# \[Bug?\] Terrain Decoration

**URL:** <https://battlefieldforum.co/t/bug-terrain-decoration/151597>\
**Category:** PC\
**Created:** [November 15, 2013, 12:45am UTC](https://battlefieldforum.co/t/bug-terrain-decoration/151597 "2013-11-15T00:45:00Z")\
**Posts on this page:** 20\
**Page:** 3

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**Author:** ![thePANIq](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/t/c67d28/32.png) [@thePANIq](https://battlefieldforum.co/u/thePANIq)\
**Post date:** [November 16, 2013, 5:16pm UTC](https://battlefieldforum.co/t/bug-terrain-decoration/151597/41 "2013-11-16T17:16:00Z")

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are you sure that its like that only with this one setting?

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**Author:** ![FunnkyfeeLv2](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/f/9e8a1a/32.png) [@FunnkyfeeLv2](https://battlefieldforum.co/u/FunnkyfeeLv2)\
**Post date:** [November 16, 2013, 5:19pm UTC](https://battlefieldforum.co/t/bug-terrain-decoration/151597/42 "2013-11-16T17:19:00Z")

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> [@](#):
>
> _PAN1q said:_  
> are you sure that its like that only with this one setting?

According to those french guys - yes.

Im afraid to experiment more , lol or I well get new shiny 1.5 Frostbite Grpahics ^^

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**Author:** ![Rituel](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/r/ea666f/32.png) [@Rituel](https://battlefieldforum.co/u/Rituel)\
**Post date:** [November 16, 2013, 5:23pm UTC](https://battlefieldforum.co/t/bug-terrain-decoration/151597/43 "2013-11-16T17:23:00Z")

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> [@](#):
>
> Video:  
> [http://goo.gl/lW5IjC](http://goo.gl/lW5IjC) [goo.gl]

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<div class="post-metadata">

**Author:** ![FunnkyfeeLv2](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/f/9e8a1a/32.png) [@FunnkyfeeLv2](https://battlefieldforum.co/u/FunnkyfeeLv2)\
**Post date:** [November 16, 2013, 5:29pm UTC](https://battlefieldforum.co/t/bug-terrain-decoration/151597/44 "2013-11-16T17:29:00Z")

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> [@](#):
>
> _Rituel said:_
> 
> > [@](#):
> >
> > Video:  
> > [http://goo.gl/lW5IjC](http://goo.gl/lW5IjC) [goo.gl]

Whats that?

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<div class="post-metadata">

**Author:** ![MisterMagoo33](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/e47774/32.png) [@MisterMagoo33](https://battlefieldforum.co/u/MisterMagoo33)\
**Post date:** [November 16, 2013, 5:29pm UTC](https://battlefieldforum.co/t/bug-terrain-decoration/151597/45 "2013-11-16T17:29:00Z")

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Confirmed. Same issue here.33

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<div class="post-metadata">

**Author:** ![Folni](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/f/da6949/32.png) [@Folni](https://battlefieldforum.co/u/Folni)\
**Post date:** [November 16, 2013, 5:29pm UTC](https://battlefieldforum.co/t/bug-terrain-decoration/151597/46 "2013-11-16T17:29:00Z")

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Same! didn’t even notice till this post.  
Please fix it!

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<div class="post-metadata">

**Author:** ![FunnkyfeeLv2](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/f/9e8a1a/32.png) [@FunnkyfeeLv2](https://battlefieldforum.co/u/FunnkyfeeLv2)\
**Post date:** [November 16, 2013, 5:30pm UTC](https://battlefieldforum.co/t/bug-terrain-decoration/151597/47 "2013-11-16T17:30:00Z")

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> [@](#):
>
> _Folni said:_  
> Same! didn’t even notice till this post.  
> Please fix it!

Yeah , and when you know it , ITS fking annoying.

