# Bolt Action Rifles are not for all class?

**URL:** <https://battlefieldforum.co/t/bolt-action-rifles-are-not-for-all-class/101707>\
**Category:** General Discussion\
**Created:** [June 6, 2016, 11:56pm UTC](https://battlefieldforum.co/t/bolt-action-rifles-are-not-for-all-class/101707 "2016-06-06T23:56:00Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![Noob\_William](https://battlefieldforum.co/user_avatar/battlefieldforum.co/noob_william/32/102976_2.png) [@Noob\_William](https://battlefieldforum.co/u/Noob_William)\
**Post date:** [June 6, 2016, 11:56pm UTC](https://battlefieldforum.co/t/bolt-action-rifles-are-not-for-all-class/101707/1 "2016-06-06T23:56:00Z")

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So we are gonna have another arcade game for kids who can’t aim?

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**Author:** ![Sir-xer21](https://battlefieldforum.co/user_avatar/battlefieldforum.co/sir-xer21/32/103487_2.png) [@Sir-xer21](https://battlefieldforum.co/u/Sir-xer21)\
**Post date:** [June 6, 2016, 11:58pm UTC](https://battlefieldforum.co/t/bolt-action-rifles-are-not-for-all-class/101707/2 "2016-06-06T23:58:00Z")

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well, its always gonna be an arcade game. always has been. so what’s your point?

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**Author:** ![Noob\_William](https://battlefieldforum.co/user_avatar/battlefieldforum.co/noob_william/32/102976_2.png) [@Noob\_William](https://battlefieldforum.co/u/Noob_William)\
**Post date:** [June 7, 2016, 12:04am UTC](https://battlefieldforum.co/t/bolt-action-rifles-are-not-for-all-class/101707/3 "2016-06-07T00:04:00Z")

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> [@Sir-xer21](#):
>
> well, its always gonna be an arcade game. always has been. so what’s your point?

BF1942 was much better

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**Author:** ![Not\_Paul\_Blart](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/n/e9a140/32.png) [@Not\_Paul\_Blart](https://battlefieldforum.co/u/Not_Paul_Blart)\
**Post date:** [June 7, 2016, 12:10am UTC](https://battlefieldforum.co/t/bolt-action-rifles-are-not-for-all-class/101707/4 "2016-06-07T00:10:00Z")

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Verdun on PC sounds right up your ally. Maybe you should stick to that.

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**Author:** ![Sir-xer21](https://battlefieldforum.co/user_avatar/battlefieldforum.co/sir-xer21/32/103487_2.png) [@Sir-xer21](https://battlefieldforum.co/u/Sir-xer21)\
**Post date:** [June 7, 2016, 12:21am UTC](https://battlefieldforum.co/t/bolt-action-rifles-are-not-for-all-class/101707/5 "2016-06-07T00:21:00Z")

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> [@Noob\_William](#):
>
> > [@Sir-xer21](#):
> >
> > well, its always gonna be an arcade game. always has been. so what’s your point?
> 
> BF1942 was much better

1942 was also even more arcadey than the current games.

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**Author:** ![snavelaer](https://battlefieldforum.co/user_avatar/battlefieldforum.co/snavelaer/32/103541_2.png) [@snavelaer](https://battlefieldforum.co/u/snavelaer)\
**Post date:** [June 7, 2016, 12:34am UTC](https://battlefieldforum.co/t/bolt-action-rifles-are-not-for-all-class/101707/6 "2016-06-07T00:34:00Z")

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> [@Sir-xer21](#):
>
> well, its always gonna be an arcade game. always has been. so what’s your point?

His point is that he ain’t a kid and that he is remarkable shooter.  
And if you for one minute doubt that Sir-xer21 he will post one of his amazing bolt action snipe editings.

> [@Sir-xer21](#):
>
> > [@Noob\_William](#):
> >
> > > [@Sir-xer21](#):
> > >
> > > well, its always gonna be an arcade game. always has been. so what’s your point?
> > 
> > BF1942 was much better
> 
> 1942 was also even more arcadey than the current games.

Bf1942 was more arcadey indeed but it had more hardcore gamemechanics here and there.

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**Author:** ![Sir-xer21](https://battlefieldforum.co/user_avatar/battlefieldforum.co/sir-xer21/32/103487_2.png) [@Sir-xer21](https://battlefieldforum.co/u/Sir-xer21)\
**Post date:** [June 7, 2016, 12:42am UTC](https://battlefieldforum.co/t/bolt-action-rifles-are-not-for-all-class/101707/7 "2016-06-07T00:42:00Z")

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> [@snavelaer](#):
>
> > [@Sir-xer21](#):
> >
> > well, its always gonna be an arcade game. always has been. so what’s your point?
> 
> His point is that he ain’t a kid and that he is remarkable shooter.

is he? maybe. is it relevant? not at all. did he bring up the arcade identity of BF as being somehow wrong? yes. Did you address that in your post? no.

