My buddy and I have come back to playing BF4 instead of BF1 and had not problems finding HC servers. Being we like HC we got so sick of BF1 HC mode. Half the time you do not know who is who and then there is no kill feed. Very odd decision on Dice part. NOt to mention the guns suck especially if you like playing support. So anyways playing BF4 and having fun again playing and it is nice to have real weapons with a a lot of options.
Just came back to BF4 and loving it. I hope it will stay populated. There are a few classic BFs (like BF2 - regardless that it is full of flaws but its fanboys, myself included will remain diehard fans no matter what), and I believe that BF4 is one of the later classics which I hope will stay, and EA will never shut it down.
Well, like all Battlefield games, Dice tinkers with them until they are worthless. I only bought it for $19.99 and that was the premium with all DLC. OK at that price to waste a few hours. BF4 commander mode is worthless compared to BF2. Cruise missile is a joke, one cannot even guide it after a 30 second count down. Then, it lacks any punch thanks to Dice tinkering with it. Grenade, cheery bomb damage. The biggest joke is the weapon upgrades. IN BF2 one got a great upgrade every time. I was an ACE jet pilot in BF2. all BF’s since have so much junk in the pit one can’t see any thing. Buy BF1…maybe when I can get it and all DLCs for $19.99.
Hi,
Never bought BF1, so stayed with BF4, and on PS4. Was XBOX360/Xbox Original before for all BF games.
They have migrated to CoD style gameplay which has encouraged CoD players which has then resulted in less teamplay approach. This is true for BF4 now where sometimes people play conquest like teamdeath match.
Regards,
Shadders_X
I was mainly talking about the mechanics. Spotting off by default. only friendlies on the minimap, Friendly fire on, limited vehicle ammo etc. But yeah back in the days of Refractor and Refractor 2 the netcode approach was very similar to Source. 30/10 meaning the client sent 30 updates a second and the server sent 10. So every 3 ticks we sent, the server sent 1. That completely hid for the most part the latency offset issues. Yet, there was a lower arbitration buffer. Pings of 80+ was garbage unless in a vehicle. The higher your ping the more you had to lag shoot (lead).
Guessing you’re referring to the wrong guy - I am indeed the noob with only just over 200 hours, but no complains in my post except praises for BF2 and BF4.