# Ditch HARDCORE mode for CLASSIC mode

**URL:** <https://battlefieldforum.co/t/ditch-hardcore-mode-for-classic-mode/101539>\
**Category:** General Discussion\
**Created:** [May 27, 2016, 5:31am UTC](https://battlefieldforum.co/t/ditch-hardcore-mode-for-classic-mode/101539 "2016-05-27T05:31:00Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![doubleDizz](https://battlefieldforum.co/user_avatar/battlefieldforum.co/doubledizz/32/101767_2.png) [@doubleDizz](https://battlefieldforum.co/u/doubleDizz)\
**Post date:** [May 27, 2016, 5:31am UTC](https://battlefieldforum.co/t/ditch-hardcore-mode-for-classic-mode/101539/1 "2016-05-27T05:31:00Z")

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Classic Mode in BF4 is an under-appreciated gem. I use Oceanic servers and there are literally ZERO Classic servers (or if there are any that pop up, no-one ever joins them).

Hardcore servers are rife with people sitting up out of the battle with high-powered marksman rifles, abusing the OHK they get by shooting at the torso. There is also no time to react to being flanked due to the shortened TTK granted by less health.

Classic has everything that makes Hardcore great, but requires the player to be more skilled than their opponent.

If DICE launch BF1 with Hardcore and Classic, Classic will get left in the dirt again.

Ditch Hardcore mode.

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**Author:** ![ImBeauski](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/i/a183cd/32.png) [@ImBeauski](https://battlefieldforum.co/u/ImBeauski)\
**Post date:** [May 27, 2016, 5:59am UTC](https://battlefieldforum.co/t/ditch-hardcore-mode-for-classic-mode/101539/2 "2016-05-27T05:59:00Z")

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What does classic mode really entail? I’m not familiar with it. The Hardcore setting in BC2 was near perfect, time to kill was longer than BF3-4 and just felt fairly polished compared to BF3-4 hardcore.

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**Author:** ![pHill-Ace](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/p/a88e57/32.png) [@pHill-Ace](https://battlefieldforum.co/u/pHill-Ace)\
**Post date:** [May 27, 2016, 6:04am UTC](https://battlefieldforum.co/t/ditch-hardcore-mode-for-classic-mode/101539/3 "2016-05-27T06:04:00Z")

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Classic is basically half way between normal and hardcore. A better solution would be to replace normal with classic and keep hardcore.

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**Author:** ![major\_reboot](https://battlefieldforum.co/user_avatar/battlefieldforum.co/major_reboot/32/101650_2.png) [@major\_reboot](https://battlefieldforum.co/u/major_reboot)\
**Post date:** [May 27, 2016, 7:03am UTC](https://battlefieldforum.co/t/ditch-hardcore-mode-for-classic-mode/101539/4 "2016-05-27T07:03:00Z")

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Couldn’t agree more . Classic mode is what should have been the default from the start.

Far less hand holding , better teamwork oriented , etc.

Here’s the lowdown

[http://battlelog.battlefield.com/bf4/news/view/2955063447851787520/](http://battlelog.battlefield.com/bf4/news/view/2955063447851787520/)

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**Author:** ![ShevermiN](https://battlefieldforum.co/user_avatar/battlefieldforum.co/shevermin/32/101049_2.png) [@ShevermiN](https://battlefieldforum.co/u/ShevermiN)\
**Post date:** [May 27, 2016, 7:43am UTC](https://battlefieldforum.co/t/ditch-hardcore-mode-for-classic-mode/101539/5 "2016-05-27T07:43:00Z")

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They tried this with Hardline, that is the TTK was the same for softcore as it was for hardcore. And overall the TTK was about the same as BF3 hardcore.

The difference between hard and soft were the minimap, spotting, and the auto regen etc, etc.

And although I thought it was great, the softcore players had a melt down, and the hardcore players cried a river. Just because the server browser said health at 100% instead of 60% like in BF4 and they left in droves without even trying.

