You’re late to the party mate ![]()
Already aboned all hope again once I saw Ali “Soon” Hassoon being the one person who is in charge on this.
But the gamechangers aren’t helping, the EA stock not crashing is not helping, the fact that Live Service is the mainstream business model is not helping and the sheer fact that EA compares literally all their titles to FIFA is not helping.
I am expecting the same right now as what has happened with Medal of Honor a franchise that in fact was quite healthy but not to the likings of EA.
If BF “6” does not meet the expectations then the franchise will be cancelled on order of EA. As simple as that, they will think (read assume) that people have lost interest despite that likely to be untrue.
There is also this simple issue that many companies now have that is as follows
Investmens = decreased profits for a while with high risk and unknown reward. Companies are no longer willing to take huge gambles. The Apex Legends article about the development proves that. EA did not want to invest into Apex as they simply did not see how that game would be a succes. Respawn Entertainment was certain of what they were doing and here we are, it worked. They pulled it off. How did EA respond? Within a week there was an EA backed tournament on Twitch. EA is now literally throwing money at it. Even Anthem is already being ignored by EA as it failed already.
BFV and Anthem, two major titles that need post-launch fixing to bring the game to the state it should have been at launch.
Apex, where EA was told to F off and just invest and let Respawn Entertainment do their thing: no post launch fixing needed, just some bug/issue/balancing fixing that can be deemed minor.
The difference? BFV and Anthem have EA pressure on release dates and fiscal years they have to launch in.
Apex had no pressure at all.
The result speaks for itself.
Then we have the fact how EA treats development studios. It starts with introducing more and more EA developers into the studios they own or bought. After a few years the core developers of those studios are no longer happy and leave, after that EA closes the studio and moves the developers who sticked and those who were introduced into the studio in question back into EA itself. Next step, repeat process.
Which brings me to the amount of DICE devs from the Stockholm office that are leaving. Here is something more simple going on. In Stockholm a lot of development studios have made their way. For a long time DICE was the only developer with potential and size. Now there is more choice, even Ubisoft has an office there now. Result? Devs from DICE leave to simply go a new way, have a new fresh experience. For some ofcourse, the whole EA strategy may be a thing but that won’t be said out loudly of course.