# Community Map Project - Battlefield 1

**URL:** <https://battlefieldforum.co/t/community-map-project-battlefield-1/259239>\
**Category:** General Discussion\
**Created:** [April 11, 2018, 10:35pm UTC](https://battlefieldforum.co/t/community-map-project-battlefield-1/259239 "2018-04-11T22:35:00Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![SouthieFPS](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/90db22/32.png) [@SouthieFPS](https://battlefieldforum.co/u/SouthieFPS)\
**Post date:** [April 11, 2018, 10:35pm UTC](https://battlefieldforum.co/t/community-map-project-battlefield-1/259239/1 "2018-04-11T22:35:00Z")

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**Note** : By the way, this is InTeRxFLaMeZz but I changed my name on this account so don’t think I stole this post without credit because in reality it is actually my own personal suggestion and idea.

**Suggestion:** I really enjoyed having a community map project in Battlefield 4 and I’d like to see one in Battlefield 1 too. I understand that there’s not much people working on this game anymore but 7 months is enough time to create 1 map for the community. Anyways, let’s get into the map itself.

**Map** : Vimy Ridge would be a great community map project map and here’s a reason why. Not only we will get a Canadian faction to the game but I also believe that Vimy Ridge could go with Passchendaele and become an Operation as the Canadian Expeditionary Force participated in Battle of Passchendaele.

**Faction:** You may think that a Canadian faction would be a lot of work, but in reality it’s not that hard as you think because of one simple reason. The Canadian uniforms were almost identical to British ones which means that only few changes would need to be made. As usual, the player models would be taken from other faction and then edited like with previous DLC factions in the game.

Voice acting doesn’t matter considering the Australian Soldier and the Maori from Turning Tides didn’t have their own seperate voice acting which means that it isn’t so important.

**Map Design:** So I found this 3D Render of a Vimy Ridge map and how it could look like in Battlefield 1. Of course, cover like trenches will need to be added but this is the basic map design without any cover. I found this on reddit and I’ll credit the person who made it down below, along with a link to the reddit post where I found it.

**Link to the 3D Map Render:**

 ![wwrXlsn.png](https://battlefieldforum.co/uploads/default/original/3X/7/b/7b59b39970ce68193c852b9e2d19b1900f6519d2.png)

**Link to the Post:** [Reddit](https://www.reddit.com/r/battlefield_one/comments/79g38k/maps_i_want_in_apocalypse/)

**Credit:** [Reddit](https://www.reddit.com/user/Saboteii)

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**Author:** ![UraniumReaper](https://battlefieldforum.co/user_avatar/battlefieldforum.co/uraniumreaper/32/103950_2.png) [@UraniumReaper](https://battlefieldforum.co/u/UraniumReaper)\
**Post date:** [April 12, 2018, 5:51pm UTC](https://battlefieldforum.co/t/community-map-project-battlefield-1/259239/2 "2018-04-12T17:51:00Z")

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Interesting idea, I kind of wish they would do a community map as well. I dunno which map/setting would be best, but I like the idea of Vimy Ridge though

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**Author:** ![SouthieFPS](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/90db22/32.png) [@SouthieFPS](https://battlefieldforum.co/u/SouthieFPS)\
**Post date:** [April 12, 2018, 10:42pm UTC](https://battlefieldforum.co/t/community-map-project-battlefield-1/259239/3 "2018-04-12T22:42:00Z")

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> [@UraniumReaper](#):
>
> Interesting idea, I kind of wish they would do a community map as well. I dunno which map/setting would be best, but I like the idea of Vimy Ridge though

Thanks a lot for liking this suggestion!

