 is coming soon.

---

<div class="post-metadata">

**Author:** ![emulatin](https://battlefieldforum.co/user_avatar/battlefieldforum.co/emulatin/32/105911_2.png) [@emulatin](https://battlefieldforum.co/u/emulatin)\
**Post date:** [July 21, 2016, 12:16pm UTC](https://battlefieldforum.co/t/bf4db-v2-0/104785/80 "2016-07-21T12:16:00Z")

</div>

You should have come up with a new name and not **steal ours**. I don’t trust you one bit and the bf4 community shouldn’t either. You are fakes.

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