# Community Broadcast: The Evolution of RSP

**URL:** <https://battlefieldforum.co/t/community-broadcast-the-evolution-of-rsp/106915>\
**Category:** General Discussion\
**Created:** [May 4, 2019, 2:18am UTC](https://battlefieldforum.co/t/community-broadcast-the-evolution-of-rsp/106915 "2019-05-04T02:18:00Z")\
**Posts on this page:** 20\
**Page:** 5

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**Author:** ![Rombibombii](https://battlefieldforum.co/user_avatar/battlefieldforum.co/rombibombii/32/103301_2.png) [@Rombibombii](https://battlefieldforum.co/u/Rombibombii)\
**Post date:** [May 7, 2019, 10:55pm UTC](https://battlefieldforum.co/t/community-broadcast-the-evolution-of-rsp/106915/81 "2019-05-07T22:55:00Z")

</div>

> [@Braddock512](#):
>

> [@](#):
>
> Password protection is for private matches. Regarding security, only the Admin (Owner) will be able to change the server settings. Once we add moderators, there will be levels of permissions.  
> RE: Populate server - I’m checking into if these servers will have matchmaking options - or if people can vote them up and they get featured, etc.
> 
> -Braddock512-

Question, this sounds like BF1 in the beginning. Are to expect that? If so, is there a chance that moderators are to be added simultanously? Because when we speak on server rules, like last time for BF1, we need more than 1 person to be able to act.

Also, not to start the hassle over again but everything we asked for during BF1 applies again of course.

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<div class="post-metadata">

**Author:** ![TheNoobPolice](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/t/35a633/32.png) [@TheNoobPolice](https://battlefieldforum.co/u/TheNoobPolice)\
**Post date:** [May 7, 2019, 11:01pm UTC](https://battlefieldforum.co/t/community-broadcast-the-evolution-of-rsp/106915/82 "2019-05-07T23:01:00Z")

</div>

I just want to have a public server running a few different modes on only the best maps with both MMG’s and AP Mines banned. If this lets me do it then good job.

Actually, no the option to disable attrition and have actual full health regen without the “med-packs for everyone” mechanic would be good too.

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<div class="post-metadata">

**Author:** ![SirTerrible](https://battlefieldforum.co/user_avatar/battlefieldforum.co/sirterrible/32/103499_2.png) [@SirTerrible](https://battlefieldforum.co/u/SirTerrible)\
**Post date:** [May 7, 2019, 11:08pm UTC](https://battlefieldforum.co/t/community-broadcast-the-evolution-of-rsp/106915/83 "2019-05-07T23:08:00Z")

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> [@TheNoobPolice](#):
>
> I just want to have a public server running a few different modes on only the best maps with both MMG’s and AP Mines banned. If this lets me do it then good job.
> 
> Actually, no the option to disable attrition and have actual full health regen without the “med-packs for everyone” mechanic would be good too.

The game might actually be fun with those rules. I’d probably start playing as much as I used to with in the other Battlefields if we had populated servers with those rules.

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<div class="post-metadata">

**Author:** ![PvtJohnTowle](https://battlefieldforum.co/user_avatar/battlefieldforum.co/pvtjohntowle/32/103189_2.png) [@PvtJohnTowle](https://battlefieldforum.co/u/PvtJohnTowle)\
**Post date:** [May 7, 2019, 11:19pm UTC](https://battlefieldforum.co/t/community-broadcast-the-evolution-of-rsp/106915/84 "2019-05-07T23:19:00Z")

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> [@warslag](#):
>
> > [@PvtJohnTowle](#):
> >
> > Too Little too late and no details at all on the paid Private Games, vague time frame “AFTER SUMMER” just doesn’t cut the mustard. Hollow promises. Just another BF1 Incursions distraction that failed to get off the ground and people had moved on to BFV it will probably never get fully implemented and just be test mode like Incursions was. This is just to whet your appetite until the next release of BF. Smoke and mirrors. I find it strange that DICE/EA can remove UK servers completely but then promise Private Games with servers in the geo location of the players. Will UK “Private Games” servers be located in the UK or in Germany where you have forced them to play?  
> > [https://www.battlefield.com/en-au/games/battlefield-1/modes/incursions](https://www.battlefield.com/en-au/games/battlefield-1/modes/incursions)
> > 
> > I don’t understand why make such a big announcement and only provide half the information? Very disingenuous of EA/DICE.
> > 
> > NO explanation why it has taken them this long to get to this point in time, if they had come out and laid out their plans from the beginning, we would have been playing Private Games now. Everything points to the rushed nature of development of this game where things have been left out only to mysteriously be promised at a (much) later date.
> > 
> > Clearly nothing has been developed, just words on a website.
> 
> That’s a bit harsh. Also, incursions was a terrific little game, which was just too complicated for most Battlefield players to get the hang of. But Battlefield players tend to have an all or nothing outlook about things and hated it. It could possibly have been the start of something brilliant.