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**Author:** ![LOLGotYerTags](https://battlefieldforum.co/user_avatar/battlefieldforum.co/lolgotyertags/32/101041_2.png) [@LOLGotYerTags](https://battlefieldforum.co/u/LOLGotYerTags)\
**Post date:** [April 13, 2018, 12:34am UTC](https://battlefieldforum.co/t/community-map-project-battlefield-1/259239/4 "2018-04-13T00:34:00Z")

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Fixed your image link so it displays right here in the forum, Saving others from having to open the link in a new tab 🙂

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**Author:** ![llPhantom\_Limbll](https://battlefieldforum.co/user_avatar/battlefieldforum.co/llphantom_limbll/32/102656_2.png) [@llPhantom\_Limbll](https://battlefieldforum.co/u/llPhantom_Limbll)\
**Post date:** [April 13, 2018, 5:50am UTC](https://battlefieldforum.co/t/community-map-project-battlefield-1/259239/5 "2018-04-13T05:50:00Z")

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I didn’t really like the result of “community map project” in bf4. But maybe… maybe this time it can be done better.

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**Author:** ![SouthieFPS](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/90db22/32.png) [@SouthieFPS](https://battlefieldforum.co/u/SouthieFPS)\
**Post date:** [April 15, 2018, 2:24pm UTC](https://battlefieldforum.co/t/community-map-project-battlefield-1/259239/6 "2018-04-15T14:24:00Z")

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> [@LOLGotYerTags](#):
>
> Fixed your image link so it displays right here in the forum, Saving others from having to open the link in a new tab 🙂

Thanks a lot!

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**Author:** ![SouthieFPS](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/90db22/32.png) [@SouthieFPS](https://battlefieldforum.co/u/SouthieFPS)\
**Post date:** [April 15, 2018, 2:25pm UTC](https://battlefieldforum.co/t/community-map-project-battlefield-1/259239/7 "2018-04-15T14:25:00Z")

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Personally I liked the result of Community Map Project in Battlefield 4. It ended up being a great map but I wouldn’t mind if it was better this year.

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**Author:** ![Elite\_Guard\_Yuto](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/e/779978/32.png) [@Elite\_Guard\_Yuto](https://battlefieldforum.co/u/Elite_Guard_Yuto)\
**Post date:** [April 15, 2018, 6:57pm UTC](https://battlefieldforum.co/t/community-map-project-battlefield-1/259239/8 "2018-04-15T18:57:00Z")

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Siege of Tsingtao for community map.

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**Author:** ![DARTH\_JAR\_JAR222](https://battlefieldforum.co/user_avatar/battlefieldforum.co/darth_jar_jar222/32/101644_2.png) [@DARTH\_JAR\_JAR222](https://battlefieldforum.co/u/DARTH_JAR_JAR222)\
**Post date:** [April 15, 2018, 7:34pm UTC](https://battlefieldforum.co/t/community-map-project-battlefield-1/259239/9 "2018-04-15T19:34:00Z")

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> [@SouthieFPS](#):
>
> Personally I liked the result of Community Map Project in Battlefield 4. It ended up being a great map but I wouldn’t mind if it was better this year.

I agree, I loved op outbreak.

Hopefully they do a community map.

_fingers crossed_

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**Author:** ![PopsicleStealer](https://battlefieldforum.co/user_avatar/battlefieldforum.co/popsiclestealer/32/103277_2.png) [@PopsicleStealer](https://battlefieldforum.co/u/PopsicleStealer)\
**Post date:** [April 15, 2018, 9:49pm UTC](https://battlefieldforum.co/t/community-map-project-battlefield-1/259239/10 "2018-04-15T21:49:00Z")

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Great idea. BF4 community map was great. I hope they would do the same fore BF1.

