# Buff bolt-action rifles. They are toy BB guns.

**URL:** <https://battlefieldforum.co/t/buff-bolt-action-rifles-they-are-toy-bb-guns/107512>\
**Category:** General Discussion\
**Created:** [April 2, 2020, 9:29pm UTC](https://battlefieldforum.co/t/buff-bolt-action-rifles-they-are-toy-bb-guns/107512 "2020-04-02T21:29:00Z")\
**Posts on this page:** 20\
**Page:** 6

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**Author:** ![THERAMPAGE\_ci0h](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/t/b5ac83/32.png) [@THERAMPAGE\_ci0h](https://battlefieldforum.co/u/THERAMPAGE_ci0h)\
**Post date:** [April 8, 2020, 1:42am UTC](https://battlefieldforum.co/t/buff-bolt-action-rifles-they-are-toy-bb-guns/107512/101 "2020-04-08T01:42:00Z")

</div>

> [@talhaONE](#):
>
> > [@Terminator000001](#):
> >
> > Sniper rifles are more overpowered than ever in this game.
> 
> Bf1 _cough_ _cough_

Big headshot hitbox + no suppression + being able to shoot through wall and still OS + aim assist with scope on console is worst than sweetspot …  
Sometimes 90% of the server is playing recon, it need to stop.  
Sniperfield is totally out of control and need a HUGE nerf to stop this mess

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<div class="post-metadata">

**Author:** ![talhaONE](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/t/54ee81/32.png) [@talhaONE](https://battlefieldforum.co/u/talhaONE)\
**Post date:** [April 8, 2020, 7:51am UTC](https://battlefieldforum.co/t/buff-bolt-action-rifles-they-are-toy-bb-guns/107512/102 "2020-04-08T07:51:00Z")

</div>

> [@THERAMPAGE\_ci0h](#):
>
> (Quote)  
> Big headshot hitbox + no suppression + being able to shoot through wall and still OS + aim assist with scope on console is worst than sweetspot …  
> Sometimes 90% of the server is playing recon, it need to stop.  
> Sniperfield is totally out of control and need a HUGE nerf to stop this mess

Head hitboxes are same with bf4.

Supression is non existent on every gun not just snipers.

Aim assist exist on every gun.

I really want to see that match 90% of players use recon. All I see is Assault and medic.

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<div class="post-metadata">

**Author:** ![DingoKillr](https://battlefieldforum.co/user_avatar/battlefieldforum.co/dingokillr/32/101728_2.png) [@DingoKillr](https://battlefieldforum.co/u/DingoKillr)\
**Post date:** [April 8, 2020, 8:08am UTC](https://battlefieldforum.co/t/buff-bolt-action-rifles-they-are-toy-bb-guns/107512/103 "2020-04-08T08:08:00Z")

</div>

> [@talhaONE](#):
>
> > [@THERAMPAGE\_ci0h](#):
> >
> > (Quote)  
> > Big headshot hitbox + no suppression + being able to shoot through wall and still OS + aim assist with scope on console is worst than sweetspot …  
> > Sometimes 90% of the server is playing recon, it need to stop.  
> > Sniperfield is totally out of control and need a HUGE nerf to stop this mess
> 
> Head hitboxes are same with bf4.
> 
> Supression is non existent on every gun not just snipers.
> 
> Aim assist exist on every gun.
> 
> I really want to see that match 90% of players use recon. All I see is Assault and medic.

Head hit boxes are bigger than BF1 but smaller than BF4. It makes it just as easy for other weapons too.

If people don’t like headshot maybe they should put 1HK location centre chest.

Edited: a mistake.