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<div class="post-metadata">

**Author:** ![thePANIq](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/t/c67d28/32.png) [@thePANIq](https://battlefieldforum.co/u/thePANIq)\
**Post date:** [November 16, 2013, 5:32pm UTC](https://battlefieldforum.co/t/bug-terrain-decoration/151597/48 "2013-11-16T17:32:00Z")

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same here  
ALSO motion blur **IS NOT PRESENT** unless you have set post-processing quality to AT LEAST high, texture filtering seems to have absolutely no effect on how they look

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<div class="post-metadata">

**Author:** ![FunnkyfeeLv2](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/f/9e8a1a/32.png) [@FunnkyfeeLv2](https://battlefieldforum.co/u/FunnkyfeeLv2)\
**Post date:** [November 16, 2013, 5:49pm UTC](https://battlefieldforum.co/t/bug-terrain-decoration/151597/49 "2013-11-16T17:49:00Z")

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> [@](#):
>
> _Rituel said:_  
> Hello everyone!
> 
> As some have already seen, [Clubic.com](http://Clubic.com) (French website) written in a technical review on Battlefield 4. I suggest you:  
> [http://www.clubic.com/jeu-video/article-597652-1-battlefield-4-guide-technique.html](http://www.clubic.com/jeu-video/article-597652-1-battlefield-4-guide-technique.html) [[clubic.com](http://clubic.com)]
> 
> But here a passage hold our attention.
> 
> - The graphics settings 2/2  
> – Terrain Decoration.
> 
> > [@](#):
> >
> > This time, it’s easy to spot the influence of this option, it serves to show more or fewer elements of vegetation on the ground. Except that we met a very surprising bug: the labels of the four quality levels have clearly been reversed somewhere in the code of the game! In other words, the more you increase the quality of this option, unless the game is beautiful and it will be fluid. It lets you enjoy by yourself with our screenshots and our statements framerate.
> > 
> > Low (so, Ultra):
> > 
> > [[img.clubic.com](http://img.clubic.com)]  
> > Normal (so, High):
> > 
> > [[img.clubic.com](http://img.clubic.com)]  
> > High (so, Normal):
> > 
> > [[img.clubic.com](http://img.clubic.com)]  
> > Ultra (so, Low):
> > 
> > [[img.clubic.com](http://img.clubic.com)]
> > 
> > To determine whether this bug is widespread or systematic, do not hesitate to tell us in the comments what it is you. Note: For the quality change is taken into account, you must either restart a single-player or multi redeploy.
> 
> Some players (including myself) we can’t get the same rendering of vegetation (Terrain Decoration) . (See: Low (thus Ultra)).
> 
> Windows 8.1 x64 + HD7970
> 
> Here is my "Terrain decoration" level .  
> Ultra (so, Low):
> 
> ![](https://battlefieldforum.co/uploads/default/original/3X/a/5/a5d24b8034d1facd25759dfdd1be146cd43c5c33.jpeg)
> 
> [[image.noelshack.com](http://image.noelshack.com)]  
> Low (so, High):
> 
> [[image.noelshack.com](http://image.noelshack.com)]  
> Medium (so, Ultra) :
> 
> [[image.noelshack.com](http://image.noelshack.com)]
> 
> How make this test ?
> 
> - Go to the " **Test center**" at the same position on the screenshots.
> 
> - Set the " **Terrain decoration**"
> 
> - If no immediate changes = **redeployment**.
> 
> - Also specify the **operating system** and the **GPU** if you get a few things different.
> 
> & Thank you to the moderator or CM could give us more details.
> 
> **French thread**  
> battlelog.battlefield.com/bf4/en/forum/threadview/2955065219037565645/ [battlelog.battlefield.com]
> 
> [Clubic.com](http://Clubic.com) reporter in game screenshot **VS** Gamers in game screenshot = **WTF**
> 
> ![](https://battlefieldforum.co/uploads/default/original/3X/a/7/a7d831678b9a6e30b3ff8c9edd59d9435396e34a.jpeg)
> 
> [[image.noelshack.com](http://image.noelshack.com)]
> 
> Video:  
> [MEGA](http://goo.gl/lW5IjC) [goo.gl]

AND again - BUMP this thread !

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<div class="post-metadata">

**Author:** ![Bulld0gUK](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/b/f07891/32.png) [@Bulld0gUK](https://battlefieldforum.co/u/Bulld0gUK)\
**Post date:** [November 16, 2013, 6:21pm UTC](https://battlefieldforum.co/t/bug-terrain-decoration/151597/50 "2013-11-16T18:21:00Z")

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Thanks for this ,posted my comparison screenshots below -

Low

[[i41.tinypic.com](http://i41.tinypic.com)]

Medium

[[i43.tinypic.com](http://i43.tinypic.com)]

High

[[i41.tinypic.com](http://i41.tinypic.com)]

Ultra

[[i40.tinypic.com](http://i40.tinypic.com)]