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**Author:** ![FlashFlareFTW](https://battlefieldforum.co/user_avatar/battlefieldforum.co/flashflareftw/32/101003_2.png) [@FlashFlareFTW](https://battlefieldforum.co/u/FlashFlareFTW)\
**Post date:** [April 15, 2018, 10:38pm UTC](https://battlefieldforum.co/t/community-map-project-battlefield-1/259239/11 "2018-04-15T22:38:00Z")

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I’ll leave this here;

[![Video: The Drachenhöhle: Potential Underground Maps in Battlefield 1's Apocalypse DLC?](https://battlefieldforum.co/uploads/default/original/3X/4/5/456e6bbaba17eaffa34a2a7e48f6d14ec6580e92.jpeg "The Drachenhöhle: Potential Underground Maps in Battlefield 1's Apocalypse DLC?") ](https://www.youtube.com/watch?v=uPyRnVEMbHA)

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**Author:** ![dA\_9\_eL\_81](https://battlefieldforum.co/user_avatar/battlefieldforum.co/da_9_el_81/32/101026_2.png) [@dA\_9\_eL\_81](https://battlefieldforum.co/u/dA_9_eL_81)\
**Post date:** [April 16, 2018, 8:41am UTC](https://battlefieldforum.co/t/community-map-project-battlefield-1/259239/12 "2018-04-16T08:41:00Z")

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Operation Locker for BF1 plz… or a community based map would be interesting… But I´m afraid the last resources will go into devoloping the last bits of Incursions and then the community is stuck with a comp-mode nobody asked for on three maps… Which essential is too little to keep the community entertained in the long run…

#IncursionsDOA

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**Author:** ![SouthieFPS](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/90db22/32.png) [@SouthieFPS](https://battlefieldforum.co/u/SouthieFPS)\
**Post date:** [April 16, 2018, 10:56am UTC](https://battlefieldforum.co/t/community-map-project-battlefield-1/259239/13 "2018-04-16T10:56:00Z")

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> [@Elite\_Guard\_Yuto](#):
>
> Siege of Tsingtao for community map.

That would be cool too because not only we will get a map set in a different theatre of the war but we can also get a faction easily. Uniforms won’t be hard to make, same goes to player models and voice acting is already there so I don’t see a problem with adding the map and the faction itself.

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**Author:** ![SouthieFPS](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/90db22/32.png) [@SouthieFPS](https://battlefieldforum.co/u/SouthieFPS)\
**Post date:** [April 16, 2018, 10:58am UTC](https://battlefieldforum.co/t/community-map-project-battlefield-1/259239/14 "2018-04-16T10:58:00Z")

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> [@dA\_9\_eL\_81](#):
>
> Operation Locker for BF1 plz… or a community based map would be interesting… But I´m afraid the last resources will go into devoloping the last bits of Incursions and then the community is stuck with a comp-mode nobody asked for on three maps… Which essential is too little to keep the community entertained in the long run…
> 
> #IncursionsDOA

You’re probably right and we can’t expect any major content at this stage but I think Incursions and Battlefield 1 teams are completely different. Incursions has its seperate team and I think they use their own resources while the team working on Base game is a different team with their own resources. Still, I’d be happy if they can give more maps to frontlines and give few more weapon variants.

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**Author:** ![SouthieFPS](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/90db22/32.png) [@SouthieFPS](https://battlefieldforum.co/u/SouthieFPS)\
**Post date:** [April 16, 2018, 11:01am UTC](https://battlefieldforum.co/t/community-map-project-battlefield-1/259239/15 "2018-04-16T11:01:00Z")

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> [@FlashFlareFTW](#):
>
> I’ll leave this here;
> 
> [https://www.youtube.com/watch?v=uPyRnVEMbHA](https://www.youtube.com/watch?v=uPyRnVEMbHA)

That would also be a great idea for a community map project. We don’t really have any underground maps apart from Fort de Vaux which isn’t completely underground anyways. It would be great for close quarters combat.

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**Author:** ![SouthieFPS](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/90db22/32.png) [@SouthieFPS](https://battlefieldforum.co/u/SouthieFPS)\
**Post date:** [April 16, 2018, 11:01am UTC](https://battlefieldforum.co/t/community-map-project-battlefield-1/259239/16 "2018-04-16T11:01:00Z")

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> [@PopsicleStealer](#):
>
> Great idea. BF4 community map was great. I hope they would do the same fore BF1.

Thanks and yeah, I hope they do it!

