# Dynamic Play Suggestion

**URL:** <https://battlefieldforum.co/t/dynamic-play-suggestion/101477>\
**Category:** General Discussion\
**Created:** [May 22, 2016, 7:56pm UTC](https://battlefieldforum.co/t/dynamic-play-suggestion/101477 "2016-05-22T19:56:00Z")\
**Posts on this page:** 1\
**Page:** 2

<div class="post-metadata">

**Author:** ![Sir-xer21](https://battlefieldforum.co/user_avatar/battlefieldforum.co/sir-xer21/32/103487_2.png) [@Sir-xer21](https://battlefieldforum.co/u/Sir-xer21)\
**Post date:** [May 24, 2016, 7:39pm UTC](https://battlefieldforum.co/t/dynamic-play-suggestion/101477/21 "2016-05-24T19:39:00Z")

</div>

> [@cweberling](#):
>
> > [@eSyn-Vycinas2](#):
> >
> > > [@cweberling](#):
> > >
> > > > [@eSyn-Vycinas2](#):
> > > >
> > > > Battlefield is all about playing objective and wining a game. However this game is plagued with people who don’t care about teamwork, they are more interested in making videos for “epic” jet kills, camp for KD etc. If Battlefield 1 is going to have some sort of mini map/radio radar system I suggest that someone who stands still for 10 seconds in the same spot, or strafes side to side behind head glitch spot, becomes permanently visible on minimap until he dies. On paper this should increase the pace of a game as players would be more mobile, and perhaps more players will “evolve” into playing objective. However this is just a suggestion and I want to hear what you lot think about this, or have something better to offer.
> > > 
> > > Or…you could just dominate the dumb kids camping or K/D so hard they quit. Works every time for me. If the game is SO much about winning like you say, then just win so fast that kids don’t have time to camp or K/D or " around in a jet."
> > 
> > You cant do that when they are on your team
> 
> True. I’m not trying to be a prick, but there are very few games I’ve played in any of the Battlefield games that me and my 1 friend (SOMETIMES 2) can’t single-handedly win…with some quality tactics, coordination, and precision…even if the majority of my team is messing around or oblivious. And those matches are typically against an entire clan with mics or something of the sort. Granted…my frame of reference is as a Rush/Heist/etc. junkie…not conquest. Conquest is lame. (obviously my opinion).

To start, im not accusing you of lying.

But this is the one thing i hate about these forums, the unlinking of accounts. Because so many people make these claims (oh, I ALWAYS do x or ALWAYS win this way or whatever) and at least 50% of the time it’s garbage. I wish we could check stats for that very reason.

anyways, rant over.

of course 2 people can carry Rush, the objectives only have to be capped once and defended for like 30 seconds. I had a 4+ win loss ratio as an attacker in rush and like 2.5 overall in BC2…playing solo the entire time with admittedly mediocre skills beyond so ok aggressive sniping and and a ton of aggression.

I like Rush, but it very much lends itself to having 1-2 people decide an entire round.

[Previous page](https://battlefieldforum.co/t/dynamic-play-suggestion/101477.md?page=1)
