same here
ALSO motion blur IS NOT PRESENT unless you have set post-processing quality to AT LEAST high, texture filtering seems to have absolutely no effect on how they look
DICE, please fix this rather sooner than later.The worst thing is, that during multiplayer - there is absolutely no difference in terms of vegetation mass/density.
I’ve tested it on Paracel Storm and Lancang Dam (Conquest Large).
However, “playing” on Test Range with ‘Normal’ Terrain Decoration seems to produce the richest environment in terms of vegetation mass/density:
Terrain Decoration set to Low:
I am also getting this issue. Battlefield 4 Terrain Decoration - Album on Imgur [imgur.com] As you can see, medium is ultra for me. I quickly went in campaign and tested and the issue is the same there. I have Windows 7 X64, AMD hd 7950, Catalyst 13.11 beta drivers.
[image.noelshack.com] picture? I’m on Windows 7 X64 and I’m not getting that awesome foliage. Seems that DICE really screwed up this setting.
I really hope that these issues get fixed, but honestly they should just default the game to the highest terrain decoration setting and then remove the setting altogether. You shouldn’t be able to change graphics settings to get an advantage over other players. The large pieces of foliage block line of sight and the grass obscures the outlines of players, especially if they have the right camo picked, so it affects gameplay. The frame rate impact from low to ultra is minimal anyways as you can see in my screenshots. I highly doubt that changing this setting on a low end computer would make the game go from unplayable to playable. At the very least if my suggestion isn’t possible or practical (maybe it does affect frame rate significantly on low end systems) DICE should make the large player obscuring pieces of foliage always visible no matter what terrain decoration setting you have.