# FLIR

**URL:** <https://battlefieldforum.co/t/flir/104566>\
**Category:** General Discussion\
**Created:** [September 11, 2018, 11:04pm UTC](https://battlefieldforum.co/t/flir/104566 "2018-09-11T23:04:00Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![Onirak](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/o/5daacb/32.png) [@Onirak](https://battlefieldforum.co/u/Onirak)\
**Post date:** [September 11, 2018, 11:04pm UTC](https://battlefieldforum.co/t/flir/104566/1 "2018-09-11T23:04:00Z")

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Battlefield 4 = Flir ? ?

I have one question..

It is funny to play with FLIR?  
Where is the fun to play with FLIR?  
Are you all blind?  
You just ruined this game…

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**Author:** ![VBALL\_MVP](https://battlefieldforum.co/user_avatar/battlefieldforum.co/vball_mvp/32/103977_2.png) [@VBALL\_MVP](https://battlefieldforum.co/u/VBALL_MVP)\
**Post date:** [September 13, 2018, 1:37pm UTC](https://battlefieldforum.co/t/flir/104566/2 "2018-09-13T13:37:00Z")

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That’s more than one question.

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**Author:** ![TuxedoBanana279](https://battlefieldforum.co/user_avatar/battlefieldforum.co/tuxedobanana279/32/105778_2.png) [@TuxedoBanana279](https://battlefieldforum.co/u/TuxedoBanana279)\
**Post date:** [September 27, 2018, 7:17pm UTC](https://battlefieldforum.co/t/flir/104566/3 "2018-09-27T19:17:00Z")

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I only use it on gunner sights

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**Author:** ![PopyBear4](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/p/858c86/32.png) [@PopyBear4](https://battlefieldforum.co/u/PopyBear4)\
**Post date:** [September 27, 2018, 9:55pm UTC](https://battlefieldforum.co/t/flir/104566/4 "2018-09-27T21:55:00Z")

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I despise all things infrared in Battlefield games!

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**Author:** ![CSO7777](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/c/f4b2a3/32.png) [@CSO7777](https://battlefieldforum.co/u/CSO7777)\
**Post date:** [September 28, 2018, 10:22pm UTC](https://battlefieldforum.co/t/flir/104566/5 "2018-09-28T22:22:00Z")

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> [@PopyBear4](#):
>
> I despise all things infrared in Battlefield games!

Coming back to BF4 after several years and started playing conquest (almost only played domination), this was the first thing I noticed. Almost every vehicle uses it and a lot of players uses it as well.

The vehicles are unbalanced enough (acceleration, turret speeds), and this takes them to the next level of overpowered.

This combined with the minimap spotting system is the biggest annoyances of this game.

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**Author:** ![DIRTYGreeny](https://battlefieldforum.co/user_avatar/battlefieldforum.co/dirtygreeny/32/105552_2.png) [@DIRTYGreeny](https://battlefieldforum.co/u/DIRTYGreeny)\
**Post date:** [September 28, 2018, 10:36pm UTC](https://battlefieldforum.co/t/flir/104566/6 "2018-09-28T22:36:00Z")

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Power down: answer = 0

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**Author:** ![Yul-qqb-IPA](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/y/e19b73/32.png) [@Yul-qqb-IPA](https://battlefieldforum.co/u/Yul-qqb-IPA)\
**Post date:** [September 29, 2018, 12:13am UTC](https://battlefieldforum.co/t/flir/104566/7 "2018-09-29T00:13:00Z")

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Flir or Irny ?  
You still have to aim to kill with them  
Game is about aim.If you say laser yes that is noob

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**Author:** ![PopyBear4](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/p/858c86/32.png) [@PopyBear4](https://battlefieldforum.co/u/PopyBear4)\
**Post date:** [September 29, 2018, 12:50am UTC](https://battlefieldforum.co/t/flir/104566/8 "2018-09-29T00:50:00Z")

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> [@CSO7777](#):
>
> > [@PopyBear4](#):
> >
> > I despise all things infrared in Battlefield games!
> 
> Coming back to BF4 after several years and started playing conquest (almost only played domination), this was the first thing I noticed. Almost every vehicle uses it and a lot of players uses it as well.
> 
> The vehicles are unbalanced enough (acceleration, turret speeds), and this takes them to the next level of overpowered.
> 
> This combined with the minimap spotting system is the biggest annoyances of this game.