---

<div class="post-metadata">

**Author:** ![StealthAria](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/958977/32.png) [@StealthAria](https://battlefieldforum.co/u/StealthAria)\
**Post date:** [April 8, 2020, 9:42am UTC](https://battlefieldforum.co/t/buff-bolt-action-rifles-they-are-toy-bb-guns/107512/104 "2020-04-08T09:42:00Z")

</div>

> [@THERAMPAGE\_ci0h](#):
>
> > [@talhaONE](#):
> >
> > > [@Terminator000001](#):
> > >
> > > Sniper rifles are more overpowered than ever in this game.
> > 
> > Bf1 _cough_ _cough_
> 
> Big headshot hitbox + no suppression + being able to shoot through wall and still OS + aim assist with scope on console is worst than sweetspot …  
> Sometimes 90% of the server is playing recon, it need to stop.  
> Sniperfield is totally out of control and need a HUGE nerf to stop this mess

You can’t actually wallbang with snipers though, they have the worst penetration stats in the game. No joke, they drop off to doing 20 damage headshots if they so much as clip a leaf. By comparison, SARs are still doing 30+ on a headshot after punching through several centimeters of wood and plaster.

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<div class="post-metadata">

**Author:** ![THERAMPAGE\_ci0h](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/t/b5ac83/32.png) [@THERAMPAGE\_ci0h](https://battlefieldforum.co/u/THERAMPAGE_ci0h)\
**Post date:** [April 8, 2020, 11:44am UTC](https://battlefieldforum.co/t/buff-bolt-action-rifles-they-are-toy-bb-guns/107512/105 "2020-04-08T11:44:00Z")

</div>

> [@talhaONE](#):
>
> > [@THERAMPAGE\_ci0h](#):
> >
> > [»]  
> > (Quote)  
> > Big headshot hitbox + no suppression + being able to shoot through wall and still OS + aim assist with scope on console is worst than sweetspot …  
> > Sometimes 90% of the server is playing recon, it need to stop.  
> > Sniperfield is totally out of control and need a HUGE nerf to stop this mess
> 
> Head hitboxes are same with bf4.
> 
> Supression is non existent on every gun not just snipers.
> 
> Aim assist exist on every gun.
> 
> I really want to see that match 90% of players use recon. All I see is Assault and medic.

Drunkzee said it was the same as BF4 in the alpha/beta ( in BF1 they were smaller to compensate with random bullet deviation ) but now they are bigger than any other BF in a certain cituation : When you see enemy facing you, HS hitbox is extended to the shoulder ( doesnt work if he is not facing you ) like this :

 ![image](https://battlefieldforum.co/uploads/default/original/3X/7/9/79193d401ced24c9fd37b303dfc10b080cb762d7.jpeg)  
And with aim assist on console, it just point and clic …

Weak spot of recon was suppression in previous BF, now playing recon is just easy mode ( bullet drop and velocity weren’t the same in BF4 / BF1 and + 100m sniping was not that easy, especialy when aiming for the head ) and guess what they just buff in the last patch ? Velocity and bullet drop … 😃  
The lead gameplay designer is a recon player, 99% of his play-time is with recon , do you need a drawing or you’ve understand where this pointing … ?

So i re-say it , having a bigger HS hitbox + no bullet drop + high velocity it’s worst than having a range sweetspot ! When hitbox is the same size as the upper body + fast bullet’s velocity and almost no bullet drop it’s like having an easy sweetspot at all range. + you can OS enemy through wall with bolt action → TOTALY OP

Bro do you even play on console ? In some mode ( break through / rush ) with the aim assist , 90% of servers are full of recon … The reason ? When you are in the defence team , the enemy team come from only one direction ( and so is facing you ), and for all the reasons listed above → THE RESULT IS THAT BOLT ACTION ARE OP !

i launch a game in break through and i will edit this post to share the first match i join. you’ll see that this game is an out-of-control sniperfest on ps4…

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**Author:** ![xKusagamix](https://battlefieldforum.co/user_avatar/battlefieldforum.co/xkusagamix/32/104118_2.png) [@xKusagamix](https://battlefieldforum.co/u/xKusagamix)\
**Post date:** [April 8, 2020, 11:52am UTC](https://battlefieldforum.co/t/buff-bolt-action-rifles-they-are-toy-bb-guns/107512/106 "2020-04-08T11:52:00Z")