> [@snavelaer](#):
>
> And if you for one minute doubt that Sir-xer21 he will post one of his amazing bolt action snipe editings.

im sure its wonderful and im also sure its nothing i’ve never seen or done before.

> [@snavelaer](#):
>
> ]  
> Bf1942 was more arcadey indeed but it had more hardcore gamemechanics here and there.

like what? i mean, outside of no regen health and no ADS, how was it all that much different? i guess no scoping with a sniper rifle was insanely easy, but the game really wasnt THAT different from what we have now.

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**Author:** ![Stil3r](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/b3f665/32.png) [@Stil3r](https://battlefieldforum.co/u/Stil3r)\
**Post date:** [June 7, 2016, 12:51am UTC](https://battlefieldforum.co/t/bolt-action-rifles-are-not-for-all-class/101707/8 "2016-06-07T00:51:00Z")

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I really hope the new info about weapons was a mistake because having shotguns/smg/lmg/pistols/semi-autos/snipers and no bolt action seems wrong.

Also in some videos and pics we have already seen pictures of bolt-action rifles.

So they are in the game, it’s just a matter of how they are done with the classes. I wonder if they are put into the sniper role? Because the general soldier with a bolt action did not have a scope on his rifle.

Hopefully they clear it up and simply worded the weapon classes wrong.

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<div class="post-metadata">

**Author:** ![Stil3r](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/b3f665/32.png) [@Stil3r](https://battlefieldforum.co/u/Stil3r)\
**Post date:** [June 7, 2016, 12:55am UTC](https://battlefieldforum.co/t/bolt-action-rifles-are-not-for-all-class/101707/9 "2016-06-07T00:55:00Z")

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> [@Shekel\_Shoah](#):
>
> Verdun on PC sounds right up your ally. Maybe you should stick to that.

Not sure what that has to do with the fact that BF1 is set in WW1 and bolt-action rifles were by far and large the “main” weapon type used across all sides in the war. To negate them to a minor role or make them some alt-weapon type would be absurd.

All they have to do is allow them to be selectable like any other weapon. Have their dmg be high, like the sniper rifle, just have their range a little lower since no scope.

So it’d be like this:

dmg potential in order:

1. Sniper rifle
2. Bolt action
3. Shotguns
4. Semi auto
5. LMG  
6.SMG
6. Pistols

Effective range:  
Sniper rifle  
Bolt action  
Semi auto  
LMG  
SMG  
Pistol  
Shotgun

Something like that would give them a place and make them viable and actually something useful that people would pick.

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<div class="post-metadata">

**Author:** ![Not\_Paul\_Blart](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/n/e9a140/32.png) [@Not\_Paul\_Blart](https://battlefieldforum.co/u/Not_Paul_Blart)\
**Post date:** [June 7, 2016, 12:55am UTC](https://battlefieldforum.co/t/bolt-action-rifles-are-not-for-all-class/101707/10 "2016-06-07T00:55:00Z")

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> [@Stil3r](#):
>
> I really hope the new info about weapons was a mistake because having shotguns/smg/lmg/pistols/semi-autos/snipers and no bolt action seems wrong.
> 
> Also in some videos and pics we have already seen pictures of bolt-action rifles.
> 
> So they are in the game, it’s just a matter of how they are done with the classes. I wonder if they are put into the sniper role? Because the general soldier with a bolt action did not have a scope on his rifle.
> 
> Hopefully they clear it up and simply worded the weapon classes wrong.

Just speculation here, but maybe bolt-actions are actually just classed as rifles, and the rate of fire difference between BAs and semi-autos are like the difference between say the Sar-21 and something like the FAMAS, and that standard, non scoped BAs will be available for whichever class has access to standard rifles but the BAs will be more suited to longer range than the semi-auto rifles just like the slower ROF weapons in BF4 are better for longer ranges than the higher ROF weapons. Maybe it was just negligence on the devs part when he lumped all rifles as semi-auto except for sniper rifles.