Sorry, I am not jumping up and down with joy at this announcement, praising the Lord and singing “Hallelujah” Such a short memory we all have with the release of the BFV trailer and the resultant backlash has made me cynical in my old age. It’s still too little too late, many players have left the game and the BF franchise altogether. Doubt this will bring them back

Also, incursions was a terrific little game, which was just too complicated for most Battlefield players to get the hang of  
That’s not what EA/DICE are stating publicly. You are not on the same page. You do realise they came out and publicly stated the following, that many aspects of Incursions were introduced into BFV. Now if what you are saying is true and has some basis in fact, why would they do this if these aspects were “too complicated for most BF Players” Doesn’t make any logical sense does it?

[https://www.ea.com/en-au/games/battlefield/battlefield-5/news/battlefield-1-incursions-sunset](https://www.ea.com/en-au/games/battlefield/battlefield-5/news/battlefield-1-incursions-sunset)

\*\*Player input on _Battlefield 1 Incursions_ made its way into aspects of _Battlefield V, such as sharply reduced 3D-spotting, changing suppression to be audio-visual only, and more predictable gunplay that rewards high-skill players_. We want to thank the \*Battlefield \*community for providing that feedback, joining those play sessions, and digging into _Battlefield 1_ _Incursions_ to improve the competitive experience for new and hardcore players alike.

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<div class="post-metadata">

**Author:** ![parkingbrake](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/p/ee7513/32.png) [@parkingbrake](https://battlefieldforum.co/u/parkingbrake)\
**Post date:** [May 7, 2019, 11:25pm UTC](https://battlefieldforum.co/t/community-broadcast-the-evolution-of-rsp/106915/85 "2019-05-07T23:25:00Z")

</div>

> [@Braddock512](#):
>
> > [@CSO7777](#):
> >
> > > [@diagoro](#):
> > >
> > > Not quite sure what to think of the free option.
> > > 
> > > On one hand this was always a revenue stream, which right now could mean life/death of new content. I’m also assuming there will be a thousand private servers at a time, more badmins, and truly divides the player base.
> > > 
> > > I recall some great private servers from BF4, but there were usually issues keeping them as favorites (they would remove themselves after a few days), and most weren’t searchable.
> > 
> > Paying for RSP could of course help financing server-costs but Dice has never really made a lot of money on RSP. They have stated that several times before.
> > 
> > This model will give the community more control of how the servers are run without any cost to the community, and if they make it work in a way where several different people can start the same server it could actually work pretty well. Also hopefully this model could be implemented in future BF-games (even though BF1 had the same problem with missing RSP in the beginning).
> 
> Gonna be honest -  
> RSP has NEVER been a significant source of revenue.
> 
> -Braddock512-

But it also wasn’t a significant expense, the renters paid the hosts and the hosts paid a licensing fee, the larger of those two being the cost of renting the server from the hosting company. The expense of developing control software and stats sites etc. was all on third parties, again it didn’t cost EA a dime. EA chose to do away with that and pay for company servers themselves, so now it’s hard to work up much sympathy over RSP not being a significant source of revenue. Whether something provides higher revenues or lower costs the outcome is the same–it’s money in a different pocket in the same pair of pants. Why EA chose to stop letting other people pay for the servers for EA games and assumed that cost themselves in the certain knowledge it would drive away many long-time players is something I can attribute only to a stunning level of corporate disconnect with its customer base.