Then Visceral changed hardcore to 60% with the first patch which made hardcore a one hit kill with basically anything, and the hardcore fans cried more and were never seen again.

Then after finally holding a player base with the original TTK visceral dropped a bomb with the last ever patch and turned the TTK up to the point that you need two headshots to drop someone. I don’t have stats on that but they trashed the game with the last patch and left. A sort of so you thought the TTK was to fast well here you go softcore noobs welcome to bullet sponge Hardline.

I’m on the record about hardcore, and it’s almost like the Dev’s don’t get it.

We want a fast TTK, we don’t want spotting, we can live with a mini map or not. My opinion is that a minimap is fine just like the one in BC2 hardcore, you appear when you are spotted, fire an unsuppressed weapon, or someone puts down a tugs or puts up a mav. Reload full mags does not make it hardcore and is silly. No 3rd person view on vehicles does not make it hardcore, no hud the same, man I never new that standing next to a flame took 25% health for soo long. Spawn of squad leaders is fine and changes the game for the better. And FF has to be turned on, shooting through you teammates in lockers without killing then is silly, throwing a grenade without fear of killing a teammate just creates spam. An the silly things people do with c4 just breaks the game in softcore, I just don’t rate players who play softcore.

If classic mode had the same TTK as hardcore and FF on I think it might have fared better because once you get use to the fast TTK going back to softcore is tricky.

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**Author:** ![DingoKillr](https://battlefieldforum.co/user_avatar/battlefieldforum.co/dingokillr/32/101728_2.png) [@DingoKillr](https://battlefieldforum.co/u/DingoKillr)\
**Post date:** [May 27, 2016, 7:46am UTC](https://battlefieldforum.co/t/ditch-hardcore-mode-for-classic-mode/101539/6 "2016-05-27T07:46:00Z")

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> [@pHill-Ace](#):
>
> Classic is basically half way between normal and hardcore. A better solution would be to replace normal with classic and keep hardcore.

DICE wants more players not less.

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**Author:** ![Peccath](https://battlefieldforum.co/user_avatar/battlefieldforum.co/peccath/32/103094_2.png) [@Peccath](https://battlefieldforum.co/u/Peccath)\
**Post date:** [May 27, 2016, 7:50am UTC](https://battlefieldforum.co/t/ditch-hardcore-mode-for-classic-mode/101539/7 "2016-05-27T07:50:00Z")

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Make Classic the default preset, keep Hardcore and Normal as options. They should be renamed though. Anyway, I wouldn’t mind seeing Classic as the only game preset.

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**Author:** ![pHill-Ace](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/p/a88e57/32.png) [@pHill-Ace](https://battlefieldforum.co/u/pHill-Ace)\
**Post date:** [May 27, 2016, 8:25am UTC](https://battlefieldforum.co/t/ditch-hardcore-mode-for-classic-mode/101539/8 "2016-05-27T08:25:00Z")

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> [@Peccath](#):
>
> Make Classic the default preset, keep Hardcore and Normal as options. They should be renamed though. Anyway, I wouldn’t mind seeing Classic as the only game preset.

How about:  
Classic (default)  
Hardcore (optional)  
Nerfball (optional)

🙂

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**Author:** ![Peccath](https://battlefieldforum.co/user_avatar/battlefieldforum.co/peccath/32/103094_2.png) [@Peccath](https://battlefieldforum.co/u/Peccath)\
**Post date:** [May 27, 2016, 9:00am UTC](https://battlefieldforum.co/t/ditch-hardcore-mode-for-classic-mode/101539/9 "2016-05-27T09:00:00Z")

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> [@pHill-Ace](#):
>
> > [@Peccath](#):
> >
> > Make Classic the default preset, keep Hardcore and Normal as options. They should be renamed though. Anyway, I wouldn’t mind seeing Classic as the only game preset.
> 
> How about:  
> Classic (default)  
> Hardcore (optional)  
> Nerfball (optional)
> 
> 🙂

:lol:

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**Author:** ![HaveThisRocket](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/h/7bcc69/32.png) [@HaveThisRocket](https://battlefieldforum.co/u/HaveThisRocket)\
**Post date:** [May 27, 2016, 9:47am UTC](https://battlefieldforum.co/t/ditch-hardcore-mode-for-classic-mode/101539/10 "2016-05-27T09:47:00Z")

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> [@pHill-Ace](#):
>
> Classic is basically half way between normal and hardcore. A better solution would be to replace normal with classic and keep hardcore.

