# Does the 'network smoothing factor' option really work?

**URL:** <https://battlefieldforum.co/t/does-the-network-smoothing-factor-option-really-work/111708>\
**Category:** General Discussion\
**Created:** [July 8, 2014, 8:31am UTC](https://battlefieldforum.co/t/does-the-network-smoothing-factor-option-really-work/111708 "2014-07-08T08:31:31Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![slipslopfishfag](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/34f0e0/32.png) [@slipslopfishfag](https://battlefieldforum.co/u/slipslopfishfag)\
**Post date:** [July 8, 2014, 8:31am UTC](https://battlefieldforum.co/t/does-the-network-smoothing-factor-option-really-work/111708/1 "2014-07-08T08:31:31Z")

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So basically I was watching some youtube videos about BF4 and I came across a video about Netcode, and apparently to make the netcode better you go Option\>Gameplay\>Network Smoothing Factor\>Set to 100%. So I did this on my PS3 and went on a Metro 24/7 server. I don’t actually know if I could tell a difference but I wasn’t getting and bullshit deaths. So does this actually work?

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**Author:** ![thatbloke83](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/t/a5b964/32.png) [@thatbloke83](https://battlefieldforum.co/u/thatbloke83)\
**Post date:** [July 8, 2014, 4:42pm UTC](https://battlefieldforum.co/t/does-the-network-smoothing-factor-option-really-work/111708/2 "2014-07-08T16:42:04Z")

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On my PC, yes it makes a difference. Way fewer “bullshit” deaths.

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**Author:** ![drunkfathobbit69](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/d/b38774/32.png) [@drunkfathobbit69](https://battlefieldforum.co/u/drunkfathobbit69)\
**Post date:** [July 8, 2014, 8:58pm UTC](https://battlefieldforum.co/t/does-the-network-smoothing-factor-option-really-work/111708/3 "2014-07-08T20:58:03Z")

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Yea it worked for me when I had 1.5 Mbps internet, I set it to 10% and noticed quite a difference. I just got 25+ recently but I haven’t played online so ill have to mess around with it again.

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**Author:** ![wh173\_reddit](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/w/8e7dd6/32.png) [@wh173\_reddit](https://battlefieldforum.co/u/wh173_reddit)\
**Post date:** [July 12, 2014, 4:41pm UTC](https://battlefieldforum.co/t/does-the-network-smoothing-factor-option-really-work/111708/4 "2014-07-12T16:41:31Z")

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You add a further delayed interpolation so your clients animations don´t jump from lack of information.

it´s bad to use anything other than 0% if you have a good internet.

EXAMPLE OF HOW IT WORKS

[![Video: Battlefield 3 - Network Smoothing Factor & EXAMPLES](https://battlefieldforum.co/uploads/default/original/3X/3/3/337f293af28e3cae038eb14aad4324e5888d5ec8.jpeg "Battlefield 3 - Network Smoothing Factor & EXAMPLES") ](https://www.youtube.com/watch?v=Vw0bTZBqT2s)

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**Author:** ![jonietightpants](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/j/b5e925/32.png) [@jonietightpants](https://battlefieldforum.co/u/jonietightpants)\
**Post date:** [July 13, 2014, 8:52pm UTC](https://battlefieldforum.co/t/does-the-network-smoothing-factor-option-really-work/111708/5 "2014-07-13T20:52:46Z")

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Well I sure feel like a smacked ass. I thought network smoothing was for smoothing textures. I’ve increased it a few times just because.

This video explains it perfectly. Now maybe I won’t get shot by a sniper while I’m behind a metal cargo container. :-p
