# community interaction for bf1

**URL:** <https://battlefieldforum.co/t/community-interaction-for-bf1/101627>\
**Category:** General Discussion\
**Created:** [June 1, 2016, 10:57am UTC](https://battlefieldforum.co/t/community-interaction-for-bf1/101627 "2016-06-01T10:57:00Z")\
**Posts on this page:** 14\
**Page:** 1

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**Author:** ![snakeheadinvade](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/bbce88/32.png) [@snakeheadinvade](https://battlefieldforum.co/u/snakeheadinvade)\
**Post date:** [June 1, 2016, 10:57am UTC](https://battlefieldforum.co/t/community-interaction-for-bf1/101627/1 "2016-06-01T10:57:00Z")

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NOTE: I tried my best with making this more reader friendly

hi, guys so i would like to see the return of the community missions, but i would like to see it easier to access the rewards on consoles.

i would also like to see interaction in the way if a map has a problem on rush and a player suggests something that can make it a better rush map, test the idea in the cte and see if it actually fixes or improves the map on rush.  
even if its small things like there could be some more cover here or it could be a bit bigger like “maybe open up this little section for a flank route because this area of the map is impossible to get passed”

another bit of community interaction i would like to see is maybe some community map projects (much like operation outbreak in bf4)

what do you guys want to see in terms of community interaction for bf1?

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**Author:** ![visegrip117](https://battlefieldforum.co/user_avatar/battlefieldforum.co/visegrip117/32/104005_2.png) [@visegrip117](https://battlefieldforum.co/u/visegrip117)\
**Post date:** [June 1, 2016, 11:00am UTC](https://battlefieldforum.co/t/community-interaction-for-bf1/101627/2 "2016-06-01T11:00:00Z")

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Much easier to read!

I’m sure they will have interaction with the community. Just remember at launch they will probably have their hands full. Give it some time to make sure everything is lined out.

By yes, interaction with the Devs is always a plus

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**Author:** ![snakeheadinvade](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/bbce88/32.png) [@snakeheadinvade](https://battlefieldforum.co/u/snakeheadinvade)\
**Post date:** [June 1, 2016, 11:09am UTC](https://battlefieldforum.co/t/community-interaction-for-bf1/101627/3 "2016-06-01T11:09:00Z")

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yeah its amazing when a dev takes player feed back into consideration. i post actively on the forums as i want to be heard by the devs.  
i usually post ideas or things i want to return to bf1

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**Author:** ![visegrip117](https://battlefieldforum.co/user_avatar/battlefieldforum.co/visegrip117/32/104005_2.png) [@visegrip117](https://battlefieldforum.co/u/visegrip117)\
**Post date:** [June 1, 2016, 12:05pm UTC](https://battlefieldforum.co/t/community-interaction-for-bf1/101627/4 "2016-06-01T12:05:00Z")

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Also something to note. Just because a dev doesn’t openly reply to a thread, doesn’t mean that they haven’t read it and have taken it into consideration.

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**Author:** ![snakeheadinvade](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/bbce88/32.png) [@snakeheadinvade](https://battlefieldforum.co/u/snakeheadinvade)\
**Post date:** [June 1, 2016, 12:08pm UTC](https://battlefieldforum.co/t/community-interaction-for-bf1/101627/5 "2016-06-01T12:08:00Z")

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i know bro.

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**Author:** ![snakeheadinvade](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/bbce88/32.png) [@snakeheadinvade](https://battlefieldforum.co/u/snakeheadinvade)\
**Post date:** [June 1, 2016, 12:08pm UTC](https://battlefieldforum.co/t/community-interaction-for-bf1/101627/6 "2016-06-01T12:08:00Z")

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why do you think i post regularly? lmao

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**Author:** ![snakeheadinvade](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/bbce88/32.png) [@snakeheadinvade](https://battlefieldforum.co/u/snakeheadinvade)\
**Post date:** [June 1, 2016, 12:10pm UTC](https://battlefieldforum.co/t/community-interaction-for-bf1/101627/7 "2016-06-01T12:10:00Z")

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no but demize99 replied to one of my threads i was honestly surprised..

