BFV Upcoming Update Discussion

Health and Ammo boxes need icons on screen and the mini map to show teammates where they can reaupply from.
You can’t deploy them on anything bar flat surfaces.

Bouncing betty’s don’t seem to kill anyone at the minute if someone walks over one.

Transports need to respawn at the base or flags after they have been discarded.

There’s not enough vehicles on screen.

Anti Tanks guns should be able to pivot 360 degrees by manual handling the gun instead having to hitch them to a vehicles to turn them in another direction.

Fix the TTD but not through the TTK. The Medic guns need a slight buff not to much. More accurate at range. Netcode needs a little work. Dying behind cover to often or maybe it’s connected to the TTD issue. Plane physics needs a defiant tweak. Flying slow feels and looks very unrealistic. Super fun other then those small issues.

Hey Dice, could you please optimize the graphics on ps4 pro. Many of us have the feeling, that the graphics were better during the beta and that bf1 has actually better graphics on consoles.

  1. endless EoR fix?
  2. Assignment bugs fix?
  3. revive glitch out of map or miles away from where u got revived fix?
  4. ttd/megabullet/netcode fix?

just want the fixes and maybe…
Is there any plans to give medics a semi auto rifle like gewehr 1-5?

After watching westie video about the up coming changes to ttk please don’t change a thing this will upset to many people

Customization options for the Pilot and Tanker classes, or at least the option to choose gender and a proper look on them. As of now the classes doesn`t look the part at all. You nailed the looks in BF1, don´t see you not doing it in BFV.

I already play BFv for over 100 hours(BF1 for 1266 h, BF4 for 60 h), and I feel the last master assignment of ASSAULT CLASS is too hard to be done, especially for S-Auto guns, like G43. Get headshot kill in obj area is too hard for them and this assignment will refresh every round, it really make me upset and discouraged. To finish these assignment, I need stay in a obj area to shot other SMG , AR or MG face to face and get 2 headshot to kill them, for guns which have full-auto mode, this assignment is much much easier to be done, but for G43 and SMLE, it just too hard (because the shorter TTK than BF1, S-Auto guns are more weak in BFv). Compare to the master assignment of SMGs, the master assignment of Semi-Auto looks like a impossible mission. (I finished the master assignment of KP/-31, EMP and M1928A1)

I tried my best, work hard for 30 min, and when the round is done, i only have 7 headshot and it renewed in next round, it make me feel really bad.

The biggest problem is the task will renew in next round and it seems like cannot finished in one round, if it can be finished in many rounds, that will be great, or change the headshot into other requirement.

How about WHEN these “fixes” are going to appear? BFV is very visually appealing but the abysmal hit detection, tripping over pebbles, and various UI issues are ruining the initial experience. While I am a little disappointed with the state of the game at launch (as a deluxe edition owner) I am still hopeful that the Dice team can fix these issues but they need fixed sooner rather than later and not just ‘talked about’.

Mines need to kill, not be an inconvenience
Scope glare that can be seen from the space station…seriously
Add Mortars for Christ sake! How in the name of whatever is Holy did you not add mortars to this game? Whoever made that decision needs to go back to doing whatever they were doing before this.
When using rifle grenades you shouldn’t have to stick the grenade into the opponents mouth in order to get a kill.
The sound and the visuals are awesome
There are many issues with this game as I see it to many to actually list.
From a consumer standpoint I find myself asking why did I pay this amount of money for a unfinished product?

I know what you mean. I’m just concerned that if they change things with TTD it could make both TTK and TTD worse than it was before?

TTD
UI changes
Medic weaponry
Tank v Panzerfaust
Terrain interaction
Enemy footsteps
Any mention of Hardcore
Bombers too stronk defensively
Currency beyond max rank
Smoother revive system
Team Switching
Conquest catchup change or removal
Assignment tweaking

Lesser ones

Any discussion about improving Grand Ops narratively or making classic ops a thing again. Maybe buffing breakthrough into that.
Grenades too meh~
Better graphic options Specially concerning Anti-Aliasing
Their thoughts on squads/squad size/squad locking
Map tweaks for Hamada and Fjell maybe?
Any further visibility improvements.
Explanation about scope glint and deeper customization for scope zoom

I feel like I really covered all of note here

And a personal request is to have some sort of small indicator at the side of your screen when a squadmate is downed. When in the thick of a fight, sometimes I don’t pay attention to the bottom left to tell who’s alive, or look back at my squadmates. Not everyone uses comms and I really don’t mean to abandon them when they’re downed, I just want more direct indication so I can pull away from engaging and help.

TTK is horrible , add a hardcore mode and a vanilla mode, beef up or add more AA,

My Scout (Explorer) has lost an elite dagger. I don’t know if the next update will fix this bug. For me, there are too many BUGs in Battlefield 5.

I also hope they improve the AA damage and also the placement as the ones sitting in holes on the desert maps are completely useless.

Maybe talk about the state of Tanks?

The grenades there should be a cooking option that way you decide to either throw it and shoot it or cook it and throw it.

Or at least a shorter time between throwing and explosion.

Netcode is always an issue in bf games. It works both ways though and they clealry have no good way to fix it without making people bulletproof again. I’ve lived with it since bf3 and still play bf4 alot. It can be frustrating but you’d be suprised how many kills you get with the same fault.

I fully second this.
Regarding Assignments: Please change V-Assignments to something else than “Headshot 20 enemies in objective area in 1 round”. It’s impossible with sniper rifles.

Yeah I wanna know the same… level 50 seems pretty weak sauce hopefully they raise back to 150 like older games