# Dont you think the scout class needs changing?

**URL:** <https://battlefieldforum.co/t/dont-you-think-the-scout-class-needs-changing/254104>\
**Category:** General Discussion\
**Created:** [May 31, 2019, 7:19pm UTC](https://battlefieldforum.co/t/dont-you-think-the-scout-class-needs-changing/254104 "2019-05-31T19:19:00Z")\
**Posts on this page:** 10\
**Page:** 2

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**Author:** ![xeNizKing](https://battlefieldforum.co/user_avatar/battlefieldforum.co/xenizking/32/104104_2.png) [@xeNizKing](https://battlefieldforum.co/u/xeNizKing)\
**Post date:** [June 1, 2019, 1:30pm UTC](https://battlefieldforum.co/t/dont-you-think-the-scout-class-needs-changing/254104/21 "2019-06-01T13:30:00Z")

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> [@llPhantom\_Limbll](#):
>
> Buff bolt action rifles. That’s it.

Yup this.

Could push so aggressively in BF1 because bolt actions actually felt good enough to deal with people in close to mid range without a sight if you have the aim. Here its more that if you’re being sprayed you’re just dead because the “learnable spread” just ends up headshotting for the user of spray weapons anyway. Meaning its just not worth it to use bolt action rifles while pushing. Theres no point to it. No benefit.

The worst experience I’ve had as a recon and against recons is the new map on breakthrough. The amount of snipers…so many…too many…

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**Author:** ![CracKxEm](https://battlefieldforum.co/user_avatar/battlefieldforum.co/crackxem/32/106565_2.png) [@CracKxEm](https://battlefieldforum.co/u/CracKxEm)\
**Post date:** [June 1, 2019, 1:42pm UTC](https://battlefieldforum.co/t/dont-you-think-the-scout-class-needs-changing/254104/22 "2019-06-01T13:42:00Z")

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Iron sights in bf1, felt SOO much better. Than in V.

V in my opinion is a better game in every… and I mean every! aspect…

except for the gosh dang iron sights.  
Un-usable, non-customiseable, crap-sight, day  
vs night.  
Yeah and i tried every video/control setting combination available.  
Just cant use em on an xbox anymore.

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**Author:** ![Zviko0](https://battlefieldforum.co/user_avatar/battlefieldforum.co/zviko0/32/104209_2.png) [@Zviko0](https://battlefieldforum.co/u/Zviko0)\
**Post date:** [June 1, 2019, 2:16pm UTC](https://battlefieldforum.co/t/dont-you-think-the-scout-class-needs-changing/254104/23 "2019-06-01T14:16:00Z")

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> [@CracKxEm](#):
>
> Iron sights in bf1, felt SOO much better. Than in V.
> 
> V in my opinion is a better game in every… and I mean every! aspect…
> 
> except for the gosh dang iron sights.  
> Un-usable, non-customiseable, crap-sight, day  
> vs night.  
> Yeah and i tried every video/control setting combination available.  
> Just cant use em on an xbox anymore.

I don’t know, I really like iron sight on BA rifles, on all weapons actually and I’m doing pretty good with it. Hitting headshots at long range as well.

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**Author:** ![JoesDementia](https://battlefieldforum.co/user_avatar/battlefieldforum.co/joesdementia/32/102409_2.png) [@JoesDementia](https://battlefieldforum.co/u/JoesDementia)\
**Post date:** [June 1, 2019, 2:19pm UTC](https://battlefieldforum.co/t/dont-you-think-the-scout-class-needs-changing/254104/24 "2019-06-01T14:19:00Z")

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Changing? You mean removed entirely?  
Game would be so improved without that mosquito in your ear class. Ineffectual to gameplay, just annoying. And the cheap ¯\_(ツ)\_/¯ flares. Hate.

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**Author:** ![Player\_rs688is9](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/p/94ad74/32.png) [@Player\_rs688is9](https://battlefieldforum.co/u/Player_rs688is9)\
**Post date:** [June 1, 2019, 2:43pm UTC](https://battlefieldforum.co/t/dont-you-think-the-scout-class-needs-changing/254104/25 "2019-06-01T14:43:00Z")

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They need to add more scope glint so its harder for the common snipingcamper to sit way back at the map, and of course changing the disgustingly bad assignements. Buy Yeah there is so much more thats Wrong in This game that are made by idiots.