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<div class="post-metadata">

**Author:** ![Rituel](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/r/ea666f/32.png) [@Rituel](https://battlefieldforum.co/u/Rituel)\
**Post date:** [November 16, 2013, 9:29pm UTC](https://battlefieldforum.co/t/bug-terrain-decoration/151597/51 "2013-11-16T21:29:00Z")

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[[image.noelshack.com](http://image.noelshack.com)]

> [@](#):
>
> _BF-B0t a dit :_  
> Pris en compte en l’état sujet / vidéo.  
> Je remonte le cas. Merci

> [@](#):
>
> _BF-B0t a dit :_  
> Bonsoir,
> 
> Simple information, j’ai fait remonter le problème dès que je l’ai écrit ici. Ce sera investigué par DICE.
> 
> Merci du support visuel apporté.

The problem will soon be among the hands of DICE. 😉

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<div class="post-metadata">

**Author:** ![FunnkyfeeLv2](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/f/9e8a1a/32.png) [@FunnkyfeeLv2](https://battlefieldforum.co/u/FunnkyfeeLv2)\
**Post date:** [November 16, 2013, 9:32pm UTC](https://battlefieldforum.co/t/bug-terrain-decoration/151597/52 "2013-11-16T21:32:00Z")

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> [@](#):
>
> _Rituel said:_
> 
> [[image.noelshack.com](http://image.noelshack.com)]
> 
> > [@](#):
> >
> > _BF-B0t a dit :_  
> > Pris en compte en l’état sujet / vidéo.  
> > Je remonte le cas. Merci
> 
> > [@](#):
> >
> > _BF-B0t a dit :_  
> > Bonsoir,
> > 
> > Simple information, j’ai fait remonter le problème dès que je l’ai écrit ici. Ce sera investigué par DICE.
> > 
> > Merci du support visuel apporté.
> 
> The problem will soon be among the hands of DICE. 😉

Nice , but i hope they will fix bug , when no matter what settings - terrain.dec doesnt change and looks like FB2 engine…

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<div class="post-metadata">

**Author:** ![Roughneck2-O](https://battlefieldforum.co/user_avatar/battlefieldforum.co/roughneck2-o/32/103310_2.png) [@Roughneck2-O](https://battlefieldforum.co/u/Roughneck2-O)\
**Post date:** [November 17, 2013, 2:22am UTC](https://battlefieldforum.co/t/bug-terrain-decoration/151597/53 "2013-11-17T02:22:00Z")

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**DICE, please fix this rather sooner than later.The worst thing is, that during multiplayer - there is absolutely no difference in terms of vegetation mass/density.**  
I’ve tested it on Paracel Storm and Lancang Dam (Conquest Large).

**However, “playing” on Test Range with ‘Normal’ Terrain Decoration seems to produce the richest environment in terms of vegetation mass/density** :  
Terrain Decoration set to Low:

 ![](https://battlefieldforum.co/uploads/default/original/3X/2/4/24907c5abab23ba82c744bfc01f1d9f0c5725635.jpeg)

[[i.imgur.com](http://i.imgur.com)]  
Terrain Decoration set to **Medium** :

 ![](https://battlefieldforum.co/uploads/default/original/3X/c/e/ce6ce1111d1be51b99a3c61dbc700de0dcfb543a.jpeg)

[[i.imgur.com](http://i.imgur.com)]  
Terrain Decoration set to High:

 ![](https://battlefieldforum.co/uploads/default/original/3X/f/3/f387c2df93f31e3b43a6948a31a25edec78c9422.jpeg)

[[i.imgur.com](http://i.imgur.com)]  
Terrain Decoration set to Ultra:

 ![](https://battlefieldforum.co/uploads/default/original/3X/4/b/4bf594e771f102c8bfe7b21cd64dd1a5ddff5afb.jpeg)

[[i.imgur.com](http://i.imgur.com)]

**My in-game video settings, _except for_ Terrain Decoration, which is now set to ‘Normal’** :

 ![](https://battlefieldforum.co/uploads/default/original/3X/4/2/42fd0bf5745ece436f0c4be8c06cb27bcbc2f159.jpeg)

[[i.imgur.com](http://i.imgur.com)]

**My setup** :  
SLI GTX 780 w/ GeForce driver v331.65 WHQL (default GeForce driver settings, ‘NVIDIA Experience’ **not** installed).  
Windows 8.1 64-bit

