Community Broadcast: The Evolution of RSP

Question, this sounds like BF1 in the beginning. Are to expect that? If so, is there a chance that moderators are to be added simultanously? Because when we speak on server rules, like last time for BF1, we need more than 1 person to be able to act.

Also, not to start the hassle over again but everything we asked for during BF1 applies again of course.

I just want to have a public server running a few different modes on only the best maps with both MMG’s and AP Mines banned. If this lets me do it then good job.

Actually, no the option to disable attrition and have actual full health regen without the “med-packs for everyone” mechanic would be good too.

The game might actually be fun with those rules. I’d probably start playing as much as I used to with in the other Battlefields if we had populated servers with those rules.

Sorry, I am not jumping up and down with joy at this announcement, praising the Lord and singing “Hallelujah” Such a short memory we all have with the release of the BFV trailer and the resultant backlash has made me cynical in my old age. It’s still too little too late, many players have left the game and the BF franchise altogether. Doubt this will bring them back

Also, incursions was a terrific little game, which was just too complicated for most Battlefield players to get the hang of
That’s not what EA/DICE are stating publicly. You are not on the same page. You do realise they came out and publicly stated the following, that many aspects of Incursions were introduced into BFV. Now if what you are saying is true and has some basis in fact, why would they do this if these aspects were “too complicated for most BF Players” Doesn’t make any logical sense does it?

https://www.ea.com/en-au/games/battlefield/battlefield-5/news/battlefield-1-incursions-sunset

**Player input on Battlefield 1 Incursions made its way into aspects of Battlefield V, such as sharply reduced 3D-spotting, changing suppression to be audio-visual only, and more predictable gunplay that rewards high-skill players. We want to thank the *Battlefield *community for providing that feedback, joining those play sessions, and digging into Battlefield 1 Incursions to improve the competitive experience for new and hardcore players alike.

But it also wasn’t a significant expense, the renters paid the hosts and the hosts paid a licensing fee, the larger of those two being the cost of renting the server from the hosting company. The expense of developing control software and stats sites etc. was all on third parties, again it didn’t cost EA a dime. EA chose to do away with that and pay for company servers themselves, so now it’s hard to work up much sympathy over RSP not being a significant source of revenue. Whether something provides higher revenues or lower costs the outcome is the same–it’s money in a different pocket in the same pair of pants. Why EA chose to stop letting other people pay for the servers for EA games and assumed that cost themselves in the certain knowledge it would drive away many long-time players is something I can attribute only to a stunning level of corporate disconnect with its customer base.

Yep apparently I am supposed to sing praise to the EA/dice gods and dance around fire or something.

Game still has ridiculous issues 6 month after release and to top it off uk server support dropped!
You will have to excuse me for not getting ever so emotional about this announcement!

But the ancillary revenue created from the goodwill and improved experience from the community. PRICELESS. :grimacing:

I don’t understand why an independent company could bring out a great program that you could control a rented server called “Procon” but here we are still waiting. If they have all the controls that come with Procon (including the ability to have scripts run to kick high pinger) then it should be applauded. But I am not putting all my eggs in one basket at this early stage. No word on whether if you start your own Private Game if you can turn off the ridiculous chat censorship. Looks like that will still be a “feature” of Private Games. Even though the game models voices clearly swear and use foul language, including the “F” word. Welcome to the Nanny State. Also Private Games you can manually switch players between teams to even them up but still this doesn’t happen in the EA run and managed servers we have now.. This can and should be done by the algorithm, which BF1 had. I am sure it’s not that complicated to do.

Since everybody will be able to create a server I will create one and name it server with ping limit and kick every player with unstable or too high ping if the configuration of ping limits with message or autokick is not available :#

It’s that sort of behaviour that puts-off game producers such as EA from letting people have rented servers.

As long as you put this in server description so players who join know that and preferably with a message why they have been kicked ( due to high ping) I wouldn’t have a problem at all. I will presume these Private Game servers will show their ping upon looking at the server browser , just like we have now and indicate they are Private Game and if they are passworded with some sort of icon or display.

Then they need to fix the Netcode (remove/lower high/unstable ping compensation), Servers and add a ping limit and Region Lock themselves … then that behaviour is not necessary …

No confirmation of a Paid Private Game Server, one that will stay up all the time. Sad but true. Even Braddock512 is stating publicly “IF” even though this was all known in Feb by Westie as per his tweet today and they still are playing dumb on these specifics. Really poor on EA/DICE’s behalf

https://www.reddit.com/r/BattlefieldV/comments/blsfks/community_broadcast_the_evolution_of_rsp/emsc5t6?utm_source=share&utm_medium=web2x

If there is a paid service, it’s a ways off. And we’ll let you know ahead of time.

But Westie confirms this was in Feb that EA/DICE were going to introduce this Private Games https://twitter.com/MrProWestie/status/1125795495232921603

I found out about this back in February at a Game Changers event but wasn’t allowed to discuss it publicly. At the event the DICE team presented to about 30 of us and we all gave it the thumbs up, especially the part where a base offering will be FRE

Until I get confirmation from EA/DICE of a full time server that I can pay for, then really this is just another half-hearted effort that doesn’t bring much to the table in terms of community. Just a lot of 12 years getting sadistic enjoyment to be “Badamins” for a few hours a day.

Since you keep quoting Westie here and on Reddit, let me clarify for you:

The Game Changers went to Stockholm on March 12th, not February. (I was there, in the room, when we talked about Firestorm, RSP, and the state of Battlefield V with them. Then we played some Firestorm.)
They were given an overview of the service - what we’ve announced today - and potential future state. As it’s not confirmed until we lay the base ground work and roll this out, see how it works for the masses, etc. - it’s not confirmed.
Therefore, the repeated requests for information on “Paid Service” will, unfortunately, be unsatisfied as we don’t have all those details yet (or if we are fully going that route.) That’s why I said “IF”.

As I mentioned on reddit, have a great day!

-Braddock512-

I am going by what Westie tweeted and also posted in Youtube video and associated comments . I even quoted the tweet and link. He stated February. So either one of you is lying.

Pinned by Westie
Westie6 hours ago

I honestly didn’t think this was going to be a thing! When DICE pitched it to me in FebruaryI was really surprised… it’s a great time for the community!

If there are servers that can disable mmgs and ap mines…I would never leave.

The only thing I don’t get is why if this was shown to Gamechangers in March, why not tell the community about it then? It would have created a lot of goodwill and the people who were frustrated by the last of any RSP news might have stayed around longer knowing it was coming. It just seems like it created a lot of bad will that really didn’t need to be created.

Putting up servers that only last whilst there are people playing? Then they disappear. How are you going to find it again the next day, the next week? Randomly put up by the one person for different times and dates. Well that’s going to work well isn’t it to bring the community together isn’t it. The only way if you have a small group that are on discord and can advertise times and days when it will be “up”

If I could control ping limits I would never leave.

One of them is lying? This may come as a shock to you, but it’s far more likely that someone is just mistaken. In case you weren’t aware, 100% of the human population have faulty memories. That’s one of the many reasons why people write things down. Considering it is Braddock who would have access to EA’s schedule of events, which would be written down as a matter of record, I would assume it is he who is correct and Westie who is mistaken.