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**Author:** ![stabbinhobo](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/bb73d2/32.png) [@stabbinhobo](https://battlefieldforum.co/u/stabbinhobo)\
**Post date:** [June 1, 2019, 5:31pm UTC](https://battlefieldforum.co/t/dont-you-think-the-scout-class-needs-changing/254104/26 "2019-06-01T17:31:00Z")

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Just play assault like everyone else.. the DMR’s are pretty much sniper rifles anyway and dont suffer recoil or scope glint.

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**Author:** ![xKusagamix](https://battlefieldforum.co/user_avatar/battlefieldforum.co/xkusagamix/32/104118_2.png) [@xKusagamix](https://battlefieldforum.co/u/xKusagamix)\
**Post date:** [June 2, 2019, 12:14am UTC](https://battlefieldforum.co/t/dont-you-think-the-scout-class-needs-changing/254104/27 "2019-06-02T00:14:00Z")

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Any class could be more effective if DICE at least make the Class combat role done right in the first place, not just the Recon class.

Combat roles are almost meaningless in BFV. They contribute nothing to the playstyle chosen.

A simply damage buff for BARs isn’t enough because the main factor is the fast TTK and slow sidearm switch time, most of the time you’ll be dead before you can even pull out the pistol.

Why don’t they make 2 Combat roles for the Recon class with each combat role serve a specific playstyle, like Sniper combat role with spotting scope with abilities that enhance their long range effectiveness, while the other combat role is equip with Spotting flare and faster time to switch to side arm, pre-nerf throwing knife… etc.

It’s just like Alliance of Valiant Arms, The Pointman run the fastest, has better hipfire accuracy while the Rifleman can control their rifles recoil better, throwing grenade further and the Sniper class can switch, scope in and rechamber their rifle faster than any other class. You can pick up any gun to use but don’t expect to do as good as the class that designed to do so.

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**Author:** ![mf\_shro0m](https://battlefieldforum.co/user_avatar/battlefieldforum.co/mf_shro0m/32/106941_2.png) [@mf\_shro0m](https://battlefieldforum.co/u/mf_shro0m)\
**Post date:** [June 2, 2019, 1:26am UTC](https://battlefieldforum.co/t/dont-you-think-the-scout-class-needs-changing/254104/28 "2019-06-02T01:26:00Z")

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> [@llPhantom\_Limbll](#):
>
> Buff bolt action rifles. That’s it.

The only way to make the situation better is to buff bolt actions at \<medium range (\<60m) so better snipers can ptfo

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**Author:** ![superteds](https://battlefieldforum.co/user_avatar/battlefieldforum.co/superteds/32/103650_2.png) [@superteds](https://battlefieldforum.co/u/superteds)\
**Post date:** [June 2, 2019, 1:28am UTC](https://battlefieldforum.co/t/dont-you-think-the-scout-class-needs-changing/254104/29 "2019-06-02T01:28:00Z")

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> [@y\_j\_es\_i](#):
>
> > [@llPhantom\_Limbll](#):
> >
> > Buff bolt action rifles. That’s it.
> 
> The only way to make the situation better is to buff bolt actions at \<medium range (\<60m) so better snipers can ptfo

snipers (the class is actually called recon…) can ptfo right now. they can have the po8 carbine, smokes, flares, spawn beacons and so on. the only thing stopping them from ptfo’ing is being scared of dying in a game.

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**Author:** ![dandop\_oq7r7ppf](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/d/a9a28c/32.png) [@dandop\_oq7r7ppf](https://battlefieldforum.co/u/dandop_oq7r7ppf)\
**Post date:** [June 2, 2019, 1:38am UTC](https://battlefieldforum.co/t/dont-you-think-the-scout-class-needs-changing/254104/30 "2019-06-02T01:38:00Z")

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> [@ashleyandnicole](#):
>
> Don’t you find it infuriating when you have a objective captured and you notice in the map when you die the other one isn’t getting taken because half the god damn team are just sniping waiting for the objective to repopulate then carry on doing the same, this costs me so many matches it angers me red in the face

It’s not the class that camps, it’s the Player.

You can Buff or limit Recons, and you would still have people camping.  
Heck just earlier today I was killed by a camping medic on the edge of Mercury. The dude was lying prone in a bush.

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