I would like classic more if there was health regen.I couldn’t play BF4 e.g if there was no normal mode

And the reason is that vehicles are way too overpowered with thermal,forms of protection and a crapload of guns,so the only class that you can possibly play in CQL large maps is engineer,or else it’s gonna be a tank/heliwhore farmfest.

And because everyone is engineer,you are always running around with 20% hp since there is noone to heal you.

So i prefer normal mode since every time i meet an enemy it’s possibly 100% hp vs 100% hp so the fights are balanced

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**Author:** ![pHill-Ace](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/p/a88e57/32.png) [@pHill-Ace](https://battlefieldforum.co/u/pHill-Ace)\
**Post date:** [May 27, 2016, 10:24am UTC](https://battlefieldforum.co/t/ditch-hardcore-mode-for-classic-mode/101539/11 "2016-05-27T10:24:00Z")

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> [@HaveThisRocket](#):
>
> > [@pHill-Ace](#):
> >
> > Classic is basically half way between normal and hardcore. A better solution would be to replace normal with classic and keep hardcore.
> 
> I would like classic more if there was health regen.I couldn’t play BF4 e.g if there was no normal mode
> 
> And the reason is that vehicles are way too overpowered with thermal,forms of protection and a crapload of guns,so the only class that you can possibly play in CQL large maps is engineer,or else it’s gonna be a tank/heliwhore farmfest.
> 
> And because everyone is engineer,you are always running around with 20% hp since there is noone to heal you.
> 
> So i prefer normal mode since every time i meet an enemy it’s possibly 100% hp vs 100% hp so the fights are balanced

That’s fine, that would be where nerfball mode comes in.

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<div class="post-metadata">

**Author:** ![HaveThisRocket](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/h/7bcc69/32.png) [@HaveThisRocket](https://battlefieldforum.co/u/HaveThisRocket)\
**Post date:** [May 27, 2016, 10:40am UTC](https://battlefieldforum.co/t/ditch-hardcore-mode-for-classic-mode/101539/12 "2016-05-27T10:40:00Z")

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> [@pHill-Ace](#):
>
> > [@HaveThisRocket](#):
> >
> > > [@pHill-Ace](#):
> > >
> > > Classic is basically half way between normal and hardcore. A better solution would be to replace normal with classic and keep hardcore.
> > 
> > I would like classic more if there was health regen.I couldn’t play BF4 e.g if there was no normal mode
> > 
> > And the reason is that vehicles are way too overpowered with thermal,forms of protection and a crapload of guns,so the only class that you can possibly play in CQL large maps is engineer,or else it’s gonna be a tank/heliwhore farmfest.
> > 
> > And because everyone is engineer,you are always running around with 20% hp since there is noone to heal you.
> > 
> > So i prefer normal mode since every time i meet an enemy it’s possibly 100% hp vs 100% hp so the fights are balanced
> 
> That’s fine, that would be where nerfball mode comes in.

I don’t see how it’s nerfball when the damage is the same as classic.Most guns have like 0.5 sec TTK.The only problem is 3d spotting

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**Author:** ![schallsj](https://battlefieldforum.co/user_avatar/battlefieldforum.co/schallsj/32/103378_2.png) [@schallsj](https://battlefieldforum.co/u/schallsj)\
**Post date:** [May 27, 2016, 12:18pm UTC](https://battlefieldforum.co/t/ditch-hardcore-mode-for-classic-mode/101539/13 "2016-05-27T12:18:00Z")

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I play HC and the only reason I do so is for the less health. IDC about the mini map, 3rd person view in vehicles, and spawn on squad leaders.