</div>

> [@THERAMPAGE\_ci0h](#):
>
> > [@talhaONE](#):
> >
> > > [@THERAMPAGE\_ci0h](#):
> > >
> > > [»]  
> > > (Quote)  
> > > Big headshot hitbox + no suppression + being able to shoot through wall and still OS + aim assist with scope on console is worst than sweetspot …  
> > > Sometimes 90% of the server is playing recon, it need to stop.  
> > > Sniperfield is totally out of control and need a HUGE nerf to stop this mess
> > 
> > Head hitboxes are same with bf4.
> > 
> > Supression is non existent on every gun not just snipers.
> > 
> > Aim assist exist on every gun.
> > 
> > I really want to see that match 90% of players use recon. All I see is Assault and medic.
> 
> THE RESULT IS THAT BOLT ACTION ARE OP !

Good lord, stop reading there. How about you get off the planes and try playing with BARs first?

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<div class="post-metadata">

**Author:** ![THERAMPAGE\_ci0h](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/t/b5ac83/32.png) [@THERAMPAGE\_ci0h](https://battlefieldforum.co/u/THERAMPAGE_ci0h)\
**Post date:** [April 8, 2020, 11:54am UTC](https://battlefieldforum.co/t/buff-bolt-action-rifles-they-are-toy-bb-guns/107512/107 "2020-04-08T11:54:00Z")

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[talhaONE] said:

> [@](#):
>
> I really want to see that match 90% of players use recon. All I see is Assault and medic.

Here you go :

![](https://www.casimages.com/i/200408015902132002.png)

.html … :\*

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<div class="post-metadata">

**Author:** ![xKusagamix](https://battlefieldforum.co/user_avatar/battlefieldforum.co/xkusagamix/32/104118_2.png) [@xKusagamix](https://battlefieldforum.co/u/xKusagamix)\
**Post date:** [April 8, 2020, 12:05pm UTC](https://battlefieldforum.co/t/buff-bolt-action-rifles-they-are-toy-bb-guns/107512/108 "2020-04-08T12:05:00Z")

</div>

> [@THERAMPAGE\_ci0h](#):
>
> [talhaONE] said:
> 
> > [@](#):
> >
> > I really want to see that match 90% of players use recon. All I see is Assault and medic.
> 
> Here you go :
> 
> ![](https://www.casimages.com/i/200408015902132002.png)
> 
> .html … :\*

Nice try, but all i can count is 28 Recon players (which is 46% out of 61 players in your image) and only 12 of those Recon players have a positive K/D (which is 42.86% out of 28 Recon players).

So by fact provided by yourself, i can call your arguement is invalid.

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<div class="post-metadata">

**Author:** ![THERAMPAGE\_ci0h](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/t/b5ac83/32.png) [@THERAMPAGE\_ci0h](https://battlefieldforum.co/u/THERAMPAGE_ci0h)\
**Post date:** [April 8, 2020, 12:11pm UTC](https://battlefieldforum.co/t/buff-bolt-action-rifles-they-are-toy-bb-guns/107512/109 "2020-04-08T12:11:00Z")

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> [@xKusagamix](#):
>
> > [@](#):
> >
> 
> Good lord, stop reading there. How about you get off the planes and try playing with BARs first?

I will come back to infantry when we will stop dying at cover / in one frame and when visibility will be fixed on console.  
I’ve tried the bar is not a viable weapon, can’t kill more than 2 -3 guy in one mag, and it can’t compete vs all the Fast firing weapons … 😉  
Playing support is a bad choice since there is no effective suppression in this game. Damage at range is the same as medic and assault have more firepower ( except if you use MMG ) but if you do, you make an easy target for all the sniperfest community… :\*

So maybe next christmas holiday when they will up the TTK or when this game stop being a sniperfest or if they remove totally the health attrition , Then maybe i will give infantry another try … 😉

