# Flying a helicopter got ridiculous. Potential fix.

**URL:** <https://battlefieldforum.co/t/flying-a-helicopter-got-ridiculous-potential-fix/152305>\
**Category:** PC\
**Created:** [November 29, 2013, 9:11pm UTC](https://battlefieldforum.co/t/flying-a-helicopter-got-ridiculous-potential-fix/152305 "2013-11-29T21:11:00Z")\
**Posts on this page:** 20\
**Page:** 17

<div class="post-metadata">

**Author:** ![Brightmist](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/b/a698b9/32.png) [@Brightmist](https://battlefieldforum.co/u/Brightmist)\
**Post date:** [December 2, 2013, 9:07pm UTC](https://battlefieldforum.co/t/flying-a-helicopter-got-ridiculous-potential-fix/152305/321 "2013-12-02T21:07:00Z")

</div>

I’d really like the AH to be relevant again tbh. It should be one of the important map resources of a team considering it’s longer spawn time.

Just buff the AH all around: counter-measures cooldown, agility, below radar while nerfing TV range while decreasing MAA effective range for both main gun and active radar so both vehicles will have to move into the map to be effective so skil/awareness/teamplay is a factor.

Heli should be raping ground IF there isn’t enough manpads (at least 2-3), MAA or proper laser designation+guided stuff against it.

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<div class="post-metadata">

**Author:** ![Sarg\_Scorpio](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/e495f1/32.png) [@Sarg\_Scorpio](https://battlefieldforum.co/u/Sarg_Scorpio)\
**Post date:** [December 2, 2013, 9:08pm UTC](https://battlefieldforum.co/t/flying-a-helicopter-got-ridiculous-potential-fix/152305/322 "2013-12-02T21:08:00Z")

</div>

This thread is also around the same issues and balances needed,  
[Attack Heli Change Thread. (keep alive for Devs)](https://battlefieldforum.co/t/attack-heli-change-thread-keep-alive-for-devs/152298)

DICE/EA **ARE** looking at this thread as they have added it to the weekly top threads. (which is encouraging)  
Please add any feedback for them there or any other ideas you have so i can update the main topic for them.

Cheers Guys

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<div class="post-metadata">

**Author:** ![MisterPomfrey](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/47e85d/32.png) [@MisterPomfrey](https://battlefieldforum.co/u/MisterPomfrey)\
**Post date:** [December 2, 2013, 9:11pm UTC](https://battlefieldforum.co/t/flying-a-helicopter-got-ridiculous-potential-fix/152305/323 "2013-12-02T21:11:00Z")

</div>

> [@](#):
>
> _G-Gnu said:_
> 
> > [@](#):
> >
> > _RivieraKid99 said:_
> > 
> > > [@](#):
> > >
> > > _G-Gnu said:_
> > > 
> > > > [@](#):
> > > >
> > > > _RivieraKid99 said:_  
> > > > so clearly there is a lot more to being successful with it. In BF3 its flares then hide (wow, so _hard_). Now it is a lot more complicated. It requires more skill, actual skill rather than merely launching flares. I look forward to more experience with the AH because it will actually be rewarding if you can pull it off.
> > > > 
> > > > Also, I have yet to experience the &amp;amp;quot;10 seconds in air then death&amp;amp;quot; that everyone keeps quoting. I may experience that if I nose drive directly into the action which I think most of you are doing.
> > > 
> > > Why does almost every single person that post here and says that the AH is fine havent barley piloted a AH in this game.
> > > 
> > > How the F can you CLAIM such a thing, without barley used it.
> > 
> > because the time I have used are the complete apposite of what your all saying. When I’ve died its been due to my mistakes, I can see that. You are all blinded because you could do well in BF3, any prat could do well. It wasn’t challenging, it didn’t make you fly better, but worse, because it was a piece of piss.
> 
> Try flying some more before posting again plz.

You shouldn’t talk either. You have what? 145 kills with all weapons combined? 9 with mbt law and 2 grenades out of those 145? And more than double that with you best vehicle?

All you want is a god vehicle to show your “skill”. Play infantry more and then come tell us how to really balance vehicles for all the players cause this is battlefield, not world of tanks.

