# CTE for Battlefield 1 - Would you like it to Exist??

**URL:** <https://battlefieldforum.co/t/cte-for-battlefield-1-would-you-like-it-to-exist/101078>\
**Category:** General Discussion\
**Created:** [May 10, 2016, 1:47pm UTC](https://battlefieldforum.co/t/cte-for-battlefield-1-would-you-like-it-to-exist/101078 "2016-05-10T13:47:00Z")\
**Posts on this page:** 15\
**Page:** 1

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**Author:** ![AFROSRB](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/a/53a042/32.png) [@AFROSRB](https://battlefieldforum.co/u/AFROSRB)\
**Post date:** [May 10, 2016, 1:47pm UTC](https://battlefieldforum.co/t/cte-for-battlefield-1-would-you-like-it-to-exist/101078/1 "2016-05-10T13:47:00Z")

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Everyone who took part in the BF4 CTE - like me on the Xbox One - knows how awesome and important this experience has been.  
**The CTE has been a huge improvement for BF4** regarding Netcode, Server Tickrate, Balancing (OK, I know there is still a big dispute among some soldiers, like MAA 😃 , so don’t rost me lol) etc., so a CTE for BF1 should also exist, not only for issues if they occur but also for other community maps and improving 55hz Tickrate Server Gameplay with 64 players. Playing on a 55hz Server was unbelievable great!

What do you think?

[![Video: BF4 CTE XBOX ONE - Network Performance Graph (55hz EU Server/Metro Gameplay) - Part 1](https://battlefieldforum.co/uploads/default/original/3X/e/e/ee1a85ec8ce8dfd4af3f75cf2099c009e3585025.jpeg "BF4 CTE XBOX ONE - Network Performance Graph (55hz EU Server/Metro Gameplay) - Part 1") ](https://www.youtube.com/watch?v=MF59iafaXKo)

[![Video: BF4 CTE XBox One - Network Performance Graph - (55 hz US Server/EU Player Gameplay/Firestorm)](https://battlefieldforum.co/uploads/default/original/3X/b/9/b9dfb628d59ad6eb7cabe9734ee09eaae1533903.jpeg "BF4 CTE XBox One - Network Performance Graph - (55 hz US Server/EU Player Gameplay/Firestorm)") ](https://www.youtube.com/watch?v=P8S3PFj0TII)

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**Author:** ![ThePoolshark](https://battlefieldforum.co/user_avatar/battlefieldforum.co/thepoolshark/32/103801_2.png) [@ThePoolshark](https://battlefieldforum.co/u/ThePoolshark)\
**Post date:** [May 10, 2016, 1:50pm UTC](https://battlefieldforum.co/t/cte-for-battlefield-1-would-you-like-it-to-exist/101078/2 "2016-05-10T13:50:00Z")

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CTE was made because BF4 was broken… I kind of hope CTE isn’t needed at all

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**Author:** ![Rev0verDrive](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/r/7993a0/32.png) [@Rev0verDrive](https://battlefieldforum.co/u/Rev0verDrive)\
**Post date:** [May 10, 2016, 1:52pm UTC](https://battlefieldforum.co/t/cte-for-battlefield-1-would-you-like-it-to-exist/101078/3 "2016-05-10T13:52:00Z")

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> [@ThePoolshark](#):
>
> CTE was made because BF4 was broken… I kind of hope CTE isn’t needed at all

TRUE! I do like the idea of a Sandbox type environment though. concept testing etc.

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**Author:** ![Bohunk\_l](https://battlefieldforum.co/user_avatar/battlefieldforum.co/bohunk_l/32/101385_2.png) [@Bohunk\_l](https://battlefieldforum.co/u/Bohunk_l)\
**Post date:** [May 10, 2016, 1:52pm UTC](https://battlefieldforum.co/t/cte-for-battlefield-1-would-you-like-it-to-exist/101078/4 "2016-05-10T13:52:00Z")

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I would like if DICE launched CTE early in the games life and once bugs and brokenness where down to a minimal, used it to play test DLCs

I don’t think it should be used as heavily for game balancing though… More like a giant ongoing beta test for new add-ons and patches(that may or may not include weapon balance changes)

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**Author:** ![AFROSRB](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/a/53a042/32.png) [@AFROSRB](https://battlefieldforum.co/u/AFROSRB)\
**Post date:** [May 10, 2016, 2:12pm UTC](https://battlefieldforum.co/t/cte-for-battlefield-1-would-you-like-it-to-exist/101078/5 "2016-05-10T14:12:00Z")

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> [@ThePoolshark](#):
>
> CTE was made because BF4 was broken… I kind of hope CTE isn’t needed at all

Every MP Game with many players will have some issues sooner or later. But like I edited, it’s not only because of fixing issues

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**Author:** ![ThePoolshark](https://battlefieldforum.co/user_avatar/battlefieldforum.co/thepoolshark/32/103801_2.png) [@ThePoolshark](https://battlefieldforum.co/u/ThePoolshark)\
**Post date:** [May 10, 2016, 2:16pm UTC](https://battlefieldforum.co/t/cte-for-battlefield-1-would-you-like-it-to-exist/101078/6 "2016-05-10T14:16:00Z")

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I do like CTE, but if the game works fine, I would rather see it used like BF2142 did and beta test patches a week or two prior and early test ideas devs have

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**Author:** ![orangesmoothiee](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/o/ce73a5/32.png) [@orangesmoothiee](https://battlefieldforum.co/u/orangesmoothiee)\
**Post date:** [May 10, 2016, 2:50pm UTC](https://battlefieldforum.co/t/cte-for-battlefield-1-would-you-like-it-to-exist/101078/7 "2016-05-10T14:50:00Z")

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CTE is amazing, a lot of other companies use it to test for bugs/balancing and everything else.