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<div class="post-metadata">

**Author:** ![ackers75](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/a/b2d939/32.png) [@ackers75](https://battlefieldforum.co/u/ackers75)\
**Post date:** [May 7, 2019, 11:28pm UTC](https://battlefieldforum.co/t/community-broadcast-the-evolution-of-rsp/106915/86 "2019-05-07T23:28:00Z")

</div>

> [@PvtJohnTowle](#):
>
> warslag said:
> 
> PvtJohnTowle said:  
> Too Little too late and no details at all on the paid Private Games, vague time frame “AFTER SUMMER” just doesn’t cut the mustard. Hollow promises. Just another BF1 Incursions distraction that failed to get off the ground and people had moved on to BFV it will probably never get fully implemented and just be test mode like Incursions was. This is just to whet your appetite until the next release of BF. Smoke and mirrors. I find it strange that DICE/EA can remove UK servers completely but then promise Private Games with servers in the geo location of the players. Will UK “Private Games” servers be located in the UK or in Germany where you have forced them to play?  
> [https://www.battlefield.com/en-au/games/battlefield-1/modes/incursions](https://www.battlefield.com/en-au/games/battlefield-1/modes/incursions)
> 
> I don’t understand why make such a big announcement and only provide half the information? Very disingenuous of EA/DICE.
> 
> NO explanation why it has taken them this long to get to this point in time, if they had come out and laid out their plans from the beginning, we would have been playing Private Games now. Everything points to the rushed nature of development of this game where things have been left out only to mysteriously be promised at a (much) later date.
> 
> Clearly nothing has been developed, just words on a website.  
> That’s a bit harsh. Also, incursions was a terrific little game, which was just too complicated for most Battlefield players to get the hang of. But Battlefield players tend to have an all or nothing outlook about things and hated it. It could possibly have been the start of something brilliant.
> 
> Sorry, I am not jumping up and down with joy at this announcement, praising the Lord and singing “Hallelujah” Such a short memory we all have with the release of the BFV trailer and the resultant backlash has made me cynical in my old age. It’s still too little too late, many players have left the game and the BF franchise altogether. Doubt this will bring them back

Yep apparently I am supposed to sing praise to the EA/dice gods and dance around fire or something.

Game still has ridiculous issues 6 month after release and to top it off uk server support dropped!  
You will have to excuse me for not getting ever so emotional about this announcement!

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<div class="post-metadata">

**Author:** ![sabootheshaman](https://battlefieldforum.co/user_avatar/battlefieldforum.co/sabootheshaman/32/103347_2.png) [@sabootheshaman](https://battlefieldforum.co/u/sabootheshaman)\
**Post date:** [May 7, 2019, 11:30pm UTC](https://battlefieldforum.co/t/community-broadcast-the-evolution-of-rsp/106915/87 "2019-05-07T23:30:00Z")

</div>

> [@Braddock512](#):
>
> CSO7777 said:
> 
> diagoro said:  
> Not quite sure what to think of the free option.
> 
> On one hand this was always a revenue stream, which right now could mean life/death of new content. I’m also assuming there will be a thousand private servers at a time, more badmins, and truly divides the player base.
> 
> I recall some great private servers from BF4, but there were usually issues keeping them as favorites (they would remove themselves after a few days), and most weren’t searchable.
> 
> Paying for RSP could of course help financing server-costs but Dice has never really made a lot of money on RSP. They have stated that several times before.
> 
> This model will give the community more control of how the servers are run without any cost to the community, and if they make it work in a way where several different people can start the same server it could actually work pretty well. Also hopefully this model could be implemented in future BF-games (even though BF1 had the same problem with missing RSP in the beginning).
> 
> Gonna be honest -  
> RSP has NEVER been a significant source of revenue.
> 
> -Braddock512-

But the ancillary revenue created from the goodwill and improved experience from the community. PRICELESS. 😬

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<div class="post-metadata">

**Author:** ![PvtJohnTowle](https://battlefieldforum.co/user_avatar/battlefieldforum.co/pvtjohntowle/32/103189_2.png) [@PvtJohnTowle](https://battlefieldforum.co/u/PvtJohnTowle)\
**Post date:** [May 7, 2019, 11:46pm UTC](https://battlefieldforum.co/t/community-broadcast-the-evolution-of-rsp/106915/88 "2019-05-07T23:46:00Z")

</div>

I don’t understand why an independent company could bring out a great program that you could control a rented server called “Procon” but here we are still waiting. If they have all the controls that come with Procon (including the ability to have scripts run to kick high pinger) then it should be applauded. But I am not putting all my eggs in one basket at this early stage. No word on whether if you start your own Private Game if you can turn off the ridiculous chat censorship. Looks like that will still be a “feature” of Private Games. Even though the game models voices clearly swear and use foul language, including the “F” word. Welcome to the Nanny State. Also Private Games you can manually switch players between teams to even them up but still this doesn’t happen in the EA run and managed servers we have now.. This can and should be done by the algorithm, which BF1 had. I am sure it’s not that complicated to do.