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<div class="post-metadata">

**Author:** ![snavelaer](https://battlefieldforum.co/user_avatar/battlefieldforum.co/snavelaer/32/103541_2.png) [@snavelaer](https://battlefieldforum.co/u/snavelaer)\
**Post date:** [June 7, 2016, 1:08am UTC](https://battlefieldforum.co/t/bolt-action-rifles-are-not-for-all-class/101707/11 "2016-06-07T01:08:00Z")

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> [@Sir-xer21](#):
>
> > [@snavelaer](#):
> >
> > > [@Sir-xer21](#):
> > >
> > > well, its always gonna be an arcade game. always has been. so what’s your point?
> > 
> > His point is that he ain’t a kid and that he is remarkable shooter.
> 
> is he? maybe. is it relevant? not at all. did he bring up the arcade identity of BF as being somehow wrong? yes. Did you address that in your post? no.
> 
> > [@snavelaer](#):
> >
> > And if you for one minute doubt that Sir-xer21 he will post one of his amazing bolt action snipe editings.
> 
> im sure its wonderful and im also sure its nothing i’ve never seen or done before.
> 
> > [@snavelaer](#):
> >
> > ]  
> > Bf1942 was more arcadey indeed but it had more hardcore gamemechanics here and there.
> 
> like what? i mean, outside of no regen health and no ADS, how was it all that much different? i guess no scoping with a sniper rifle was insanely easy, but the game really wasnt THAT different from what we have now.

I do hope you noticed my cinical tone.  
Well that but that made a huge difference

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<div class="post-metadata">

**Author:** ![Not\_Paul\_Blart](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/n/e9a140/32.png) [@Not\_Paul\_Blart](https://battlefieldforum.co/u/Not_Paul_Blart)\
**Post date:** [June 7, 2016, 1:26am UTC](https://battlefieldforum.co/t/bolt-action-rifles-are-not-for-all-class/101707/12 "2016-06-07T01:26:00Z")

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> [@Stil3r](#):
>
> > [@Shekel\_Shoah](#):
> >
> > Verdun on PC sounds right up your ally. Maybe you should stick to that.
> 
> Not sure what that has to do with the fact that BF1 is set in WW1 and bolt-action rifles were by far and large the “main” weapon type used across all sides in the war.

I was implying that if someone is interested in outright realism, maybe Battlefield isn’t their type of game. I’m fully aware that Mauser 98s, 03 Springfields, Mosin Nagants, Lee-Enfields, and other BA rifles were the main rifles of ww1, as I’ve been a fan of military history for over 20 years now, but this is a video game made by a company that makes games as fun as they can while adding just a tiny dash of realism so i don’t really expect things to be 100% as historically accurate as they can make it. I wouldn’t be surprised though to find out that the dev who classed all rifles as semi-auto and BAs as snipers only to have simply misspoke.

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**Author:** ![B3ANTOWN\_B3A5T](https://battlefieldforum.co/user_avatar/battlefieldforum.co/b3antown_b3a5t/32/101262_2.png) [@B3ANTOWN\_B3A5T](https://battlefieldforum.co/u/B3ANTOWN_B3A5T)\
**Post date:** [June 7, 2016, 3:02am UTC](https://battlefieldforum.co/t/bolt-action-rifles-are-not-for-all-class/101707/13 "2016-06-07T03:02:00Z")

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From the recent info about weapons I would say they break down like this-

Assault - SMG  
Support- LMG  
Medic- semi autos  
Scout - BA rifles

I speculate that shottys could be all kit weapons.

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**Author:** ![Troopperfofo](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/t/eb9ed0/32.png) [@Troopperfofo](https://battlefieldforum.co/u/Troopperfofo)\
**Post date:** [June 7, 2016, 3:09am UTC](https://battlefieldforum.co/t/bolt-action-rifles-are-not-for-all-class/101707/14 "2016-06-07T03:09:00Z")

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I would give every class access to Carbines and scout is the only one with access to long rifles. So you would have a Scout using a G98 while the Assault could choose to use the Karabiner 98AZ. Because having only SMGs seems the class would be the worse pick on any longer range map.

To distinguish between carbine and long rifle give the Carbines faster bolt speed and the Long rifles less bullet drop and less damage drop off.

This makes we wonder where Lever actions fall in. They were used in ww1 especially in Russia. Would they be a scout only weapon or all kit.

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<div class="post-metadata">

**Author:** ![Sir-xer21](https://battlefieldforum.co/user_avatar/battlefieldforum.co/sir-xer21/32/103487_2.png) [@Sir-xer21](https://battlefieldforum.co/u/Sir-xer21)\
**Post date:** [June 7, 2016, 3:26am UTC](https://battlefieldforum.co/t/bolt-action-rifles-are-not-for-all-class/101707/15 "2016-06-07T03:26:00Z")

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> [@snavelaer](#):
>
> I do hope you noticed my cinical tone.  
> Well that but that made a huge difference

cynicism is hard to convey in digital form.

that said, i dont think it really made a huge difference.