Regards,

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<div class="post-metadata">

**Author:** ![Th3D3v1L93](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/t/b9e5f3/32.png) [@Th3D3v1L93](https://battlefieldforum.co/u/Th3D3v1L93)\
**Post date:** [November 17, 2013, 9:19am UTC](https://battlefieldforum.co/t/bug-terrain-decoration/151597/54 "2013-11-17T09:19:00Z")

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This is ridiculous.  
If you are using windows 8 you have different vegetation (that of FB 2)

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<div class="post-metadata">

**Author:** ![zenor](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/z/3bc359/32.png) [@zenor](https://battlefieldforum.co/u/zenor)\
**Post date:** [November 17, 2013, 9:32am UTC](https://battlefieldforum.co/t/bug-terrain-decoration/151597/55 "2013-11-17T09:32:00Z")

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Bump, this bug should be aknowledged by a DICE developer by now.

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<div class="post-metadata">

**Author:** ![SixelAlexiS](https://battlefieldforum.co/user_avatar/battlefieldforum.co/sixelalexis/32/105719_2.png) [@SixelAlexiS](https://battlefieldforum.co/u/SixelAlexiS)\
**Post date:** [November 17, 2013, 10:38am UTC](https://battlefieldforum.co/t/bug-terrain-decoration/151597/56 "2013-11-17T10:38:00Z")

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For me normal=ultra but the vegetation is like W8 even though I have W7 x64… oh my god, Dice…

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<div class="post-metadata">

**Author:** ![Elitehunter34](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/e/4491bb/32.png) [@Elitehunter34](https://battlefieldforum.co/u/Elitehunter34)\
**Post date:** [November 17, 2013, 1:20pm UTC](https://battlefieldforum.co/t/bug-terrain-decoration/151597/57 "2013-11-17T13:20:00Z")

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I am also getting this issue. [Battlefield 4 Terrain Decoration - Album on Imgur](https://imgur.com/a/mL8AE) [[imgur.com](http://imgur.com)] As you can see, medium is ultra for me. I quickly went in campaign and tested and the issue is the same there. I have Windows 7 X64, AMD hd 7950, Catalyst 13.11 beta drivers.

Also, what’s up with

 ![](https://battlefieldforum.co/uploads/default/original/3X/a/7/a7d831678b9a6e30b3ff8c9edd59d9435396e34a.jpeg)

[[image.noelshack.com](http://image.noelshack.com)] picture? I’m on Windows 7 X64 and I’m not getting that awesome foliage. Seems that DICE really screwed up this setting.

I really hope that these issues get fixed, but honestly they should just default the game to the highest terrain decoration setting and then remove the setting altogether. You shouldn’t be able to change graphics settings to get an advantage over other players. The large pieces of foliage block line of sight and the grass obscures the outlines of players, especially if they have the right camo picked, so it affects gameplay. The frame rate impact from low to ultra is minimal anyways as you can see in my screenshots. I highly doubt that changing this setting on a low end computer would make the game go from unplayable to playable. At the very least if my suggestion isn’t possible or practical (maybe it does affect frame rate significantly on low end systems) DICE should make the large player obscuring pieces of foliage always visible no matter what terrain decoration setting you have.

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<div class="post-metadata">

**Author:** ![G1PP0](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/g/90db22/32.png) [@G1PP0](https://battlefieldforum.co/u/G1PP0)\
**Post date:** [November 17, 2013, 1:28pm UTC](https://battlefieldforum.co/t/bug-terrain-decoration/151597/58 "2013-11-17T13:28:00Z")

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wwohhahh… I don’t even have those large plants

It’s so messed up… Seems like it’s random when I change this…

I am getting the the “fb2” plants on win7 64bit

edit: yeppp.. it’s random like hell!!!

Same on win8.1 64 bit… “fb2” plants and terran decoration is messed up, random…

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<div class="post-metadata">

**Author:** ![Elitehunter34](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/e/4491bb/32.png) [@Elitehunter34](https://battlefieldforum.co/u/Elitehunter34)\
**Post date:** [November 17, 2013, 1:33pm UTC](https://battlefieldforum.co/t/bug-terrain-decoration/151597/59 "2013-11-17T13:33:00Z")

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Sorry, I hit quote instead of edit. Please delete this post.

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<div class="post-metadata">

**Author:** ![G1PP0](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/g/90db22/32.png) [@G1PP0](https://battlefieldforum.co/u/G1PP0)\
**Post date:** [November 17, 2013, 2:46pm UTC](https://battlefieldforum.co/t/bug-terrain-decoration/151597/60 "2013-11-17T14:46:00Z")

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Bump!!!

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