do not like it. It can be boring, one round game is too short. I don’t feel need more, then one more.
There are bugs already, you see everyone on the map. Time for lotting is short.
The other probe is the Firestorm that has affected the main game(XBOX ONE).
Ever since he has brought many new bugs with him.
-Black screen when you go into a game.
The game stops completely or throws into the main menu.
I’m disappointed with the developers, fix a bug and then bring another three.
English is not my mother tongue, apologize for bad writing.
Have to say after playing for two evenings the map is already boring. It’s big but I know the major sites and in the end some 12 year old roflstomper will win the round.
I will play it every once in a while but not hooked to it. To even pay for it they’d need to add a lot more than just a few custom skins.
For example I want to play my weapon setup. Why can’t I setup weapons for green, blue and pink? Whenever I find a pink K-98 it has my pink setup. Yes takes a while to implement and you obviously struggle with implementing user friendly UIs but this BR thing is very shallow.
Since pubg launch bf was bombarded with people demanding they make a BR in Battlefield or at least with frostbite. @HardAimedKid can vouch for that cos he did want it and I used to argue against him saying it doesn’t belong.
“Even playing field”; no mp game is an even playing field.
I did indeed. I got excited about pubg after initially being extremely closed minded like many around here. Then once I played it I craved BR even though pubg was trash. I said you know, frostbite would be amazing to see a BR on. Now unfortunately it was done in ww2 but to my surprise it works well, even with the tanks it seems to work well. Get the looting fixed and the inventory management right and I’ll be hooked.
The randomness is the point though. That’s the unique source of excitement for BR modes. You all start with nothing and you don’t know if you’re going to land on a treasure trove or a pile of garbage. You don’t who else is going to land with you or how many. You don’t know which direction the circle is going to press you. Etc. Yet you still have to make it work if you can and so try to choose your fights and movement path wisely. It forces you to vary your style of play and weapons based on what you find and where you are. It’s why these games can thrive while only having one map – each time you drop it can still be a different experience. You either like that or you don’t.
I came to this topic thinking I’d read some real insight into Firestorm supposedly bad design and instead you just said you don’t like cuz it has too much of an RNG factor. Some people already said it, but I’ll say it one more time: that’s how Battle Royales work. It is ALSO about looting and finding the best gear and/or overcoming challenges if you’re undergeared.
But it’s an open world enviroment, it’s just plain dumb to break it down to “person who found the best loot wins”. There’s strategy and positioning involved. Knowing how to move from one spot to another while minimizing the chances of being spotted or caught under fire with nowhere near cover, tracking down enemies for a clear shot opportunity, listening to your surroundings, and so on.
Don’t get me wrong, there is room for improvement. The inventory system is quite bad imo and perhaps they should allow players to remove/change weapons’ attachments. Some people rather aim down snipers using iron sights, for example, but if you’re to pick a pink sniper you’re not given that option. So you get the nice weapon specializations, but you can’t mess around with the attachments.
TL;DR: If your main complaint about this game mode is the RNG factor, you’re just in the wrong game mode pal.
very well said, personally i like firestorm because you dont know what will happen every game is different and exciting, yes sometimes you last 30 seconds, maybe its like sex same place same time same person, it gets boring. This type of game mode keeps you on your toes.