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<div class="post-metadata">

**Author:** ![lucidstorm](https://battlefieldforum.co/user_avatar/battlefieldforum.co/lucidstorm/32/102687_2.png) [@lucidstorm](https://battlefieldforum.co/u/lucidstorm)\
**Post date:** [December 2, 2013, 9:13pm UTC](https://battlefieldforum.co/t/flying-a-helicopter-got-ridiculous-potential-fix/152305/324 "2013-12-02T21:13:00Z")

</div>

> [@](#):
>
> _Brightmist said:_  
> Just buff the AH all around: counter-measures cooldown, agility, below radar while nerfing TV

nah nah nerfing of buffing weapons won’t fix anything, ANYTHING

I don’t want choppers to go 100-0 with no effort, I play infantry myself.

make controls harder and a tad more realistic, so a chopper pilot will be a chopper pilot.

Make it so you must earn the kill. /thread

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<div class="post-metadata">

**Author:** ![Sarg\_Scorpio](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/e495f1/32.png) [@Sarg\_Scorpio](https://battlefieldforum.co/u/Sarg_Scorpio)\
**Post date:** [December 2, 2013, 9:15pm UTC](https://battlefieldforum.co/t/flying-a-helicopter-got-ridiculous-potential-fix/152305/325 "2013-12-02T21:15:00Z")

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> [@](#):
>
> _MisterPomfrey said:_
> 
> > [@](#):
> >
> > _G-Gnu said:_
> > 
> > > [@](#):
> > >
> > > _RivieraKid99 said:_
> > > 
> > > > [@](#):
> > > >
> > > > _G-Gnu said:_
> > > > 
> > > > > [@](#):
> > > > >
> > > > > _RivieraKid99 said:_  
> > > > > so clearly there is a lot more to being successful with it. In BF3 its flares then hide (wow, so _hard_). Now it is a lot more complicated. It requires more skill, actual skill rather than merely launching flares. I look forward to more experience with the AH because it will actually be rewarding if you can pull it off.
> > > > > 
> > > > > Also, I have yet to experience the &amp;amp;amp;quot;10 seconds in air then death&amp;amp;amp;quot; that everyone keeps quoting. I may experience that if I nose drive directly into the action which I think most of you are doing.
> > > > 
> > > > Why does almost every single person that post here and says that the AH is fine havent barley piloted a AH in this game.
> > > > 
> > > > How the F can you CLAIM such a thing, without barley used it.
> > > 
> > > because the time I have used are the complete apposite of what your all saying. When I’ve died its been due to my mistakes, I can see that. You are all blinded because you could do well in BF3, any prat could do well. It wasn’t challenging, it didn’t make you fly better, but worse, because it was a piece of piss.
> > 
> > You shouldn’t talk either. You have what? 145 kills with all weapons combined? 9 with mbt law and 2 grenades out of those 145? And more than double that with you best vehicle?
> > 
> > All you want is a god vehicle to show your "skill". Play infantry more and then come tell us how to really balance vehicles for all the players cause this is battlefield, not world of tanks.
> 
> Try flying some more before posting again plz.

haha what about me and im claiming alot ?

[Attack Heli Change Thread. (keep alive for Devs)](https://battlefieldforum.co/t/attack-heli-change-thread-keep-alive-for-devs/152298)

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<div class="post-metadata">

**Author:** ![Brightmist](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/b/a698b9/32.png) [@Brightmist](https://battlefieldforum.co/u/Brightmist)\
**Post date:** [December 2, 2013, 9:22pm UTC](https://battlefieldforum.co/t/flying-a-helicopter-got-ridiculous-potential-fix/152305/326 "2013-12-02T21:22:00Z")

</div>

I am for anything that gives the choppers the possibility to be more agile and not a flying truck tbh.

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<div class="post-metadata">

**Author:** ![KamyKei](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/k/59ef9b/32.png) [@KamyKei](https://battlefieldforum.co/u/KamyKei)\
**Post date:** [December 2, 2013, 9:22pm UTC](https://battlefieldforum.co/t/flying-a-helicopter-got-ridiculous-potential-fix/152305/327 "2013-12-02T21:22:00Z")

</div>

bump!!!

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<div class="post-metadata">

**Author:** ![IIHaGGeNII](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/i/54ee81/32.png) [@IIHaGGeNII](https://battlefieldforum.co/u/IIHaGGeNII)\
**Post date:** [December 2, 2013, 9:24pm UTC](https://battlefieldforum.co/t/flying-a-helicopter-got-ridiculous-potential-fix/152305/328 "2013-12-02T21:24:00Z")

</div>

Agree with OP. Attack choppers are slow and crappy in this game.