It gives the community a chance for constructive critical feedback. I love BF4 and still play it everyday, and I’m glad they used the CTE to improve it.

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**Author:** ![GRAW2ROBZ](https://battlefieldforum.co/user_avatar/battlefieldforum.co/graw2robz/32/102113_2.png) [@GRAW2ROBZ](https://battlefieldforum.co/u/GRAW2ROBZ)\
**Post date:** [May 10, 2016, 4:37pm UTC](https://battlefieldforum.co/t/cte-for-battlefield-1-would-you-like-it-to-exist/101078/8 "2016-05-10T16:37:00Z")

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BF4 CTE was nice to beta test the new maps and the old maps turned night time. But the community got very small fast. Barely had a full servers when I was playing.

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**Author:** ![Rev0verDrive](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/r/7993a0/32.png) [@Rev0verDrive](https://battlefieldforum.co/u/Rev0verDrive)\
**Post date:** [May 10, 2016, 4:41pm UTC](https://battlefieldforum.co/t/cte-for-battlefield-1-would-you-like-it-to-exist/101078/9 "2016-05-10T16:41:00Z")

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> [@ThePoolshark](#):
>
> I do like CTE, but if the game works fine, I would rather see it used like BF2142 did and beta test patches a week or two prior and early test ideas devs have

Agree.

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**Author:** ![Brentlostak](https://battlefieldforum.co/user_avatar/battlefieldforum.co/brentlostak/32/101414_2.png) [@Brentlostak](https://battlefieldforum.co/u/Brentlostak)\
**Post date:** [May 10, 2016, 4:41pm UTC](https://battlefieldforum.co/t/cte-for-battlefield-1-would-you-like-it-to-exist/101078/10 "2016-05-10T16:41:00Z")

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> [@Rev0verDrive](#):
>
> > [@ThePoolshark](#):
> >
> > CTE was made because BF4 was broken… I kind of hope CTE isn’t needed at all
> 
> TRUE! I do like the idea of a Sandbox type environment though. concept testing etc.

then you making a version of BF that what many asked for, modding with the community !

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**Author:** ![TheWarLeaf](https://battlefieldforum.co/user_avatar/battlefieldforum.co/thewarleaf/32/103823_2.png) [@TheWarLeaf](https://battlefieldforum.co/u/TheWarLeaf)\
**Post date:** [May 10, 2016, 4:43pm UTC](https://battlefieldforum.co/t/cte-for-battlefield-1-would-you-like-it-to-exist/101078/11 "2016-05-10T16:43:00Z")

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CTE maybe for the beta and release a working client for the retail release.

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**Author:** ![GRAW2ROBZ](https://battlefieldforum.co/user_avatar/battlefieldforum.co/graw2robz/32/102113_2.png) [@GRAW2ROBZ](https://battlefieldforum.co/u/GRAW2ROBZ)\
**Post date:** [May 10, 2016, 4:44pm UTC](https://battlefieldforum.co/t/cte-for-battlefield-1-would-you-like-it-to-exist/101078/12 "2016-05-10T16:44:00Z")

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I’d still love a map editor of our own on consoles. But with Frostbite that be hard to pull off without community maps published and being buggy. Far Cry 2 map editor was awesome.

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**Author:** ![DoubleTap\_13th](https://battlefieldforum.co/user_avatar/battlefieldforum.co/doubletap_13th/32/101769_2.png) [@DoubleTap\_13th](https://battlefieldforum.co/u/DoubleTap_13th)\
**Post date:** [May 10, 2016, 5:03pm UTC](https://battlefieldforum.co/t/cte-for-battlefield-1-would-you-like-it-to-exist/101078/13 "2016-05-10T17:03:00Z")

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I’d like closed Beta for couple weeks then open beta for a month Pryor to launch.

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**Author:** ![AFROSRB](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/a/53a042/32.png) [@AFROSRB](https://battlefieldforum.co/u/AFROSRB)\
**Post date:** [May 10, 2016, 6:31pm UTC](https://battlefieldforum.co/t/cte-for-battlefield-1-would-you-like-it-to-exist/101078/14 "2016-05-10T18:31:00Z")

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> [@GRAW2ROBZ](#):
>
> BF4 CTE was nice to beta test the new maps and the old maps turned night time. But the community got very small fast. Barely had a full servers when I was playing.

Tru that, it was barely full, only at the beginning on Xbox, but this was due to the requirements of BF PREMIUM+PREVIEW PROGRAM.  
It should have been at least without premium possible to join CTE.

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**Author:** ![iSpyRecon](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/i/58f4c7/32.png) [@iSpyRecon](https://battlefieldforum.co/u/iSpyRecon)\
**Post date:** [May 10, 2016, 8:29pm UTC](https://battlefieldforum.co/t/cte-for-battlefield-1-would-you-like-it-to-exist/101078/15 "2016-05-10T20:29:00Z")

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As a console player (ps4), a way to stop high ping killers intentionally playing out of region is what I hope comes. If not, I don’t know. Just not fun getting OHK’d etc. DICE admitted to the problem (I personally pushed them hard over on Reddit) but nothing was done. When up against high ping players, a faster tick rate just makes you die faster. Meh. Worried. I should add… haven’t played in about 5 months… maybe things are better?