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<div class="post-metadata">

**Author:** ![xKusagamix](https://battlefieldforum.co/user_avatar/battlefieldforum.co/xkusagamix/32/104118_2.png) [@xKusagamix](https://battlefieldforum.co/u/xKusagamix)\
**Post date:** [April 8, 2020, 12:33pm UTC](https://battlefieldforum.co/t/buff-bolt-action-rifles-they-are-toy-bb-guns/107512/110 "2020-04-08T12:33:00Z")

</div>

> [@THERAMPAGE\_ci0h](#):
>
> > [@xKusagamix](#):
> >
> > > [@](#):
> > >
> > 
> > Good lord, stop reading there. How about you get off the planes and try playing with BARs first?
> 
> I will come back to infantry when we will stop dying at cover / in one frame and when visibility will be fixed on console.  
> I’ve tried the bar is not a viable weapon, can’t kill more than 2 -3 guy in one mag, and it can’t compete vs all the Fast firing weapons … 😉  
> Playing support is a bad choice since there is no effective suppression in this game. Damage at range is the same as medic and assault have more firepower ( except if you use MMG ) but if you do, you make an easy target for all the sniperfest community… :\*
> 
> So maybe next christmas holiday when they will up the TTK or when this game stop being a sniperfest or if they remove totally the health attrition , Then maybe i will give infantry another try … 😉

So you’re saying that you’re acknowledge that BARs are not a viabale weapon at the same time saying it’s OP?

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<div class="post-metadata">

**Author:** ![THERAMPAGE\_ci0h](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/t/b5ac83/32.png) [@THERAMPAGE\_ci0h](https://battlefieldforum.co/u/THERAMPAGE_ci0h)\
**Post date:** [April 8, 2020, 12:55pm UTC](https://battlefieldforum.co/t/buff-bolt-action-rifles-they-are-toy-bb-guns/107512/111 "2020-04-08T12:55:00Z")

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No the bar is not OP, it’s far from that … 😃  
It has the better rof of LMG ( so it’s a close range weapon ) but it can’t compete vs fast firing Smg/ AR and fast firing semi auto rifle at close range, so it’s not a viable choice 😉

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<div class="post-metadata">

**Author:** ![StealthAria](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/958977/32.png) [@StealthAria](https://battlefieldforum.co/u/StealthAria)\
**Post date:** [April 8, 2020, 9:07pm UTC](https://battlefieldforum.co/t/buff-bolt-action-rifles-they-are-toy-bb-guns/107512/112 "2020-04-08T21:07:00Z")

</div>

> [@THERAMPAGE\_ci0h](#):
>
> > [@talhaONE](#):
> >
> > > [@THERAMPAGE\_ci0h](#):
> > >
> > > [»]  
> > > (Quote)  
> > > Big headshot hitbox + no suppression + being able to shoot through wall and still OS + aim assist with scope on console is worst than sweetspot …  
> > > Sometimes 90% of the server is playing recon, it need to stop.  
> > > Sniperfield is totally out of control and need a HUGE nerf to stop this mess
> > 
> > Head hitboxes are same with bf4.
> > 
> > Supression is non existent on every gun not just snipers.
> > 
> > Aim assist exist on every gun.
> > 
> > I really want to see that match 90% of players use recon. All I see is Assault and medic.
> 
> Drunkzee said it was the same as BF4 in the alpha/beta ( in BF1 they were smaller to compensate with random bullet deviation ) but now they are bigger than any other BF in a certain cituation : When you see enemy facing you, HS hitbox is extended to the shoulder ( doesnt work if he is not facing you ) like this :
> 
> ![image](https://battlefieldforum.co/uploads/default/original/3X/7/9/79193d401ced24c9fd37b303dfc10b080cb762d7.jpeg)  
> And with aim assist on console, it just point and clic …
> 
> Weak spot of recon was suppression in previous BF, now playing recon is just easy mode ( bullet drop and velocity weren’t the same in BF4 / BF1 and + 100m sniping was not that easy, especialy when aiming for the head ) and guess what they just buff in the last patch ? Velocity and bullet drop … 😃  
> The lead gameplay designer is a recon player, 99% of his play-time is with recon , do you need a drawing or you’ve understand where this pointing … ?
> 
> So i re-say it , having a bigger HS hitbox + no bullet drop + high velocity it’s worst than having a range sweetspot ! When hitbox is the same size as the upper body + fast bullet’s velocity and almost no bullet drop it’s like having an easy sweetspot at all range. + you can OS enemy through wall with bolt action → TOTALY OP
> 
> Bro do you even play on console ? In some mode ( break through / rush ) with the aim assist , 90% of servers are full of recon … The reason ? When you are in the defence team , the enemy team come from only one direction ( and so is facing you ), and for all the reasons listed above → THE RESULT IS THAT BOLT ACTION ARE OP !
> 
> i launch a game in break through and i will edit this post to share the first match i join. you’ll see that this game is an out-of-control sniperfest on ps4…