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<div class="post-metadata">

**Author:** ![lucidstorm](https://battlefieldforum.co/user_avatar/battlefieldforum.co/lucidstorm/32/102687_2.png) [@lucidstorm](https://battlefieldforum.co/u/lucidstorm)\
**Post date:** [December 2, 2013, 9:26pm UTC](https://battlefieldforum.co/t/flying-a-helicopter-got-ridiculous-potential-fix/152305/329 "2013-12-02T21:26:00Z")

</div>

controls guys, controls, make it a tad more realstic/harder and there will be more pilots willing to spend some hours in chopper.

people have ambitions

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<div class="post-metadata">

**Author:** ![PaulMezick](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/p/58956e/32.png) [@PaulMezick](https://battlefieldforum.co/u/PaulMezick)\
**Post date:** [December 2, 2013, 9:26pm UTC](https://battlefieldforum.co/t/flying-a-helicopter-got-ridiculous-potential-fix/152305/330 "2013-12-02T21:26:00Z")

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Its amazing how most people are against either a buff to the chopper or a nerf to stinger/igla. If you are spending your time attempting to shoot down choppers you should be using a SRAW. Regardless of any buff to the chopper or nerf to the stinger/igla, an experienced SRAW user would be completely unchanged. They would still be able to 1 shot the chopper. It would be exactly how it was in BFBC2. The anti air mechanic in that game was pretty much spot on.

A the very least the AH needs the agility it had in BF3. I’ve been fairly successful at times without anyone repairing my littlebird except for myself when I land and get out. This is because the scout choppers have exceptional agility and can run some fairly evasive maneuvers in order to get away from threats. Scout choppers actually reward skilled pilots in this game. That all goes out the window with the floating rowboat that is the AH.

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<div class="post-metadata">

**Author:** ![AgressiveMAA](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/a/ecc23a/32.png) [@AgressiveMAA](https://battlefieldforum.co/u/AgressiveMAA)\
**Post date:** [December 2, 2013, 9:27pm UTC](https://battlefieldforum.co/t/flying-a-helicopter-got-ridiculous-potential-fix/152305/331 "2013-12-02T21:27:00Z")

</div>

> [@](#):
>
> _Lucidstorm said:_
> 
> > [@](#):
> >
> > _Brightmist said:_  
> > Just buff the AH all around: counter-measures cooldown, agility, below radar while nerfing TV
> 
> nah nah nerfing of buffing weapons won’t fix anything, ANYTHING
> 
> I don’t want choppers to go 100-0 with no effort, I play infantry myself.
> 
> make controls harder and a tad more realistic, so a chopper pilot will be a chopper pilot.
> 
> Make it so you must earn the kill. /thread

Real choppers kill infantry and tanks from 4km+ distance. Do u really want realism?😃

---

<div class="post-metadata">

**Author:** ![lucidstorm](https://battlefieldforum.co/user_avatar/battlefieldforum.co/lucidstorm/32/102687_2.png) [@lucidstorm](https://battlefieldforum.co/u/lucidstorm)\
**Post date:** [December 2, 2013, 9:28pm UTC](https://battlefieldforum.co/t/flying-a-helicopter-got-ridiculous-potential-fix/152305/332 "2013-12-02T21:28:00Z")

</div>

> [@](#):
>
> _laki014 said:_
> 
> > [@](#):
> >
> > _Lucidstorm said:_
> > 
> > > [@](#):
> > >
> > > _Brightmist said:_  
> > > Just buff the AH all around: counter-measures cooldown, agility, below radar while nerfing TV
> > 
> > nah nah nerfing of buffing weapons won’t fix anything, ANYTHING
> > 
> > I don’t want choppers to go 100-0 with no effort, I play infantry myself.
> > 
> > make controls harder and a tad more realistic, so a chopper pilot will be a chopper pilot.
> > 
> > Make it so you must earn the kill. /thread
> 
> Real choppers kill infantry and tanks from 4km+ distance. Do u really want realism?😃

ME only talking about controls and flying mechanics, don’t want to buff/nerf anything.

buff/nerf is for kids who cannot adapt, I hope I made myself clear this time

---

<div class="post-metadata">

**Author:** ![PaulMezick](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/p/58956e/32.png) [@PaulMezick](https://battlefieldforum.co/u/PaulMezick)\
**Post date:** [December 2, 2013, 9:30pm UTC](https://battlefieldforum.co/t/flying-a-helicopter-got-ridiculous-potential-fix/152305/333 "2013-12-02T21:30:00Z")