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<div class="post-metadata">

**Author:** ![Noob\_William](https://battlefieldforum.co/user_avatar/battlefieldforum.co/noob_william/32/102976_2.png) [@Noob\_William](https://battlefieldforum.co/u/Noob_William)\
**Post date:** [June 7, 2016, 1:49pm UTC](https://battlefieldforum.co/t/bolt-action-rifles-are-not-for-all-class/101707/16 "2016-06-07T13:49:00Z")

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> [@Shekel\_Shoah](#):
>
> Verdun on PC sounds right up your ally. Maybe you should stick to that.

I do have it but the movement makes me sick

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<div class="post-metadata">

**Author:** ![Noob\_William](https://battlefieldforum.co/user_avatar/battlefieldforum.co/noob_william/32/102976_2.png) [@Noob\_William](https://battlefieldforum.co/u/Noob_William)\
**Post date:** [June 7, 2016, 1:53pm UTC](https://battlefieldforum.co/t/bolt-action-rifles-are-not-for-all-class/101707/17 "2016-06-07T13:53:00Z")

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> [@Sir-xer21](#):
>
> > [@snavelaer](#):
> >
> > > [@Sir-xer21](#):
> > >
> > > well, its always gonna be an arcade game. always has been. so what’s your point?
> > 
> > His point is that he ain’t a kid and that he is remarkable shooter.
> 
> is he? maybe. is it relevant? not at all. did he bring up the arcade identity of BF as being somehow wrong? yes. Did you address that in your post? no.
> 
> > [@snavelaer](#):
> >
> > And if you for one minute doubt that Sir-xer21 he will post one of his amazing bolt action snipe editings.
> 
> im sure its wonderful and im also sure its nothing i’ve never seen or done before.
> 
> > [@snavelaer](#):
> >
> > ]  
> > Bf1942 was more arcadey indeed but it had more hardcore gamemechanics here and there.
> 
> like what? i mean, outside of no regen health and no ADS, how was it all that much different? i guess no scoping with a sniper rifle was insanely easy, but the game really wasnt THAT different from what we have now.

no infinity ammo (even for vehicles)  
drop ur whole magazine after you reload.

Seriously, BF1 is about WW1, where the majority troops used bolt action rifles. At least make BA rifles for every class and scoped ones for snipers only

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<div class="post-metadata">

**Author:** ![icED-eaRtH-nz](https://battlefieldforum.co/user_avatar/battlefieldforum.co/iced-earth-nz/32/102265_2.png) [@icED-eaRtH-nz](https://battlefieldforum.co/u/icED-eaRtH-nz)\
**Post date:** [June 7, 2016, 1:55pm UTC](https://battlefieldforum.co/t/bolt-action-rifles-are-not-for-all-class/101707/18 "2016-06-07T13:55:00Z")

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They should have a limit on how many people can pick what weapon/class they use, so you don’t get to many people using assault rifles and Lmg’s.

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<div class="post-metadata">

**Author:** ![B3ANTOWN\_B3A5T](https://battlefieldforum.co/user_avatar/battlefieldforum.co/b3antown_b3a5t/32/101262_2.png) [@B3ANTOWN\_B3A5T](https://battlefieldforum.co/u/B3ANTOWN_B3A5T)\
**Post date:** [June 7, 2016, 1:55pm UTC](https://battlefieldforum.co/t/bolt-action-rifles-are-not-for-all-class/101707/19 "2016-06-07T13:55:00Z")

</div>

> [@Troopperfofo](#):
>
> I would give every class access to Carbines and scout is the only one with access to long rifles. So you would have a Scout using a G98 while the Assault could choose to use the Karabiner 98AZ. Because having only SMGs seems the class would be the worse pick on any longer range map.
> 
> To distinguish between carbine and long rifle give the Carbines faster bolt speed and the Long rifles less bullet drop and less damage drop off.
> 
> This makes we wonder where Lever actions fall in. They were used in ww1 especially in Russia. Would they be a scout only weapon or all kit.

I bet Dice would lump level actions in with semi autos and just have our soldier cycle the rounds extremely fast.

And some weapons are just at a disadvantage no matter what. I can say the same thing relating to your SMG comment about sniper rifles on short engagement infantry city maps.

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<div class="post-metadata">

**Author:** ![visegrip117](https://battlefieldforum.co/user_avatar/battlefieldforum.co/visegrip117/32/104005_2.png) [@visegrip117](https://battlefieldforum.co/u/visegrip117)\
**Post date:** [June 7, 2016, 2:00pm UTC](https://battlefieldforum.co/t/bolt-action-rifles-are-not-for-all-class/101707/20 "2016-06-07T14:00:00Z")

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> [@B3ANTOWN\_\_B3A5T](#):
>
> From the recent info about weapons I would say they break down like this-
> 
> Assault - SMG  
> Support- LMG  
> Medic- semi autos  
> Scout - BA rifles
> 
> I speculate that shottys could be all kit weapons.

This was my understanding as well

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