Nice try, I can see you repositioned to actually line up the headshot between the first two images. Just look at that doorway and the sectioning of the wall, it looks like you actually had that shot centered perfectly on his nose when you pulled that trigger.  
The recoil would not rotate you 6.8° CCW and shift your physical position right 2.5 meters.

---

<div class="post-metadata">

**Author:** ![THERAMPAGE\_ci0h](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/t/b5ac83/32.png) [@THERAMPAGE\_ci0h](https://battlefieldforum.co/u/THERAMPAGE_ci0h)\
**Post date:** [April 8, 2020, 9:43pm UTC](https://battlefieldforum.co/t/buff-bolt-action-rifles-they-are-toy-bb-guns/107512/113 "2020-04-08T21:43:00Z")

</div>

it’s an optical illusion because image is not cut / zoomed the same way

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<div class="post-metadata">

**Author:** ![StealthAria](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/958977/32.png) [@StealthAria](https://battlefieldforum.co/u/StealthAria)\
**Post date:** [April 8, 2020, 10:35pm UTC](https://battlefieldforum.co/t/buff-bolt-action-rifles-they-are-toy-bb-guns/107512/114 "2020-04-08T22:35:00Z")

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> [@THERAMPAGE\_ci0h](#):
>
> it’s an optical illusion because image is not cut / zoomed the same way

Overlay the images, they overlap almost perfectly, except that wall and doorframe, and the shift is not consistent with a simple zoom change. Not to mention they’re both through the same scope, and the zoom does not change while scoped in.

[https://1drv.ms/v/s!Aiyl307eL8EG7Wu7E1jCnh3\_WZic](https://1drv.ms/v/s!Aiyl307eL8EG7Wu7E1jCnh3_WZic)  
Just a quick overlay clip showing how your excuse doesn’t work.

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<div class="post-metadata">

**Author:** ![THERAMPAGE\_ci0h](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/t/b5ac83/32.png) [@THERAMPAGE\_ci0h](https://battlefieldforum.co/u/THERAMPAGE_ci0h)\
**Post date:** [April 8, 2020, 10:50pm UTC](https://battlefieldforum.co/t/buff-bolt-action-rifles-they-are-toy-bb-guns/107512/115 "2020-04-08T22:50:00Z")

</div>

> [@StealthAria](#):
>
> [Microsoft OneDrive](https://1drv.ms/v/s!Aiyl307eL8EG7Wu7E1jCnh3_WZic)  
> Just a quick overlay clip showing how your excuse doesn’t work.

Just an alligned overlay for showing you how to do an overlay … (minimap alligned / same zoom on the 2 picture ) :\*

what is your excuse now ?