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**Author:** ![SouthieFPS](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/90db22/32.png) [@SouthieFPS](https://battlefieldforum.co/u/SouthieFPS)\
**Post date:** [April 16, 2018, 11:03am UTC](https://battlefieldforum.co/t/community-map-project-battlefield-1/259239/17 "2018-04-16T11:03:00Z")

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> [@DARTH\_JAR\_JAR222](#):
>
> > [@SouthieFPS](#):
> >
> > Personally I liked the result of Community Map Project in Battlefield 4. It ended up being a great map but I wouldn’t mind if it was better this year.
> 
> I agree, I loved op outbreak.
> 
> Hopefully they do a community map.
> 
> _fingers crossed_

Yup, and it wouldn’t be a bad option for DICE since the player base is alive and they have to keep the remaining community playing, but to do this content has to be made. I don’t expect major content but we need some minor content at least. For example more weapon variants, or more maps to frontlines mode, along with quality of life monthly improvements.

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**Author:** ![Elite\_Guard\_Yuto](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/e/779978/32.png) [@Elite\_Guard\_Yuto](https://battlefieldforum.co/u/Elite_Guard_Yuto)\
**Post date:** [April 17, 2018, 5:52am UTC](https://battlefieldforum.co/t/community-map-project-battlefield-1/259239/18 "2018-04-17T05:52:00Z")

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> [@SouthieFPS](#):
>
> > [@Elite\_Guard\_Yuto](#):
> >
> > Siege of Tsingtao for community map.
> 
> That would be cool too because not only we will get a map set in a different theatre of the war but we can also get a faction easily. Uniforms won’t be hard to make, same goes to player models and voice acting is already there so I don’t see a problem with adding the map and the faction itself.

Would give stronger World War feeling by opening up new theatre.

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**Author:** ![dA\_9\_eL\_81](https://battlefieldforum.co/user_avatar/battlefieldforum.co/da_9_el_81/32/101026_2.png) [@dA\_9\_eL\_81](https://battlefieldforum.co/u/dA_9_eL_81)\
**Post date:** [April 18, 2018, 7:14am UTC](https://battlefieldforum.co/t/community-map-project-battlefield-1/259239/19 "2018-04-18T07:14:00Z")

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> [@Elite\_Guard\_Yuto](#):
>
> > [@SouthieFPS](#):
> >
> > > [@Elite\_Guard\_Yuto](#):
> > >
> > > Siege of Tsingtao for community map.
> > 
> > That would be cool too because not only we will get a map set in a different theatre of the war but we can also get a faction easily. Uniforms won’t be hard to make, same goes to player models and voice acting is already there so I don’t see a problem with adding the map and the faction itself.
> 
> Would give stronger World War feeling by opening up new theatre.

You will get a WW2 Pacific -themed shooter later this year…

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**Author:** ![SouthieFPS](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/90db22/32.png) [@SouthieFPS](https://battlefieldforum.co/u/SouthieFPS)\
**Post date:** [April 18, 2018, 5:00pm UTC](https://battlefieldforum.co/t/community-map-project-battlefield-1/259239/20 "2018-04-18T17:00:00Z")

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> [@dA\_9\_eL\_81](#):
>
> > [@Elite\_Guard\_Yuto](#):
> >
> > > [@SouthieFPS](#):
> > >
> > > > [@Elite\_Guard\_Yuto](#):
> > > >
> > > > Siege of Tsingtao for community map.
> > > 
> > > That would be cool too because not only we will get a map set in a different theatre of the war but we can also get a faction easily. Uniforms won’t be hard to make, same goes to player models and voice acting is already there so I don’t see a problem with adding the map and the faction itself.
> > 
> > Would give stronger World War feeling by opening up new theatre.
> 
> You will get a WW2 Pacific -themed shooter later this year…

What if it’s not WW2 and something else? You don’t know if it’s WW2 so a pacific theatre in this game would be a great opportunity unless there’s actually going to be a WW2 game.
