Fixes you hope to see in Battlefield V

I’ll wait for EA Play.

I hope they fix all the whining little (censored) players. Would be a tremendous help.

Movement! All these new moves worries me given DICE ability to handle movement in the past. Generally it is fine of course but all those moments of not making it over a lodge/stone/whatever or hopelessly jumping up and down outside a window while you get shot at… well we all know the feeling. Horses gave this a new dimension in BF1 and I fear what we will get in BFV.

The tradition is long and I think Dads Army internally coined the term ‘Battlefield getting stuck simulator’ (our term is in Swedish so this was just a direct translate) many versions ago. Just yesterday two Dads got stuck under the water mill wheel at A flag on the Soissons map (not directly related to movement though but fun as the second spawned on the first already stuck one).

Games tend to play quite differently on PC in terms of balance. Guns that are OP on PC weren’t necessarily OP on console and vice versa. Consoles and PC should certainly be balanced separately.

Besides that, there’s a lot more potential power to tap into when it comes to graphics with PC gaming.

It has nothing to do with being “throne gods.”

As to why they won’t balance/build for PC separately, even though it would certainly be a great thing imo as a PC player, there simply aren’t enough PC players anymore for them to really care. Battlefield started out as a PC game, but nowadays consoles are certainly a lot more popular and profitable.

As for the topic, I’d just like if they actually spent time to fix annoying, non-gamebreaking, bugs such as the revive bugs or scope glint through objects in BF1. DICE seems to be really lazy, or simply unwilling/unable, when it comes to fixing such bugs.

I’d also prefer if their DLC release schedule is more consistent and faster than it was in BF1.

All of this. Perfectly put.

Parkinson bug. Most annoying thing for me in BF1

Agree except number 1 might be a problem. Some people would die intentionally just to get there faster and that’s a problem because it’ll lose the team a lot of tickets. I’d suggest a timer or something like that.

True that. Counting from death, or you should just be prevented from spawning in the following one or two vehicle spawns if you spawn as first person in a tank/apc-type/plane.

The first time I noticed I had fog and the rest of my squad had not I was totally shocked .. like WTF!
That seriously needs to be fixed !

Fog can stay for me, it adds an extra dimension and different gameplay and is “realistic”

What I really hope to see is a fix for the latency problems and lagcompensation, that was my biggest problem with BF1.

  • Remove Sniper Sweet spot or make sniping harder (weapon sway, hold breath and etc.) without these dancing Scouts, making headshots at >100m
  • Reduce hipfire accuracy
  • Revert back to TTK1.0 and make weapons weapons, not laser rifles
  • Remove self-repair for planes and vehicles
  • Limited number of shells and bombs for planes. Machine gun ammo can be unlimited with overheat. Planes and tanks must resupply bombs and shells on base (tanks can do it on Flags)
  • Remove 3rd person view for vehicles. Or at least prevent shooting while in 3rd person view
  • Reduce Splash radius for all the explosives
  • More Kaiserschlacht-like and less Gallipoli and Galicia-like Operations
  • Frontlines on all maps (but I guess it’s already)
  • Server performance: it’s really bad in EU during 32vs32 Operations
  • Provide more cover to Stationary guns, especially for Heavy Machine guns. Now it’s just a invitation to be headshotted

Hardcore

BF1 killed hardcore- players were forced to play a new style. There was nothing wrong with BF4 hardcore setup. Hopefully they will bring the BF4 setup back to get hardcore going again. Just incorporate BF1 setting as options.

There are so many reasons to not play on pc.

Ping cap. It was delicious before it was taken from us.

I would really like to see a fix to the server browser (which has been broken since BF4.) Really tired of having my filter set properly to show everything in my region and it will display something like this:

Map | Players
Amiens 64/64[5]
Argonne Forest 64/64[3]
Suez 64/64[2]
Ballroom Blitz 64/64[2]
Amiens 64/64
Fao Fortress 63/64
Argonne Forest 48/64
Fao Fortress 33/64
Empires Edge 3/64
Sinai Desert 0/64
Monte Grappe 0/64
Suez 0/64

*Notice how it drops from full servers to nothing with only a couple of non-full populated servers.

An accurate depiction of WW2
.
No snap auto aim
.
#nevergoingtohappen

azelenkin0306 wrote: »

  • Remove Sniper Sweet spot or make sniping harder (weapon sway, hold breath and etc.) without these dancing Scouts, making headshots at >100m
  • Reduce hipfire accuracy
  • Revert back to TTK1.0 and make weapons weapons, not laser rifles
  • Remove self-repair for planes and vehicles
  • Limited number of shells and bombs for planes. Machine gun ammo can be unlimited with overheat. Planes and tanks must resupply bombs and shells on base (tanks can do it on Flags)
  • Remove 3rd person view for vehicles. Or at least prevent shooting while in 3rd person view
  • Reduce Splash radius for all the explosives
  • Provide more cover to Stationary guns, especially for Heavy Machine guns. Now it’s just a invitation to be headshot

Yeah please this!

Nah man it’s the servers, you can get Loading Game for minutes and minutes and minutes and it’s really not.

All those problems are caused by the information on the server browser server is not realtime.

The server information is not directly taken from the servers, but redirected to a server browser information server.

Attrition I’m sure will make the base game seem very much more hardcore.

I hope they fix something that annoys me since BF3… If I fire a rocket at a tank and die before it hits, my rocket shouldn’t magically disappear.