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<div class="post-metadata">

**Author:** ![The\_BERG\_366](https://battlefieldforum.co/user_avatar/battlefieldforum.co/the_berg_366/32/101051_2.png) [@The\_BERG\_366](https://battlefieldforum.co/u/The_BERG_366)\
**Post date:** [April 9, 2020, 12:58am UTC](https://battlefieldforum.co/t/buff-bolt-action-rifles-they-are-toy-bb-guns/107512/116 "2020-04-09T00:58:00Z")

</div>

> [@DingoKillr](#):
>
> > [@talhaONE](#):
> >
> > > [@THERAMPAGE\_ci0h](#):
> > >
> > > (Quote)  
> > > Big headshot hitbox + no suppression + being able to shoot through wall and still OS + aim assist with scope on console is worst than sweetspot …  
> > > Sometimes 90% of the server is playing recon, it need to stop.  
> > > Sniperfield is totally out of control and need a HUGE nerf to stop this mess
> > 
> > Head hitboxes are same with bf4.
> > 
> > Supression is non existent on every gun not just snipers.
> > 
> > Aim assist exist on every gun.
> > 
> > I really want to see that match 90% of players use recon. All I see is Assault and medic.
> 
> Head hit boxes are bigger than BF4 but smaller than BF1. It makes it just as easy for other weapons too.
> 
> If people don’t like headshot maybe they should put 1HK location centre chest.

source? I highly doubt that the bf1 headshot hitboxes where bigger than in bf4 and bfv.

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<div class="post-metadata">

**Author:** ![StealthAria](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/958977/32.png) [@StealthAria](https://battlefieldforum.co/u/StealthAria)\
**Post date:** [April 9, 2020, 1:28am UTC](https://battlefieldforum.co/t/buff-bolt-action-rifles-they-are-toy-bb-guns/107512/117 "2020-04-09T01:28:00Z")

</div>

> [@THERAMPAGE\_ci0h](#):
>
> > [@StealthAria](#):
> >
> > [Microsoft OneDrive](https://1drv.ms/v/s!Aiyl307eL8EG7Wu7E1jCnh3_WZic)  
> > Just a quick overlay clip showing how your excuse doesn’t work.
> 
> Just an alligned overlay for showing you how to do an overlay … (minimap alligned / same zoom on the 2 picture ) :\*
> 
> what is your excuse now ?

Yep, just use the recoil on the gun to hide the fact the perspective changed. There’s a reason I used the environment to align the images, alignment should get more divergent as you move away from the focus and have offset mirrored around the center if it really is just the zoom and cropping as you claim, but instead the offset is consistent and isn’t mirrored around anything.  
If it was simply zoom, as you so claim, you should be able to get the two environments to realign perfectly by playing around with the scaling of the images.

So let’s look at the facts here: the door frame you’re aiming through (on the right) shifts slightly to the right, and as you move further away from your position everything skews further and further to the right, ultimately resulting in an entire wall segment disappearing behind the shifted door frame, meanwhile we get a better view through the far door and find that _gasp_ the entire contents of it have changed, as if the environment on the other side shifted a great deal.

You can’t get away with that kind of BS with me, it’s my job to construct 3D models from 2D images, I know how angles change with perspective and FoV.

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<div class="post-metadata">

**Author:** ![DingoKillr](https://battlefieldforum.co/user_avatar/battlefieldforum.co/dingokillr/32/101728_2.png) [@DingoKillr](https://battlefieldforum.co/u/DingoKillr)\
**Post date:** [April 9, 2020, 8:40am UTC](https://battlefieldforum.co/t/buff-bolt-action-rifles-they-are-toy-bb-guns/107512/118 "2020-04-09T08:40:00Z")