</div>

> [@](#):
>
> _Lucidstorm said:_
> 
> > [@](#):
> >
> > _laki014 said:_
> > 
> > > [@](#):
> > >
> > > _Lucidstorm said:_
> > > 
> > > > [@](#):
> > > >
> > > > _Brightmist said:_  
> > > > Just buff the AH all around: counter-measures cooldown, agility, below radar while nerfing TV
> > > 
> > > nah nah nerfing of buffing weapons won’t fix anything, ANYTHING
> > > 
> > > I don’t want choppers to go 100-0 with no effort, I play infantry myself.
> > > 
> > > make controls harder and a tad more realistic, so a chopper pilot will be a chopper pilot.
> > > 
> > > Make it so you must earn the kill. /thread
> > 
> > Real choppers kill infantry and tanks from 4km+ distance. Do u really want realism?😃
> 
> ME only talking about controls and flying mechanics, don’t want to buff/nerf anything.
> 
> buff/nerf is for kids who cannot adapt, I hope I made myself clear this time

I actually think this would be a good start without drastically changing anything. A bump in acceleration/top speed as well as a tighter turn radius would go a long way.

---

<div class="post-metadata">

**Author:** ![lucidstorm](https://battlefieldforum.co/user_avatar/battlefieldforum.co/lucidstorm/32/102687_2.png) [@lucidstorm](https://battlefieldforum.co/u/lucidstorm)\
**Post date:** [December 2, 2013, 9:32pm UTC](https://battlefieldforum.co/t/flying-a-helicopter-got-ridiculous-potential-fix/152305/334 "2013-12-02T21:32:00Z")

</div>

> [@](#):
>
> _PaulMezick said:_  
> . A bump in acceleration/top speed as well as a tighter turn radius would go a long way.

yeah but if you overdo a little you should crash, plain and simple. That’s all I ask, the rest is up to you guys. Even nerf helis but fix goddamn controls, too arcade now, even for Battlefield.

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<div class="post-metadata">

**Author:** ![PaulMezick](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/p/58956e/32.png) [@PaulMezick](https://battlefieldforum.co/u/PaulMezick)\
**Post date:** [December 2, 2013, 9:35pm UTC](https://battlefieldforum.co/t/flying-a-helicopter-got-ridiculous-potential-fix/152305/335 "2013-12-02T21:35:00Z")

</div>

I could live with that. Anything that adds an element that makes great flying a skill would be nice. With the current AH its not possible to be “great” at flying it because its completely horrible at moving.

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<div class="post-metadata">

**Author:** ![MisterPomfrey](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/47e85d/32.png) [@MisterPomfrey](https://battlefieldforum.co/u/MisterPomfrey)\
**Post date:** [December 2, 2013, 9:40pm UTC](https://battlefieldforum.co/t/flying-a-helicopter-got-ridiculous-potential-fix/152305/336 "2013-12-02T21:40:00Z")

</div>

> [@](#):
>
> _PaulMezick said:_  
> Its amazing how most people are against either a buff to the chopper or a nerf to stinger/igla. If you are spending your time attempting to shoot down choppers you should be using a SRAW. Regardless of any buff to the chopper or nerf to the stinger/igla, an experienced SRAW user would be completely unchanged. They would still be able to 1 shot the chopper. It would be exactly how it was in BFBC2. The anti air mechanic in that game was pretty much spot on.
> 
> A the very least the AH needs the agility it had in BF3. I’ve been fairly successful at times without anyone repairing my littlebird except for myself when I land and get out. This is because the scout choppers have exceptional agility and can run some fairly evasive maneuvers in order to get away from threats. Scout choppers actually reward skilled pilots in this game. That all goes out the window with the floating rowboat that is the AH.

If they spend time piloting they can use the scout helicopter. See, now that SRAW suggestion doesn’t seem that good.

---

<div class="post-metadata">

**Author:** ![G-Gnu](https://battlefieldforum.co/user_avatar/battlefieldforum.co/g-gnu/32/102029_2.png) [@G-Gnu](https://battlefieldforum.co/u/G-Gnu)\
**Post date:** [December 2, 2013, 9:45pm UTC](https://battlefieldforum.co/t/flying-a-helicopter-got-ridiculous-potential-fix/152305/337 "2013-12-02T21:45:00Z")

