Can’t support a gamemode that’s the reason why the rest of the game is bad.
Health and ammo attrition? Because Battle Royale.
Revive animations, and animations in general? Because BR.
Addition of squad revive and the supposed addition of dragging? Because BR.
Removal of spotting and the addition of a ping system? Because BR.
Smaller squads? Probably helped along by BR, to make squadding up in 64 player Firestorm even.
Fortification system? Probably because BR.
Well said. Now we can see why they decided to do such things for BF game. Because they long time ago were aiming for BR - instead focusing making good ww2 BF game.
It is doubtful that attrition is in the base game solely because of Firestorm. BF4’s Scavenger mode had an attrition type mechanic that was not in the base game.
Rightly or wrongly, animations have been increasing not because of Firestorm. Indeed, the ‘community’ have wanted vehicle entry and exit animations.
Squad revive? There is no evidence to support this.
Again, spotting was more likely removed because the ‘community’ didn’t like it and not necessarily because of Firestorm.
Squad size? As above, there is no evidence to suggest this was changed because of Firestorm.
And as for Fortifications, again, the ‘community’ wanted this in the base game.
It will be trash to most and appeal to very few. probably why its not included in the game yet and little to no info on a game mode that was suppose to be all this hype lol