[![Video: Battlefield V RSP Private Games coming and will be free.](https://battlefieldforum.co/uploads/default/original/3X/c/f/cf728f3a8e71f77bca68f72b802198ba7edfa529.jpeg "Battlefield V RSP Private Games coming and will be free.") ](https://www.youtube.com/watch?v=1td7eZfXAtU)

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<div class="post-metadata">

**Author:** ![NLBartmaN](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/n/f9ae1b/32.png) [@NLBartmaN](https://battlefieldforum.co/u/NLBartmaN)\
**Post date:** [May 8, 2019, 12:01am UTC](https://battlefieldforum.co/t/community-broadcast-the-evolution-of-rsp/106915/89 "2019-05-08T00:01:00Z")

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Since everybody will be able to create a server I will create one and name it server with ping limit and kick every player with unstable or too high ping if the configuration of ping limits with message or autokick is not available :#

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<div class="post-metadata">

**Author:** ![warslag](https://battlefieldforum.co/user_avatar/battlefieldforum.co/warslag/32/101053_2.png) [@warslag](https://battlefieldforum.co/u/warslag)\
**Post date:** [May 8, 2019, 12:04am UTC](https://battlefieldforum.co/t/community-broadcast-the-evolution-of-rsp/106915/90 "2019-05-08T00:04:00Z")

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> [@NLBartmaN](#):
>
> Since everybody will be able to create a server I will create one and name it server with ping limit and kick every player with unstable or too high ping if the configuration of ping limits with message or autokick is not available :#

It’s that sort of behaviour that puts-off game producers such as EA from letting people have rented servers.

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<div class="post-metadata">

**Author:** ![PvtJohnTowle](https://battlefieldforum.co/user_avatar/battlefieldforum.co/pvtjohntowle/32/103189_2.png) [@PvtJohnTowle](https://battlefieldforum.co/u/PvtJohnTowle)\
**Post date:** [May 8, 2019, 12:05am UTC](https://battlefieldforum.co/t/community-broadcast-the-evolution-of-rsp/106915/91 "2019-05-08T00:05:00Z")

</div>

> [@NLBartmaN](#):
>
> Since everybody will be able to create a server I will create one and name it server with ping limit and kick every player with unstable or too high ping if the configuration of ping limits with message or autokick is not available :#

As long as you put this in server description so players who join know that and preferably with a message why they have been kicked ( due to high ping) I wouldn’t have a problem at all. I will presume these Private Game servers will show their ping upon looking at the server browser , just like we have now and indicate they are Private Game and if they are passworded with some sort of icon or display.

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<div class="post-metadata">

**Author:** ![NLBartmaN](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/n/f9ae1b/32.png) [@NLBartmaN](https://battlefieldforum.co/u/NLBartmaN)\
**Post date:** [May 8, 2019, 12:07am UTC](https://battlefieldforum.co/t/community-broadcast-the-evolution-of-rsp/106915/92 "2019-05-08T00:07:00Z")

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> [@warslag](#):
>
> > [@NLBartmaN](#):
> >
> > Since everybody will be able to create a server I will create one and name it server with ping limit and kick every player with unstable or too high ping if the configuration of ping limits with message or autokick is not available :#
> 
> It’s that sort of behaviour that puts-off game producers such as EA from letting people have rented servers.

Then they need to fix the Netcode (remove/lower high/unstable ping compensation), Servers and add a ping limit and Region Lock themselves … then that behaviour is not necessary …

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<div class="post-metadata">

**Author:** ![PvtJohnTowle](https://battlefieldforum.co/user_avatar/battlefieldforum.co/pvtjohntowle/32/103189_2.png) [@PvtJohnTowle](https://battlefieldforum.co/u/PvtJohnTowle)\
**Post date:** [May 8, 2019, 12:26am UTC](https://battlefieldforum.co/t/community-broadcast-the-evolution-of-rsp/106915/93 "2019-05-08T00:26:00Z")

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No confirmation of a Paid Private Game Server, one that will stay up all the time. Sad but true. Even Braddock512 is stating publicly “IF” even though this was all known in Feb by Westie as per his tweet today and they still are playing dumb on these specifics. Really poor on EA/DICE’s behalf

[https://www.reddit.com/r/BattlefieldV/comments/blsfks/community\_broadcast\_the\_evolution\_of\_rsp/emsc5t6?utm\_source=share&utm\_medium=web2x](https://www.reddit.com/r/BattlefieldV/comments/blsfks/community_broadcast_the_evolution_of_rsp/emsc5t6?utm_source=share&utm_medium=web2x)

