I want to start off by mentioning the good stuff, what I love about BFV so far. However, my most relevant feedback is regarding the lack of a “switch team” button and the difficulties squading up with friends.
The War Stories
I’m a sucker for the singleplayers. I haven’t played through all of it yet, but so far I really like it. This is where DICE really get the chance to show off what BFV can do. The amazing graphics, the music, the gameplay mechanics, it all plays together to deliver a cinematic experience worth remembering while telling interesting, fun and/or catchy stories. It felt more open than in BF1, giving you choices of what routes to take or what objectives to attack first. The music has been really good in general, in both SP and MP.
The Tactical Approach
The new focus on team play, that force you to think more tactically, is really appealing.
No Respawn Mode
The no respawn mode at the end of operations was so much fun. The entire team slowed down and was a lot more careful. I have a feeling that this mode might not be a regular sighting, however, and the round was rather short. It would be fun to see a no respawn gamemode running on dedicated servers, this is something Battlefield has been lacking for a long time. Battle Royale is coming later, but that is different. An objective based gamemode with 2 teams against each other would be fun.
Now over to the issues and the things that I’d like to see change.
Team Switching & Joining Friends
With the renewed focus on team play, it is now also harder than ever to join friends in a game. Teaming up with a group in BF1 was always a hassle, but having several backup plans, it always worked in the end. Being from a Discord community, I often join games with new random people that I haven’t added in Origin yet. With the Origin friends system being what it is, this often results in new friends not showing online.
Here are the steps that we would have to go through:
- Create a party and invite everyone to it. This requires everyone to be friends with at least one in the party so they can join it.
- If they can not see each other online or are still unable to join one another, both players must quit the game and restart origin. Often players would still experience the same problems.
- Join through the Platoon. If new players join, it would require a platoon manager to be available so they can be accepted into it. Sometimes players would not see other platoon members playing or they would experience an error trying to join.
- The most reliable way, if none of the above worked, was to join via a server number. This could get you all on different teams, but by using the “switch team” button you would eventually end up on the same team.
In BFV this is even more difficult. The party system is replaced by a squad of maximum four players. If someone’s already playing, they have to kick someone from the squad before the one joining can even get into the queue. If they join via the server browser, there is a 50/50 chance that they will end up on the other team, now with no “switch team” button.
I understand that this has been removed to prevent players from jumping to the winning team. However, when you can’t switch unless there are fewer players on the opposing team, this didn’t seem like a huge problem. It also makes it impossible to switch to the losing team if the teams are imbalanced, which we often did in BF1.
Bug: Spawning Unvoluntary
While being all the way back at the deploy screen I went into the squad menu to create another squad. Simultaneously, the game spawned me into the game, where I got killed before I even knew I had spawned. This happened on Grand Operations on Rotterdam.
The spawning in the beginning is intentional, however, I dislike to be thrown into the match before I have finished selecting the kits and weapons. Then having to wait another 30 seconds for the match to start anyway.
Vehicle Selection
After new years in 2018, a patch allowing us to select and customize vehicles before they were available at the spawn was released for BF1. This made the vehicle selection work a lot better. At launch, this is not possible in BFV either, so I hope this gets added soon.
Map Borders
The map borders seems a bit awkward at times. The fighting can be near the border and you’re about to go behind cover, but the cover is out of bounds, forcing you back out into the open again. In the prologue, while playing in the Netherlands, jumping the fence to the left at the beginning and then going forward as you were supposed to, caused you to leave and re-enter the battlefield. In the MP, I think it was Grand Operations in Devastation that the border went straight through the road/plaza that the fighting was taking place on. It might just be me that have a poor understanding of the MP maps this early, and thus attacked where I shouldn’t have, but it just felt awkward.
Revives
I’d like there to be an option to always wait for the longest possible time for a revive, unless a button is pressed. In BF1, I’d usually wait for the time to go out before skipping, because some medic could always have the chance to get me. Especially while playing in a squad, waiting for revives paid off. In BFV, you have to hold the left mouse button to wait longer. If you don’t hold it immediately after you die, half the time will pass and the medics now have next to no time to get you up. Holding a button instead of just leaning back and waiting also makes me more restless and impatient, causing me to skip revives more often. Since revives take a longer time now, the medics also have to be more careful before getting you up, so they need the extra time.
The death screen is now only available for a short time before you go into the revive screen, which makes it disappear too soon.