I do care about spotting (in HC 3D spotting could make it too easy). I also care about auto regen. Just like ammo, I want health packs to mean something, not hide in a corner until my health comes back. Plus it makes me actually take shots when I see someone for a split second. Instead of trying to catch up to them there is a chance they only have 10% health and a quick ADS burst may do the trick. I was hiding from a boat (I forget the name of it, the one with the cannon and the 2 mini guns on the back) and I didn’t want to shoot my grenade launcher at it because then it would spot me and kill me. Low and behold it spotted me anyway, killed me, and then I saw it only had 10% health. One nade shot would’ve destroyed it, now I do it for every vehicle, boat, etc.

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**Author:** ![N3CR0SYS](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/n/6de8d8/32.png) [@N3CR0SYS](https://battlefieldforum.co/u/N3CR0SYS)\
**Post date:** [May 27, 2016, 12:30pm UTC](https://battlefieldforum.co/t/ditch-hardcore-mode-for-classic-mode/101539/14 "2016-05-27T12:30:00Z")

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Like stated before HC in BF4 is just a noobs paradise with sniper rifles and dmrs. I can handle it but it’s rather annoying when you have level 100s and below sitting in the back of the map and a ton at that, that are barely contributing anything at all to objective(s)/game mode. I think there should be a rank and/or skill requirement to play hardcore and maybe classic. Players and most definitely noobs to the franchise care way to much about kdr and their stats its sad. I understand it’s always been like this but I don’t think it’s ever been this bad. Game needs to encourage players to PTFO.

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**Author:** ![schallsj](https://battlefieldforum.co/user_avatar/battlefieldforum.co/schallsj/32/103378_2.png) [@schallsj](https://battlefieldforum.co/u/schallsj)\
**Post date:** [May 27, 2016, 12:54pm UTC](https://battlefieldforum.co/t/ditch-hardcore-mode-for-classic-mode/101539/15 "2016-05-27T12:54:00Z")

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> [@N3CR0SYS](#):
>
> Like stated before HC in BF4 is just a noobs paradise with sniper rifles and dmrs.

False.

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**Author:** ![N3CR0SYS](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/n/6de8d8/32.png) [@N3CR0SYS](https://battlefieldforum.co/u/N3CR0SYS)\
**Post date:** [May 27, 2016, 2:23pm UTC](https://battlefieldforum.co/t/ditch-hardcore-mode-for-classic-mode/101539/16 "2016-05-27T14:23:00Z")

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> [@schallsj](#):
>
> > [@N3CR0SYS](#):
> >
> > Like stated before HC in BF4 is just a noobs paradise with sniper rifles and dmrs.
> 
> False.

Don’t you sit there and pretend like you don’t see newbies with m40s and srr-61s with acogs/rds + lasers sights running around and playing conquest like its TDM. I am not saying that’s HC in a nutshell I’m saying I feel as if the skill with sniper rifles is reduced in HC and is abused for easy 1 hit kills. Coming from someone who plays a ton of HC I prefer it over standard due to many factors already stated by other posters.

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**Author:** ![schallsj](https://battlefieldforum.co/user_avatar/battlefieldforum.co/schallsj/32/103378_2.png) [@schallsj](https://battlefieldforum.co/u/schallsj)\
**Post date:** [May 27, 2016, 3:31pm UTC](https://battlefieldforum.co/t/ditch-hardcore-mode-for-classic-mode/101539/17 "2016-05-27T15:31:00Z")

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It’s not just newbies and KDR players. They are the vast minority, you get like 3 a side setting all the way back trying to snipe. Everything has a counter balance, so they’re not easy to deter.

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**Author:** ![H-Hour\_Absolute](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/h/85f322/32.png) [@H-Hour\_Absolute](https://battlefieldforum.co/u/H-Hour_Absolute)\
**Post date:** [May 27, 2016, 3:59pm UTC](https://battlefieldforum.co/t/ditch-hardcore-mode-for-classic-mode/101539/18 "2016-05-27T15:59:00Z")

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I think for HC they need to adjust the splash damage that vehicles do to infantry.