</div>

> [@The\_BERG\_366](#):
>
> > [@DingoKillr](#):
> >
> > > [@talhaONE](#):
> > >
> > > > [@THERAMPAGE\_ci0h](#):
> > > >
> > > > (Quote)  
> > > > Big headshot hitbox + no suppression + being able to shoot through wall and still OS + aim assist with scope on console is worst than sweetspot …  
> > > > Sometimes 90% of the server is playing recon, it need to stop.  
> > > > Sniperfield is totally out of control and need a HUGE nerf to stop this mess
> > > 
> > > Head hitboxes are same with bf4.
> > > 
> > > Supression is non existent on every gun not just snipers.
> > > 
> > > Aim assist exist on every gun.
> > > 
> > > I really want to see that match 90% of players use recon. All I see is Assault and medic.
> > 
> > Head hit boxes are bigger than BF4 but smaller than BF1. It makes it just as easy for other weapons too.
> > 
> > If people don’t like headshot maybe they should put 1HK location centre chest.
> 
> source? I highly doubt that the bf1 headshot hitboxes where bigger than in bf4 and bfv.

Sorry, my mistake I wrote the wrong away around.  
BFV is smaller than BF4.  
BF1 is smaller than BFV.

I can’t quite source as to long ago.

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<div class="post-metadata">

**Author:** ![InS\_Hypno](https://battlefieldforum.co/user_avatar/battlefieldforum.co/ins_hypno/32/106778_2.png) [@InS\_Hypno](https://battlefieldforum.co/u/InS_Hypno)\
**Post date:** [April 9, 2020, 12:20pm UTC](https://battlefieldforum.co/t/buff-bolt-action-rifles-they-are-toy-bb-guns/107512/119 "2020-04-09T12:20:00Z")

</div>

> [@THERAMPAGE\_ci0h](#):
>
> > [@StealthAria](#):
> >
> > [Microsoft OneDrive](https://1drv.ms/v/s!Aiyl307eL8EG7Wu7E1jCnh3_WZic)  
> > Just a quick overlay clip showing how your excuse doesn’t work.
> 
> Just an alligned overlay for showing you how to do an overlay … (minimap alligned / same zoom on the 2 picture ) :\*
> 
> what is your excuse now ?

literally this is just one shot out of millions  
lag can explain this

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**Author:** ![THERAMPAGE\_ci0h](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/t/b5ac83/32.png) [@THERAMPAGE\_ci0h](https://battlefieldforum.co/u/THERAMPAGE_ci0h)\
**Post date:** [April 9, 2020, 1:32pm UTC](https://battlefieldforum.co/t/buff-bolt-action-rifles-they-are-toy-bb-guns/107512/120 "2020-04-09T13:32:00Z")

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> [@StealthAria](#):
>
> > [@THERAMPAGE\_ci0h](#):
> >
> > > [@StealthAria](#):
> > >
> > > [Microsoft OneDrive](https://1drv.ms/v/s!Aiyl307eL8EG7Wu7E1jCnh3_WZic)  
> > > Just a quick overlay clip showing how your excuse doesn’t work.
> > 
> > Just an alligned overlay for showing you how to do an overlay … (minimap alligned / same zoom on the 2 picture ) :\*
> > 
> > what is your excuse now ?
> 
> Yep, just use the recoil on the gun to hide the fact the perspective changed. There’s a reason I used the environment to align the images, alignment should get more divergent as you move away from the focus and have offset mirrored around the center if it really is just the zoom and cropping as you claim, but instead the offset is consistent and isn’t mirrored around anything.  
> If it was simply zoom, as you so claim, you should be able to get the two environments to realign perfectly by playing around with the scaling of the images.
> 
> So let’s look at the facts here: the door frame you’re aiming through (on the right) shifts slightly to the right, and as you move further away from your position everything skews further and further to the right, ultimately resulting in an entire wall segment disappearing behind the shifted door frame, meanwhile we get a better view through the far door and find that _gasp_ the entire contents of it have changed, as if the environment on the other side shifted a great deal.
> 
> You can’t get away with that kind of BS with me, it’s my job to construct 3D models from 2D images, I know how angles change with perspective and FoV.

I’ve just alligned the thing that don’t move ( the HUD with the minimap ) and zoom the image to the same scale , visual artefacts created is because of recoil ( crossbar remain in the middle of the screen ) but you can see that shot is fired not on the enemy and it made a headshot … 😉

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