**If there is a paid service, it’s a ways off. And we’ll let you know ahead of time.**

But Westie confirms this was in Feb that EA/DICE were going to introduce this Private Games [https://twitter.com/MrProWestie/status/1125795495232921603](https://twitter.com/MrProWestie/status/1125795495232921603)

I found out about this back in February at a Game Changers event but wasn’t allowed to discuss it publicly. At the event the DICE team presented to about 30 of us and we all gave it the thumbs up, especially the part where a base offering will be FRE

Until I get confirmation from EA/DICE of a full time server that I can pay for, then really this is just another half-hearted effort that doesn’t bring much to the table in terms of community. Just a lot of 12 years getting sadistic enjoyment to be “Badamins” for a few hours a day.

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<div class="post-metadata">

**Author:** ![Braddock512](https://battlefieldforum.co/user_avatar/battlefieldforum.co/braddock512/32/101011_2.png) [@Braddock512](https://battlefieldforum.co/u/Braddock512)\
**Post date:** [May 8, 2019, 12:32am UTC](https://battlefieldforum.co/t/community-broadcast-the-evolution-of-rsp/106915/94 "2019-05-08T00:32:00Z")

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Since you keep quoting Westie here and on Reddit, let me clarify for you:

The Game Changers went to Stockholm on March 12th, not February. (I was there, in the room, when we talked about Firestorm, RSP, and the state of Battlefield V with them. Then we played some Firestorm.)  
They were given an overview of the service - what we’ve announced today - and _potential future state_. As it’s not confirmed until we lay the base ground work and roll this out, see how it works for the masses, etc. - it’s not confirmed.  
Therefore, the repeated requests for information on “Paid Service” will, unfortunately, be unsatisfied as we don’t have all those details yet (or if we are fully going that route.) That’s why I said “IF”.

As I mentioned on reddit, have a great day!

-Braddock512-

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<div class="post-metadata">

**Author:** ![PvtJohnTowle](https://battlefieldforum.co/user_avatar/battlefieldforum.co/pvtjohntowle/32/103189_2.png) [@PvtJohnTowle](https://battlefieldforum.co/u/PvtJohnTowle)\
**Post date:** [May 8, 2019, 12:37am UTC](https://battlefieldforum.co/t/community-broadcast-the-evolution-of-rsp/106915/95 "2019-05-08T00:37:00Z")

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> [@Braddock512](#):
>
> Since you keep quoting Westie here and on Reddit, let me clarify for you:
> 
> The Game Changers went to Stockholm on March 12th, not February. (I was there, in the room, when we talked about Firestorm, RSP, and the state of Battlefield V with them. Then we played some Firestorm.)  
> They were given an overview of the service - what we’ve announced today - and _potential future state_. As it’s not confirmed until we lay the base ground work and roll this out, see how it works for the masses, etc. - it’s not confirmed.  
> Therefore, the repeated requests for information on “Paid Service” will, unfortunately, be unsatisfied as we don’t have all those details yet (or if we are fully going that route.) That’s why I said “IF”.
> 
> As I mentioned on reddit, have a great day!
> 
> -Braddock512-

I am going by what Westie tweeted and also posted in Youtube video and associated comments . I even quoted the tweet and link. He stated February. So either one of you is lying.

[![Video: BATTLEFIELD 5 RSP CONFIRMED... And It's FREE! - Battlefield V Private Games Details](https://battlefieldforum.co/uploads/default/original/3X/2/9/29e145f6ce956e03aa32ed7e840ec69003acd7f2.jpeg "BATTLEFIELD 5 RSP CONFIRMED... And It's FREE! - Battlefield V Private Games Details") ](https://www.youtube.com/watch?v=fboaUgRyO_g)

[](https://www.youtube.com/channel/UC1e6iW4ojbhn0gUCyvjawKg)

Pinned by Westie  
[Westie](https://www.youtube.com/channel/UC1e6iW4ojbhn0gUCyvjawKg)6 hours ago

[![Video: BATTLEFIELD 5 RSP CONFIRMED... And It's FREE! - Battlefield V Private Games Details](https://battlefieldforum.co/uploads/default/original/3X/2/9/29e145f6ce956e03aa32ed7e840ec69003acd7f2.jpeg "BATTLEFIELD 5 RSP CONFIRMED... And It's FREE! - Battlefield V Private Games Details") ](https://www.youtube.com/watch?v=fboaUgRyO_g)

I honestly didn’t think this was going to be a thing! When DICE pitched it to me in **February** I was really surprised… it’s a great time for the community!