It’s very easy to hop in to a match of Zavod 311, grab a LAV, and proceed to go on a 60-0 kill spree every game…while using thermals so you can see your victims from a mile away even though they’re hidden from normal optics, and then you barely have to aim at anything, because you can just spam whatever rocket/canister/projectile you’re running at the little white blurb on your screen, and you only need like 1 oz of splash damage to kill the targets you don’t even have to aim at (just aim near)… All the while you’re rolling around with 2-3 repair tool squad members to keep it going…and driving faster than any infantry can run, so no one can actually get to you with C4, and since anti-tank rockets are line of sight (generally), all engineers are immediately shot due to having to stand up right in front (thermals gotcha again!), and those same thermals pick up all explosives (slams, mines, c4), so you can just spam moar splash damage at the explosives…oh wait I forgot about APS and reactive armor…

That’s less “hardcore mode” and more “killwhor mode”

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**Author:** ![VectorRoll](https://battlefieldforum.co/user_avatar/battlefieldforum.co/vectorroll/32/103980_2.png) [@VectorRoll](https://battlefieldforum.co/u/VectorRoll)\
**Post date:** [May 27, 2016, 4:35pm UTC](https://battlefieldforum.co/t/ditch-hardcore-mode-for-classic-mode/101539/19 "2016-05-27T16:35:00Z")

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I personally think they should just make the game one way and not have any sort of other mode like Hardcore, classic, etc.,. Then just let servers decide on what rules to have and what settings to use.

For example. Such as disabling Vehicles and even some Weapons. Instead of having servers just say that certain things, such as weapons, can’t be used make it so they can actually disable them for once. We have seen this with Vehicles but not much for weapons. I don’t just mean in general, I mean in a selective manor to where you can actually pick and choose which exact weapons and vehicles are used for each map. Not to a point where you can add planes and such to map that they won’t fit on but just disabling particular vehicles that DICE has put on each map.

When it comes to damage stats and all that, there should only be **ONE**. No making things seems like it does more damage. No matter what settings you have the damage things do should be **Set-In-Stone** no matter what. I am tired of seeing game make various modes where one weapon kills in so many shots then in a different mode it kills in a bit less shots. That is stupid in my opinion. It throws things out of balance real easily.

When it comes to game features like spotting (3D or Not), maps, FF, regens, kill cams, etc.,. etc. they should all be individual server settings. I know that for Consoles they may not like this as, well, they usually do servers differently. But I could care less about Consoles as I only prefer FPS Games on PC and Consoles be damned. I only play BF on PC so that is all I care about. :lol:

Anyways, that is how I seriously think these things should be handled. **One set of Damage Amounts and have the Community setup their Servers with the Most Extensive and Comprehensive Server Settings to date.** 😃

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<div class="post-metadata">

**Author:** ![xXRambotigerXx](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/x/779978/32.png) [@xXRambotigerXx](https://battlefieldforum.co/u/xXRambotigerXx)\
**Post date:** [May 27, 2016, 5:33pm UTC](https://battlefieldforum.co/t/ditch-hardcore-mode-for-classic-mode/101539/20 "2016-05-27T17:33:00Z")

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> [@doubleDizz](#):
>
> Classic Mode in BF4 is an under-appreciated gem. I use Oceanic servers and there are literally ZERO Classic servers (or if there are any that pop up, no-one ever joins them).
> 
> Hardcore servers are rife with people sitting up out of the battle with high-powered marksman rifles, abusing the OHK they get by shooting at the torso. There is also no time to react to being flanked due to the shortened TTK granted by less health.
> 
> Classic has everything that makes Hardcore great, but requires the player to be more skilled than their opponent.
> 
> If DICE launch BF1 with Hardcore and Classic, Classic will get left in the dirt again.
> 
> Ditch Hardcore mode.

No. Just no lol hardcore is where it’s at. Besides, they wouldn’t even think of tossing it. Why would they? People play the out of it. Just stick to normal mate.

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