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**Author:** ![Brentlostak](https://battlefieldforum.co/user_avatar/battlefieldforum.co/brentlostak/32/101414_2.png) [@Brentlostak](https://battlefieldforum.co/u/Brentlostak)\
**Post date:** [June 1, 2016, 12:37pm UTC](https://battlefieldforum.co/t/community-interaction-for-bf1/101627/8 "2016-06-01T12:37:00Z")

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instead of a battlepack something more special, that the community mission are worth it. Not some sad battlepack thing. a weapon or a specialy made skin for a gun! something arty

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**Author:** ![snakeheadinvade](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/bbce88/32.png) [@snakeheadinvade](https://battlefieldforum.co/u/snakeheadinvade)\
**Post date:** [June 1, 2016, 12:49pm UTC](https://battlefieldforum.co/t/community-interaction-for-bf1/101627/9 "2016-06-01T12:49:00Z")

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skins yes but lockig weapons behind things like that is exploitable by the developers so no to the weapon.

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**Author:** ![Brentlostak](https://battlefieldforum.co/user_avatar/battlefieldforum.co/brentlostak/32/101414_2.png) [@Brentlostak](https://battlefieldforum.co/u/Brentlostak)\
**Post date:** [June 1, 2016, 12:55pm UTC](https://battlefieldforum.co/t/community-interaction-for-bf1/101627/10 "2016-06-01T12:55:00Z")

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> [@snakeheadinvade](#):
>
> skins yes but lockig weapons behind things like that is exploitable by the developers so no to the weapon.

explain on exploitable by the devs ? what do you mean ?

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**Author:** ![UnsayingWheel52](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/u/e5b9ba/32.png) [@UnsayingWheel52](https://battlefieldforum.co/u/UnsayingWheel52)\
**Post date:** [June 1, 2016, 1:06pm UTC](https://battlefieldforum.co/t/community-interaction-for-bf1/101627/11 "2016-06-01T13:06:00Z")

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what kind of weapons should we expect in bf1

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**Author:** ![snakeheadinvade](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/bbce88/32.png) [@snakeheadinvade](https://battlefieldforum.co/u/snakeheadinvade)\
**Post date:** [June 1, 2016, 6:41pm UTC](https://battlefieldforum.co/t/community-interaction-for-bf1/101627/12 "2016-06-01T18:41:00Z")

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> [@Brentlostak](#):
>
> > [@snakeheadinvade](#):
> >
> > skins yes but lockig weapons behind things like that is exploitable by the developers so no to the weapon.
> 
> explain on exploitable by the devs ? what do you mean ?

i mean if you lock weapons behind a wall not only will it annoy players. but ea will see an opertunity and make them micro transactions.

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**Author:** ![snakeheadinvade](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/bbce88/32.png) [@snakeheadinvade](https://battlefieldforum.co/u/snakeheadinvade)\
**Post date:** [June 1, 2016, 6:42pm UTC](https://battlefieldforum.co/t/community-interaction-for-bf1/101627/13 "2016-06-01T18:42:00Z")

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[![Video: Battlefield 1 - What would weapon skins look like?](https://battlefieldforum.co/uploads/default/original/3X/2/e/2e86b8315be050e41f13ffbf80624ce2db4d712b.jpeg "Battlefield 1 - What would weapon skins look like?") ](https://www.youtube.com/watch?v=c36Z2AcnagY)

id be ok with skins. as long as they are like these skins

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<div class="post-metadata">

**Author:** ![snakeheadinvade](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/bbce88/32.png) [@snakeheadinvade](https://battlefieldforum.co/u/snakeheadinvade)\
**Post date:** [June 1, 2016, 6:44pm UTC](https://battlefieldforum.co/t/community-interaction-for-bf1/101627/14 "2016-06-01T18:44:00Z")

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if you could unlock skins that looked like those through the community missions i would be all for that