I only play hardcore so the mini map gone and spotting very minimal. I see most of the vehicles using thermal though…sadness

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**Author:** ![tempo\_rarity](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/t/d9b06d/32.png) [@tempo\_rarity](https://battlefieldforum.co/u/tempo_rarity)\
**Post date:** [September 29, 2018, 4:11pm UTC](https://battlefieldforum.co/t/flir/104566/9 "2018-09-29T16:11:00Z")

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Whenever IRNV or FLIR gets mentioned all I think of is all that gorgeous but entirely wasted graphics artistry the Player is deciding to deny themselves .  
However , the price they pay is (ahem) Spot On 👅

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**Author:** ![Turban\_Legend80](https://battlefieldforum.co/user_avatar/battlefieldforum.co/turban_legend80/32/102395_2.png) [@Turban\_Legend80](https://battlefieldforum.co/u/Turban_Legend80)\
**Post date:** [September 30, 2018, 11:41pm UTC](https://battlefieldforum.co/t/flir/104566/10 "2018-09-30T23:41:00Z")

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I don’t understand the hate for IRNV/FLIR, certainly not for vehicles anyway.  
The only other option is zoom optics which encourages long distance engagements and/or camping.

IRNV/FLIR sights on guns are only a good option on a small amount of maps, one of which is a night map (but people seem to get extra salty about people using night vision scopes on a night map).

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**Author:** ![RustedRoot](https://battlefieldforum.co/user_avatar/battlefieldforum.co/rustedroot/32/103328_2.png) [@RustedRoot](https://battlefieldforum.co/u/RustedRoot)\
**Post date:** [October 1, 2018, 1:57pm UTC](https://battlefieldforum.co/t/flir/104566/11 "2018-10-01T13:57:00Z")

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Captain Obvious here. Obviously it’s overpowered or DICE would not have created the DICE LA Camo to counter it.

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**Author:** ![Turban\_Legend80](https://battlefieldforum.co/user_avatar/battlefieldforum.co/turban_legend80/32/102395_2.png) [@Turban\_Legend80](https://battlefieldforum.co/u/Turban_Legend80)\
**Post date:** [October 1, 2018, 2:26pm UTC](https://battlefieldforum.co/t/flir/104566/12 "2018-10-01T14:26:00Z")

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> [@RustedRoot](#):
>
> Captain Obvious here. Obviously it’s overpowered or DICE would not have created the DICE LA Camo to counter it.

If it was OP (like it used to be) DICE would nerf it (like they already have done).  
A multiple stage assignment involving morse code and numerous hidden switches doesn’t seem like the best way to implement balance.

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**Author:** ![VBALL\_MVP](https://battlefieldforum.co/user_avatar/battlefieldforum.co/vball_mvp/32/103977_2.png) [@VBALL\_MVP](https://battlefieldforum.co/u/VBALL_MVP)\
**Post date:** [October 1, 2018, 3:46pm UTC](https://battlefieldforum.co/t/flir/104566/13 "2018-10-01T15:46:00Z")

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> [@Turban\_Legend80](#):
>
> > [@RustedRoot](#):
> >
> > Captain Obvious here. Obviously it’s overpowered or DICE would not have created the DICE LA Camo to counter it.
> 
> If it was OP (like it used to be) DICE would nerf it (like they already have done).  
> A multiple stage assignment involving morse code and numerous hidden switches doesn’t seem like the best way to implement balance.

This

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**Author:** ![joshuavinc143](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/j/f17d59/32.png) [@joshuavinc143](https://battlefieldforum.co/u/joshuavinc143)\
**Post date:** [October 2, 2018, 12:23pm UTC](https://battlefieldforum.co/t/flir/104566/14 "2018-10-02T12:23:00Z")

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It is amusing finding infantry players that you can tell rely on FLIR too much and are walking around ADS

Sneaking up on them is much easier

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**Author:** ![FETCH\_usa](https://battlefieldforum.co/user_avatar/battlefieldforum.co/fetch_usa/32/105567_2.png) [@FETCH\_usa](https://battlefieldforum.co/u/FETCH_usa)\
**Post date:** [October 4, 2018, 8:15pm UTC](https://battlefieldforum.co/t/flir/104566/15 "2018-10-04T20:15:00Z")