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<div class="post-metadata">

**Author:** ![bran1986](https://battlefieldforum.co/user_avatar/battlefieldforum.co/bran1986/32/101405_2.png) [@bran1986](https://battlefieldforum.co/u/bran1986)\
**Post date:** [May 8, 2019, 12:38am UTC](https://battlefieldforum.co/t/community-broadcast-the-evolution-of-rsp/106915/96 "2019-05-08T00:38:00Z")

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If there are servers that can disable mmgs and ap mines…I would never leave.

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<div class="post-metadata">

**Author:** ![bran1986](https://battlefieldforum.co/user_avatar/battlefieldforum.co/bran1986/32/101405_2.png) [@bran1986](https://battlefieldforum.co/u/bran1986)\
**Post date:** [May 8, 2019, 12:51am UTC](https://battlefieldforum.co/t/community-broadcast-the-evolution-of-rsp/106915/97 "2019-05-08T00:51:00Z")

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The only thing I don’t get is why if this was shown to Gamechangers in March, why not tell the community about it then? It would have created a lot of goodwill and the people who were frustrated by the last of any RSP news might have stayed around longer knowing it was coming. It just seems like it created a lot of bad will that really didn’t need to be created.

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<div class="post-metadata">

**Author:** ![PvtJohnTowle](https://battlefieldforum.co/user_avatar/battlefieldforum.co/pvtjohntowle/32/103189_2.png) [@PvtJohnTowle](https://battlefieldforum.co/u/PvtJohnTowle)\
**Post date:** [May 8, 2019, 12:54am UTC](https://battlefieldforum.co/t/community-broadcast-the-evolution-of-rsp/106915/98 "2019-05-08T00:54:00Z")

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Putting up servers that only last whilst there are people playing? Then they disappear. How are you going to find it again the next day, the next week? Randomly put up by the one person for different times and dates. Well that’s going to work well isn’t it to bring the community together isn’t it. The only way if you have a small group that are on discord and can advertise times and days when it will be “up”

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<div class="post-metadata">

**Author:** ![Delta245](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/d/2acd7d/32.png) [@Delta245](https://battlefieldforum.co/u/Delta245)\
**Post date:** [May 8, 2019, 12:57am UTC](https://battlefieldforum.co/t/community-broadcast-the-evolution-of-rsp/106915/99 "2019-05-08T00:57:00Z")

</div>

If I could control ping limits I would never leave.

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<div class="post-metadata">

**Author:** ![PoppaPappo](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/p/ebca7d/32.png) [@PoppaPappo](https://battlefieldforum.co/u/PoppaPappo)\
**Post date:** [May 8, 2019, 1:17am UTC](https://battlefieldforum.co/t/community-broadcast-the-evolution-of-rsp/106915/100 "2019-05-08T01:17:00Z")

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> [@PvtJohnTowle](#):
>
> Braddock512 said:  
> Since you keep quoting Westie here and on Reddit, let me clarify for you:
> 
> The Game Changers went to Stockholm on March 12th, not February. (I was there, in the room, when we talked about Firestorm, RSP, and the state of Battlefield V with them. Then we played some Firestorm.)  
> They were given an overview of the service - what we’ve announced today - and potential future state. As it’s not confirmed until we lay the base ground work and roll this out, see how it works for the masses, etc. - it’s not confirmed.  
> Therefore, the repeated requests for information on “Paid Service” will, unfortunately, be unsatisfied as we don’t have all those details yet (or if we are fully going that route.) That’s why I said “IF”.
> 
> As I mentioned on reddit, have a great day!
> 
> -Braddock512-  
> I am going by what Westie tweeted and also posted in Youtube video and associated comments . I even quoted the tweet and link. He stated February. So either one of you is lying.
> 
> [https://www.youtube.com/watch?v=fboaUgRyO\_g](https://www.youtube.com/watch?v=fboaUgRyO_g)
> 
> Pinned by Westie
> 
> Westie6 hours agoI honestly didn’t think this was going to be a thing! When DICE pitched  
> it to me in February I was really surprised… it’s a great time for the  
> community!

One of them is lying? This may come as a shock to you, but it’s far more likely that someone is just mistaken. In case you weren’t aware, 100% of the human population have faulty memories. That’s one of the many reasons why people write things down. Considering it is Braddock who would have access to EA’s schedule of events, which would be written down as a matter of record, I would assume it is he who is correct and Westie who is mistaken.

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