The concept is sound they just need to extend the ranges and fix this 2+ headshot to kill nonsense - they said that they hadn’t set out to change the TTK but the TTK in real terms is far longer than it was so If they were telling the truth they will fix it and If they don’t well… it’s either dishonesty or incompetence - People are asking for a full revert because we know that all the balancing models are already there and DICE’s record of tweaking BFV is pretty poor - with every “tweak” will come new glitches - every update so far has bought some glitches with it which is understandable but we as fans know that 5.0 worked at the very least - I’m convinced that the majority of players aren’t in favour of 5.2 but then again what would I know I haven’t done any extensive research. But I can say with absolute confidence that there are enough dissatisfied players to necessitate a hardcore mode with pre 5.2 values and then everyone is happy.
They should have tweaked 5.0, and not start from scratch again. Telling people they need to re-learn the weapons, after 1 year of gaming life is an insult. Most would just be satisfied with the way it was and play some rounds with mates, or do some assignments or tow. Starting from scratch is most likely not what vets are looking forward to. They might as well pick up another game and learn that.
This was purely for making extra money from new players.
It matters not, it’s not what was wrong with the game anyway. Let’s take a look at what actually is making people leave the game.
maps with no cover and grainy visuals
Insufficient player clarity/visibility in firefights
bad spread to recoil / recoil pattern / zero depth gunplay.
uninspiring audio
irritating damage taken / flinch effect
team balance
anti-cheat or lack of
vehicle balance
spawn system
barebones content
awful game mode implementation
poor weapon/class balance
air vs infantry balance
too many unnecessary animations everywhere
attrition nonsense
bad performance
netcode and instadeath
and bugs…everywhere.
So I don’t care whether the guns are balanced around 3 BTK or 15 BTK, it’s not like it’s going to make the game fun.
Not sure i understand. Its now easier for those who actually wants to more and harder for those who wants to camp and get easy kills. Why is that a bad thing.
Would be nice for a full revert back to 5.0. Since now feels like we maybe see same 10 weapons used. Also 3 mines and sticky grenades doesn’t break tanks now solo rolo. So I pretty much avoid pacific maps now and major tank maps. Which is a shame since I love the new maps. Yeah people will say well use team work. Yada yada yada. Heck if I cant count on a revive or teams capping flags or heck even throwing down a ammo crate. Not much left to count on but myself. Heck half the time I cant even count on myself going beast mode each game. Since the hitreg/netcode high pingers making matches unappealing.
There’s a difference between someone wanting to and being able to move in general, and complete scrubs now being able to safely pass through 100+ meters of open space with no cover because it takes 10+ shots to kill them whereas before hand it took half that, and they can literally abuse this game’s movement speed and lack of directional momentum to run in zig zag patters all the way to cover - which makes actually landing 10 shots at range before running out of ammo statistically impossible for most players.
I mean come on, it’s not as if people were literally incapable of moving before this update because they’d just get killed. It’s just before this update, complete scrubs got punished for wandering out in the open blindly and then blamed gunplay being too fast instead of blaming their own brainless behavior.