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Actually I do have bad eye sight and that’s why I use it  
Also being this is a modern warfare simulation, it is something that in real life is used in certain situations

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**Author:** ![RustedRoot](https://battlefieldforum.co/user_avatar/battlefieldforum.co/rustedroot/32/103328_2.png) [@RustedRoot](https://battlefieldforum.co/u/RustedRoot)\
**Post date:** [October 5, 2018, 2:06pm UTC](https://battlefieldforum.co/t/flir/104566/16 "2018-10-05T14:06:00Z")

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> [@Turban\_Legend80](#):
>
> > [@RustedRoot](#):
> >
> > Captain Obvious here. Obviously it’s overpowered or DICE would not have created the DICE LA Camo to counter it.
> 
> A multiple stage assignment involving morse code and numerous hidden switches doesn’t seem like the best way to implement balance.

Nope, but that’s what they did.

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**Author:** ![Turban\_Legend80](https://battlefieldforum.co/user_avatar/battlefieldforum.co/turban_legend80/32/102395_2.png) [@Turban\_Legend80](https://battlefieldforum.co/u/Turban_Legend80)\
**Post date:** [October 5, 2018, 2:55pm UTC](https://battlefieldforum.co/t/flir/104566/17 "2018-10-05T14:55:00Z")

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> [@RustedRoot](#):
>
> > [@Turban\_Legend80](#):
> >
> > > [@RustedRoot](#):
> > >
> > > Captain Obvious here. Obviously it’s overpowered or DICE would not have created the DICE LA Camo to counter it.
> > 
> > A multiple stage assignment involving morse code and numerous hidden switches doesn’t seem like the best way to implement balance.
> 
> Nope, but that’s what they did.

Not really. They nerfed it already, well over a year before they introduced the DICE LA camo assignment

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<div class="post-metadata">

**Author:** ![VBALL\_MVP](https://battlefieldforum.co/user_avatar/battlefieldforum.co/vball_mvp/32/103977_2.png) [@VBALL\_MVP](https://battlefieldforum.co/u/VBALL_MVP)\
**Post date:** [October 5, 2018, 2:59pm UTC](https://battlefieldforum.co/t/flir/104566/18 "2018-10-05T14:59:00Z")

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> [@Turban\_Legend80](#):
>
> > [@RustedRoot](#):
> >
> > > [@Turban\_Legend80](#):
> > >
> > > > [@RustedRoot](#):
> > > >
> > > > Captain Obvious here. Obviously it’s overpowered or DICE would not have created the DICE LA Camo to counter it.
> > > 
> > > A multiple stage assignment involving morse code and numerous hidden switches doesn’t seem like the best way to implement balance.
> > 
> > Nope, but that’s what they did.
> 
> Not really. They nerfed it already, well over a year before they introduced the DICE LA camo assignment

Yup it was shortly after LvlCap stated it was OP, then everyone started using it cause of him…and then everyone started complaining so they nerfed it.

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**Author:** ![0ld\_yell0w](https://battlefieldforum.co/user_avatar/battlefieldforum.co/0ld_yell0w/32/104784_2.png) [@0ld\_yell0w](https://battlefieldforum.co/u/0ld_yell0w)\
**Post date:** [October 5, 2018, 3:57pm UTC](https://battlefieldforum.co/t/flir/104566/19 "2018-10-05T15:57:00Z")

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The alternative which DICE wasnt able to make would be googles like IRL and was in BF2, which was balanced because they only worked for a certain amount of time. I like it on some maps and also equipped on my knife with bipod too 😉

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**Author:** ![FETCH\_usa](https://battlefieldforum.co/user_avatar/battlefieldforum.co/fetch_usa/32/105567_2.png) [@FETCH\_usa](https://battlefieldforum.co/u/FETCH_usa)\
**Post date:** [October 6, 2018, 3:20am UTC](https://battlefieldforum.co/t/flir/104566/20 "2018-10-06T03:20:00Z")

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I do not consider it or the FLIR OP. the fact that your view is limited to the circle represented as the scopes view overall is a disadvantage. In CQB it is far better to maintain a wider field of view. Also if any other light source is present I.E. a flare or a Lasor on the enemies weapon your dead. All in all I’d say in situations where I must use the IRNV I am at a disadvantage to someone that can just run an RD sight.

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