</div>

> [@](#):
>
> _MisterPomfrey said:_
> 
> > [@](#):
> >
> > _G-Gnu said:_
> > 
> > > [@](#):
> > >
> > > _RivieraKid99 said:_
> > > 
> > > > [@](#):
> > > >
> > > > _G-Gnu said:_
> > > > 
> > > > > [@](#):
> > > > >
> > > > > _RivieraKid99 said:_  
> > > > > so clearly there is a lot more to being successful with it. In BF3 its flares then hide (wow, so _hard_). Now it is a lot more complicated. It requires more skill, actual skill rather than merely launching flares. I look forward to more experience with the AH because it will actually be rewarding if you can pull it off.
> > > > > 
> > > > > Also, I have yet to experience the &amp;amp;amp;quot;10 seconds in air then death&amp;amp;amp;quot; that everyone keeps quoting. I may experience that if I nose drive directly into the action which I think most of you are doing.
> > > > 
> > > > Why does almost every single person that post here and says that the AH is fine havent barley piloted a AH in this game.
> > > > 
> > > > How the F can you CLAIM such a thing, without barley used it.
> > > 
> > > because the time I have used are the complete apposite of what your all saying. When I’ve died its been due to my mistakes, I can see that. You are all blinded because you could do well in BF3, any prat could do well. It wasn’t challenging, it didn’t make you fly better, but worse, because it was a piece of piss.
> > 
> > Try flying some more before posting again plz.
> 
> You shouldn’t talk either. You have what? 145 kills with all weapons combined? 9 with mbt law and 2 grenades out of those 145? And more than double that with you best vehicle?
> 
> All you want is a god vehicle to show your "skill". Play infantry more and then come tell us how to really balance vehicles for all the players cause this is battlefield, not world of tanks.

Yeah, i dont use noob lock on´s if i dont have to (MBT-LAW) , and the OHSK made me quit BF4 for the moment.  
I have problems playing as infantry, but not becasue of vehicles, it´s more about the “netcode” and all other bugs…but that is not what this thread is about you know.

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<div class="post-metadata">

**Author:** ![PaulMezick](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/p/58956e/32.png) [@PaulMezick](https://battlefieldforum.co/u/PaulMezick)\
**Post date:** [December 2, 2013, 9:48pm UTC](https://battlefieldforum.co/t/flying-a-helicopter-got-ridiculous-potential-fix/152305/338 "2013-12-02T21:48:00Z")

</div>

> [@](#):
>
> _MisterPomfrey said:_
> 
> > [@](#):
> >
> > _PaulMezick said:_  
> > Its amazing how most people are against either a buff to the chopper or a nerf to stinger/igla. If you are spending your time attempting to shoot down choppers you should be using a SRAW. Regardless of any buff to the chopper or nerf to the stinger/igla, an experienced SRAW user would be completely unchanged. They would still be able to 1 shot the chopper. It would be exactly how it was in BFBC2. The anti air mechanic in that game was pretty much spot on.
> > 
> > A the very least the AH needs the agility it had in BF3. I’ve been fairly successful at times without anyone repairing my littlebird except for myself when I land and get out. This is because the scout choppers have exceptional agility and can run some fairly evasive maneuvers in order to get away from threats. Scout choppers actually reward skilled pilots in this game. That all goes out the window with the floating rowboat that is the AH.
> 
> If they spend time piloting they can use the scout helicopter. See, now that SRAW suggestion doesn’t seem that good.

The SRAW can one shot a scout chopper being repaired by 2 engineers. I don’t see what the issue is.

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<div class="post-metadata">

**Author:** ![MisterPomfrey](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/47e85d/32.png) [@MisterPomfrey](https://battlefieldforum.co/u/MisterPomfrey)\
**Post date:** [December 2, 2013, 9:58pm UTC](https://battlefieldforum.co/t/flying-a-helicopter-got-ridiculous-potential-fix/152305/339 "2013-12-02T21:58:00Z")

</div>

The issue is that if you think it’s fine to force only using the SRAW why is not fine to leave AH like it is and force using the only viable option which is scout helicopter.

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<div class="post-metadata">

**Author:** ![MSCELINEDION](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/f6c823/32.png) [@MSCELINEDION](https://battlefieldforum.co/u/MSCELINEDION)\
**Post date:** [December 2, 2013, 10:09pm UTC](https://battlefieldforum.co/t/flying-a-helicopter-got-ridiculous-potential-fix/152305/340 "2013-12-02T22:09:00Z")

</div>

The biggest thing that has changed between BF3 and BF4 that has affected survivability in the chopper the most is easily the removal of Below Radar.  
I don’t get it. Below Radar was an awesome perk that allowed you to escape the constant lock by flying skilfully. It meant that you went low enough for tanks to shoot you, but you could also escape locks and constant harassment. It also meant that you had to fight with manual rockets. I don’t understand why they’d remove it.

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